3 SAVAGE MultiClass Builds You HAVE To Try In Baldurs Gate 3 - BG3 Best Multiclass Builds

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these might be some of the best multiclass builds in Boulders Gate 3 but they require some very specific setup conditions but I think that's what makes them fun we've got a Millie build a hybrid Caster plus a pure damaged ranged god let's go let me know which one of these builds is your favorite in the comments down below also I've just updated my membership program here on YouTube to include Early Access to practically every video so if you like these sort of builds or any of the other content that I do on the channel consider joining the membership cost you literally $1 you get early access to basically every video plus access to the members only Discord a bunch of other benefits as well so if you like what I do here please consider checking that out but enough of that onto the video firstly we're going to talk about the throw zerker which is a Berserker Barbarian comboed with a thief Rogue now there's a very specific reason why we're comboing these two together as a Berserker Barbarian which by the way you're going to get to level eight you will get the frenzy instead of your typical rage and what you can do with frenzy is use enraged throw which essentially allows you to throw something as a bonus action which is you know all well and good that's fun but what if you had a second bonus action which is what we're getting from Thief now you want to get Thief to four as well because we do want to get these feets which is why we're going a berser bab and four Thief Rogue because you want to get the tavern brawler feet so you can add your strength modifier twice when you are hitting something with a throne item and you also want to buff your strength as much as possible Right with ability modifiers because the more strength you have then the more damage you'll do overall and depending on the weapon you're going to be throwing you could also grab the polar Master feed as well so you can deal damage in that way as well but essentially the main focus for this whole entire setup is literally you'll start combat you've got two bonus actions initially so you can frenzy with one of those bonus actions you've still got one left over for at least one in Rage throw on that initial turn the benefits with a rage throw is one because it throws the item that you're using but also because it has a chance to make the target prone which then gives your allies advantage on attacking them further but on top of that because you've actually got the throw action as well you'll then be able to do that in the same turn now as a barbarian you do get an extra attack right so in one turn if you frenzied say the first turn you can enrage throw twice with two bonus actions and you can throw twice because you've got a throw and an extra attack so that's four throws in one turn now on top of that if you combo this with the legendary Trident that you can get at the very start of act three this build is kind of ridiculous I don't know how else to put it so this trident that you can get at the start of act three is legendary now it comes with the zi connection so this weapon will return to your hand when thrown so you don't have to worry about going to pick it up or any of that nonsense however when thrown the weapon creates an explosion that deals 3 to 12 Thunder damage and a 6 M blast centered radius around it you also get like additional like movement speed and all this other good stuff from this weapon and then you know because we're buffing all of our throwing damage with all of these different ways you can just add more gear that adds more damage like the rig of flinging to add a 1 D4 damage to throwing the costic band that adds two flat acid damage and then the hell dust gloves that also add 1 D4 fire damage so you're getting all of these additional damage on top of what you're already doing plus this spear or trid it makes it an AOE and you can throw four times in one turn uh so yeah there's there's not much else to say really like it's kind of nuts the amount of damage that you can do and like to be honest I don't really like throwing builds because of in a way like this and they can get very op and it's feels a little bit like a meme in a way but they are very fun if you enjoy the style of play through just to be able to throw stuff all the time I mean you can even throw enemies and all sorts as well but just throwing this trident will absolutely succeed in act three like there's no question about it uh the one thing to be aware of with this trident though is that you can actually hit your allies because it will hit anything within that six meter like radius so just like be careful not to kill your own allies but if they get hit with it it is their own fault all right moving on to the Eldridge tank now this goes perfectly with the throw zerker because they avoid damage to such a high degree anyway but the reason the eldrid tank is a bit unique because this is a really tanky combo one of the best tanky combos in the game and we're using the Eldridge Knight because it's one of the only intelligence spellcasting classes just like the wizard is so we're combining these two for that reason combining the Eldridge Knight fighter and a wizard together really help with one of the Wizard's weakest parts which is their squishiness as well as the eldri's knight's weakest element which is a limited pool of spells now what you can do with a certain section of spells is make them kind of immune to damage in a regard and this is really one of the best tank options in the game even though you lose out on the third extra attack from the fighter it's still an exceptional tank setup if you just want to avoid damage and still dish out a fair amount in your own regard now what really makes this seeing is The Shield spell now this is a reaction spell so you won't cast this yourself so you want to make sure you're saving your reaction to do this and essentially what happens with this is anytime that you are attacked you can then avoid damage by this because you can increase your AC by five right and because it's a reaction you can see what they rolled and then if it's not actually going to pass that check you can just like don't react or if it is then you can react to avoid that damage on top of that the abjuration school wizard gives you access to Arcane Ward so each time you cast an abjuration spell which is Shield by the way and a couple of others the intensity of the W increases by the amount of the Spell's level up to a maximum of two was a level but each time you take damage the ward blocks an amount of damage equal to its intensity and the intensity increases by one so essentially here if something does get through your Shield like you're attacked too many times you have reactions whatever as long as you've been casting abjuration spells you've got Arcane W the amount of damage you'll take is less anyway and then there are other ways to reduce your damage via certain gear and other Buffs and debuffs like mirror image so your AC is higher that sort of stuff and then at level six as the abjuration wizard as well you get the projected W so you can then use it on your allies as well not just yourself so you can protect them in that way so this is just a great like General tank setup right now you've got access to a bunch of spells and I would really focus on the Millie spells here you know like you're shocking grasps and your burning hands those sort of things because this is really like a Millie battle mage sort of a setup but you've got that real tank potential and you want to be careful here as well just about your overall Armor class like when I put this build originally together I put my armor class like as high as possible right with you know just maxing out using whatever shield and like heavy armor etc etc because we're a fighter we've got access to that but you won't get attacked as much because your armor class is going to be so high so the enemy AI will often Target other things because it's like your you know your armor class is like what 24 or something so like why attack you when they can attack say you know the last build we're going to talk about the fire demon which has like a 16 Armor class right so you want to sort of find that balance between your overall Armor class so that things are actually attacking you so you can trigger these effects because you can take a hit as this eldris tank right you've also got access to second win so you can even heal yourself via the fighter ability as well and you've got action surge together second action plenty of things that really come together with this kit but it's a fantastic build if you wanted to play this sort of a setup really good for like a lil if you've got Lil in your party or something like that the last build here is the fire demon this is mostly a draconic sorcerer but we're dipping into an evocation wizard because of one specific thing so the main setup here is you'll be a level 10 draconic sorcerer you're going draconic here because you get the additional benefits to one specific like damage type and we're focusing on fire here so at level six of the draconic sorcery you get access to the elemental Affinity so you get additional damage based on your charisma modifier to every spell you cast of the same type as your bloodline which are obviously focusing on fire here so you obviously want to be grabbing all of the fire spells and probably around that level six Mark you want to have this dip into evocation and we only want two levels of wizard evocation so you can actually get that subass because the main focus here is just to get uple spells because really this will then prevent you from hitting your allies with the massive fire explosions from say Firebolt wall of fire that sort of a thing which just alleviates the biggest downfall of this sort of big explosion fire base setup here because you won't hit your allies right so you can then have classes like the eldr tank and anything in mlie range and then drop these massive fire spells and avoid the effect of actually hitting them which can get kind of frustrating you want to make sure you grab the elemental adap defeat for fire as well so essentially what this will do is so your fire spells ignore resistance to fire right when you hit things that have resistance to it if they are immune to fire it won't actually remove that but if they're resistant to it it will remove that resistance and it also prevents you from Rolling A1 so on top of all the additional benefits you get as a you know fire specific draconic fire sorcerer you then have that lower chance of rolling lower rounds of damage because you won't roll a one and you've got access to so many great fire spells in Boulders gate 32 right like you've got the fire bolt you've got burning hands you've got scorching Ray you've got wall of fire and then you've got all of these fantastic spells that you can also then combine with the wizard spell grease now when you put grease on the ground you can actually light this and create a little fire explosion which then creates a hazard on the ground so when enemies walk across it they take fire damage now this is a wizard spell so because we are dipping into wizard we then get access to grease in that way and because we're a sorcerer you can use quickened spell to cast both of these on the one turn so you can cast Quicken spell and then use grease as a bonus action put that grease on the ground and then cast fire spell like you don't even have to hit the ground specifically you can hit a Target because it will Al light them and then Al light that grease themselves so you've got that benefit there as well as those additional effects for this build the last thing I'll say about this build is make sure you have some sort of fire resistance if you start as a tling you get that just ingrained in you via your race but if you go draconic sorcery which we already have anyway you will get fire resistance at level six because we have gone that fire setup so just make sure that you either are getting that you know thinking about not standing in your own fire until you get to level six if you haven't gone a tling or just you know running around like a maniac if you're are a tling because you can do that anyway but let me know your thoughts on these builds in the comments down below thank you guys for watching this video till the end thank you to our members for supporting the channel my name is noza and I hope you have a great day
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Channel: NorZZa
Views: 19,282
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Keywords: baldurs gate 3 multiclass build, best baldurs gate 3 multiclass build, baldurs gate 3 multiclass builds, baldurs gate 3 multiclassing, baldurs gate 3 best multiclass, baldurs gate 3 multiclass guide, baldurs gate 3 best build, baldurs gate 3 multiclass, baldurs gate 3, bg3 multiclass, bg3 multiclassing, baldurs gate 3 mutliclass, multiclassing bg3, baldurs gate 3 tips, baldur's gate 3 throwing build, baldurs gate 3 eldritch knight build, baldurs gate 3 fire build, norzza
Id: 55HgfQbo6rw
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Length: 10min 19sec (619 seconds)
Published: Tue Jan 02 2024
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