3 MultiClass Builds You HAVE To Try In Baldurs Gate 3 - BG3 Best Multiclass Builds

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these multiclass builds are all about attacking multiple times per turn and using mechanics from multiple classes for free extra attacks and other bonuses so if this is your first your third your 10th playthrough these are some fun builds you should check out let's go let me know any other multi-class builds you'd like to see but before we get into the monan monster build that attacks eight times in one turn I've got to thank today's sponsor Factor 75 Factor 75 is a meal delivery service with the goal of creating Chef crafted fresh never frozen meals delivered straight to your door during new releases for games where we're putting out like a video every single day on this channel I work literally from the moment I wake up until I go back to sleep and it makes it really difficult not only to find time to cook meals but also remembering to eat that's where Factor comes in they're nutritious ready to eat meals come together in minutes removing any stressful meal planning or meal prep and 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my code POG NOA noov 50 for 50% off your first box click the link in the description or scan the QR code with your phone thanks Factor 75 for sponsoring this video so this monin monster build is our first build now this incorporates three class classes that essentially all focus on giving the Monk class more actions and bonus action they can do each turn as their way of open hand and Flurry of Blows attacks already allow them to attack multiple times and then we're combining this with the fighter level two to grab axon surge which you get at level two and then on top of that we're getting the Rogue level three at Thief as the subass which will then allow you to grab the bonus action you get from the thief subass so ultimately the way this build comes together is probably going to start as the fighter because it gives you the most amount of proficiencies like say you know if you wanted to go into heavy armor or have a shield equipped in your off hand which you can actually do and still use unharmed attacks to give you a little bit more AC and then we're getting the monk to level six so at level three here as the monk you will grab the way of open hand subass as that gives you the Flurry of Blows benefits the reason you're getting it to level six here is at level six you get the passive bonuses that lay to add additional damage to your unarmed attacks like say manifestation of sold to add additional radiant damage so there are benefits from that you also get the feat at level four which we'll talk about Feats in a little bit and then the Rogue we are getting up to level four as well for that additional feed so you get two feeds but at level three you'll pick the thief for the extra bonus action here now the thief also gives you access to those cunning actions you can use so you could say hide or disengage or Dash the dash does come in handy for this build so it allows you to use that bonus action to get in closer rather than having to waste an action or something like that the ability points for this build are a little different than you may think we are heavily focusing on strength Constitution and a little bit of wisdom as wisdom can be used to add to your armor class if you're not wearing armor for this sort of Monk General build setup which you probably will want to do depending on if you're crypting a shield or what your sort of General gear setup is and for your Feats you want to grab the ability Point modifier to give two additional ability points to your strength and also grab tabin brawler so when you make an unarmed attack or use an improvised weapon or throw something your strength modifier is added twice to the damage and attack roles and you can also get an additional strength of Constitution from this as well so essentially what this means is because essentially all of our attacks as this mug boot are going to be unarmed you're adding your strength modifier twice to that overall attack rle giving you significantly more damage so realistically any time that you can do this is obviously significantly more beneficial than if you can't in combat your combat turns really just come down to using say your standard attacks twice which will give you those two attacks then you've got two bonus actions that you can use for say the bonus action attacks that we're using for the flurry of brow whether that be to stun enemies or topple them over or push them or whatever choice you want to make there then you've also got aent surge which you can use to then give yourself another action to make additional attacks with your standard attacks and then on top of that if you say have a haste potion you can then give yourself an additional action in a different way to then attack even more and even though when haste Runs Out you do get the lethargic debuff for the most part by the time it runs out unless you're doing it in like a boss fight or something that encounter will be over because of the sheer amount of attacks you can do especially if you're using these other two builds as well that we're about to talk about and the next one is the Paden so this is a paladin and warlock hybrid and one of the best things about the Paladin class is the Divine Smite and the amount of sheer damage that Divine Smite can do now this build is a little bit different in that we are going to use a specific sword though you don't have to and I'll explain why we're using that specific sword in a little bit so as a paladin here you get the extra attack at level five now before patch three deepened packed that comes with the Warlock at level five that will deepen your connection say if you're a packed of the blade it would would originally give you an extra attack this used to stack with the standard extra attacks it no longer does but we're still combining these because I'm focusing on a specific sword that adds an additional reaction and that sword itself also allows you to make an additional attack with the jewel enthusiasm when you don't have something equipped it in your second hand plus the withering cut bonus on this sword also allows you to add necrotic damage and so you can do a lot of benefits there but the main thing is the additional reaction so because even without the additional deep imp packed extra attack right we're going to at least attack twice now this sword that we're using here when we've got nothing in our off hand gives you the additional option to crit if you roll a 19 and you've got those two action roll reactions sorry that you can use as well now because of the way that the power Works you've got a pretty high chance of hitting in general and by having the extra 19 and 20 rolls you have got a higher chance of rolling a crit and by changing your reactions to set up with Divine Smite you can set it up in your reaction so that if you do critical hit you have the option to add Divine Smite onto that attack now because we have two reactions and two attacks you can actually do this twice in one turn and just deal a ridiculous amount of damage but you've also got a special ring you can get in act two I believe called killer sweetheart so when you actually take out an enemy like killer creature your next attack will be an automatic critical hit so on top of that you're guaranteed to then have that Divine Smite critical hit for that anyway and even regardless of if you're not using the Divine Smart in that way just using it normally you've also just going to attack at least three times per turn just with your normal attacks plus that Jeweler's enthusiasm with this sword this sword does come from sort of Midway through act three if you do want to grab this sword but this build itself works completely without it right like because of the way that the Warlock and the Paladin combined together we're getting both of these to level six you've got all of that Charisma buff that you can get plus you're putting a lot of points into strength as well for your overall damage output and then if you want to do some range damage because we have a warlock you've got Eldridge blast which can be completely maxed out on top of that so this alleviates some of the Paladin's like lesser abilities which is in terms of like range damage because you've got eldri blast and some of the Warlock spells on top of that you can even use the warlock spell slots for your Divine Smite it's a really fun and flexible build that has a lot of roleplay elements because of the Paladin as well highly recommend this build our last build that we have for today is the Gloom assassin and I couldn't think of a better name for this so we're just going to go for that name and what this build is is it's combining the Rogue and the ranger two of the weakest classes in the game in my personal opinion you can check my classes ranked video if you want more thoughts on that but by combining these classes we can essentially grab the best elements of each and then combine them into this amazing stealth focused assassin class so what you want to focus on here is initially starting as a ranger and we will get the ranger to level eight for the two fats but at level three you'll grab the Gloom stalker subclass to grab dread ambusher so you gain a bonus to your initiative and on the first turn of combat your movement speed increases by three and you can make an attack that deals an additional 1d8 damage once you've got the ranger to level four and you can grab a feet I would be grabbing Sharpshooter here because you can then add additional damage to your overall attacks at the minus of the attack roll but that doesn't really matter because most of the time we're probably going to either be attacking from stealth or attacking out out of combat or from High Ground so you're going to be just getting essentially 10 free damage on every one of those attacks now after you've got that you want to add the Rogue to this build and at level three we're going to pick the Assassin subclass so this gives you a couple of bonuses one being the initiative assassinate so in combat you have advantage on attack rolls against creatures that haven't taken their turn yet so it just completely mitigates the Sharpshooter negatives we were just talking about you also get Ambush so after a successful attack roll against a surprised creature is a critical hit so your first attack in combat or outside of combat will be a critical hit and then the last class feature gives you your action and bonus action back at the start of combat so the main thing you want to do here is start combat from the Rogue outside of combat say surprising the target with like a sneak attack and then you'll immediately get that action and bonus action back and you can then attack again plus you've got dread ambusher attack so you'll get heaps of attacks in that one turn and we're using this as a ranged build and it does help alleviate the those issues with the Rogue has with being able to attack once per turn because at level five with the ranger you get that extra attack so you'll be able to shoot off two arrows in that one turn regardless of whether you're in the middle of combat but this build just absolutely excels at the start of a combat encounter and you really want to start combat as this Gloom assassin outside of combat and surprising those targets to get all of those benefits and deal like just heaps of damage right at the start of the turn like in this encounter here you can see that I wipe out like three enemies before they even attack back so this is great build and in terms of your ability points we're really focusing on decks here and a little bit of con you will could get a little bit of wisdom here because we've got a ranger and you've got some of those spell slots available to you if you wanted to use those spells in that way but for the most part we're really just focusing on Marshal damage here with the bow and the different benefits you get plus there's heaps of great gear in the game that benefits from say attacking from stealth and those sort of scenarios but let me know your thoughts on these three builds in the comments down below are you going to try them do you have any other builds that you would like me to cover let me know down below thank you guys for watching this video till the end thank you factor for sponsoring this video and thank you for watching this video till the end thank you to our members for supporting the channel my name is noza and I hope you have a great day
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Channel: NorZZa
Views: 50,825
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Keywords: baldurs gate 3 multiclass build, best baldurs gate 3 multiclass build, baldurs gate 3 multiclass builds, baldurs gate 3 multiclassing, baldurs gate 3 best multiclass, baldurs gate 3 multiclass guide, baldurs gate 3 best build, baldurs gate 3 multiclass, baldurs gate 3, bg3 multiclass, bg3 multiclassing, baldurs gate 3 mutliclass, multiclassing bg3, baldurs gate 3 tips, bg3 warlock paladin build, bg3 monk multiclass build, bg3 rogue ranged build, bg3 multiclass builds, norzza
Id: _dMWs5mT6fU
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Length: 11min 11sec (671 seconds)
Published: Wed Nov 22 2023
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