Baldur's Gate 3 - Best Items In Act 2

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yeah the best items in act two alright this includes obviously the ruined Battlefield of the Shadow cursed land whatever you want to call it and it also includes the crecheck all right uh which is the GIF Yankee stronghold which I know it's an optional thing but I'd recommend going there because there's some pretty sweet items and a lot of XP that you can get over there all right um so what do I mean by good items I'm not gonna show every single damn item that's gonna take way too long okay ain't nobody got time for that I'm gonna show build enabling items uh good one-offs you know items just useful to be wearing as placeholders or items just useful to be to have in your inventory just in case something happens you know what I'm saying um some cool items I'm gonna show you all how to solve some puzzles here and there to get some some cool items as well I'm gonna talk about that as well later and yeah man just the stuff that I found in Act 2 that was useful and I let me say this right now just in case if I miss something or is there an item if there's an item that you think that should have belong on this list feel free to let me know in the comments you know obviously we can only we can only do so much in each playthrough right you can't be the good guy and the bad guy so made they're made there may have been some items that I might have missed I'm doing uh a dark urge good guy playthrough because I haven't done that yet I just want to see what happens so if you've done a bad guy playthrough and you and you're like murdering everyone maybe I didn't uh murder one of the good guys or one of the NPCs that drops a really good item you know what I'm saying so so yeah if there's an item that that I missed while you're watching this video let me know let me know what's up all right I um the more I play this game the more I want to know about it obviously and like I said we can only do so much uh with our playthrough so if you guys should share your knowledge with me and that's better for all of us right with that being said here we go welcome to the best items in my opinion in act two of all this gay three lady Esther probably one of the First Act two vendors that you're gonna find assuming you went through the mountain pass route and want to reach the give Yankee Crush which I highly recommend by the way because I was a really good vendor over there which I'm going to show later in the video but lady Esther she is the CH she is the lady that's looking for a gift Yankee egg but she also is a vendor that sells some pretty decent items so let's go over them real quick first is the periapt of wound closure when down to automatically stabilized at the start of the turn maximize the number of hit points restored so the first thing went down uh it basically gives you a cheat death and the second thing potent healing maximize number of hit points are stored so that doesn't mean when you heal someone they get the max amounts restored it means whenever you get healed you get the max amount restored okay so whoever is wearing this will get the max amount restored from anything for example if you get healed for a 1d8 die you get healed for that full eight all right it does not work the other way around I wish it did but that may be a little bit too op okay um but yeah this is a pretty good uh amulet if you're looking for an alternative instead of the am a restoration the amulet that gives healing word and mass healing Words which is also a very solid item for your cleric or support character but this is also a nice alternative in secondary just in case you don't want to use that so Perry at the wound closure pretty solid next item that she has is the gloves of Cinder and Sizzle your unarmed attack still an additional one to four damage and it comes with scorching Ray any items that come with with free damage spells pretty solid and of course I believe it comes off of a long rest it does okay um here's the thing for some reason larion Studios decided to put a lot of Monk items in this game I believe there are other Elemental versions of these gloves there's a fire one like this one there's an ice one there's a thunder one there's a lightning one um there's a bunch of them for monks because monks are pretty much the only ones that deal unarmed attacks okay I don't know why they wanted to put so many monk items but then again I kind of get it because monks are very underappreciated in d d and definitely not as powerful as they are in this game okay so if you're looking for some extra monk gloves here they are give you some extra fire damage gloves of Cinder and sizzle the next item is probably the best item that I think lady Esther has is the graceful cloth you gain cat's Grace and increase your dexterity store by two to a maximum of 20 and you gain a plus one bonus to 637 throws and also increase increase your jump Distance by 1.5 meters so cat's Grace basically means you have advantage on all your dexterity checks that include sleight of hand stealth and acrobatics and of course on top of that it gives you plus two decks this early in the game you're probably not going to be high enough level for your second ability score increase so you're looking for the extra plus two decks to max out your decks to make you hit harder to make you hit more often to make you hit your checks uh checks more often you know what I'm saying and on top of all that on top of the crabs cats craze and the plus two decks you get a bonus to your saving throws or dexterity saving throws and increase your jump distance so this is a very solid cloth it is kind of glass cannony to where it only has 10 AC you know what I mean but if you if you're in the back line um or if you're one of those invised characters that are that are sneaking don't get hit very often this is very good for maxing out your decks pretty early until replacing this armor later for a much you know defensive type of armor um because things start hitting a lot harder in a later ax but this is pretty solid early for maxing out your decks and the last item that I want to show for lady Esther is the gloves of baneful striking whenever you deal damage with them with a weapon attack the target receives a 1D floor penalty to its saving throw against your next spell so this is very good for Gish characters or spellblade characters blazing a characters you know I'm saying any character that likes to um do damage with their weapon attacks either through manly arranged or and like to cast some spells along the way too while concentrating on a spell or whatever this is very solid okay uh this is really good especially for the um the Dual hand crossbow Bard build that I showed you guys because if you hit them let's say you hit them with a weapon attack they now have a 1d4 penalty to your to your next spell that you're gonna cast them then you cast some like hold monster and they're probably gonna work and every and then every attack you hit land after that they will get automatically crit and yeah so this is so these gloves can be comboed pretty damn well with some Gish characters um half up and attack half spellcaster characters and if you want them you can find them here lady Esther where is Lady Esther exactly well if you don't know now you know here is the entrance to the to the mountain pass that the game you know um marks your map on when you're in act one here's the Waypoint the first Waypoint Trail to Crags you go a little go a little uh to the top left here's the Waypoint you go down here you go down here she's waiting she'll give you a quest to to get a gift Yankee egg I believe that is the only useful part of the game for the get the Yankee egg personally I I wish they get the Yankee egg would hatch and you could raise it on your own but I don't but I guess they're gonna add that later in the future or something but I would recommend giving her the egg because it leads to a interesting interaction in act three okay so yeah that's lady Esther in act two the dawn Masters Crest now this isn't an item that you can equip but it is an item to get a certain weapon that is pretty damn good which we're going to show a little bit later but I just want to show where to get the donmaster's crest so it is over here we are at the beginning of the crestialec we haven't gone inside yet but here we go okay here is a trail to crack Waypoint will go up here go over here the crash okay this is like the the the second level all right you can you can open this uh so it's either it's inside it's inside this little compartment you can either open this compartment through finding the four ceremonial uh weapons and putting them on these platforms or you can just lock pick it or you can just use knock one of those three probably using lock picking or knock it will be easier for you obviously the the DC is pretty high but if you have a rogue in your party it's probably going to be pretty easy um and then this pouch is going to be the dimensions Crest and this little note that you should read and the dimensions Crest again is going to be the key to unlocking a certain item later it's going to be really really strong foreign excuse me if I said that wrong but that is the vendor over here at the crash and you've probably run into this vendor but in just in case you haven't here it is let me show you where it is real quick okay before we look at the items here's the crush here's the Waypoint just go south into this little Supply area talk to him and this is one of the best vendors in the game this is the beginning of act two you can get these type of items so let me go and show you what we got here okay first the gloves of dexterity set the where's decks to 18 okay and it also gives you a plus one to your attack roll so this basically means uh you can uh no longer worry about decks if you're as long as you're wearing these gloves your decks will always be at 18. so if you are someone that's okay with not being your Decks at max level which is 20 uh you can wear these gloves and not have to worry about decks ever again and instead you could respect your character and the points that you would use for decks you could put somewhere else like Constitution Forum or HP or whatever uh spell casting modifier that your class has okay so the gloves goes to dexterity very strong any item that gives um like the Warped hand of an intellect that I showed you guys in in the act one video any items that set your set your stat to a high score uh is very good because that means you could put the points elsewhere okay so it doesn't dexterity there you go the next item and probably the best item that this vendor is holding or second best uh when I show you guys an item later the knife of the under Mountain King okay so this knife the wielder scores a crit when we're looking 19 when they roll two damage or less we roll the dice take the highest result so uh it's uh there are a lot a lot of effects and that has been this game that um when you to make a critical role do you could take a minus one off of that so um you can go as low as to like a if you can roll a 15 and if you have advantage on those rolls that means you're pretty much creating almost every hit Okay so and of course when you reroll your damage dice it takes the higher amount so you're doing just more damage um on average all right and of course you have advantage on Attack rules against slightly or heavily obscured targets when using this blade and of course it is a plus two blade as well so if you are an assassin this is your go-to early uh early mid game for sure maybe even later okay but there are some better items later in the game if you are a pure double do wielding assassin but this this can not only be used in an assassin build but this is also a very good stat stick if you are a bow person in fact I'm definitely gonna buy this and put this on my Bowman because more crits and higher damage why not you know what I'm saying so knife of the other magic King one of the best items that you could find early mid game okay next item that I want to show you guys need jira is the Daredevil gloves the wearer gains a plus one bonus spell attack rolls and uh your range spell attacks are made as melee spell attacks when you are adjacent to a hostile creature this basically means so normally in the game if you are a ranged user if you are a Bowman or if you are a spellcaster casting a cantrip at range normally those spells or attacks are at a disadvantage because targets are too close to you and they're considered threatening okay you're gonna see a little a little threatening uh status but these gloves make it so if something is near you and you don't you don't want to waste your action on a disengage you can turn this on and your ranged attack uh your range spell attack will not be at a disadvantage it will just be a normal attack so you're probably still going to hit them okay these are pretty strong for eldest blasters um or if you if you're just looking for a glove to fill in a slot as a placeholder for your spellcaster so Dirt Devil gloves pretty solid especially if you're an eldest Blaster okay and the last item that I want to show you guys is my favorite item that she has this may not be the best actually it might it might be the best uh and let me tell you why so the Unseen Menace first of all it's two-handed extra reach okay so that means it reaches further than five meters of a normal attack so if you're running a sentinel a sentinel person or a polar Master person a combination of those with the best builds in the game by the way um this would be a really good weapon to choose but not only that it's a plus one weapon but here's the best thing about this weapon the weapon is invisible while equipped it loses this property for two rounds on a missed attack roll if you don't know hovering over this invisible means the affected entity can't be disarmed so you can't be disarmed no one can use disarming attack or command drop against you it's not gonna work and you have advantage on all attack rolls all all attack rolls that's crazy and not only that it scores a crit when rolling a 19 so you can stack this weapon with the crit stacking items that I was talking about and the reason why this is so good is because um a lot of build a lot of builds that use great weapon master um some of the best Feats for two-handed weapon users are great weapon Master polar master and um Sentinel okay this would be the perfect weapon for that build because you would have grow the great weapon Master is the same thing as Sharpshooter it takes a minus five penalty to your attack rolls but it gets plus 10 to your damage rules okay um and I would only run those builds if I if I had an advantage or at least so many blessing Buffs that I can never miss all right but having Advantage I don't know I'll know your attacks totally disregards that minus five penalty to your attack rule okay and of course the more crits the better so if you're looking if you're playing a Gish if you're playing a warlock slash Paladin which I should have made a video on that by now if you haven't seen it go see it um I would definitely use this weapon having advantage on attacks um without using the risky ring uh if you guys know about that at that ring number I'm definitely gonna show that a little bit later is crazy okay it's you're just gonna do more damage you're gonna hit more often and you're gonna use the cool ass weapon like this an invisible weapon okay so if you don't know now you know the Unseen Menace is a sleeper truly all right so that is adjac near jira at the creche one of the best vendors in the game Dia Dem of Arcane Synergy now what does this do when you inflict the condition gain Arcane Synergy for two rounds what does that do let me go ahead Arcane Synergy weapon attacks deal additional damage equal to affected entity spell casting modifier this is really good for Rangers Hunters Mark is in fact in fact a condition actually I'm going to tell y'all it's really easy to infect to affect a condition or inflict a condition in this game when you push someone into condition when you uh stagger someone into condition when you prone someone into condition when you uh heck someone it's a condition it's super easy to condition someone so if if one of your um this is especially good on a Gish character a spellcaster slash uh you know weapon user okay especially good for those Bell blades you know what I'm saying um but I like to use this on my Rangers I like to use this on my dishes it's super strong and if you're just looking for extra damage then to be honest this is best in slot for quite a long time alright so dear Dem of Arcane Synergy this can be found over here at The Inquisitor chamber we are still at the crest yaleck all right here's the Waypoint you go up you gotta do a little check in the Captain's Quarters make sure you can get past her okay you can either kill her to get past or you can you can make some uh uh you can dialogue uh her into it which is pretty easy to do to be honest okay you get an ear Inquisitor and this is off of uh Ardent the the the zath okay not off the main guy in fact the main guy doesn't really have good items you know he has like this circlet of um uh psionic Revenge but it's really only good for youth Yankees and to be honest it's not that good either I thought this item was much better this Helm on this uh one on one of his um one of his peoples DDM of Arcane synergy strange conduit ring while concentrating on a spell the wearer's weapon attacks deal an additional one to four damage this is again another really good weapon for Rangers who are casting Hunter's Mark normally if you fear a ranger you're not really getting hit anyway so your concentration on Hunter's Mark is probably gonna last the whole day to in a sense strange conduit Wing is best in slot for a lot of bow builds um but again it can be used for gishes as well for for spell blades half spell casters half weapon users strange conduit wing wing ring this can be found in the same spot inquisitor's chamber it's in the chest in the middle of the room in fact you can get it and get out if you just go in business and do that but you most likely want to progress to the story and take out these guys anyway but it sends his chest to elegant chest in the middle of the room strange conduit ring enjoy it gloves of belligerent Skies thunderous conversion when the wearer deals Thunder damage lightning damage or radiant damage inflict two turns of reverberation on the target okay reverberation uh The Entity has a minus one penalty to strength dexterity and Constitution saving throws per remaining turn so at least when you first do it it'll be two when the entity has four or more turns of bro this word a Reverb it takes one to four Thunder damage and possibly Falls prone the condition is removed afterwards creatures immune to thunder damage can't receive verations so these gloves are pretty solid uh you're probably gonna have someone in your part of dealing one types of these damage and they're probably gonna have to open glove side at this point in the game so why not wear these you know what I'm saying um you can find these at we're still at the inquisitors chamber at the crest yeah I'm saying we're still here uh the middle of the rooms over here the entrance is over here you want to turn left open this little elegant chest over here and there you have the gloves of belligerence guys with the Reverb necklace of Elemental augmentation when one of your cantrips deals acid cold fire lightning or thunder damage add your spell casting modifier to the damaged still uh this is a really good item for Eldridge blasters out there okay if you haven't seen my algae Blaster demon video guide uh I suggest watching that it's lightning based and this item stacks on top of agonizing blast is stacks on top of potent robe and stacks on top of uh sorcerer 6 draconic blue Lightning okay it's really good it's basically the idea of the concept of that build is to stack it up all right and this Stacks even more spell casting modifier to the damage Delta I'll just blast it kind of goes crazy also if you're just dealing fire bolts or Ray of frosts or whatever cantrips that deal one of these damage types it's and you and you don't have a and you have an open amulet slot why not wear this necklace of Elemental augmentation where do you want to get this we are still at the inquisitors chamber okay uh here's the entrance okay you want to walk in Center the room turn right and it'll be in this gilded chest over here oh that's wrong rest of chest over here oh that's also wrong where the is this fish uh oh in the display case my bad okay it's in the display case uh all right bye the skin burster when the wielder deal is mainly damaged with this weapon and they gain two turns forced conduit what is force Conrad course conduit is bludgeoning piercing and slashing damage against the affected enemy is reduced by one per turn remaining if the entity takes damage while it has five or more turns remaining it deals one to four Force damage and a six meters radius so that means if um if you have um more than five turns of force conduit then you kinda you kind of have a reflection Aura of force damage okay and this item is really good if you don't want to use the Unseen Menace that I showed earlier to have Advantage if you're more of a tank on your team if you're more of a sentinel pole arm Master tank this is really really good and nothing can really went away from you and if they try or if they want to fight you they're going to take damage all types of ways so the skin burster really really good for those half a builds where it can be found the same place that we found the necklace augmentation this is where it was it's in this opulent it's it'll be in the middle of the room right here let me just go ahead and uh and show you exactly how you're gonna find this okay so here's a skin burster you're gonna find it uh carlak move your ass move your ass Carla goddamn hold on my bad professional YouTube video by the way um so we're gonna move it okay I can't move it well it'll be right here where where my character is standing boom it'll be just standing up uh leaning against this this cupboard over here okay in the middle of this chest and these vases okay bye the blood of lithander so before I show the weapon I figure I would show the puzzle just a little bit of thing I know I gotta get there so first you got to before you do anything before you touch anything in this room goddamn save you want to save like this press F5 and the reason why is because you got to make an Athletics check and I think the check is really high I think it's like DC 20 or something and if you fail in all your characters then you can't do the puzzle I'm pretty sure that's if any if anyone wants to correct me then go ahead but I'm pretty sure you can't do the puzzle and they have to be facing this way and this way okay one spacing this way then this little door would open all right you go in here and then let's go ahead and Skip ahead to the to the rest of the video first puzzle and you're gonna take out this little energy source with your Archer or whoever bop bop okay then you're going to disarm this immediately otherwise you're gonna eat it off of this whole ass cliff and everyone's gonna die you don't want that okay after you disarm it you actually got to go up here or one person has to go up here and take out this other energy source over here all right bang be careful though because you got another one over here that you have to disarm immediately otherwise the eating will begin okay oh man last one down here whoever your range character is or you just throw at it if you got some daggers in your inventory or whatever all right we're in so you're gonna walk all the way here and so just so you guys know you don't have to have the Don Masters Crest to get this item did I sell it to the vendor oh it's right here my bad um this is a professional YouTube video by the way okay so you don't have to have this um to get this item it just it stops the Trap mechanism if you take this item and you don't have the dime Masters Crest all you got to do is take out the turrets that spawn here let me just show you okay we put the dot we put it in and now we have the blood of the founder but the turretal is talking about is these if you don't have dimash's Crest and you take the weapon these are going to spawn um they don't have much HP so they're honestly pretty pretty easy to take out but I like doing whatever the story says so I I prefer getting the die Masters crash which is not too hard to get to be honest and now I guess we're gonna show the weapon the blood of lithander once per long rest when your hit points are reduced to zero you regain 2 to 12. allies also regain one to six so a cheat death plus a AOE heel it's pretty damn good sheds Holy Light in a six meter radius in combat fiends and Undead standing in the light are blinded unless they succeed a constitution saving throw so yeah this is pretty good if you have a support character if you have a paladin that that is a is a sword and board as well they can get right up in the battlefield and they can get hit as much as they want um against Undead this is really really strong and of course it comes with light which is super great in Act 2 especially in a certain area that we're going to go over later and of course it's a plus three weapon this is the first Plessy weapon that I'm showing in this game this is the earliest one that you can get actually that's not true you can get it in Act One by doing a Cheesy strap but I didn't show that because I have morals damn it but you can get this um it's a plus three but I think the best thing about this weapon is not to cheat death not the heel not the light not the plus three but the sun beam it comes with a Sunbeam a beam of brilliant light that Sears and blinds all creatures in its path and it's a long line by the way it's a long line it does as much damage as Fireball okay um now normally Sunbeam is a concentration spell so that's what makes it a level if you're wondering why it does low damage for a level 6 fill normally it's a concentration spell which means you can keep casting it and it doesn't cost a spell slot as long as you're concentrating on it um but the fact it's it's still it's the fact that it comes on a weapon is still pretty crazy no it's not a concentration spell anymore but you can get one cast per long rest and it doesn't use any small slots it just uses its it's it's uh its use you know what I'm saying so the blood of the Thunder very solid put this on your sword and board put this on your support character put this on your cleric it'll do you good for pretty much the whole game okay until we get to act three where the crazy stuff begins but this is really really solid the soul Ricker Greatsword when wielded by a gif Yankee this weapon deals an additional one to four psychic damage and you gain a plus two bonus to initiative rolls and before I forget it also comes with soul breaker a special attack that you can use every short rest run the enemy's body in Soul and possibly stun them they have to make a constitutional saving throw I was probably going to be against your spell casting modifier we're supposed to see whatever that is um and this is a pretty good sword this will definitely replace if you're still using the everburn sword from Act One um this would definitely replace that okay and if you are not against Yankee uh then I would suggest using a disguise self scroll or have someone in your party change you into a geith Yankee via a spell I think I'll actually only think steaming does that but um yeah if you do have disguised self on your character you can change into it get Yankee to get these bonuses which is why the sky itself uh is one of the one of the better spells in the game and it's also a ritual spell by the way so it does not cost a spell alright outside of The Inquisitor we just left the Inquisitor room okay it's over here we just left and of course as soon as you do the whole interaction inside of there which I'm not going to spoil these guys attack you in fact the whole crash attacks you uh and you're gonna have to fight all of them but they drop pretty good items like this one all right Amulet of branding brand the week you can expose the weak points of an enemy they become vulnerable to bludgeoning slashing or piercing damage and the last three turns or until it takes damage and you can use it every long rest I forgot to show this item when I was at this vendor this is like from earlier in the video but this time we had to kill her ass because well it's their fault they attacked me in the first place so I had to retaliate anyway she has this Amulet of branding which is really good if you just wanna just do damage you can do more damage with this and by the way when enemies are vulnerable to certain types of Damages they take double that type of Damages okay ring of Arcane Synergy when you deal damage with a can trip you gain Arcane Synergy for two turns okay Arcane Synergy if you didn't uh see earlier you your weapon attacks deal additional damage equal to the affected entity spell casting modifier okay and again this is one of those things that works really well with uh with dishes okay with spell blades you know weapon attackers slash spell casters works really well with them and this could be found we're still at the crash we're at the entrance though because we are fighting our way out because these guys just want to attack me all day every day this will be found on um foreign and they have the ring of Arcane synergy the Ring of Elemental infusion when you deal acid cold fire lightning Earth Thunder damage using a spell or can trip that element infuses your weapon until the end of your turn you deal an additional 1d4 damage of that element on your first successful weapon attack again this is a nice little hybrid Gish Ranger spellcaster slash weapon attacker type item we are here at the infirmary inside the crest yes like I love saying that for some reason I don't know is it the Waypoint bang okay go outside the entrance to the right okay where we kill those guys when you enter the crest you elect you turn left boom that's the egg room over there on the right side over here and infirmary we got it off whose body do we get off of Youth dirkus oh we got it off of Gish that's the NBC name okay the Ring of Elemental infusion quartermaster tiali last Light and vendor number one you probably have run into this chick before because she sells some pretty damn good stuff now let me show you what I think the best items that she's telling is let's go alright so Shield of devotion you gain one level one spell slots when a foe hits you with a melee attacking you use your reaction to knock a prone unless to succeed as uh dexterity saving through and it comes with Aid that I believe you can only cast on yourself you can only cast on yourself but it it's a it's a nice extra 10 points 10 healing points okay this is kind of an upgrade from the absolute uh War Ward um Shield over here that you get from the absolute back at act one nice little upgrade for you and it comes with an extra level one fell spot also I should mention I put this on my Ranger because Rangers um you can use it as a stat stick okay obviously uh you have your bow in your main hand or your double hand crossbow you can use a one-hander and a shield to increase your AC as a bow person by the way and it and it works it normally doesn't do that like a DND but in Boulders Gate 3 it works like that so uh use if you got an extra shield slot this is definitely an upgrade for one of your people that are wearing a Shields get this item for sure okay next is the incandescent staff this is a classic grants resistance to fire damage yes plus one spell attack gets a you can you could use a fire bolt and you could use a fireball on every single long rest I believe uh yep every single long rest for the Fireball and it's just it's it's expensive but if you got the money it's an extra Fireball and so you definitely want to give this to your to your fire sorcer or your fire wizard you know what I'm saying or if you just need some extra little damage in your party and no one's worth and that someone has a extra extra staff slot go and put this into one of your spell caches because Fireball is one of those spells that is just nice to have it's if you got a bunch of bunch of low HP enemies low mid to HP enemies one Fireball could just knock them all out if they all fail fail they're safe so incandescent staff super expensive but if you got the money I'd say it's worth um also while we're here I just want to point out hold monster is really really good by the way because it works on creatures not just humanoids whereas hold person works on works on humanoids just want to point that out real quick I saw that and so um another good item is the mighty cloth so you gain bull strength bull strength base so that this is kind of like the graceful cloth that I showed earlier but this one is for strength the bull strength is basically you have advantage on strength um checks which I think is only Athletics anyway but um your strength scores increased by two to a maximum of 20. so you can give this uh again we're we're a little too early in the game uh for a second ability score increase so you're probably not at max strength anyway right now so you can buy this just to get that plus too early and you can hit better you can hit harder and it's really really nice to have it is a little bit squishy but you want to put this on your pure barbarians or pure monks that you're running you know what I'm saying um where you because you want to get the unarmored defense or the unarmored movement um benefits you could definitely wear this and it's pretty damn good uh and of course the second thing you cannot be pushed against your will and have advantage on saving throws against being restrained which is super solid and of course I should probably um show the bull rush charge forward and possibly knock your foes back three meters available only when raging um so obviously the the this can this can only work for barbarians because monks can't rage and unless you multi-class of course but uh anything pushing in this game is is nice to have because there's a lot of moments in the game where you gotta push an enemy off of a goddamn you know Cliff or something so uh a high HP enemy can be taken out in one hit if you push him off a cliff and there's a lot of instances in that in this game so mighty cloth plus two to strength full strength and advantage on saving Thursday against being restrained pretty solid item have okay next item I want to mention is the one t scale mail another classic DND item add your dexterity modifier to your armor class additionally this armor does not impose disadvantage on stealth ability checks and it also gives a plus one to your initiative roles this is this goes to whoever your Dex user is in your party this will uh assuming they have 18 20 Decks at this point they will automatically have 19 20 AC at a shield on top of that they're over 20 AC and they're really really hard to hit and they still do a lot of damage so one t scale meal very very good for definitely this is going to be the second best in slot I would say to your dexterity users because the best in slot is an act 3 but I guess you're gonna have to watch the factory video for that one okay the next item I want to point out is actually an item that I haven't seen many people use but the Hat of uninhibited kushigo after dealing damage with an unarmed attack the wearer gains plus one bonus to their spell save DC until their end of their turn okay now I don't know if this Stacks because as a monk you make you have Florio blows and assuming you have the thief um subclass you could you can do Florio blows twice which means you hit four times with unarmed attacks okay which means you'll have a plus four bonus to your spell save DC which means if you do a stunning strike after you do your unarmed attacks it's probably gonna land you can stun them I don't know if it stacks you know could correct me if I'm wrong but that's but I but that's what I immediately thought when I saw this hat I'm gonna buy it I do have a monk in my party so I definitely will test that but even if that doesn't exist even if it doesn't stack you'll probably it it it's it'll give you a better chance to land your starting strike against your enemy and stunning strike is one of the most best things besides Florio blows alright so hat of an uninhibited kushigo pretty solid and there's one more item I want to show you all before we get out of here and show the other other vendor the cloak of protection now this may be the the green item of the bunch that I showed you but this might actually be the best item because it's just like the Ring of protection the Ring of protection is just good on any character okay having a plus one to your armor class and plus one to your saving throws on one item is just crazy I'm gonna buy this um put it putting it on my melee boy and I'm going crazy because this this can be a best slot for literally any build out there you could wear this forever in the game combining the this with the Ring of protection you you can turn a squishy character into a character that won't die as much anymore okay so yeah that's the last item cloak of protection the Quarter Master tiali if you don't or tally sorry I don't know why I call her tiali but anyway you can find her you probably know where she is but here's the last Light in Waypoint she is just right next to it right here quartermaster tally bang great items Damon Damon Damon or diamond or Damon whatever the um hey the second last Light inventor also the vendor that was in the emerald Grove in the beginning this dude keep him alive keep him alive because he sells some pretty damn good items in act one and act two and then act three but we're in Act 2 right now let me show all the good items he has okay first the sword of Life stealing on a critical hit the target takes an extra 10. an extra 10 as long as it is in a construct or Undead alright you also gain 10 temporary hit points and the weapon is plus two so this can be used as a statistic for a ranger by the way so and I'm currently working on a a a crit build like a pure crit build I already you guys have already seen my dual hand crossbow Bard build but I'm also I'm working on two other bow builds one with the Titan string bow with the strength uh that's what that's what I'm working on with carlak over here bang bang she's rocking the Titan string bow okay I'm maxing my decks and my strength for that one that one's pretty good um but I'm also working on another one because there is an item in act 3 that there's a bow and act three called the Deadshot battle uh works for crit so I'm working on another one with that and this item and just stacking crit on top of everything and uh it's gonna do a lot of freaking damage so this I would recommend using this as a stat stick for your Rangers because if you crit that is basically 10 more that's like double Sharpshooter because Sharpshooter gives 10. this also gives 10 if you crit that's 20 damage on top of the other other dice that you're already doing so sort of Life stealing pretty solid and it's also pretty good if you're a dual wielder you know what I'm saying so Bang another item that's good is the swordmaster gloves you gain proficiency with shorts scores long scores and great stores in addition the secondary part is better here you gain a plus one bonus to melee attack rolls having any bonus to your attack rules especially if you're a great weapon Master user these are solid alright so swordmaster gloves next one I want to show y'all is the dark fire short bow this is honestly this is my go-to stat stick for Bose you know if I'm running a Melee character or a spellcaster I normally give them the dark prize short bow um because of so many things one it grants resistance to fire damage it's pretty great two it grants resistance to cold damage it's also pretty great and it also comes with a haste I mean this is a really freaking good uh stat stick okay if you have an open if you have an open bow slot on a spell Caster or a melee person or just want to use this on your bow person I don't see why not it comes with so many good things I'm surprised it's only it's only a blue item all right so there's that next time Adam I want to show is the harmonium halberd and the only reason why I should want to show this item is it gives plus two strength any item that gives plus two to any Stat or gives any bonuses to Stats are really good in this game in my opinion because it's really hard to come across those kind of items all right there aren't that many things that do that there's the hag hair there's the mirror of laws there's a few items here and there but there aren't that many you know there's some elixirs or some potions or whatever um but if you're looking for Extra Strength to do more damage you know to give you a bonus in your attack rolls and you're doing the pull arm Mastery Sentinel build that's pretty damn good all right next time next item I want to show is the charge bound Warhammer all right so let's read it this Hammer is a magical power oh this weapon has plus one bonus to damage and attack rolls this weapon deals an additional one to six lightning damage and it's a plus one this hammers magical powers only function if it's bound to An Elegant Knight or its warlocked pack weapon now I'm pretty sure everything you see here in the description gets doubled if you make it bound to an Elders Knight or a packed weapon because when I was using it that's what was happening so if you are an Elders Knight or War warlock with packed at the blade this is going to be your bestest slide until act three straight up this is really freaking strong also it's versatile so you can hold it in one hand and a shield in the other and just be an unkillable damage monster alright charge band Warhammer get it for you gishes out there uh last thing last item I want to point out is where is it there it is the Safeguard Shield which actually he has in act one I just didn't point it out in act one because uh I forgot but the main reason why this is actually a pretty damn good show it gives saving throw plus one okay the only thing it's missing um it's like one AC off of being as good as a ringer protection or cloak of protection all right but it still gives 2ac so it's kind of like another really good defensive item for your characters so if you're looking for an extra shield this is really good okay I would say this is even better than the three AC Shield because having plus one to all your saving throws kind of nice all right and before we wrap it up with Damon here there is actually more items I want to show you guys and these items can be obtained if you have infernal irons you see those infernal irons that you'll be finding around the world you give three of them to Damon and then he will make you the hell dusk items uh let's go over them real quick the flawed hell dusk armor when you hit when you are hit by a foe within two meters it might take one to four fire damage you take one less piercing damage and it's just a nice 18 AC heavy armor and if you got an extra heavy armor person slap this onto them and they have some they have some reflective fire damage it's not bad all right next is the flawed hell dusk helmet the wielder has plus two bonus to saving throws against spells and plus one to your Constitution saving throws this is really good this is basically plus because most most things you're going to be making savey throws against are gonna be spells okay so having a plus two that's that's great that's like that's like another proficiency bonus on top of it so flat held this comment if one of your characters have an open open helmet slot you're not using for damage and you want to use it for defense bang use this it's solid and it's a medium armor so most characters can wear it last the last held desk item and probably the best one in my opinion because I like I like damage I like being a glass Cannon the flawed held us gloves your open attack steal an additional one to four your unarmed attack still an additional one to four necrotic damage all right and can possibly inflict bleeding all right and bleeding is just some more damage so it's kind of uh yeah it's just plus two more damage plus two slashing damage okay um so I I know I'm gonna equip this on either my monk or my Ranger or whoever does weapon or unarmed damage is solid it's really good okay uh and those are the items you find in Damon where can you find Damon just in case you don't know here is the last Light Waypoint you're gonna go a little North into this little cubby here and also you want to make sure you make your Insight or perception checks here because one of these boxes are kind of strange all right so real quick I don't know why the vendor is not okay there should be a vendor right here and his name is mantis he's a little tiefling boy that is also a vendor in act one I don't know why he's here if someone in the comments can tell me why he's not here I would appreciate that but the reason why I want to point that out is because he sells some really damn good boots no I can't get them God damn it anyway they're called evasive boots and they give plus one to AC and like plus one the acrobatics which doesn't matter it gets plus one AC though AC on boots I think that's the only boots in the game that give AC so I would like for this NPC to be here this vendor again someone could tell me why he's not here I would appreciate that so I can have those boots thank you very much shifting Corpus ring it comes with invisible invisibility at level two concentration illusion spell which obviously makes you envis and blur another concentration spell which uh enemies have disadvantage on attack rolls against you two pretty damn good concentration spells in one ring and you can get this off of ass Marcus over here trying to kill our girl or Isabel you kidding me okay we're at last slide in uh also if you want an easy way to to protect Isabelle on any difficulty all you gotta do is cast Fang death on her so she you put her to sleep because the AI in this game is not very smart especially on your team okay you cast playing death on her you can probably find um some Scrolls of this inventors for sure or if you have a spell Caster they can probably learn it okay and then so that's your action your action is Fame death you can do this All in One turn you wanna you're at you want to use your action on feign death on Isabel where is she right here when the fight starts okay and for your bonus action you want to cast Sanctuary so now she's asleep okay and because she's asleep um she can only be only be targeted by AOE spells and I believe in this fight none of them have really have any AOE spells except for maybe this guy but even if he does it doesn't do that much damage so she will be asleep she will be safe from Sanctuary so she can't be she can't be attacked or no spells that Target her can be used her as well so she'll be safe the whole fight this same method can be used for every single other NPC that you want to keep alive for example jihira for example uh the Night song Dame island or whatever the your name is any NPC that you know is going to die in the fight because they have small brain you can you can keep them alive with the fame death Sanctuary combo alright uh let me show the item again before I woohoo the snow burst ring easily missable when the wearer deals cold damage it also creates a 4.5 meter circle of ice around the Target and 4.5 meters is fairly large if it's like uh especially if it's a circle radius so a little it's going to surround their ass with ice okay which enemies can sleep on the ice pretty easily all right um and this obviously is going to go with the cold build I'm currently working on a cold build right now I have all the cold I have almost all the cold items I should say and we're working on that currently but this is definitely everything I'll be using for that build and you can find this along with this note that I don't know what it says um last Light in okay let's go and show the the geography of this place you enter here boom keep going past the grill pass off throw stuff off here turn right into this door that most of you probably didn't go into and it'll actually be in you got to make a perception check so if you missed the perception check of all four characters too bad actually you can just keep hot you could just do higher links or other NPCs or whatever but it'll be in this loose plank boom it's gonna burst ring right there filigreed Fey will feywild bell all right so you can get this item first of all what this item does let me tell you what it does first it gives you a blessing the pixie blessing which basically means the shadow curse which you if you enact to you should know this the shadow curse cannot affect this creature thanks to a pixie's protective magic yeah the root of the Moon lanterns are Pixies if you didn't know alright and this is the strongest blessing that you can have against the shadow curse and this means guess what we don't have to use a Moon Latin okay but to get to get this this is the only way that I that I know how to get it but I'm pretty sure there is another way but this is the way that I know how so here's here's the big Spiderman remember him if you do decide to kill him and attack him and side with the Harpers he drops a moon Lantern and that Moon Lantern you should be able to interact with that Moon Lantern it'll be a pixie trapped inside of there you're gonna release the pixie you're gonna tell it hey protect me from the shadow she'll say okay and then um she'll give you this buff it's the best buff that you can have against Shadow curse that means no one on your party hat is forced to wear a moon Lantern and you're good all right and if the buff wears off for some reason it it it it it comes off of you just activate the Bell again so when the pixie do the same thing and you'll be all good alright so there you go thermal arcanic gloves whenever you deal fire damage you gain two turns of heat now there are builds that build around stuff like this heat is basically one of those double-ed storage things you'll deal damage to yourself but you could deal more fire damage with your fire attacks okay uh and these can be found in the same spot for the spider it is part of their Convoy it and the one who's holding it is cancer uh ugly ass boy over here so you don't pick up these up and make your fire build even stronger in his gloves when the wearer deals radiant damage receive one turn of radiating orb radiating orb is a debuff that applies negative one to their attack rolls okay and this can stack all right and there are a couple items in the game that do this as well all right and radiating orb is one of the best Divas in the game in my opinion because you can really make you know a a threatening enemy Never Land a hit okay so that's why I'm showing these gloves you could find these gloves over here in Act 2 at the ruin Battlefield here has the last Light in all right just go a little South turn a little left you gotta fight a few of these measles which are pretty easy to fight and make sure first of all before you do anything in Act 2 make sure you have this pixie blessing okay because you can get real things can get real uh real dark for your team uh no pun intended if you don't have the pixie blessing so make sure you get this first then you can do whatever you want and just like get these gloves okay land tarv the bug bear and moonrise Towers uh first thing I should mention you can get three extra Soul coins from this guy if you are using carlak in your party I am using car luck in my party so he he gives you three extra slow coins and soul coins to make car life stronger so to make sure you do a little dialogue to get those but also he saw some pretty decent items let me show y'all Alberta vigilance halberd if you're running a halibird slash glaive build Sentinel polar Master like I was talking about earlier this is really good this is really good it's as good as the Unseen Menace oh no it really depends what you're trying to do okay this is more of the damaged one I am a because every attack has advantage and of course you get the minus one to crit but if you're more of a tanky type of Sentinel pull Master then this is definitely your go-to plus one bonus to your initiative rules and advantage and perceptionability checks and when you make an attack or as a reaction you make it with advantage and you're gonna do you're gonna be making a lot of attack rolls with Advantage if you're doing the Sentinel pull them at polar Master build okay and of course it's a plus two weapon all right this is very solid if you got it's expensive it's expensive but if you get the money go ahead and buy this weapon for your for your Sentinel pull Master person in your party all right next up and then I want to talk about for this vendor is gloves at the Duelist while only holding one weapon in your main hand and nothing in your free hand getting a plus one bonus to melee weapon attack rolls um I'm gonna buy this for my monk other classes can use this as well this is very solid getting any bonus to your attack rolls um especially when you don't got stats or the items to make sure you can hit every single time or if you don't have advantage on attacks stuff like this is really really good okay so close to the to-do list bang solid next time next item I want to talk about for this vendor is the Sentinel Shield plus 2ac again A plus three bonus to initiative rolls and advantage on procession ability checks and of course it has the shield bass feature where you can make someone prone as a reaction when they hit you with a melee attack I love this Shield it's one of my favorite Shields because of the initiative role okay not every character uses decks especially if you're a spellcaster especially if you're uh you know um a Gish you know especially if you're a melee person um with the big two-handed weapon all right not every person uses decks and Dex gives your initiative roles and a lot of the times sometimes spellcaster or sometimes your your sorting board um is going last in combat and that's really messing them up this Shield will fix that having a plus three bonus to initiative roles you'll either go first like the rest of them or you're going the middle of the combat okay so personally this is one of my favorite Shields just for the initiative bonus all right next item that I want to talk about is the enranging heart Garb while raging the wearer generates two turns of Wrath wrath basically gives you extra melee damage so obviously you're going to give this to a raging Barbarian and of course if you want to do the the full the pure Barbarian whether you where you wear clothing so you're unarmored and get those unarmored benefits um this is this is definitely going to be something you'll be using if you're not using the Raging Bull that is that that I showed you earlier or the the mighty cloth what the it's called um but also this gives a plus two to your Constitution and you're probably you probably don't have a maxed out Constitution okay because normally normally Constitution is your secondary stat for most classes normally you want to get it up to 16 or 18 to leave it there but this gives you a plus two which means a plus one to every um I actually don't know the math on that but it gives you more Health basically okay so this is pretty solid for those raging barbarian builds the last item I believe I want to talk about for this guy yup is the fifth to break her Helm because it gives a plus one spell save DC there aren't many items early game that give plus one to spell save DC but this will definitely go on your spellcaster especially if they're a fireballer and they probably are a fireball or cause fireballers are pretty Ballin at this point in the game okay um so that's lantar the bug bear vendor you can find them you probably know where he is at but just in case you don't imma show you moonrise Tower there's the Waypoint right there you want to go down as he's one of the vendors right here talk to him and he also if you press alt he has a shield that uh you can grab now but it's a little risky to grab now but if you plan to do the story later you can grab it later and this is a plus three AC Shield I think this is the first plus three AC Shield uh I'm not mistaken but we'll show that later in the video Royal moon glow this is the second time that you should be running into this vendor and last time if I'm not mistaken I could be wrong on this but I haven't run them I haven't run into them after rack one or uh or after act two I mean I didn't find them in act three but if you had let me know down in the comments in any case we're in act two we're still in the same spot moonrise Tower vendors moonrise Tower uh and they have some pretty decent items so let me show you some of them okay gloves of crushing the where it gains plus one bonus to unarmed attack rolls and their unarmed attacks deal an additional two bludgeoning damage this is just pretty damn good for monks I have a monk I'll be buying these and I will be using them alright next item I want to show is the near misser if you're running a dual hand crossbow build like you should be because that is currently the best Ranger build or the best bow build not mistaken um this is the one to go to and of course it's Force damage there are very few things in this game uh that is resistance force damage or if you just need help breaking down some walls or breaking down some doors Force damage is the best for that and it comes with magic Missile which you're probably not going to be using anyway as a ranger but it's here if you want it near Mister the next item I want to show y'all is the is this one which I know seems weird so the poison is ring let's go click over it virulent Venom Point your ringed finger at a Target to make it vulnerable to poison damage now personally I don't know of any good poison builds in this game but I'm sure someone does and this ring is probably going to be best in slot so that's why I wanted to include it in this video if you know of a poison build you're probably using this ring and if you know of a poison build let me know down in the comments because uh boys and build does sound kind of interesting okay and the last item I want to show y'all for this vendor is the Marksmanship hack you gain a plus one bonus to attack roll and Throne attack rolls I currently use this for my throw Barbarian Build it's very solid it gives you a better chance to hit and it's definitely a nice placeholder for items that you will eventually get in act 3. so that is wrong with moon glow the Act 2 moonrise vendors one of them who are they it is literally right next to the vendor that I just showed you guys lantarv Royal moon glow Punchy boy that's my name um but here she is right here and again make sure you don't kill these vendors because sometimes they might pop up in later racks alright sorry if I said that wrong um this is the last vendor in Moonrise Towers yes there are three vendors I also thought there were only two but there are in fact three this is the third one and she has a few items too that are pretty damn good let's go over them risky ring you have you get an advantage on Attack rules and receive disadvantage on saving throws so this I like to put on my Sharpshooters I like to put this on my Sharpshooters Sharpshooter is a feature is a feat you guys probably know what it does minus five to your attack roll plus ton of damage this is my go-to on them because um I'm okay with them having disadvantage on saving throws because they're Rangers rangers attack from afar and for their spell Caster to reach the Ranger and they normally have to go through your tank first you know if you're playing correctly as a ranger you shouldn't be close enough to be getting hit with spells you know what I'm saying so I like the risky ring I put them on Sharpshooters I wouldn't put them on melee people though you know if you're looking for Advantage to get to get with melee then I would use the Unseen Menace which as you can tell I have I have a certain love for this item because it's really really good okay but if you're a ranger and using Sharpshooter I would recommend using the risky ring it's just so valuable having an advantage on one thing so you can focus on damage on all the other all your other pieces of gear is pretty damn good okay risky ring next one is the ring of free action you and you ignore the effects of difficult terrain and cannot be paralyzed or restrained this ring is just a good ass ring it's really good especially if you're meleeing and are having trouble or have to walk over your team's Spike growths and whatnot this ring is always good you can use this ring until someone in your party learns that fourth level spell freedom of movement so they can cast it on everyone right you can use this ring until then and this is just a solid ass ring to have this at this this point in the game you know what I'm saying next item that we're going to talk about is the robe of Exquisite Focus you gain a plus one bonus to spell save DC again spell save DC items are hard to come across uh at this point in the game most of them are actually in act three um so pick this up if you got a spellcaster this is probably going to be their best in slot until act three all right and the last item or the second to last item I should say that we're going over is the graceful uh cloth gain plus one bonus to unarmed attack rolls and damage of throwing attacks okay if if you're someone like me and you already have max strength you can throw away the mighty cloth and put this one instead to to your monk or your throw barrient you know what I'm saying and of course it gives plus one to AC this is this is just a good good item to know of just in case you already have the stats figured out you know I'm saying So Graceful cloth plus one bonus to under Trunks and damage of throwing attacks all right it's decent and the last thing that I want to show is the Hat of storm science power when the weird when the wearer deals Thunder damage they gain Arcane Arcane Acuity which gives plus one bonus spell attack rules and spell dividend class per turn remaining so I uh I like I'm trying to make an elemental spellcaster for each element it's kind of hard because I mean there are really only two ones that stand out that's the fire one and that's the ice lightning one because those you know those work out um but working working on a cold one working on a thunder one it's kind of hard because there aren't there aren't that good but they still work out you know what I mean but if you are a thunder damage only build this is definitely your go-to there's definitely your go-to there's also a fire version of this hat uh which I'm um I'm trying to figure out where to get that one um but I'm pretty sure I'm close so there's that and I do want to point out she has if you have a story on in your party if you if you've kept them alive I did not because I totally forgot you can get a plus two permanent strength potion if you let a Starion bite this bitch's neck yes I didn't stutter I didn't I didn't exaggerate that is exactly how you get a plus two permanent strength potion my dumbass forgot that you know um so I left I let the girls take a story on but uh I would recommend keeping him at least until I put it up until up until this point let his horny ass fight this girl bite this dry on the neck and you get a permanent plus two strength Postman pothin potion give that to your monk that's using Tavern brawler give that to your throw Barbarian that's using Tavern brawler I'll just give that to your strength either you know what I'm saying uh and that's about it for this vendor she can be found again we're still in Moonrise Towers here's the entrance here's the first two vendors that I showed you just gonna go a little bit down here down to the bottom right and she'll be in this room whipping up some potions the cold brim hat once per turn any condition inflicted on a Target also applies two turns of encrusted with frost encrusted with frost uh The Entity the affected person had had disadvantage on the dexterity saving throws which is probably most of your damage spells if you're a spellcaster and when there are seven or more turns remaining The Entity must just must succeed on a constitution saving throw or take a wonderful coal damage and become Frozen uh on a successful save it only takes half damage afterward the frost flows away removed by burning and Frozen uh the affected entity is utterly enameled in ice and is incapacitated if it is dealt bludgeoning Thunder or Force damage the ice shatters any the condition and when something is incapacity they're pretty much stunned I don't think they're automatically crit in this condition correct me if I'm wrong but if you are running a an ice build there you go and again like I told you I'm working on Elemental on a Elemental spellcaster builds for each um element and for the cold build I'm definitely going to be using this this can be found in balthazar's room this can be found we are inside the moonrise Towers we just had the interaction with kethric and Israel we are currently in balthazar's room to get inside here they're going to see a bookcase make some perception checks and click the top right protruding book and inside this little thing is going to open up you're going to put in here a heart which you can get off of one of these one of these bodies in here put the heart in there it'll open up the secret room where I'm pretty sure you can make your own working Lantern or not I'm not entirely sure but in any case it has the cold Helm which is in this little chest over here oh yes the coruscation ring when the wear deals spell damage while illuminated by a light source they also inflict radiating orb upon the target radiating orb like I mentioned before is one of the best debuffs in the game you can have an enemy have like negative 10 attack rolls they will never hit you in their lives okay um and a very easy way to activate this is just use the cantrip light use the cancer of light on yourself or whoever is using this ring and they will always inflict this condition on the target alright and this ring goes in tandem with one of the Rings I'm going to show later that you're already probably aware of but if you're not I'm gonna wait for that ring later in the video this can be found before I forget my bad so we are currently underneath uh last Light in just look around uh for uh for uh for an underground door that goes downwards or look there's like two ways to get down here okay so just just explore last Light in to get underground and when you do it when you are underground it is over here in this spot the coruscation ring it's pretty damn good the Ring of self-immolation self-immolation basically you set yourself on fire to gain heat now if you're gonna do a heat build I suggest you use the heat convergence as soon as you have it because um if you're you're probably going to be a spellcaster if you're using a heat build and if you're a spellcaster you're probably concentrating on spells like haste and if you damage yourself and lose concentration especially on a spell-like haste if you lose concentration on haste you you like get stunned for one turn it's kind of terrible so if you're gonna use a hay build make sure you just use the heat convergence immediately it's just just and heat convergence is just a little bit of extra damage that's all it is all right you can find this over here in the ruined Battlefield here's the last light in a thing I mean um here's the last Light in bottom right and then you um go over here you're gonna have to fight a bunch of these things on the ground um if you don't make a perception check you might get surprised but you can see them in the bushes anyway this is this is definitely one of the tougher fights in this act um especially if this is your first playthrough so kind of a tough fight but you're rewarded it's pretty sweet heat ring of Shadows pass without Trace plus 10 to your stealth checks until a long rest and last the whole damn day okay this is I mean this is just really good the pass it out Trace it gives it to all your companions so even if your companions have disadvantage on their stealth checks spell just in case someone in your team doesn't have it you'll be able to pass stealth checks pretty much okay and of course this will make your stealthy character even more stealthy so they can make all their stealth checks they would literally have to roll a one for you to not be stealthy all right and this can be found over here this is a over here in the shadow Battlefield we're still in the ruin Battlefield here's the Waypoint Shadow Battlefield go a little Northeast talk to this little kid do some low hide and seek do a little dialogue defeat some Ghouls and he will give you this ring as a reward The Ring Of Shadows in the same little house as that ring I just showed you with passed without Trace you could find this ring as well in this chest just near the kid uh it is called The Ring of mental inhibition when a foe fails a saving throw against one of your spells or action they get they gain mental fatigue and mental fatigue gives them a minus one penalty to wisdom intelligence and Charisma saving throws for every turn remaining so that means it gets stack and there are a lot of spells like old person or hold monster those are wisdom saving throws mind blast one of your illited powers that's an intelligent saving thorough and stuff like banishment or Bane or Charisma saving throws um so this is a very good ring you could put it on your control slash support character a build I'm working on currently and I was doing a release on this channel um definitely a go-to ring and again you're probably at this point in the game you're trying to fill up your ring slots and your cloak slots and your and your amulet slots and put this uh if you have more than one spellcaster in your party you definitely want to put this on one of them the Hat of fire Acuity and the shapeshifter's Boon ring these two items are pretty damn good one is good for combat one is good for out of combat okay the Hat of fire Acuity when you deal fire damage you gain Arcane Acuity and Arcane Acuity basically gives you a plus one to your spell attack rolls and your plus one small gift to class so if you're a fireballer a wall of fire ER if you're a person using fire this is your go-to helmet at least until act three it's very very good and the Ring The Ring you can use this ring to you know to boost your lock picks to boost your pickpockets to boost anything a 1d4 bonus to All Checks as long as you're using disguise self on yourself okay very good ring if you want to make uh outside of combat checks and you can find both of these items at the quote unquote strange Ox here at the last Light in okay yeah so here's here's Damon's Little Shack right here there's a little aux which actually you interact with this box earlier in act one and I would suggest not killing it until now when it reveals itself as a little glop glob okay and this little glob glove has some pretty good items like I said they had a fire Acuity and the shapeshifter's boomerang enjoy foreign the punch a drunk bastard a great Club while you are drunk you have advantage on all attack rolls and you also create a blast with each attack dealing one to four Thunder damage and like a three meter radius plus one weapon when you miss an attack you deal five damage anyway this sounds pretty crazy okay now I don't know of any drunk builds I haven't seen any on YouTube but I feel like I would be doing this video a disservice if I didn't include this item in the Act 2 best items thing someone out there has a has a drunk build if they do send them to me because I definitely want to play a build like this okay um I mean look it's it sounds crazy on paper you know but I mean we'll see anyway you can find this plus a recipe to one of the better coats in the game uh so here's the moonrise Towers here's the waning moon you're gonna have a drinking battle against one of the Thorns all right he'll drop a key you can have a drinking battle or you can fight him either one they have like the same amount of XP um I normally like to talk my way out of a fight just because that's like the quicker more fun way you know what I'm saying um but you go behind them a secret door a secret lab back here you can pick up some stuff and in this wooden chest over here you can find the punch drunk bastard gloves of Battle Mages power when a weapon attack roll inflicts a condition the wielder gains Arcane Acuity and Arcane acuity gives you plus one spell attack rules and spell DC per turn remaining so again it's another thing that can stack on top of itself and so this is for your dishes obviously this is for your weapon attackers slash spellcasters um this is just really good you know I feel like I've shown quite a few of those kind of items so far in this video so uh if you haven't thought about making one of those characters I suggest you do so because the lar the larion studios and Baldur's Gate 3 has given you quite a few good freaking options to make a gishy all right you could find these at the toll house up top okay this is where you find the uh Buddha over here gold fat all right go in this room it's going to be locked go to the chest it's going to be locked lock pick lock pick you get the gloves you can cast major as a bonus action and it comes with telekinesis which you can use every long wear assembly every short rest God damn that's pretty good um and it's a concentration spell so you can keep casting telekinesis um while you're concentrating on it pretty good gloves you know um put this on one of your spell casters one of your support characters you know normally support characters just kind of bless and AFK and heal during fights so you could put this on them to give them that little a little extra telekinesis you know what I'm saying and just a cool little nice gloves to have this is uh so this is the balder's road to Baldur's Gateway point we started in act two Northwest awaiting Moon Northwest of maroon rice towers and you'll find some GIF Yankees here trying to gank you just pick them up off the main guy on Bang the eversight ring blind immunity the wear cannot be blinded which basically means they the reason why I'm showing this ring this is kind of similar to Devil's sight okay which is a warlock only thing this ring basically means you can cast Darkness you can cast fog cloud um and be able to see perfectly fine because those effects blind characters all right um but this ring negates that okay so if you want to have a pseudo devil sight and you're not a warlock they want to be able to fight in darkness because and honestly Darkness uh it's one of those spells that kind of breaks the game it tribalizes the game because if the end piece the AI is very stupid and sometimes the AI does not know how to handle heavily obscured areas to them they're truly blind okay um so you can combine that with this ring or the Warlock devil site and be pretty much Untouchable you know I did a whole ass playthrough using the Warlock devil sight Darkness combo and I was able to beat the game very easily using only one character with that build so so that just goes uh just just goes to show how powerful it is and um yeah eversight ring I should probably show where where I'm at we are in um the house of healing we are in the morgue it is just nearby just look around I believe it's on the left side okay you can enter it through the left side it's kind of underground as well all right you got to get through some traps in this room it's full of poison you gotta disarm disarm these vents so you can um uh you know have the vents suck out the poison from the room you get in here and it is in this chest the everside ring the flesh melts or cloak whenever a creature deals melee damage to the wearer that creature takes one to four acid damage now as I'm doing my six playthrough I'm actually fighting quite a few items that uh do reflect damage kind of like a Thorns uh Thorns build so I'm wondering if you can do that because I know there is a wizard build running around there that um you're super tanky and you basically kill them off of our armor of agathis and fire Shield so I'm wondering if you can combine those with items like this so they can take even more damage so that's why I'm just showing you guys this one even though this may not be a super duper good item um an item like this could be low-key build enabling uh like a Thorns build and also not everyone in your party can wear the cloak of protection so if you got an open cloak slot just want to slap this on the lightning jabber this is a good throwing weapon okay it does piercing damage lightning damage and when launched at a Target deal an additional all right if thrown um now unfortunately it does not have the Homing passive where it does not return to you but if you are playing a throwing build that is an Eldritch Knight or a pack of the blade warlock that means this weapon will always return back to you and at this point in the game this is probably your best throwing weapon you know what I'm saying um like pure throwing weapon and you can get this over here uh the the mausoleum is right in this area okay let me just show you where I am as a whole Moon Rises over there we're all the way over here okay how did I get here honestly I went here to the morgue a house of healing and then I exited through here I don't know how the but I need to get back there but yeah you can find it over here I gotta kill all these cool toes one of them um the chief is gonna have it bang lightning ever true Love's Embrace this is one of the uh warding Bond rings and you could find it over here um where are we at we're in the house of healing on the left hand side between these two beds there's a little skeleton down here some peace I don't know her name but you got a really good ring okay here's the first one and I'm about to show you all and where the second one is it's not too far from here real quick y'all I want to show y'all my favorite coat in the game and probably yours too you've probably seen this code around I think it's the best one okay um and it's this car bass sends poison there's not too many of these running around I don't think there's a recipe for it you know I haven't found a recipe for it I think you get like one more at the doctor's office or some but I like this code a lot not because of the poison but because of the paralyze the paralyze paralyzed is really strong in this game versus DND in general if something is paralyzed that means all attacks on them if you're like close enough is an automatic crit okay so if you pre-coat your weapon coats last for 10 turns by the way if you pre-coat your weapon before a fight that means every single attack that you try to hit might paralyze their ass and if you're playing one of those characters that attacks a lot per turn like a lot of builds are then this will this will go crazy you're gonna be paralyzing the whole damn field so this is my favorite coat I actually I want to show y'all where to get it one of the best or where to get it in bulk rather okay you can find it sister lidwin she is a vendor here at the house of healing all right she's on this side you gotta do a little dialogue with her you gotta convince her that these two are actually dead and then she'll start selling you stuff all right um and again I'm gonna show you what it is caraba sends poison bang and you can also get an item called karabasan's gift um which does the same but I believe it's a throwing throwing version so that's strong as well any type of paralyze is super good you know especially if you ain't got to be concentrating it like hold person or hold monster if it just does it and you're not concentrating on it that's pretty crazy right so karabasas poison sister lidwin at the house of healing go hit it up true loves caress the other part of the warding bond ring this can be combined with true Love's Embrace and basically you can make a character have warning Bond okay only one character all right and the game resistance to all damage plus one to their AC plus one tour saving throws and whenever they take damage you share you take that damage as well alright um so careful using this all right you probably want to link this with your cleric and your tank that's a that's a normal thing okay or just one of your tanks in one of your squishies all right um a warning bond is very very good it's a very good defensive thing and you probably want to cast it on at least on at least one of your characters because having a resistance plus one AC plus one saving throws is crazy all right it's just a better version of ringer protection which as you can see on the right side you know what I'm saying so this can be found over here not too far from the from the house of healing house of healing is right here we found the first ring on this side of the house we go a little a little bit to to the right side go up a little bit you'll see a bunch of tombstones you know what I'm saying and it'll be over here in fact if you make it if you make a perception check It'll point it out for you and it'll be on this skeleton over here it'll have true love's caress so there are two items I want to show y'all from our boy malice storm here the mad scientist doctor guy first is the surgeon subjugation amulet once prolonged rest when scoring a crit on a humanoid the where it can paralyze photograph for two turns this is really strong in combo with the elevated power luck of the four Realms when you make a successful attack roll against the foe you can change that into a critical hit so if you can change one of your attacks into a critical hit every long rest that means you're guaranteed to paralyze at least one thing every long rest with well it had they got to be a humanoid and there's there's a few humanoids in this game right not really any important ones that I can recall um but in any case this is very strong and if you're running a crit character this is probably going to be their best in slot you know what I'm saying and the second item I want to show you is The Battered loot this is this loot if you're wondering what this loot is for you take this loot back to the guy at last Light in you play it he wakes up you can then and then you can do the quest where it involves housing in and saving the land from the shadow curse and you could lift it you know what I'm saying just in case you're wondering about that this this is used for that Quest okay and of course you can find this in the back room back at the back of the house of healing all right back here and uh I suggest having a character with high Charisma when you do this interaction because you can convince uh everyone to kill themselves pretty much I convinced the sisters to just kill him right but I think if you convince everyone to kill themselves you get a little bit more XP it could be wrong in that but in any case there it is critic crit amulet and The Battered loot for the quest helmet of Arcane Acuity when you deal damage with a weapon attack you gain Arcane Acuity Arcane Acuity you get plus one your spell attack and spell DC's um and this is just a really good helmet a really good helmet again for those builds that cast spells and hit with weapons through bows or through melee attacks this is just one of those items that's really good on them really good for dishes you know what I'm saying and you can get this over here where the am I uh oh yeah I am at the so the Mason's Guild right in act two it is under the hatch you can get here it's in this chest it is you have to disarmer trap with a pretty high DC of 21 you also gotta fight a few uh ghouls here that are pretty weak um but yeah the DC is 21 for the for the disarm um but the unlock is only like 14 and there you go you have the helmet of Arcane acuity Shield of scorching reprisal plus two AC Shield when a photo hits you with a melee attack Shield bash not component whatever whatever and it also grants resistance to fire damage but the effect Blazer retaliation huddle behind your Shield to increase your AC by one and then when attacker misses you with a melee attack they take one to six fire damage this also only costs a bonus action um so I'm including this shield in the video because one it's very easily missable okay I only found this in like two out of six of my playthroughs and it's basically a three AC Shield three AC Shields there's like only one or two of them in act two okay there aren't too many too many of them um lying around you do have to waste the bonus action to get that AC to three on the shield but it also comes with Shield bash so this is actually one of the better Shields that you can get in act two all right and you can get this over here okay so this is the last Light all right it's actually nearby if you're following up with the house in quest it's nearby how the house and Quest is over here where you gotta defend the portal okay so you're gonna go to the last Light go north go east and it's right up here gonna have to make a perception check there's gonna be like a pile of there's gonna be a pile of rocks you gotta make a procession check click on the Rocks they disperse then this this body comes up and you can get this really really good Shield the potent robe your cantrip steals additional damage equal to your charisma modifier at the beginning of the wearer's turn the Rope activates granting them temporary hit points equal to their charism modifier um this is the best in slot for any Eldritch blast bills out there because the stacks on top of agonizing blast okay so if you got 20 Charisma you'll get plus five for agonizing blast you'll get plus five from this robe and this is the absolute bestest slot for any Elders Blaster out there okay this rope slaps but it's kinda it's not difficult to get but it's like kind of weird to get okay so here's a bunch of stuff who gave this to me her name is alfier um you want to keep alfiere alive all right and if you're if you're normally playing throughout the game you can find her I should uh if you guys watched my um Act One items video or whatever the you can find her uh near the emerald Grove okay she's to the east she's on like a little Hill she's playing her little loot all right make sure you interact with her at least once you know what I'm saying so she exists in your code in your playthrough all right but more importantly if you're playing Dark urge you want to save when you're about to finish Act One ahead into act two you want to save a few times before you take some long rests because in one of those long rests you she is going to go in your camp and if you're playing the dark urge campaign the dark urge murders her okay it just does it all right so if you you can keep her alive though and I'll tell you how the reason why you want to save because you're going to go to where she's playing her little loot singing her little songs near the emerald Grove you're going to go to your passives and going to toggle this and you're going to knock her ass out while she's playing her instrument then you take that long rest and someone else is going to show up for the dark urge to kill and then you don't have to worry about her dying she will be alive as long as you keep her alive throughout the playthrough and you want to keep her alive because she gives this super duper sweet robe that is by far the best in sloth for any Eldritch blast builds okay oh and I guess I should mention the quest so the quest that you do is so there's a prison there's a prison um moonrise Towers you can get there by uh going in through the South entrance or you can get there by there's another stairway that leads down to the prison okay um and basically you're gonna break out the tieflings uh and or you can choose to break out the Deep gnomes that are also there okay if you break out the t-flings you bring them back here to to last Light in and you get the robe and if you break out the iron the the Deep gnomes that's like a quest for later in the game you can break out both by the way if you time it correctly and you could do all this by just breaking the walls behind the prisons you don't have to fight the warden or anything I mean you're gonna probably fight them eventually right but you can just break the walls behind the prison doors and then break them out pretty easily there's gonna be a boat explain uh you're gonna escape to the boat with the Deep domes and the teeth flings and it arrive at last landed okay very good I'm gonna show it again potent robe yeah hmm the covert cowl while obscure the number you need to roll a critical hit while attacking is reduced by one this effect can stack I forgot to show this earlier this can be found in the same place as the choruscation ring which is underground last Light in okay you're gonna go to that underground place that I showed you earlier for that for that radiation orb ring okay and um there is a there is a medium armor version of this which I'm going to show later in the video but I I forgot to mention this one just in case you're running one of those pure Rogues or Warlow or Rogue slash warlock build which is a building I'm working on by the way you can find this over here at at last Light in underground in the same place that you find the core station ring which uh which is this all right callous glow ring into where it deals an additional two points of damage against creatures that are illuminated okay and this pairs really really well with the coruscation ring okay the when the word deals spell damage while illuminated so the combo is you cast light on your weapon which which illuminates yourself you you have one of your spell casters where this ring and they wear this other ring over here okay the callus ring and now that we're just doing extra damage with their spells and this is especially good with the Eldridge blast combo just in case you guys haven't watched that video I recommend watching it the combo of these is normally your go-to when you're a spell Caster you just do uh extra damage and you apply a really strong debuff on enemies it's like for me whenever I have a spell Caster in the group especially in Elgin Blaster like I said I will normally give them these rings and they are good to go for the rest of the game okay and you can get this ring over here so Balthazar we're here in The Gauntlet of char okay Balthazar is right here and uh to the right of his room and when you enter balthazar's room all right boom boom his room's over here you talk to him a little bit to the right is a vault the DC is 30 to lock pick it but for me I just I just I just use knock when it comes to high DC things just so I don't waste the resources uh and you you can get this ring in this right chest over here it'll be inside right there okay callus glow ring the Hellfire hand crossbow possibly inflict burning when hitting a creature with this weapon while hiding were invisible and also comes with a level 3 scorching array and it is a plus two weapon this is your best in slot if you are into a hand crossbow player okay this along with near misser um is your best installation for dual hand crossbow builds okay these are just the best ones that you can get all right and you can get this if you don't know we are still in the gauntlet of char and this jurger guy the one that Raphael tasks you to kill just outside of the mausoleum okay this is the guy and a little bit of extra a little bit extra tip here if you have a bark in your party you can actually do uh it unlocks a dialogue to where you can have your kill off everything for you including the displacer Beast and kill off himself so you don't have to do the fight at all you do miss out on a lot of XP um but if you want to save like an hour of your time you could just have it if you ever just kill everyone for yourself okay and then you can loot this off of his dead body Hellfire hand crossbow super good for those dual and crossbow builds dark Justice ER just just just a key R just whatever gauntlets uh your weapon attacks deal in additional one to four product damage um I point out this weapon because or these gloves because they're they're it's just extra damage on top of your stuff and you've already have someone in your party already wearing the the hell dust gloves they are these are an extra pair and they are nice to have okay and you could find these we are still in the jurger room okay um so this is your girl up top you're gonna go down and around in this little Supply space and these gloves are going to be on top of these boxes over here make sure you want to press alt and you can loot the dark Justice the yard the gloves boots of Brilliance one of my favorite items were Starbucks inspiration it is the action and you can restore one of your mardic inspiration slots okay uh this this is obviously good for bards but I'd recommend using it actually on uh for dual hand crossbow build okay if you haven't seen my dual hand crossbow Bard video I suggest checking it out it's one of the best bow damage builds in the game okay and the problem with that build is you run out of Bardock inspiration pretty fast during a fight and there are there are only so many ways to restore it during a fight this is one of them okay if you restore one of these that is an extra slashing floors that you could do in slashing flourish as a dual hand crossbow build does a lot of freaking damage okay and you could find these we're still in the gaunted Char we are still nearby the jurger room okay this is this is where you find your group get the hell can crossbow and the the Justice gauntlets gonna go over here all right and it'll be in this huge chest the boots of brilliance the spirit Knights the spear used to kill or not kill the Knight song the dark Justice CR I said it right half plate and the dark decision helmet these three items pretty dang good but before I show you guys what the items do let me show how to get in here so we're still on the gauntlet of char we are in the library all right which is underneath the soft step trial okay you're gonna open this you're going to Open this gate here it's gonna be a gate here it's gonna be closed you're gonna press this button to Open this gate right here okay and you're also going to make a perception check on this these this rows of books okay you're gonna disarm the Trap and you're gonna loot the book that's in here and the book that's in there is the teaching of lost the night singer and that is the book you need to unlock this secret part of this Library all right you need to get the teaching of loss of night singer which is in that bookshelf that I just showed you you put that in there um and it'll open this back door and you're gonna find the Spear of night let's go and look at the items real quick okay the spirit Knights and the stats are are pretty meh but this is this is mainly for the whole night Song Quest thing okay so you want to grab this so you can have little old Shadow alert decide if she wants to um kill the nice song or not you know how depending on how your campaign has been going okay and of course you could also find the doctor half plate and this uh while obscured the where it has advantage on stealth checks advantage on Constitution saving throw checks which are spells by the way and it comes to shares Aegis which increases um your armor class by two and it lasts until a long rest but it is a concentration spell okay um this is pretty decent but the more uh the most important item that I want to show here behind the library is the helmet the wheel that has plus one bonuses saving throws against fell solid and while obscured the number you need to roll a critical hit while attacking is reduced by one this effect can stack so this is more is more of a upgraded version of the covert cow that I showed you okay but the difference here is the covert Cal is light armor and this is is medium armor okay so unless you're a ranger unless you started Ranger your your Thief probably won't be able to wear this so I would just stick with the covert count but just in case you're a ranger and you're playing the crit Ranger like you should be because the crit range is kind of crazy uh this would be uh your helm for quite a while until act three where it gets replaced by another Helm that we're gonna I will show in the act 3 video alright so again behind the library there's pretty good items back here get the book put it in there teaching of lost a night singer bang if it opens up this back door and you can look you can loot these uh pretty sweet items circle of Bones Allied Undead within six meters are resistant to bludgeoning slashing and piercing damage basically all physical damage and it also comes with anime dead which uh create an unden server from a corpse okay so this this is um this time it's obviously really good for those summoning Necromancer bills if you use a bunch of zombies or skeletons or whatever this is definitely going to be pretty damn good for your build and it can be found off about balthazarus ass okay you can you can murder him um also you can you can you can definitely kill him before he summons all his little skeletons okay you do miss out on a lot of XP but you can kill him before he summons anything it's pretty easy all right just make sure you have enough damage um and yeah I'm gonna go deal with the Night song watch the cool ass cut scene and I'm sure the next item but this one circle of Bones replenish an expended spell slot of any level and it's a bonus action and this is really good especially at the you know once you get your fourth level spells fifth level spell sixth level spells you only have so many spell slots to use those spells something like this is going to replenish it out of combat in combat very nicely okay uh this can be found at moonrise Towers okay after you do the whole fight if you choose to go that way or if not you can just get it at the warden who is in the moonrise Towers prison initially you just beat him up over there or you can beat them up over here wherever but just make sure when you beat up the warden you loot it the iron banded Shield plus one it is probably the earliest plus three here that you can get other than the scorching Shield that I showed you earlier but for this one you don't have to use a bonus section for it to be plus three it's going to be over here just behind the land Tower vendor that I showed you earlier in the video as well it's just behind them okay you have to press alt to see it loot it bang plus three Shield maybe and uh yeah y'all know where this is that moonrise Tower vendor after the fight before the fight however which way you want to get it plus three Shield the merco lights scourge the reason why I'm showing this weapon is because in my opinion and some others it's one of the best dual wielding weapons because it actually comes with extra damage 1d8 plus your strength modifier whatever um but it also comes with 1d6 necrotic so a little bit of extra damage on top and of course if you miss you deal five damage anyway you dual wield these and you can go kind of crazy you know I got a build that I'm working on with these um you know uh and it'll be a strength build obviously and I want to see you know just how just how beefy it could be and I think it's it's really really good you know again any item with extra damage on top of it if you if you keep stacking uh items with with extra damage it adds up the dice rolls add up the 1d4s the 1d6s it may seem small at first but the more you add up the crazier a build can get so for me this is definitely an item that I feel like was worthy to put in the video Miracle likes discourage where you can get this you can be able to find two of these at least at the at the moonrise Towers I found one off of radisha and I think I found one off of one of the other ones downstairs uh but yeah for sure doodling these does sound pretty crazy and I definitely will will be releasing a build that does exactly that all right the cloak of Elemental absorption it comes with absorb elements a classic name d spell absorb Elemental damage once per short rest take half damage from the next Elemental attack targeting you and deal an additional 1d6 of the element type back to your next attack so if you get targeted by by a big ass Fireball you can half that damage and if you make the save you half it even more only taking a quarter of that damage okay and then not only that you can add that 1d6 to your next attack if you are an attack type of build okay and because you can use it every short rest you can you can use be using this effect pretty damn options okay one of them one of my favorite cloaks it's just very good it's very solid to have on anyone pretty much you know what I'm saying you could find this in upstairs I'm at the moonrise Towers I'm in the second stairs okay uh catholic's office is just over here all right here's here's the big door to get to kathrick go over here go over here go over here bang bang and it'll be in the rooms with the bed the room with the bed right and if you go here a little earlier there might be a little dog running around you might have to make some Charisma checks but if you go here later after after the whole moon rise Tower raid you'll be able to just loot everything on your own pretty safely and it'll be in this chest right here cloak of Elemental absorption the waking mind if you're wondering what these random Minds slash brain containers are for uh therefore this moment right here okay and this is I think this is the best one for my research this is the best one you can find this one after fighting that whole room of Undead creatures and solving this very easy brain puzzle okay it'll be back here in the waking mind and you take this to I'm going to do it live so y'all know exactly where I'm going we are we are at the end of Act Two by the way you know at uh at the place or catherick and The Chronic laboratory where Catherine's been doing his right so we're gonna go over here this is a Balthazar secret uh laboratory okay we're gonna take this over here and we're gonna put this inside here and then you're gonna make some checks and if you and if you make the checks so after you insert it you could you could put in these by the way they basically it's like it's like it's a brain so this this this head right here Will um will portray that brain and act whoever is acting with it okay and this is a special one because if you interact with it and make some checks you get something special so let's go ahead and do that bro all right and once you so they're gonna ask you to basically destroy their mind so they're not trapped in their own brain and if you do that they will give you this which gives you advantage on intelligent saving throws which is very similar to a ring that you can get from act one but this is a permanent buff might as well have it um they're not too that they're not too many mind flare fights in this game but when there are and they cast mind blast and if you get stunned that's really really bad okay and this um you know put this on your carry character on your main character or whatever and they'll have advantage on intelligence saving throws mainly against mine flares okay Catherine Thorne the boss of act 2. you probably know what items they already have just in case you don't just in case you missed it here they are okay his Warhammer cool it does an extra 1D for psychic cool you know what I'm saying wait does it or is it just one of my effects I think it's one of my effects but in the case boom there you go actually there's a way I can check that no so his weapon does do an extra 1d4 psychic okay cool whatever whatever it comes with this stuff back breaker concussive smash weakening strike not bad his armor his armor is not bad as well 19 AC reduced damage when activated you can't be moved so you can't be shoved okay um and it comes with how they're dead which um nums all nearby creatures as a bonus action what does num do movement speed is halved spellcast has advantage on attack rolls against the affected entity okay and you could it could be removed by helped sure not bad um but the best item that I think he has and that I think you guys can agree with me on is his shield and the reason why is because of the first line plus one bonus to spell save DC and spell attack rolls okay and you can combine this with milf's first staff which is what I'm gonna do immediately after I get out of this fight um and that just give makes my spell Caster even stronger okay and of course you can get this off of his dead body once you do the fight and I guess I should I should give some pointers on the fight when the fight starts starts You're Gonna See Night song over here all trapped um the way I like to do this fight is I like to turn someone invis invis ungroup them from the party like this ungroup them turn them in base with a potion of invisibility or cast in the invisibility spell on them have them go over here and help Night song and now you're gonna fight you're gonna start the fight against cathrik with knife song already he uh freed and she does quite a bit of damage too so there's that boom but yeah other than that there you go that's Catherine Thor's items including his busted ass Shield boots of uninhibited kushiko the wearer deals additional damage equal to their wisdom modifier with unarmed strikes and this of course is the best in slot for any and all monk builds well assuming they do unarmed strikes which they should because Florio blows is kind of crazy okay and um you can just get this by playing the normal storyline it is off the body of one of the the gift Yankees that are here protecting orpheus's dumbass over here their name is prelate little kick and they have the boots of uninhibited kushigo and there you have it y'all those are the best items that I was able to find in Act 2 of ball is Gate 3 if they're again if there are any items that you felt should have belonged on this list any items that I missed you know then let me know because I may not even know about that item right because there are different playthroughs you could do the good guy played through the bad guy played through the middle guy play through the no guy played through all right there's so many ways you could play this game that you can't get anything in one playthrough you just can't that's impossible well I mean it may not be impossible I'm sure someone's figured it out but yeah if there's like uh if you're playing one of those murder hobo campaigns and you're just killing off everyone then you probably get every single item that's available in the game um you know what I'm saying so yeah if I if there are any items that you think I missed let me know feel free to let me know in the comments you know the more we share the knowledge of this game the better there's so much staff in this freaking game that I for sure missed something so let me know that down in the comments and hey if you enjoyed the video you don't know what to do like comment subscribe all that hit the Bell algorithm stuff it really does help clicking clicking around and clicking that subscribe and hitting the Bell that stuff actually matters and like the freaking YouTube analytics so you know please leave a comment and all that type if you got five seconds of your spare time it actually does help please please all right um and yeah I'm pretty I'm probably gonna be releasing an act 3 version as soon as I'm done I just I literally just finished act two okay and I'm about to head into act three and then we're gonna do all that too and act three oh there are so many good I mean act three has the best act three has the best items as it should being act three but there's so many legendaries so many uh rare items in act three that I can't wait to show you guys but act one and act two are now finished and I hope you all enjoyed it all right I'll see you on the next video thanks for watching I appreciate it
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Channel: AoE
Views: 15,792
Rating: undefined out of 5
Keywords: wyll, karlach, shadowheart, dark urge, dnd, 5e, laezel, astarion, gale, withers, dungeons and dragons, tiefling, gnome, dwarf, drow, elf, half elf, paladin, warlock, sorcerer, barbarian, wizard, druid, cleric, bard, fighter, monk, ranger, rogue, dragonborn, duergar, githyanki, human, halfling, illithid, ability check, saving throw, bonus action, background, feat, attack roll, stealth, sleight of hand, charisma, persuasion, deception, equipment, act 1, act 2, act 3, mind flayer, concentration, action surge, bg3, lae'zel
Id: U7S51qwsjdg
Channel Id: undefined
Length: 106min 58sec (6418 seconds)
Published: Fri Sep 22 2023
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