NO CITY WIN ONLY CHALLENGE - CIV 6 Is A Perfectly Balanced game WITH NO EXPLOITS Except Maori

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With credit to the reddit user who posted this a little while back - couldn't really make it out, could someone please summon the OP?

Says the Brit: "one of the most highest-IQ strategies I've ever run into"

👍︎︎ 11 👤︎︎ u/Daxadelphia 📅︎︎ Jul 27 2020 🗫︎ replies

OCC is dead, long live NCC!

👍︎︎ 3 👤︎︎ u/evokerz 📅︎︎ Jul 27 2020 🗫︎ replies

This video was wonderfully snarky. Thank you.

👍︎︎ 1 👤︎︎ u/hex_angmar 📅︎︎ Jul 27 2020 🗫︎ replies

I watched this and it was great. Do y'all think there is a difficulty cap at which this strategy becomes too slow to work? Would be interesting to see done at higher difficulties.

👍︎︎ 1 👤︎︎ u/arctooy 📅︎︎ Jul 27 2020 🗫︎ replies
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hello there ladies and gentlemen i'm the spiffing brit and today we're playing cinema civilization vi and we're going to be doing one of the stupidest challenges i've ever seen we're going to be winning a game of civ 6 today without settling a city now remember sid meier civilization vi is a 4x game where you settle cities you take over other cities and you expand your borders as far as i'm aware up until recently no one has ever managed to win a game of civ 6 without actually settling a city but now everything has changed because thanks to recent updates it's actually come to our attention that certain victory conditions are much easier than previously fought and so today i'm going to be demonstrating an incredible strategy which was shared to me via the reddit user cardo who guess what is also an avid member of the community we're going to be showing off his incredible strategy with of course some alterations that i've made to make it even more optimal and we're going to be winning a game of civ 6 without even settling a city going to war or really doing anything effectively turning the game into an idol clicker simulator but it's absolutely hilarious the things we're going to do so sit back relax grab yourself a cup of tea because this is one of the most highest iq strategies i've ever run into meaning you're going to need to put on all of your big brain thinking caps for this one so we're going to basically start a brand new single-player game of civilization 6. in terms of actual setup the only changes that i'm going to make are to select my leader as kupe who is the leader of the maori in this game i'll also make sure to set the game to apocalypse mode crank up to the maximum amount of city states and also this is entirely optional but for the benefit of kupe we'll be playing on the archipelago map any map will do but this is certainly going to be the surefire fastest way to get yourself a diplomatic victory now why on earth we picking koopa i'm sure as many of you know who've been playing civilization six recently there are some very overpowered nations out there grand colombia i mean good god that nation is absolutely buggered but kupe and the maori aren't exactly at the top of my tier list in terms of actual great nations to play if you want an easy victory but it turns out in this strategy koopae is effectively god because kupe unlike all civilization starts the game not on land in a nice position to test the city but instead in the middle of the ocean and that of course means that they start the game with their settler and the warrior actually not settled but of course the game realizes that not being able to settle your city on turn one is a big issue and consequently prior to coupe settling their first city they'll receive two signs and two culture for free now of course what that means for us ladies and gentlemen is if we were to play kupe we wouldn't need to settle a city in order to gain science and culture i mean we'd just be earning two signs into culture which is literally nothing but it's enough it's enough to destroy and break the game and so we're going to be taking kupe not into a one city challenge which people have done into a no city challenge now in terms of who we're facing against it honestly doesn't matter but anyway with all of that sorted ladies and gentlemen we're ready to throw ourselves into a brand new game with the legendary coupe without further ado make sure you sat back relaxed and hey if you're feeling especially fantastic today you might have even preemptively given a like to this video and in that case thank you very much now we've got some civilization history to write so how do you think spiff's going to cheese victory today do you think hey he's going to go for a no city challenge victory via conquering all the other ais immediately before they get to settle b maybe he'll use religion to try and cheese his way around or see will he just simply use gold and money to try and trick the ai into believing he is the most diplomatically influential being alive there's only one way to find out so let your votes be known now what we're going to do today ladies and gentlemen is to try and aim for one of these more stranger wins actually we're viable in this game and one of the most widely ignored victory conditions if you can believe it we're going to be aiming for a diplomatic victory the way the diplomatic victory works very simply is that it's the first to 20 points you gain points via successfully voting on what other people voted for in the world congress but most importantly thanks to recent updates you also gain diplomatic points via simply giving people who've suffered a volcano gold and provided you've given them the most gold you get two diplomatic victory points so the combination of world congress and natural disasters is going to allow the maori empire to become the most diplomatically influential civilization ever without settling a city so what are we going to do well of course turn one we're going to start researching what are we going to start researching if you can believe it animal husbandry it doesn't actually matter what we research because at the end of the day we can't do anything with the things we have researched we're not settling a city so it's not like we can build a library and it's not like we can even train a builder to dig a quarry we're going to be receiving no resources other than this two culture and this two science for the rest of the game anyway let the search for civilization begin now the advantages of starting as the maori are that you are effectively invincible in the early game because no other civilization can actually get onto sea tiles sure they can get boats to go into coastal tiles but sea tiles and that's a real challenge anyway we're just going to skirt our way around and oh my we've discovered our first city-state the city-state of lahore now you don't actually have to do anything for the entirety of this game we can 100 play the most relaxed game with civilization imaginable and just simply sit anywhere and wait for the game to be over but in order to gain the most of from this game we're going to actually want to aggressively scout most of the known world because you see by discovering city-states we gain a nice healthy bonus if you're the first person to discover a city-state guess what you get the first envoy there now one envoy is not enough to change the entire world but it is certainly a great start now of course don't be worried sending your settler out into the wider world normally you'd want to make sure it's defended and protected but in our case we don't really need to for one very simple reason no one else is able to get access to water yet meaning our settler is nice and safe oh and there's also vilnius and jerusalem added to our collection lovely so we're up to six city states which also means we've got six envoys lying around in the wider world look at that that's fantastic and fantastic we've actually managed to research our first code of law civic which means that we're able to pick our first policies of course all of these policies beyond discipline are useless because we don't have a capital to actually gain faith and gold in or production meaning it basically the entirety of every single tech and civic that we discover is useless although there is one very important thing to rush and that is political philosophy we need to get ourselves over to getting our first government up as fast as possible because trust me it's going to be nice and useful oh fantastic we've also discovered canberra from australia that's great it's a fine addition to our collection and there's lisbon also discovered that's great as well the more players we run into the better and the more city-states we run into the better as well it's just going to be a whole lot of scouting for the early game and fantastic we've also discovered yet another player it's the scythian empire lovely so we've got australia and cipher in this game which is a good start for us now what's interesting is john curtin here wants to send a trade delegation to our territories which would basically mean we'd reveal the location of our capital to him the only issue is that technically we don't have a capital to share with australia because we don't actually own a city instead i'm guessing john just kind of sends his delegation out to drown in the ocean with the hopes of eventually finding our settler now we're not just on the lookout for city states in the early game we're also trying to find other civilizations because the more civilizations we find and the more we're in contact with the more we can kind of aggressively help out nice and early on there we go we've also managed to pick up a cad oh and lovely we've also managed to discover hungary ah fantastic so now we know that hungary is roughly on this continent with australia that's brilliant we're not actually going to have to deal with them of course because we will never settle a city ourselves one thing which is very powerful about this strategy is that the ai won't actually ever declare war on us simply because there is nothing to declare war on the ai needs grievances in order to actually want to attack another player but it's actually very difficult to generate grievances against someone who doesn't even own any land that you'd want to take and fantastic in a goody hut we've managed to pick ourselves up 20 horses now using these horses ourselves is pretty redundant we can't do anything with these horses but we can do is actually sell these to the ai so i've just sold two horses over here to siphia oh and we've also discovered cyrus which is great i'm pretty sure that means we've discovered almost every single civilization out there including ourselves we've discovered seven of the eight players in this game so we're getting pretty close now the reason why we're able to discover all of these city-states and the ai isn't is quite simply because we have access to a very valuable technology the ability to literally sail across any ocean in the world meaning we get to meet all of the city-states first we also get to meet all of the ais first and that makes us a very valuable civilization especially for a diplomatic game because it means we have eyes and ears everywhere oh my there are so many goodie huts for me to grab lovely and then my settler can grab this here an extra 20 horses brilliant who am i going to sell this to syfia do you want the horses you've already got 30 horses brilliant okay who wants horses right australia take 10 horses for 20 gold brilliant a fantastic deal what about you scotland do you want horses what are you gonna do with horses you're gonna give me two gold for 30 turns that sounds brilliant i'll take that persia you're going to give me 20 gold as well fantastic so we've just effectively sold the horses we found in tents and made 100 gold 100 gold isn't much but considering that our entire economy can't grow in this game 100 gold is very useful now of course i do have other ways of getting around the fact that we can't grow an economy which simply requires some pretty creative accounting oh and in a goody hut here we managed to pick up 20 diplomatic favor now that is actually a very valuable item diplomatic favor is going to basically become our trading points for this entire game ah and as you can see immediately hungary wants to try and take it from us they want 20 diplomatic favor but in return they're going to give us 7 gold for the next 30 tones which is actually a huge amount of gold that's well over 100 gold for us which we're of course going to take considering we got the diplo favor for free now in a logical game of civilization 6 diplo favor is the way you win a diplomatic victory you use the diplomatic favor to vote on various policies and provided you win you're gonna be gaining diplomatic victory points however that's not actually how the system really works you see with creative exploitation we're going to be using gold to win a diplomatic victory instead and fantastic we've discovered the final player it's england or eleanor of aquitaine and that's actually going to be quite beneficial for us because she's going to be a diplomatically focused civ now you might think actually winning a diplomatic victory with another diplomatically focused civ is going to make it more difficult but actually it makes it easier because it means they will always be voting for themselves and provided you have an ai who will always vote for themselves that's actually votes which aren't spent trying to screw you over which is actually what you want with all of this exploration i think it's probably time we actually start heading on home and by home i mean we're going to be settling on this continent here because we have jerusalem in gaza gamut and antonova and considering it as free city states it probably shouldn't attract the attention of the ai and we'll just be able to sit there and hopefully avoid any natural disasters for the entirety of the game oh and there we go in 1760 bc we've completed the first circumnavigation of the world what that's over 2 000 years early oh goodness what have we done oh and here we go we've just entered the classical era and we're about to enter into our first and only golden age look at that ah golden age we've really deserved this now naturally um there's some brilliant golden age bonuses in civilization that you're going to want to pick up we can do nothing with any of these i mean plastic movement for all builders i mean we don't have any builders we don't have any speciality districts we don't have any commercial hubs and we don't have a religion so we can basically do nothing with this golden age beyond just make it look fancy now of course the fact that we gain two culture pattern means that we do slowly actually research things in the culture tree it's just going to take a very long time for us to make any progress but in two turns we're going to gain access to one of our limited money-making abilities right tatar it's turned 71 we've just researched early empire and this is going to allow us to pick up the one important governor it's armani who we can assign to just about anywhere you know what i think we might as well assign them to jerusalem seeing as we found them also it's allowed us to start trading open borders so we can go to scotland here and go hey i've got open borders and scotland's going to give me 13 gold for open borders what open borders scotland are getting from this deal i do not know because i don't actually have a land border it's not like i have a city which you're now allowed to walk through but it doesn't stop robert the bruce of scotland giving me 13 gold and being like i'm sure there's a there's probably a city of yours out there somewhere and we'd like to walk through it the same strategy works with all of the other ais and of course some will like open borders more than others hungary wants 14 gold for it other civilizations won't give you that much persia over here wants to actually give me 60 gold for open borders which is fantastic so thank you persia that's two gold over 30 turns australia would you like to pay for open borders yes 14 gold for my open borders who wouldn't like access to this land well apparently cipher because they only want to pay one gold one gold cipher good god don't you know how valuable my open borders are and of course eleanor of aquitaine won gold as well fantastic so at the end of that we're now making nine gold per turn as well as also we now have 456 gold in the bank anyway we've now made our way over to the only place we're going to be for the entirety of the game the doorstep of jerusalem and fantastic we've picked up jerusalem and they're going to allow us to be their suzerain but most importantly us having access to being sizzle reign of a city-state means we gain one extra diplomatic favor per turn this diplomatic favor can be spent on things but more importantly diplomatic favor gets turned into gold and turning diplomatic favor into gold is very important anyway all i need to do is now sit back relax and wait for the ai to simply progress with the game because we can't do anything oh what's this syfia wants to give me open borders and 33 gold for my free diplomatic power i don't mind if i do thank you very much syffie that looks brilliant i mean the other important thing i'm going to do with technology is to make sure that i immediately start b-lining iron and eventually we'll also want to try and aim for knighter although in actuality the game will probably be over before we ever reach there because we're going to be winning the game within the next 150 or so turns and considering it would take us 60 turns to research ironworking yeah we can't get any late game techs but in free turns time we're able to execute operation actual economy which is going to be a very strange strategy which makes basically no sense but it's going to allow us to milk endless money from the ai in a way which doesn't involve diplomatic power you see what we're going to do we're going to promote armani here and giving her the perk affluence affluence means that we receive an additional strategic resource per turn for each resource that we've revealed on paper what this actually means is armani will now be giving us one horse per turn to trade and as soon as we discover iron we'll also be gaining one iron per turn this is actually a huge deal anyway we're now researching political philosophy which will take us 30 turns but as soon as we pick it up we'll be able to actually get some things rolling but as you will notice we're now gaining a horse per turn and we can of course take this horse to someone like say eleanor of aquitaine and sell her two horses for seven gold simply because she doesn't exactly have access to horses so is willing to pay quite a nice premium for them but for the time being we're mostly going to be sat and waiting for the game to progress and of course most importantly waiting for political philosophy to roll around but already our economy is looking quite good with 570 gold in the bank which of course we're not going to spend on anything because we don't have to the only thing we have to actually be careful of is losing our settler because all it takes is one tornado to come sweeping through and our settlers dead so just make sure to keep them on relatively safe tiles and keep your eye out for any natural disasters bam i've jumped into the midpoint of the video when you were least expecting me to tell you that i've just had a conversation with the legendary coupe of the maori empire and he's told me that for the first 7 000 people who like this video they're going to be granted citizenship into the maori empire citizenship entails access to all of the empire's vast slaves of land from nowhere to nowhere you'll even be directed to the same spot in the ocean where all oven foreign dignitaries have been directed in the past it's a once in a lifetime opportunity to join the greatest empire which only exists on a technicality so sign up for citizenship today it's worth it ah and our research into bronze working is complete meaning we've discovered iron and that's another resource for us to sell onto the wider market i mean from this point on research is basically done we can't research anything which will give us any benefit so that's it our plus two science has reached its final conclusion ah but matthias of hungary is going to actually give us 6 gold for 30 tons which is lovely so thank you very much mathias most importantly we're actually one of the first civilizations to discover iron meaning we can sell it at incredible premiums so i've once again cleared out all of my own resources in a fantastic trade to the ai which is seeing a nice steady amount of income slowly racking up for us oh no the classical is ending in 10 turns i'm definitely going to dark age of this oh that's guaranteed i mean that's fine we're going to be getting dark ages for the rest of the game but it doesn't actually really make a difference for us at all anyway we actually managed to discover political philosophy in fact we were the first leading civ to discover political philosophy meaning we get to choose our government now of course all of these provide bonuses which don't matter at all to us we can't gain any yields and we can't have any districts and amenities so we're going to have to go for oligarch simply because it gives us an extra plus for combat strength meaning hopefully our warriors will be a little bit stronger now here's the interesting thing deciding policies surely there's some great opportunities here we're going to put in say diplomatic league and charismatic leader and oh yes we're going to be gaining envoys well actually you're not you see in order to gain an envoy you need to actually have a city down on the map even though i have a card in which means we should be gaining two influence points per turn to getting our next envoy we're actually never going to get that next envoy and from this point on our culture is effectively all dried up if you're going for a very very long game you'd probably want to maybe pick up something like merchant confederation to gain gold for each envoy you have in a city state but we are over 400 turns away from that meaning it is impossible for us to obtain that so instead we have to just gain our victories when and where we can and so for that we have to try and pick up free envoys from mysticism and then spend those envoys on city states which we can't even gain bonuses from oh and of course once again i've realized we're now in our fantastical opportunity to trade away open borders yet again so scotland will give me 11 gold for open borders cree will of course give me some gold for open borders and the cycle continues and perfect there we go the trade has been sent and we've gained some additional gold into our accounts now hopefully as soon as the classical era ends we're going to see the formation of the first world congress which is where we're going to be starting to gain our first few diplomatic victory points it's with the formation of the world congress oh there we go we start making changes and we can start gaining points which is perfect there we go anyway we beat at a dark age uh what are we gonna pick up well we can't actually do any of these so i'll pick up monumentality i mean this is just fantastic slide in some of these policy cards like i don't know plus five combat strength from attack units but we can't heal i mean that will make my single warrior units a little bit stronger temporarily plus 75 sides in cities with a holy site yeah there's definitely no way we're gonna be able to grab that oh this is great isolationism plus two food and plus two production for domestic trade routes but we can't trade settlers anymore well that's gonna be a very important policy to grab because it's not like we had any service to trade in the first place no cities means no cities anyway it's world congress time this is important so every world congress you can effectively spend your diplomatic points which of course we have 29 on voting now in the world congress we're going to vote for the melee unit to win we're also going to vote for the classical republic government ideology simply for the fact that i can look at the ais and see that most of them are classical republics meaning they will all vote for that and i can also see that wasa would normally vote for eleanor of aquitaine in this situation i will instead vote for tamirs who is another ai who is open for diplomatic victory types and has more diplomatic favor than the english empire meaning they will probably win this vote and well bam there we go we managed to vote successfully on all of these things meaning when we return to the game and we actually go over here to looking at our world rankings we have three diplomatic points because we voted successfully three times on the winning horse which puts us right behind tamaris with four diplomatic points which is fantastic this is the perfect spot we want to be in now of course in another 30 turns we get to do all of that again oh i love the world congress but anyway now that the world congress has formed an even more important opportunity is opened up every time a natural disaster fires inside an ai civilization like say i don't know mount kilimanjaro here explodes and sets fire to pecks well every time that happens there's going to be a great big world event where i get to say ah yes we the noble maori will donate all of our resources over to hungary and provided we donate the most we get two diplomatic victory points and a metric ton of diplomatic favor because at the end of the day this game it just works and i'm going to sell a little bit more of my diplomatic favor to england and aquitaine here because i know that they're going to be willing to do it and fantastic now that i've researched mysticism i am actually able to place down an envoy somewhere and then about 80 turns time i'll even be able to get another on point out somewhere as well we might even win a city state like this my goodness that would be insane now what i'm going to do is i'm going to invest this envoy into engazigamux it's a neighboring city-state provided we can win it over well that would be fantastic and it would actually allow us to gain yet another diplomatic favor per turn we're now making two per turn because we get one from our government type and one from being caesar reign of jerusalem which is a great spot to be in and fantastic there's a mega colossal eruption in the world somewhere and it's attacked one of these players what that actually means for us is that there's going to be a world congress meeting next turn and that world congress is going to allow us to start stealing diplomatic power and fantastic free has been subject to a natural disaster and we get to help them recover now because cree isn't exactly the most widely liked on the world stage we're actually going to have to invest a little bit of diplomatic favor into making sure this passes normally this isn't necessarily a great idea but it actually is very important for us because we need this to pass if it passes we can win two diplomatic victory points but most importantly 150 diplomatic favor will also be ours so naturally we're gonna get this to pass fantastic and everyone who voted no which is everyone but me and poundmaker are going to be in this oh my goodness okay so because everyone voted no because they hate the cree we will win this no matter what all we have to do to win the two diplomatic victory points and the 150 diplomatic favor is make sure we have the highest score how do we get the highest score when we're the only person competing well it's very simple we make a deal and we go to him we don't give him hundred gold ladies and gentlemen we give him one gold coin okay that's it one single gold coin to the creed and we can just hit enter and in 30 turns time ladies and gentlemen we are going to win two diplomatic victory points and 150 diplomatic favor all it cost us was 30 diplomatic favor oh god this is exceedingly dumb i love this game i really do oh it's fantastic it really is now the thing is if you're ever doing an aid request and another ai has decided to join in on the aid request here's what i recommend you do let's say eleanor of aquitaine decides to join the aid request and give kupe gold in return for potentially winning diplomatic victory points well what you want to do is sell your diplomatic favor to her for gold because she can't use the diplomatic favor to win the actual competition and you can use her goal to win the competition provided you don't ever spend more diplomatic favor than you're going to get back from winning it's basically a win-win situation you get more gold and you also slow down your ai competition oh and it's world congress time ladies and gentlemen perfect so who's voting in this well people want the cost of purchasing military units decreased i know that the ai generally will choose this to be gold chosen diplomatic player wins two victory points i'm gonna has to guess and say this time given their increase in diplomatic favor it's either probably going to be eleanor of aquitaine and 20 faster growth in cities i'm also going to guess that could be eleanor of aquitaine right let's see who wins oh and it's fantastic we got it all right ellen vachertain wins all of those votes remember we don't gain anything from any of this because what votes can we win we don't gain any bonuses we can't buy units anyway so it makes sense for us to just back the people who are going to win by backing those people we're now up to six diplomatic victory points which makes us tied with england we haven't even won the vote to gain diplomatic victory points yet because you don't need to win that vote if anything if you were in a multiplayer game people would probably notice you were getting close to winning now sadly the ai has intervened and kicked me out jerusalem by sinking two additional envoys there this is not the worst case scenario but what it basically means is i need to reassign my governor to a different city-state which we can become caesarean of and i think the easiest one for us would be singapore so let's do that so we're going to reassign amani here all the way over to singapore and we don't typically gain much of a benefit beyond the fact that she will give us an additional diplomatic favor per turn and that one diplomatic favor could be worth anywhere between five to 15 gold depending on who you're trading with and fantastic we've taken control of singapore that's given us some era score but most importantly one extra diplomatic favor point and the medieval era is about to come to an end as well fantastic stuff it's another dark age ladies and gentlemen oh and good news next turn we're going to win our competition we've managed to get first place and get the gold tier awards which means we'll get two diplomatic victory points next turn as well as 150 diplomatic favor so let's hit enter and claim our rewards oh lovely would you look at that 100 diplomatic points for ours apparently we don't also get to steal the bronze rank but that's fine for two gold i'm pretty happy with 100 diplomatic favor as well as also two additional diplomatic victory points meaning we're now in the lead for diplomatic victories all we have to do now is sit around and wait for the next natural disaster to rock an ai civilization and don't worry it's going to come nice and quickly because this is apocalypse mode and also thanks the way that the world climate is now done has basically a 39 chance every turn of a volcano going off and the more and more pollution is created basically the more events we'll have where we get opportunities to give the ai gold in return for diplomatic victory points what's that mega colossal eruption right in the middle of the persian empire come on persia let's get you some relief money i've got so much relief money to give you persia please just let me give you some relief money oh no a catastrophical eruption in hungary as well oh come on we need to really support the world they need our funding yes world congress is about to meet i wonder who we're going to be giving support funding to do to do it's aid for matthias of hungary yes i'm going to once again sink 30 diplomatic favor into this because i really want this to pass and we can start aiding matteus oh wow now actually everyone's decided to be on board of this today meaning we're going to be in a little bit of a competition as people try and fight over who can give matthias the most money over a short period of time however the game was rigged from the start because i'm always going to win at the end of the day i've 1500 gold to offer and that's more than any other ai is going to hand over to matthias so i've just given him 500 gold that's double what everyone else has given so all i'll now need to do is keep an eye on that for the next 30 turns and i'll probably win the game anyway i'm also going to get some additional gold off of matthias here in return for some strategic resources and then i'm going to give the same gold he gave to me straight back to him because i can there we go i have another 300 gold matthias and we've just got so much gold lying around we have nothing to spend on so we might as well give it to you then of course remember that this is an interesting time where it makes more sense to sell my diplomatic favor than have it so i could for example give four diplomatic favor to eleanor of aquitaine here who is going to give me 32 gold for it thank you very much elena of aquitaine that's just for diplomatic favor i get that in two turns here we go another three diplomatic points are ready to be earned and double points towards this great person oh well it's probably going to be a great scientist knowing the ai 100 production towards building in the city center that's always an ai choice and finally who's going to vote for trying to gain diplomatic points well i reckon or probably be the creep they have so many diplomatic points lying around there we go poundmaker you have my vote now the thing is logically we have enough diplomatic favor to vote for ourself here but it actually doesn't really make sense for us to do so we'd only gain one extra diplomatic point and what's the benefit of that when we just picked up three more diplomatic points and now we're in the lead with 10 diplomatic points we're halfway there to a diplomatic victory isn't that just downright fantastic we haven't settled a city and we're halfway to victory not even halfway through the game it's turned 183 out of 500. oh goodness what a messy world we live in now of course in the world where we're surrounded by mega cities like say edinburgh and dumbarton and sterling with like look at that 12 pop seven pop four pop these are cities of actual people living there no no no in our empire we like to keep things simple no humans alive beyond the four individuals you see standing around here wait no this is free individuals and a donkey i don't know how these free burly looking dudes in a donkey are able to keep the population alive for the 2000 years necessary to get us to this point and honestly i don't want to ask that question oh and of course this special session has just started guess what john curtin of australia is now in need of assistance so we're going to spend some diplomatic favor and make sure john gets the support he so desperately needs and of course everyone's on board with helping out john which is lovely so let's go send john the classical maori care package hello there john oh you haven't got that much money at all allow me to give you some iron horses and you'll give me some gold for that fantastic then you know that gold you gave me well i'm gonna give it back to you i'm gonna give you 500 gold john and that's going to be enough to win this vote there we have it fantastic we're in the lead we're also in the lead for matthias as well so we have four victory points as well as around about 200 diplomatic favor which is going to be heading our way just from completing these aid requests remember no city on the board yet our side's production is still at two and so is our culture production oh god oh my what's this cipher is trying to outdo us on giving matteus money we can't possibly have that but well you see matthias is a whole bunch of gold and makes a whole bunch of gold so what you want to do is you want to try and sell him diplomatic favor in return for gold and then we can take the gold we've just made and sell it straight on back to hungary right now we're going to luckily win the competition and get the gold spots that's a glorious success for our empire another two diplomatic victory points as well as more diplomatic power for us to reinvest into other things so there we go that puts us one step closer towards the diplomatic victory we need and oh we've got a special session of the world congress both robert and cyrus need diplomatic aid oh this is perfect so yes we're going to vote up both of these and they should hopefully both pass and perfect they both passed lovely so that's two more ais for me to give money to and provided we give them enough money we're going to get six diplomatic victory points from this collection and that means we'd uh we'd win the game basically uh because all we need to do is just get two points in this next world congress which is going to be very easy and with the additional gold income we're making which is about 58 gold per turn we're going to be sinking this into winning our lovely aid competitions and of course the next session of the world congress well it makes sense for me to actually vote for what's gonna come next i'm gonna has to guess and say that pound maker is going to win the diplomatic victory points for the sole reason that is 323 lying around so it's pretty much guaranteed to win this vote when it comes to chopping and clearing normally people go for something dumb like rainforest because that's the a.i and then in terms of religion pretty sure it's shinto who's going to win because that's very aggressively owned by hungary right let's see how this does and there we go fantastic we pass with flying colours and hopefully we should pick up three more diplomatic victory points from this yep so went up to 15 meaning if we win these three options here we've basically won the game fantastic and the best thing is there's nothing the ai can do to stop us because they can't vote to lower our diplomatic victory points for another 30 turns so all we've got to do is win the game in 25 turns which is actually surprisingly simple anyway we need to give a little bit more gold for john curtin over here but luckily we have about 800 lying rounds there we go have 200 gold australia perfect fantastic we're getting pretty close to winning the game now we're about 300 ahead of england in terms of our support for australia we've given almost 2 000 gold to australia just in order to win this and bearing in mind this is 2000 gold which we've managed to accrue from doing nothing we haven't settled a city we haven't got a market up and running we've managed to get this 2000 gold from just selling diplomatic favor to the ai along with resources which we're pulling out of thin air thanks to one of our lovely advisors right you know we're going to try and take over cyrus next so let's give him a whole bunch of gold cyrus have our 325 gold my friend i'd like to win this vote please alright now siffy's just tried to snipe australia out from underneath me so naturally i've got to try and get all of their gold off of them so that's going to cost us 30 diplomatic favor to get 300 gold from them thank you siphia and then i need to sink this 300 gold into australia right here australia take 300 gold and hopefully that should be enough for us to guarantee the victory on this oh we're going to need more than 400 gold all right australia fight take all of my remaining money 123 go for it come on australia give us the win yes we got first place by 142 points meaning we get two diplomatic victory points as well as a hundred diplomatic favor which actually equates to about a thousand gold because of course we can convert it into at least a thousand gold with the ai that's off to a good start we just need to win these next two and then we've secured our spot in this game oh and there we go thank god we managed to win the john curtin australia deal we've sank 2 397 gold into it but we got two diplomatic victory points in 100 diplomatic favor that 100 diplomatic favor we're gonna have to convert back into gold and of course sink into winning these cyrus we're pretty much halfway there our biggest issue of course is the scythian empire just have too much money to throw around so we basically need to continuously drain their banks every single turn with very creative trade deals now i've reached the conclusion that it's actually impossible for us to win either of these ciphers economy base is just simply too powerful for us to win either of these top aid requests so technically that means we've sadly sunk 1 700 gold down the drain which could have been spent on the two next aid requests which are much more viable the aid requests for the scythian and korea empire now they're certainly much easier because for the syphilian empire the cipher can't actually weigh in on this and for the pound maker one well it's there's basically only three of us trying to actually sway in his which will make it nice and easy for me to actually win now what matters is simply saving our diplomatic favor for a very important time and for us that time is going to be the world congress which is in one turn's time and should be nice and important oh and of course a lovely world congress brilliant now this is a great opportunity for us because we're going to get to hopefully gain some diplomatic victory points or in the very least not lose them see what's going to happen now is the ai will always vote down for us to lose diplomatic victory points there's nothing we can do to stop this it's effectively seven versus one so we can't win that debate but the debates we can win are the public works program and mercenary companies we know that the ai will always vote gold purchasing to be cheaper and when it comes to projects they're actually going to vote for the exoplanet expedition because for some reason the ai is very silly and even though i'm pretty sure no one actually has the research to do an exoplanet expedition i mean i don't know because i'm not actually involved in the modern world but yep that was the one they'd vote for they always vote for science he wants but there we go we've lost two diplomatic victory points but because we voted for ourselves to lose diplomatic victory points we only lose one point and because we voted successfully on the other options we're still sat at 17 diplomatic victory points oh what a lovely spot to be in right now we need to stop winning some of these eight challenges the easiest one the one we're guaranteed to win is the one for pound maker so let's give all of our wealth over to pound maker now what i'm going to do is i'm going to trade all of my diplomatic points to syphia once again and hopefully that should leave me sat with about 549 gold which would get me close to trying to overtake the donation goal for pound maker and once we take the top spot that's a further two diplomatic victory points for us which will get us to 19 victory points meaning we'll be one step away from winning our diplomatic victory now luckily i'm pretty sure we've just managed to snipe out the donation target of pound maker and beat hungary to the number one spot which is perfect news for us basically taken all of our fantastical persuasion to get to this point but it's actually been enough there we go that's two diplomatic victory points for us and that will put us one diplomatic victory point away from winning 19 out of 20. there we go we've almost done it ladies and gentlemen and we're only just halfway into the game and here we go it's world congress time oh this will be very important right and then for this world congress i'm voting for writing classical republic and myself to lose points in the world's fair to happen and hopefully this is all the correct votes and provided that's the case we won't lose oh my god it actually worked oh my god they were all the right votes oh my god we won the game that was it i didn't realize oh i suppose we had 19 points we had 19 points ladies and gentlemen so we won oh god so here's what happened ladies and gentlemen what happened was we voted correctly for enough of the policies in the world's fair that we gain a diplomatic victory point for each we also lost two diplomatic victory points because everyone voted for us to lose a diplomatic victory point but of course we gain a diplomatic victory point for voting for ourselves as that's the right answer which pushed us over the 19 diplomatic victory point threshold to give us a victory a diplomatic maori victory let's look at these graphs okay most importantly it is of course cities founded where you can see quite clearly all the other ai players are up there and then zero well that's where we are we don't actually count we never founded a city we can see total player gold and we can see for actually quite a time we had the most gold in the entire world we can see wonders constructed we built none units lost we did nothing units killed we killed nothing either we that was technically a pacifist run we only had one governor throughout the entirety of the game era score oh yeah we were brilliant for era score in the first era and then we just didn't gain any player science yet we peaked on turn one same for our culture my god but there you have it ladies and gentlemen we just won a game of civilization six in less than 300 turns that's right but it was turned 272 we finished the game on a diplomatic victory oh my god we did it we managed to somehow convince the world that we a civilization who never settled a city who never grew a population should lead the world in the diplomatic stage i have no idea what we've done to do this it makes no sense all we've done is sit in a corner of the entire world and then everyone has unanimously agreed every person on the planet that the maori and the coupe with a 76 overall score and 20 military strength should lead the entire world into the future oh it's fantastic it's like you and your mate dave from down the pub just suddenly deciding to become a political faction and then the entire world going well he doesn't actually control any land but you know what i like his ideals my god anyway if you're new here and you've enjoyed today's video then feel free to consider subscribing after all i do have new civilization videos on the regular and also a brand new civilization update was recently released adding a brand new civilization to players as well as a secret society's game mode which i'm gonna has to guess is probably completely broken so if you want to see me break the brand new dlc update then make sure to hop down into the comment section and tell me and you know what the choice is going to be yours ladies and gentlemen do you want a to see another civilization 6 video after this or b do you want to see another skyrim video i finally managed to refine my ultimate mage build and it's going to make for one very tasty exploit compilation so the choice is yours hop down to the comment section and vote and as always a massive thank you to each and every one of my majestic patrons who make these videos all the more possible seriously without your continued support we wouldn't be able to pull off these very strange videos so thank you very much and if you sat there wondering what video you'd like to watch next maybe this was your first spiffing brick video well guess what i've got the ultimate video for you it's on screen now and if you enjoyed this one you're gonna absolutely love the next one so sit back relax grab yourself another cup of tea and settle yourself in for many more hours of spiff smooth succulent voice gently lulling you into a false sense of security and comfort ah it's perfect
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Channel: The Spiffing Brit
Views: 2,531,884
Rating: 4.9477825 out of 5
Keywords: Spiffing, Brit, civilization vi, civilization 6, civ 6, perfectly balanced game, spiffing brit, no city challenge, civ 6 no city challenge, only challenge, video game challenge, civ 6 exploit, NO CITY WIN ONLY CHALLENGE, civ maori, civ 6 update, frontier pass, civ societies, CIV 6 Is A Perfectly Balanced game, civ exploits, video game exploits, civ one city challenge, civ funny challenge, civilization, civ guide, civ challenge, funny challenge, english, funny, exploit
Id: 6CZEEvZqJC0
Channel Id: undefined
Length: 40min 20sec (2420 seconds)
Published: Sun Jul 26 2020
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