Baldur's Gate 3 - Tactican Consistent AOE Sorcerer Build Tips, Raphael , & How To Get +4 Charisma

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you and I have both seen magic has to do a billion damage and after doing this damage in the fighter and using up our resources you know that's time for a good old nap call lightning is one of the spells that we're going to be focusing on inside this borders Gate 3 build today now this is a great ability not only due to it being an AOE spell that we're able to upcast and do a lot more damage with but also due to the ability that once you cast it once you get additional turns where you don't have to use a spell slot to do a bunch of damage again and again and again and again and up to up to 10 turns if you want to get this ability as fast as possible we're going to have to go to Six levels of storm sorcerer or five levels and two Tempest domain for this specific build but we also want to feel strong as we're progressing so here's a quick glimpse of the level 5 Tempest cleric if you look at the skills most of these are supportive which are cool and if you want this for your party you can go and go with that I personally like to be able to do big old damage and none of these spells inside the kit up until you get call lightning have lightning or cold damage as a part of them we are going to mix it up a little bit all starting with the sorcerer class with the focus on Charisma and Constitution you can pick whatever race or background that you want to play around with what elephant would half of a good because you get extra Mobility as well as immunity to get a punch of sleep outside of I bite apparently hey yo look who fell asleep first prank them John you already know gnome is also a good race due to his advantage on intelligence wisdom and Christmas saving throws I just have a phobia again thrown off the map for the sorcerer subclass you can either go with draconic or storm storm if you really want to fly around you can go one level to this I would recommend your conic bloodline because you're able to get access to a whole bunch of really really really good spells we're gonna go with the blue Lightning ancestry so that we can get which bolt who's going to synergize the build early but a lot of these spells are really really good burning hands is a good AOE grease is amazing for cc Tasha's is also good just click through these see which one you want to play around with and you can play off of that for our catchers to go take shocking grabs it's going to give us a decent low amount of damage uh fresn gonna be good for when we're trying to get advantage on conversations to try to persuade some individuals my illusion works out well when you're trying to set up some explosions and or just moving people around to where you want them to be and Fireball we need something to go ahead and detonate those explosions so we got a good old fire bolt right here spells we're gonna go with chromatic orb this could change into many different elements such as Lightning which is going to synergize really well with the build magic Missile which is going to be our skill that's gonna allow us to hit 100 of the time it's going to allow us to pick off enemies that are low HP as well as do good damage to somebody else or just lasts one person Shield or something that we'll pick up later since we don't have too many spell slots we want as much offensive power as possible and we're going to have enough AC to not really get hit too much anyway and we're going to be kind of spaced out every game [Music] foreign [Music] cleric this is going to give us Thunder Wave which is going to be pretty good AOE Cloud which is good for when you want to go ahead and steal some things and obscure the overall vision of the map and then right after the storm is a pretty good little reaction gives you some extra damage out of these can trips the one that is really going to help you out is going to be guidance for those ability checks light is solid it's going to work in tandem with this ring right here to give you that extra damage and then I really didn't use resistance at all but it does have some type of value to it sure to Faith it's going to be good for giving us that additional AC and our concentration is going to be a little bit harder to break because we get the additional proficiency from the sorcerer situate the previous spell for when you don't want to get jumped or you want to stop somebody from getting jumped and then command is always a good spell for getting enemies to drop different things you can pick up their weapons afterwards plus it's cool as well and then instead of using Create or destroy water instead we're going to use water bottles and since we have Marshall weapons we're going to be able to dual wield the hand crossbow guns and then we were able to shoot the water can which will apply wet to the enemy that we're fighting and then we'll be able to blast them with the chromatic orb lightning damage and get a big fat old number off of them level two of the temp is clear so don't get distracted right gonna be some pretty good maxed out damage level up again we're gonna pick up hold person as well as shatter for our feet we're gonna go ahead and go with the ability Improvement we're here we're gonna put some points into Charisma and then go on to the next level so we finally made it to level six and we finally got our call lightning now the problem with this is that scale it with our original modifier because we learned it off of being a cleric so we were at the castle Zone to an enemy our chance of doing full damage is rather low in comparison to our good old witch bolt which has an 80 chance of connecting while call lightning has a decent chance of it doing half of the damage that you wanted to do so we're going to hit this good old respect so our thoughts are going to look like this for our feet and stuff is going with ability Improvement this time around we're going to go ahead and grab it's going to be War caster and Warcraft is going to make it easier to keep our concentration so that way we'll be able to cast our call lightning and keep it up throughout the whole fight ideally all right so now we're at level seven and we have six levels into cleric so at eight we're going to respect again now we're probably going to be able to build out our sorcery because we'll have six levels and two storm sorcery but we'll have two levels and two tippers cleric you can go with the 12 dexterity or the 14 deck 30 14 if you're running with the medium armor or 12 or lower if you're running with the heavy you don't need a bunch of wisdom anymore because we're not using wisdom as our call lightning modifier so two we're gonna go with Shield we're gonna go with twinned and then I have honestly never used any of these other ones careful would be good but uh you could just not aim at your friends you know that is also a pretty good option we take shatter here because we don't have shatter from our Tempest anymore grab a light from the camera since we don't have light we're having whole person and for our feet we're going to grabbing the resilient and putting the one point of constitution so this is going to give us our proficiency there currently the last class that you added is going to be the spell modifier that's used or call lightning so in this case we added cleric first and then we're going to go ahead and add sorcerer which unfortunately means that we're going to end up losing out when it comes to the uh proficiency already inside of the kit and you can't just do sorcerer one and new cleric and then do sorcerer again because it has to be a new class that is added to the overall build a lightning bolt and then at this point we can go ahead and replace magic Missile and we will grab counter spell and we are back with call lightning and here you can pick whichever one you want Scorch array will be a good offensive option or you can even pick magic Missile back up so level 9 we're going to respect again this time we're going to pick wizard up first then go two in the cleric and then six levels into sorcerer one cool thing about the wizard dip is that you can pick up any wizard spell inside the game one of the more notable ones is going to be Andre Elemental we got this little guy I guess not so little guy but you got this man walking around there's some pretty decent damage and also can just eat up a bunch of good old hits another good one is the water marmadon and then this one's really dope because you can end up splashing good old water like you saw at the beginning and this will cause wet to all the enemies and then it has some pretty decent damage but you need to connect it which is pretty hard to do in typical cases to attend we can either go two into wizard we can keep on going down your sorcerer path sorcerer would give you access to wall of fire polymorph and a couple of other good spells they can play around with but if you did go down wizard the ones that really pop out that can help you out a decent bit inside of a party gonna be evocation so your scope spells can not shock your allies to death and divination is good because you can reroll the saving throw of an enemy so when you want to do your maxed out damage you don't have to worry about it getting half forget to re-reload the game so we're going to go ahead and level up our source where we picked a wall of Fire and therefore level eight you can pick up another spell of your choosing and go with polymorph and for your last week you either go ability Improvement dual wielder or warcaster which is a little bit redundant now since we have so much proficiency here's a snapshot of our level 12. we went fighter first and I will go ahead and get the Constitution proficiency you can either rock this helmet for this one but we have a bunch of options I'll go ahead and show for act one act two and act three so this is what the final build or one of the variations of the funnel build can look like here's some gear they can use for act one thank you foreign hat in combination with the ring right here be able to cause the condition which will give you encrusted and this will apply a dexterity disadvantage from saving throw so this is really nice for activity you got the helm so we can get Critter stunned get a little bit of a hill to work with this so that we get our attack rows and seven throws increase the special save AC a little some damage reduction spell mic this additional 1d8 is applying to our cantrips and call lightning becomes a can trip three he's gonna give us an additional charge of our Channel divinity that were able to do Max damage a bit more so this is currently broken YouTube won't cast and chain lightning with this I kind of wanted to Future proof the bill a little bit but in all reality you can just Spam this broken weapon you run this Shield right here or you can go with this one or you can dual wield between this staff right here and the staff of spell power or this staff right here as well as the good old spell sparkler Gemini gloves it doesn't do anything for us unfortunately when it comes to call lightning and they can use Quick spell if you want to mix it up a little bit in the Right video you want to use it to stack up your attack rails as well your spell save DC it doesn't have to be anything that's actually alive to get the stacks but you will have to be able to kill it so that bullshank was not to play but the stool here all right so we're inside of act three this is the mirror of loss which we're able to increase our Charisma by an additional three we got our first one from Auntie Ethel's boom which you get from defeating the Hat getting her nice and low and then you get the additional one kissy lets you choose what your reward is then you're gonna click through these options and I'm pretty sure it's random I've gone in at different random times the dark huge mirror at the map you must surrender some puppies till the farm you embody a whatever the dark huge mirrors them you must surrender the gaps till the authorities appointment floods your mind so this text right here is the one that you're looking for the memory of the dark it gives us our plus one or plus two with the Boon okay we're gonna pass a religion check with a character that has better fit for this than what I have first try huge surrender some part of yourself picking on one of these surrender some of the gaps and it's still there you feel the pressure it seemed where once the mirror showed nothing there is now something and I get a whole roll you can go ahead and buff your good old stats this last one is charisma here and just like that we have our plus four to Charisma so one thing I'm gonna forget about is the heart of the storm passive so this activates in a six meter radius around you and there's four damage you can actually scale up usually these gloves right here and this is good because you can pick off enemy that's close to you with low HP and get your activation of your Elixir bloodlust if you do have one on and we did 11 damage which is actually pretty decent [Music] foreign [Music] [Music] [Music] [Music] go to their doors [Music] thank you [Music] effect on the cause [Music] [Music] [Music] rules fools how hard you have fought Break Free but it's all been for not true Souls that couldn't be bought doomed detected and caught no more deals it's over the final app you're doing no more Grace it's over this house [Music] thank you [Music] [Music] foreign [Music] [Music] [Music] [Music] foreign [Music] [Music] [Music] [Music] songs [Music] [Music] [Music] thank you [Music] [Music] no more damage no no more debts with its Master gone the house is nothing more now than an empty carcass
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Channel: Dakquan
Views: 8,494
Rating: undefined out of 5
Keywords: baldurs gate 3, baldurs gate, baldurs gate 3 sorcerer, sorcerer, baldurs gate 3 sorcerer build, bg3 sorcerer build, best build, sorcerer build, baldurs gate 3 wizard, baldurs gate 3 best build, bg3 sorcerer, baldur's gate 3 sorcerer, best sorcerer build, best endgame sorcerer build, baldur's gate 3, bg3, baldurs sorcerer, baldurs gate 3 wizard build, bg3 wizard, baldurs gate wizard build, bg3 wizard build, baldur's gate 3 wizard, baldurs gate 3 wizard guide, balders gate 3
Id: ElSlhm2gCAg
Channel Id: undefined
Length: 21min 30sec (1290 seconds)
Published: Wed Sep 20 2023
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