Baldurs Gate 3: OP Necromancy Wizard Builds YOU NEED

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hell and mous Adventures welcome to the world of baldos Gate 3 so when creating Necromancer in baldos Gate 3 race is kind of not important you can pick whatever race you like I like being elf to get additional protection from being put into charm and other stuff or some type of half a to gain additional movement speed but pick any race you like these builds will work and when you create a naner you will start as wizard most of the time basically your first starting class will be wizard so when you createing character just get Wizard and you will play your first levels normally you can stick with like sematic stuff with your Legend and pick necromantic can trips like bone chill for example but most of the time most useful stuff will be something like Ray Frost and chocking grasp just to have range can trip and melee can trip you can have minor illusion for some like exploration stuff and other stuff and your selected spells should consist of something like magic Missile to have 100% hit chance burning hands to have AOE ability in midle range ice knife just for range damaging stuff long Strider if your party don't have the stuff and I like to combine enhan lip and Feer fall again for exploration stuff you can basically fly around the Zone with your party member you can bu them freely outside of the combat very nice stuff or just pick any spells you like dases how do sluter we are building necrommancer and first levels will be played as basic wizard so just go and cast your spells background is not important too so you can pick just some sematic stuff like sayal light or Noble and basically we're starting with basic ability distribution we adding plus two into intelligence maxing out it at 16 second important start is Constitution so just at plus one fix it at 14 and third important start is dexterity so basically Constitution and dexterity giving you more HP and more armor and additionally you will act first in a battle with higher dexterity then you can allocate other points as you wish I like to have a little bit in wisdom at least 12 and you can have 10 in Charisma and 10 in strength just to make like pretty balanced character that's nice for starting wizard as for prepared spells again you basically remove all this stuff use only this stuff and change two spells when you're on exploration so you just remove bar enhance and L Rider and use Feer fall and enhance lip so let's go and make three awesome builds so how to make this guy Necromancer let's level up on second wizard level you gain access to subclass option and basically you picking necromancy subclass now you're getting these features like Grim Harvest so once per turn if you kill cishop with a spell you regain hit points equal to twice the spell slot level used R if it's necromancy spell so unde that and contracts is not affected basically you become a lot more sustainable to damage when you're killing someone with spells that's what this class is all about I will tell about spells later right now let's just level up level full that's where you get an additional Feit and basically on first level you want to just increase your intelligence this will give you more chances to hit with your spells and will make harder for enemies to resist your spells basically that's it level five that's where you kind of can become incremental finally so level five that's where you unlock animate de this will give you ability to reanimate corpse and basically create your zombie or skeleton army that's what makes NR monster and necrommancer additionally best like Necromancer spell over here is vampiric touch it's concentration spell so when you cast it you will basically can recast it without using spell slot every turn while you keeping your concentration for 10 turn turns you will make 3 to six damage pretty nice damage but Additionally you will regain additional health so with the spell you basically becoming a really nice sustainable machine and level six level six that's where you're getting your subclass futures finally so Undead TRS additional undeads when you're raising animate de basically you're creating additional corpse and creatures created with anime de will have additional hit points equal to your wizard level and your proficiency bonus is added to Z damage so so basically what it tells us it tells us that we want as much levels in Wizard as possible if you want to make anime de as powerful as possible and like basic nikar moner build will be just 12 levels in Wizard but today I'm showing you Godly op and actually fun ncran builds so so at this point in the game basically you want to play until level six as normal wizard at level five you kind of becoming Necromancer and your biggest problem will be to gain corpses because it got punched so before we could just use animate that use it on one corpse and raise as much zombies as we want so right now we can raise like two zombies at one time but uh now it's patched so you need to find two corpses to raise two zombies and if you're playing like this wizard bro you can't pick up these object so you can't pick up corpses you need to find small Corpses or just use stronger party members to use them as like uh meat wagons something like that so let's animate zombies zombies basically Is Awesome on the TRS they will follow you and you can nicely control them in the fight when they attacking enemies they will summon additional zombies so basically by using normal attack with zombie you will raise additional zombies or you can finish enemies with your other characters for example we will attack with this zombie if he wouldn't kill this bro he will get this like debuff stuff on him and when you finish it with other characters you will raise zombies anyway but uh the zombies is newborn zombies they will lose HP each 6 seconds basically so they not permanent you can't make like unlimited zombie army only Army like that and when you reach level seven you want to respect your character for build number one and basically for every other build so let's change our class so now when we're changing class instead of going wizard level one we want to start as fighter why fighter fighter basically given US Constitution saving throw proficiencies this will add proficiency to saving throws in Constitution and you're making Constitution checks when you're trying to keep your concentration as Mage so that's just broken fighting style as for like Necromancer wizard we go going with defense just to increase our Armor class we are Caster after all and for Ability distribution you Distributing them as normally as you do when you're playing wizard basically but right now at level six you can go more o in for example on intelligence and Constitution basically on your concentration and health pool and on your magic power that's it your dexterity should be like third priority go with 14 in dexterity you can have a little bit of strength and a little bit of wisdom for example this will be a really balanced and nice negromancer that's it with fighter and on second level you're starting to be wizard again so just switch to wizard pick your favorite can trips that you like to use for example I like use bone chill and like R Frost most of the time because I'm playing elf right now and I got this Firebolt canri so first level spells again exploration stuff enh hand s l Strider feather fall that's like best spells right now and then some stuff to finish your zombie J job so tashes hide the slauter magic Missile and something like burning can again nothing changed here on thir level you can add Ray of sickness it's necromancy spell so you can regain more Health points when you killing someone with Ray of sickness and add some stuff like traumatic orp again it's AOE spell it got different damage types so you can pick whatever you need in a battle so level four we're getting hold person and Misty step it's like bread and butter for our Necromancer basically hold person can disable a lot of targets humanoid enemies basically it will hold them still and every creature that attacks this will do Critical Hits and that's great for us because our zombies will start to do Critical Hits basically level five that's where you get wizard level four fit not changed basically go into intelligence pick any spell you like you can pick something like knock it nice to unlock some doors and basically any spell you like you're wizard after all you can learn the Spells later if you need to so level six that's where you unlock animated Deb and basically you're respecting right now at level six or you can do it at level seven to get this bonus animate de creatures stuff to pick here is Grand flight or remove cus just nice spells you will need it in the game few times and don't forget One peric Touch of course it's great necromancy spell so level eight that's where you get level four spells basically we picking blight over here and if you're going completing croman with a lot of Elementals go for conjure minor Elemental of course so level 9 pick whatever you're not having whatever you're missing basically I would recommend just basic damaging stuff like Fireball or ice storm just pick more spells from second and fourth level because you will use a lot of level three spell slots to create zombies so level three spells is kind of not what you want to pick that's why ice storm is a little bit better than some stuff like Fireball and now on level 9 we get an additional so we can go two ways we can go into intelligence basically and max out intelligence or we can make something like work cter to gain advantage on Constitution saving throws so this not only will add Constitution proficiency from fighter but additionally it will roll to dices this means you basically never lose your concentration so it's up to you what you want to do with this basically build you can go to 20 in you can go to something like that I would actually go with warcaster just to keep concentration on disabling spells now level 10 you unlock additional Elemental and we can have something like Cloud kill very strong poison spell or we can have something like cold Monster again it's nice disabling spell so level 11 additional spells from level five nice spells would be something like dominate person to dominate them or telekinesis telekinesis is actually insane you can basically concentrate on it and throw targets every turn that's insane stuff to to concentrate on Additionally you can pick something like cor of cold just to make cold damage from time to time and basically finish this build at level 12 Wizard level 11 wizard actually and you get access to two spells from level six and the Spells will be a circle of deaths necromancy spell and create Undead of course just to make more UND deaths that's what we want to have here additionally I like to find disintegrate Scrolls and learn disintegrate it's fun spell so other spells to learn is uh Autos irresistible dance very strong spell too so you can find some Scrolls and learn it later so what equipment do you want for this Necromancer and for like most necromancers especially amulet will be Amulet of your choice basically Rings again rings of your choice is not so much like cool rings for increments I like to pick something like rink of Arcane Synergy you know just whatever you will be left with rink of of my shielding just to have advantage in Saving throws against being Charmed if you're playing elf like me this ring is like useless but whatever so best stuff that you want on every Necromancer build basically you want KX Shield you will gain it from act two or just Google it you will find where to get this Shield basically you will find it eventually just trust me so the shield will give you additional bonus to spell save DC and spell attack rolls basically you will attack and hit more often with your SPS that's it then you want disintegrating night Walkers you can find it in under dark from nearest body basically when you will kill nearer or you will find his body you can have it and this will give you additional Misty step as bonus action without spell slots very nice to have just to be able to reposition yourself and then you want cloak of weave you can bite in act three just before you can use any cloak you like but this cloak again will give you additional bonus to spell sa DC and attack rolls and nice feature with Arcane energy absorption but we don't care about it basically we want a little bit bonuses to spell save DC and SP AR rolls and now especially for this Necromancer build basically pure Custer Necromancer because we started as fighter we can use heavy armor so instead of having this poor AC of 14 or even less I mean when you're high level you will have around 18 probably you can equip heavy armor so this will instantly make you like 23 AC Necromancer that's crazy you will be very powerful very strong dude basically and basically it will be harder to hit you and when it's harder to hit you you will keep your concentration longer on awesome spells like hold person and other stuff so next hood of we again you can buy in KN three again plus two bonus to spell save DC an attack RS just insane stuff for NCR moners you see you're a really strong crazy n moner like that and now let's talk about weapons let's talk about weapons for this build so what weapons you may want to have in this build basically there three weapons Shadow Lantern can be found in act two so this Lantern what it gives you basically it gives you ability to use it to sumon additional Shadow Lantern rest basically so additional summon if you're like want pure summon based Necromancer with a lot of summons that's want you want to have basically this Lantern then other cool stuff marker hash CER Mark hash CER is insane stuff gives you additional bonus to attack with your spells spell save DC additionally it's really big stuff and additional it got Arcane battery so you can toil it and use next spell without costing spell slot so basically you can use this you can cost your animate de or whatever spell you like and this won't use spell slot so you can upcast it up to level six any spells or just use level six spell slot to cost some stuff and basically that's it Additionally you will get kishkash favor you can IMU yourself with some different energies and it will give you resistant to to different damage types and additionally it will give you additional spells to cast so very cool very cool stuff but again if you're going like complete Necromancer if you want to completely be super Necromancer go for Stuff of cherished necromancy basically necromancy stuff so creatures have disadvantage on seven throws against your necromancy spells basically most of necromancy spells that you will use will require some type of saving throws against them so for example Circle of Death will require Constitution saving throw and when enemies got disadvantage This spells will basically do a lot more damage so additionally it got life Essence Harvest so when wer kills hostile creature with a spell they greatly absorb its energy and gain life Essence until their next long r best and when you gain your life essence you can use it to cast necromancy spells without consuming spell slot so basically it will give you lots of spell slots for free that's why it's my favorite basically necromancy stuff so additional stuff to get is to actually find the stone spell Den maab spell you will find it in act three in just secret rooms I will post info in the screen right now and this will give you additional spells additional summons very fun to use so just like that easy straightforward stuff so how you play it basically what you get let me show you this Shadow Elemental very cool just little Shadow very cool stuff and this stuff can reach strength by three while doing 3d8 necrotic damage very nice and basic attack is basically 2 d8 plus 3 plus 2 D4 insane damage from this little Shadow very cool summon problem of course it will be unsummoned if you use other items and this like Shadow Lantern so we will use stuff of ncran basic like play style of this build basically so what you're actually doing with this build so uh at first you want to create a lot of like summons so animate de at later levels will be up casted up to level five if you want to to create ghouls or you can upcast it up to level six to create Co pack so same can be done with zombies basically you can summon zombies you can upcast it to level four and what it's basically doing you creating uh not just two zombies but now you can create four zombies at a time basically sorry just three zombies I thought it's supp four but that's okay so we got three zombies it's better to summon ghs late game of course they are like more powerful so we can conjure Elemental again you can upcast it up to level six and this will create strong Mormons where strong guys strong summons basically so this madance is really insane Additionally you can use create un of level six to create mumi so just find a lot more corpses and create your mumi mumi is strong too so mumi got some abilities like uh frighten enemies it can multiattack if Target is frightened so very nice stuff you basically frighten enemies and use multiattack for crazy damage mum is strong mum is really strong zombies is kind of not super cool late game but still they like mid Shields basically they if they land one attack they will create Mini Zombies so why not and minor Elemental pretty nice so you can create whatever Elemental you like basically little dudes that will help you too so that's your like mini Army so if you're doing it like this if you can see I don't have spell Slots of level six right now I can't cast Circle of Death for example but most of the time basically how you play this build if you're like playing inomancy bro you find in enemies you basically find best way to disable them most of the time it will be something like hold person so you can up cast hold person to cast it on two people at a time with high spell DC like you will most of the time hit the spell it will make enemies vulnerable to critical strikes basically and you attack them with your summons if some other enemies try to attack you you basically almost ignoring these attacks because uh you get High Constitution you get high like defense from this stuff and you just create your little newborn zombie army and attack with them that's what you're basically doing as this type of necromancer let me attack myself if it's possible with zombie it's almost impossible with zombie maybe meridon can do this attack so as you can see it's hard to attack us because we got high AC and with high AC we basically almost in invulnerable to any concentration breaking stuff while basically our army doing jobs for us but Co stuff about exactly this naner build in the late game especially um a lot of like enemies will have resistance to necrotic damage so you probably will use some cold spells maybe magic Missile even and mostly will rely on disabling spells like hold person that's why you're not concentrating too much on the necromancy spells but don't forget when you kill someone with a spells for example we kill this dude with a spell right now just like that we getting this stuff from our this like cherish necromancy stuff and now we can use consume life Essence to cast necromancy spells without using spell slots yeah it will still require action you need to activate it but basically you activate and now you can cast this level six inany spells without using spell slots and circle of this is nice stuff you basically attack this bro or any Target in range and uh it will create circles that will attack every like creature in the circle so it's nice AOE spell but I like blight it's just doing crazy damage to single person you can up cast it to level six and basically do how much damage it's from 10 to 180 necrotic damage just insane stuff just like that you destroying and making them to ashes but if you think it's really powerful let's go to really op NR monster build so let's change our class again your respect at level seven you picking same defense instead of going full intelligence Necromancer you still want to have like 14 in intelligence when you playing this style of necro but now instead of going full Inon you're going into full strength with this ncran you can go into like more Constitution or more intelligence depending on what you like more I suggest going for like 16 strength 16 intelligence 14 Constitution you can have like 10 dexterities so you're not losing a lot of initiative and 10 wisdom so again you get a lot more protection from wisdom like semi throws and other stuff so this is fighter level one and I remind you you should do it at level seven and basically on level seven you started with fighter level one you gain getting your wizard like necromancy wizard with the same road as previous build so same road same spells for our pit of choice you go to intelligence again basically your six levels of wizard and anyway right now you need to play into more wizard stuff but after hitting level six with this additional summon TRS basically some cool necromancy stuff that's where you stop playing wizard so instead of continuing playing wizard you want to switch into fighter again and continue leveling your fighter when you're picking subass of fighter on level 9 you want to pick Elder night because you want to continue your spell slot progression basically you will get additional to cry speak whatever you like you will get to additional spells so nice spells that you can take is actually Shield spell and Thunder Wave so Shield will use reaction and level one spell slots to protect you from some like attacks very nice for tanky guy and pick whatever you like from other spells so on level 10 as level four fighter you will get additional Feit and now instead of going full intelligence you're switching to strength on level 11 you will get access to extra attack basically and last feed can be defined by your play style you can go into ability Improvement strength one more time just to like straightforward EAS a working strategy increase your chances to hit increase your damage a little bit or with my build you can go with Tavern brawler actually Tavern brawler is a really nice Feit too so let's go with TN brawler and yeah when you making this build with t brawler you basically can start with something like 17 into strength and and you can finish with 20 in strength total at the final level so with this type of build you will be left with a lot basically a lot less spells than you got before and you kind of limit it to level three spell slot but still you will get all you need and it's like more easier play style than previous one with a lot less options but very fun to play actually very fun to play so spells like magic Missile again you can use it as before the main concept of this build is actually how you equ and what you equ items on this build again we have same boots same cloak same Shield but with this build you want to have circle of Bones circle of Bones can be occurred in the second act basically so in second act you can get this circle very nice Circle and the circle gives you Undead word so allet Undead within six M are resistance to blood joing slashing and pissing damage basically to all damage types of physical damage so now your zombies a lot more protected because you got lower level zombies so with this low level Wizards you they are a lot more vulnerable to a lot of attacks so it's nice to have them like that for this build again you want some heavy armor so heavy armor is the way to go with this build but coolest part about this build is actually what weapon you choose so you can choose any good like weapon for one hand any good sword or like maze whatever whatever you like like best weapon you can find I suggest going for something like nura with this build it's a weapon you can acquire in act three return to your hand when you throw it it's doing really czy damage when it's thrown nice weapon enchantment and you don't even need to throw it too much so as ELD Knight you can connect with this Nilla very very strong stuff and what's the difference basically how you play this belt so as always you're creating Undead so most with time I will create Undead zombies because we got high strength we can basically pick up some corpses and uh take them with us easily so we can loot them we can transfer them easily corpses now is not a problem and basically anate some deaths so now play style it's a kind of different incremental we not using like 1 million of summons but we mostly like focusing on our necromancy spells to add us in battle so what we can do with this strategy how we can play it basically you're going in into the fight and this build Focus mostly on vampiric touch so you can start the fight with upcasting vampiric touch or with just additional like normal attack so basically you attack enemy and if needed you can throw your weapon nura is again very strong weapon that you can throw and to damage as you can see zombies is crazy that's why you want to take this TN brawler stuff so you will inflict more damage you will like more often hit with this attack but mostly you will just use vampiric Touch on your enemies and by doing so you will get this vampiric touch in recast vampiric touch so recasting vampiric touch basically gives the ability to touch enemies each turn with this build you will be really strong powerful armored Necromancer that can go tank in the middle of the battle and basically use one touch on every enemy and in case you need you can just throw your weapon you know do some additional damage additional stuff help your zombies so let's use Rec one per touch on this bro we recasted it and basically how it works you can recast it one time then finish enemy with zombies go to other targets you know just do wherever you like we strong build while being really easy to play because you don't need too much stuff to play this build I mean like you need a little bit of H gain you you just use your vampiric touch you giving your zombies this zombie blade wart effect they a lot more res resistant to other damage types so very strong ones actually very strong zombies and you just need to land one attack with a zombie you will inflict this crawling GN so crawling G over here and this will make newborn zombie when you just destroy this braw and again you got like different options how you can do it one options is like when he got one HP you just use magic Missile from first level just to hit one strike 100% of the time you will create a little newborn zombie and basically you go with your zombies so you're going with your zombies always you're not like going on yourself they going on thems you're just going nearby zombies and helping them destroy enemies and while you're not able to just you know go for a zombies help them in the middle range you can use your throw attack again doing very nice damage with n it's pretty pretty nice damage as you can see so very fun build very interesting easy like play style easy to build not too much items needed just this circle and basically any heavy armor and this build is done but that's too easy I guess if you're here you want some funny build so let's build fun Necromancer build so I never saw this build on YouTube and I guess it will be first place where you see this build too again we want to start fighter if you want to keep this concentration as wizard very very strong stuff very strong stuff to just deep one level and fighter but this build won't keep concentration on anything basically it's zero concentration build so we starting as Barbarian we're starting as Barbarian again it's level seven like uh change your class option if you want to play as Necromancer and you can start as Barbarian basically and uh change your class at level 7 to and switch to wizard play style whatever you want so again main attributes will be strength and Constitution we can have some dexterity and we want at least 10 intelligence I would say it's work in progress build basically you can do whatever you like you can have more intelligence if you want to play normally but it's fun build so let's go like that let's go like that let's have fun uh by having like 10 intelligence your wizard spells become kind of useless basically they becoming useless that's what you want to need to know when you try this build so keep in mind and then after first level of Barbarian same six levels in ncran Wizard basically same levels same spells this time you can uh pick less concentration spells because you can't keep concentration when you're in the rage form of Barbarian so less concentration spells is okayish and this time you want to pick a Ty Brer trait again and then again again you switching back to Barbarian and finishing with Barbarian it's important to pick right Barbarian subass and it's no other than Berserker so Berserker Barbarian with wild Rage which called frenzy then ability Improvement into strength on level 10 so we finishing with 10 20 strength basically and we're finishing Barbarian to get extra attack and basically that's it you're finish with Barbarian for Mindless rage so you can't be friendy I mean you when you friend it you can be Charmed frightened and calm emotions no longer ends our range so for this build you can use basically good Barbarian clothes you no longer forced into best like Mage items you can build like heitter Melee build but you still can go with like basic uh this like items that I showed you with hood up weave and other stuff to increase your like chances to hit targets just a little bit at least a little bit but you won't get too much from it so better go for like full m like Barbarian Build so what's uh like cool in this build and what you get from playing this build you will get a lot of fun okay let's start with like starting stuff again for this build I will use nura it's throwing weapon but you can use whatever you like uh first of all from Wizard we get this like Buffs so we can use feather fall and other stuff and we use animate de of course so again we having this Zombie Army of Two zombies just like that so they like pretty healthy pretty powerful but again how you play this crazy Barbarian basically and what's the main idea of this build what's like main idea of this build how you play it you will be amazed because it's just incredibly fun I mean I mean it's just insane build and if you're watching it right now maybe I even post it as first build this series uh and not last how I'm recording it because it's so funny so freaking like funny okay let's talk with these dudes basically let's talk with them uh I mean we will instantly attack them so what what we doing as Barbarian basically uh what's like most biggest problem of the zombies when they go into targets they basically have low move speed and they will run a lot in the late game for great position and with this Barb you're basically using your frenzy so you're becoming frenzied as Barbarian now you're not able to cast any spells but uh thanks to high strength Barbarian you can show your zombies so that's basically like a zombie catapult build if zombies a little bit closer to enemies you can throw them directly at them or you can just uh get some distance to zombies with this stuff for exactly this build you can use something like something like uh throwing build so there's throwing gloves and throwing a ring in act one that increase throwing damage so it's basically like throwing build but with zombies and after you throw one zombie you actually can throw another zombie at Targets again you can do a large amount of damage or you can basically use your nura again and attack with it so you can attack it not directly at the Target W nice camera and whatever so let them attack zombie first let them attack zombie first and let me move with zombies a little bit so I can show you how it looks in the battle that's actually crazy how crazy is this build is so right now we can use our zombies over here let me just end turns over here let me end turns so you can see this like crazy funny stuff because as Barbarian we got like two attacks in one turn so we can just throw this bro at this target just throwing and as you can see he's doing nice damage and he can finish him later if he W be proned after this throw and let's attack here again zombies becoming prone most of the time but that's totally okay and you can use enrage throw as bonus action to just attack with nura that's basically what you're doing but don't forget zombies taking damage from this throws while you know enemies not always taking a large amount of damage actually but most of the time they will I don't know it's bugged sometime but you know it's just so funny to just throw zombies all over the place and just attack with them you know destroy these targets make you a zombie army I mean it's just hilarious I would say like if you're playing this on tactician it's not very viable build but you can be tactician with like three Dem and party so it can be like your tactician like funny bro funny Barbarian Necromancer or whatever so let's just come nearby let's just use this newborn zombie we not actually care too much about him and as you can see he doing nice damage to he is doing really nice damage and there's of course additional way how you can play it you can instead of throwing uh like zombies at your enemies you can throw enemies at your zombies so just throw enemy nearby zombies now zombies need less time to travel basically and additionally it's working like uh disabling stuff so when you're playing original naner most of the time you're trying to actually disable enemies because when you disabling enemies basically it's easier for zombies to hit them so just look at this this zombie got 60% chance to hit this bro we can throw him on the ground like that so just throw him he will lie on the floor now we can end turn we can go to other zombie and now it's 84% chance to hit this dude so it's a lot easier to hit him and basically destroy him and create our new newborn zombie that's it that's how it working and in my opinion that's crazy insane build that will give you lots of fun basically lots of fun you can just throw enemies at other enemies with enraged throw most of the time but you know we just throw them around to the zombies they will be destroyed you just go throw this enemy at the Zombies She's a lot lcer enemy so we can throw her for large distance we can use zombie to finish her basically with 95% chance to hit create newborn zombie I mean guys it's just hilarious build it's so fun so I hope you enjoy this three op Godly and broken and fun naner builds see you in the next video subscribe to the channel and see you guys
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Channel: Spud The King
Views: 13,415
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Length: 38min 5sec (2285 seconds)
Published: Thu Dec 07 2023
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