Baldur's Gate 3: ALL Companions Build YOU NEED

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hail and mesh's adventurers welcome to the world of baldos gear 3. it's me the spot King and we are today in the awesome guide for you guys who not very familiar with DND or if you just want to have a lot of fun in this game and don't worry about your companions so in today's video build for every companion from Level 1 to level 12. suggestions on how to build your party how to respect your companions and where to find this NPC and some tips and tricks how to use your companions in a fight with a full build and as always Adobe almost completely spoiler free the only time where I will show you some spoilers is where to find this NPC who can respect your characters and don't worry it's kinda one of the first locations on the map but you can miss this location so it's not like a big deal but I will warn you anyway so first of all how to build your body to be effective basic DND party to be effective will consist of these four rows 10K front laner main role of this guy is to take damage and don't let your other teammates die it doesn't mean it should be actually tank it could be any Melee character second troll is of course range damage dealer search roll is supportive character it can heal or distract enemies or increase chances to hit enemies for your party debuff enemies and other stuff and last but not least some exploration character with nice perception and for our characters our companions we can mix them just like that so for our front laner it could be less L gets Yankee fighter she can do a lot of damage but of course as fighter she will be in the front Lane and while doing damage she can eat a lot of damage too Carlock is zarel tipling and she is Barbarian and this Barbarian is again nice front Lanier but opinions got a lot of HP that's why they can eat a lot of hits for our damage deal from the range it could be kale human Wizard and he specializes in a lot of spells doing a lot of damage or it could be will warlock our supportive character is Shadow heart she is a half Earth cleric and our perception guy is asterian he has high alpharock and he got nice perception so that's like main roles and how you can build your body so you pick just lazel or Carlock for our front laner and you can have for example Gale or willfowl backlane damage dealer you can get Shadow heart as front laner too because she is cleric she can be in the front Lane with melee weapons like this Maze and she can enhance abilities of your party she can distract enemies and heal your body and Australian for perception and other investigation stuff to not miss anything and when you're creating your customer origin you can keep it this in mind so for example if you wanted to play like merely damaging character like fighter or Barbarian just ignores this lazel of Carla in your party and play with for example Shadow heart asterion and will or Gale something like this I hope you get idea and let's level up these characters and my main idea for this video to make it like quick reference video so you can come back to it in any time I will leave time codes for every part and we won't go too in depth in every class so that's mostly for those of you who want to just have fun in the game and not dive too deeply in your companions characters but if you want to learn more deeply about these classes subclasses just watch videos on my channel I got guides for every class subclass or I will have them soon so let's go Carlock first level 2 on level 2 you don't need to pick any choices you will just get dangerous sense it will help you in the dungeons against traps and Reckless attack is nice attack for barbarians it will use it alone out one that later on how you will use it in a fight so on Level 3 you're already at additional tiffling spell but most importantly you will get subclass so for our subclass for Carlock we will pick Berserker it's like most easy and straightforward class and all builds for all companions in today's guide will be like this easy and straightforward so both Circle will unlock frenzy and just like more advanced version of rage and you will get friends with strike or enriched troll as Bono section if you're raged I mean friends so let's go level 4 on level 4 you will get additional fit and for our fit of choice I recommend to pick and Tavern brawler and adding plus one into strange and with this video we'll use throw a lot level 5 we don't need to make any choices we get extra attack and fast movement so we must move faster and we can do two attacks in one turn level 6 will gain additional rage and while enraged you can't be Charmed frightened and calm emotions no longer ends our rage only level 7 we get class future with plus 32 initiative initiative is nice and for barbarian it's cool because you will attack first in most rounds level 8 we can have additional fit and for now we pick an ability Improvement and adding plus one to decks and plus one to Constitution so we round up our stats and I use like basic stat distribution for these characters that came from the start level 9 you just gain increased critical strikes I mean Critical Strike damage so in level 10 you get additional action and you can basically fear your targets Next Level you get just class future Relentless rage and we can't be downed instead we will regain one hit point one spare short rest so it's very nice because we will take a lot of damage as front laner and we won't be down next one last level level 12 so as you can see Carla is really easy to play character easy to level up there's not too much choices if you're going for this type of Barbarian and Last Choice with making fit choice and if you rolling with this big weapon then you can take a great weapon master or you can make stable choice to just add plus 2 into strange for my build I recommend to go for great weapon Master it's like more fun and enjoyable style to play let's finish with Carla so I guess it's time to level up our austerium so Australian is Rogue on level 2 he get nice actions and you can use disengage Dash and height actions as bonus action so you can use Dash and then attack very nice and and mobile class so in level 3 we will be able to pick our subclass and for easy to play subclass I recommend to pick Chief we achieve you gain fast hands and this gives you additional bonus action on level 4. our chief gains new hit and for future goal as always just easy ability Improvement stuff around up our dexterity and intelligence while intelligence is not very important start I will explain you later why we're doing this so on level 5 we get just class future and can in Dodge and we will have half damage when we take damage that's nice for squishy a rogue so on level 6 we get skills and we can just pick whatever skills we like and I recommend we can perception for our investigation purposes and another stuff if you plan Australian in dialogues use deception and if you're using him only as your like character for perception checks and you don't need these deception checks for him use acrobatics it's nice when you instigate in some areas and you need to fall from The High Ground for example so rock level 7 get just class future evasion that's uh nothing special it's like just fine future that will help him survive on level 8 our Stadium gain additional fit and for this fear to be going to pick this island and resilient wisdom so with resent wisdom you gain plus one into wisdom and get Proficiency in wisdom savings roles but for some reason my resilient is never working maybe it's because I'm leveling up these characters with messing up with game memory so just make sure it gives you plus one interviews them and you will have rounded up stats we rounded up intelligence to get this plus one into intelligence and now we begin this island wisdom to have seven shows for efficiency in wisdom and tourism is like most common seven trolls that you will make so we're going to level 9 and as level nine we get just Supreme sneak and basically you can become invisible for 10 turns as action it's nice to use before the combat starts so just some tips and let's continue for level 10. as Rogue we get new fit and this fit will use ability Improvement and max out our dexterity so our weapons so scale up without dexterity so that's why we need electricity at maximum level 11 any ability checks with our skill of proficiency lowest result can be only 10. so it's very nice again for checks for perception and other stuff so it's good good stuff just pretty reliable passive ability you don't need to think about it and last level level 12 of Australian all we need to do to pick our latest fit and last fit for 7 I recommend just became lucky you can add additional dices if you need saving Souls articles and other stuff or you make anime draw their attack rolls so it's nice to survive one to hit your enemy most of the time and just like that we finished with a stereo so now let's go and make build for shadow heart so shadowheart is cleric but she's tricky the main cleric it's like pretty Different lyrics Type and most of the clerics would like to be like light domain clinic and this will be like range damage lyrics they can support your party or even do damage or life domain critic it will be like super support super healing cleric and you can respect Shadow heart later I will tell you why and how but the strictly the main cleric you will get a lot of tricky reactions and that's first character that we need to make built on because as I characters was like Melee attacking classes so right now we need to make our build for easy athletic build just go with bless cure wounds healing wart grid and bolt and inflict wounds instead of cure wounds you can use Shield of face and that will be your early game Shadow heart just like one of the First characters that you will meet in the game anyway and before we level up show to level 12 let me explain you how we want to play with her action so to have easy time as Shadow heart you want to decide one of the two things first do you need to protect someone with armor class plus 2 or do you need to give them ability to attack more often so basically there's like two spells Shield of face or Bliss this is concentration spells so you need to concentrate on one of them at a time and basically if you think that your tank needs some protection just go and put this Shield of face for example on your Carla and this will increase Armor class by two so again to 16 now we get 18 and this increases our chances to await attacks by a lot but if you need to hit more targets use bless cool part about bless that you can cast it on many creatures at a time so use bless again before the fights try to use it before the fight so we can use bless and pick any number of clinches around us so we can even now every one of these guys got this blast Photon turns and they added one D4 to other cross and seventh roll very nice buff before the fight and then when fights starting you basically most of the time don't rely on your main hand attack only when enemies come in Miller Range you use concussive smash but even that in melee range better use inflict wounds its middle range spell as bonus section you can use healing warts to heal your teammates and just in case you they need it or if you need to some inflict range damage use guiding bolt it's a 4 to 24 damage very nice but this Soul spells and requires both slots and you don't have a lot of spelled swords on early levels and they recharge only once per long rest so sometimes just save your spell slots and use sacred flame its range damaging spell you need to pick your Target and inflict some damage just like that let's continue building our shadow heart so when leveling to 3 we already got access to a lot of spells from Level 2 spells and some particular domain spells that we will be always learned so night spells is mirror image and you want to use this a lot only if you want to use Shadow heart as stunt and you don't want to do it actually you have enough tongues in your body even Carla can do the job spells that you will use pass without Trace you can use it and you will get plus 10 bonus to stealth checks to all your party so if you need to sneak up somewhere with four of your guys just use this for our spells we're not changing anything we just adding one more spell from level four I've been following from Level 2 and that spell will be spiritual weapon so you can call out weapon and this weapon can attack on your side that's nice distraction and until additional midi Target for your enemies let's go to level 4 on level 4 again in one more can chip and I recommend just picking the light to light up some things or maybe you need some dark vision for your party so you get one more prepared spell and for one more prepare spell you can use warding Bond so you're on level 4 some enemies will become stronger right now and one Bond willing curious Armor class even more from for your ally so for first ability Improvement go to Ability Improvement and basically Round Up strange and dexterity so they like all even numbers level 5 will give you one more spell in Texas to level 3 spells and for level 6 spell Peak Mass healing word because Shadow heart is a supportive character in your party so masculine word is nice because it's using only bonus section and just as bone section you can heal everyone around you on level 6 again one more prepared spell and this prepare spell will be a rubify so you don't need Scrolls to revive your teammates if they die they can be returned to life with just level 3 necromancy spell and just before we go to level 7 let me show you and explain what you want to do as Shadow heart at these levels so again I'm not going too deep into all of the Spells I'm just explaining you builds that you want and can use so just before the fight you want to go and use for example Shield of phase on your main tankier a lie and for now Carla got 15 armored class you use shot of fate so Carla right now got 17 Armor class and it's pretty big for an armored person and then you want to use warding Bond as level 2 spell so wadding Bond you kind of bonding with Carla and each time she can take in damage you will take some damage instead and that's nice because it will increase potential or tanky potential of karlach and while you're standing behind you can steal muscle in court and this will heal you and Carla and everyone just nearby that's how it works that's basically what you want to do as Shadow heart you want to use these two spells and just go into the battle attack from syringe with guys on both use some healing words Mass healing words and maybe someone's spiritual weapon to fight alongside you so this weapon will be in your party and will do some damage too let's go and level up even more so level 7 we got additional spells now we got level 4 spells and on level 4 you want to pick Dash War dashboard will protect creature from Dash so next time this creature will better just to zero hit points instead of dying it will regain one hit point and this Stacks again with your car lock a lot because now she can die like uh two or three times in a battle and won't be actually dead every time she will be regained to one hit point and basically she can leave just for wall battle never dying and then you just take a long Quest and reset all of these spells so let's go to level eight on level all eight to gain additional feed and for this feat we want to pick this resilient again resilient wisdom and we want our wisdom to go plus one sadly I got some backed stuff here but this will round up our wisdom and give us advantage in checks in wisdom checks so so next up we got our ability to gain some level 5 spells and for level 5 just big muscular wounds so again you're kind of supportive trickery domain kudetic for level 10 you gain additional kinship it doesn't matter so pick whatever you like tell maturgy for some we're all doing stuff if you will be in some dialogues with Shadow heart and for one more prepared spell you can go with Spirit guardians from from Level 3. this will call spirits around you and nearby enemies will take some damage and for our spell we can go for flame strike just to inflict some nice damage from 10 to 60 damage of fire and radiant damage basically so if you just need some additional damage that's nice spell most of the time you won't use it as Shadow heart anyway you are kind of supportive cleric don't forget and navigate access to level 6 spells and as our supportive cleric again we want to use Heroes Feast it's just nice spell to increase our HP before the fight we will have advantage in wisdom checks wisdom saving trolls and we and everyone around can be poisoned desist or frightened so just nice spell and it will give you additional camp supplies and for our collectic level 12 we thicken our final fit and for final fit we don't need our wisdom till 20 we better pick War Caster because so we got some concentration spells going on and this will help us content to help us succeed on seven shows to maintain concentration on a spell and just like that we got our shadow heart built really easy to use cleric build so let's level up our wizard hello Gail Gail is a wizard and he got access to a lot of classes but to have easier time with him just go and pick evocation subclass on level 2 you can learn two additional spells we want to make use of magic Missile as our main damage spell and we want some mini spell because when enemies come in to close our spells becoming a lot weaker and we probably will miss them so burning hands is our second pick and we changed our spells so we want magic Missile as our range spell burning cancels out middle spell Mage Armor you can cast it on yourself to become less squishy chander wave it's like another Miller spell and burning Kinks come in handy when you want to just put enemies on fire and don't shove them and if you want to shove enemies of you use shadow wave and left buttons list a little bit more like controlling stuff so we pick sleep level 3 gaining more spells and for level 3 we get access to level 2 spells We Begin scorching gray and hold person and we're basically preparing this scorching gray level 4 wizard beginning one more can chip for kenship we want again some milk and Chip if we lose all our spell slots so shocking grasp is nice idea for known spells we go for Misty step and magic weapon for some supportive stuff so we're preparing our spells and we need to use Mr step right now maybe we don't need to use our burning cans no more and we can use our whole person and even Mage Armor won't save you too much at this point of the game for when you're going to level 5 level 6 so forget it and use magic weapon now we can use our feet again ability distribution for all of these basic characters is pretty weird so be using ability Improvement at first and we round up our intelligence and Constitution of course then we go in to level five we're again gaining more spell slots and its level 6 spells right now so for level two spells we pick in Fireball and be cautious when you fire in your Fireballs they can attack your friendly guys so your party is in danger when you're doing fireballs and another good spell is Glyph of Virgin so we now can prepare some spells and basically to a big leaf of warning and Fireball something like this level 6 wizard gaining subclass future and it's potential ship so you can chips become better we don't care about this too much we can pick two additional spells and right now it doesn't matter what spells you want to choose so pick whatever you like maybe you want to have fun with enlarge reduce maybe you want teaser fall for some investigations when you need to fall from The High Ground so just pick some fun Spells at level 6 it doesn't matter too much we go into level 7 and on level 7 we're gainian level 4 spells so at level for spells nice spell can be punishment and greater invisibility so we can prepare some spells again we don't need it and we can have banishment and greater invisibility right now we go to level 8 and at level 8 we should get additional feet yeah so our feet of choice at this level will be again very easy feature resilient and resilient should add to our sench plus one but we need a result dexterity so we are not proficient in the exterior sevens rows but now we are proficient in this because we now will and it will round up our stats so we can use some more spells again we don't care about spells too much at this point so we keep it in our wizard really easy and straightforward we can use false life to just Infuse some additional temporary points to our friends or you can use dimension door if you need to teleport just in battle and gain one more prepared spell we don't care about this too much so we can use this teleport for example a level 9 wizard we gaining two additional spells and now we get spells from Level 5 and cool level 5 spells will be cone of cold and Wall of stone so now we can get rid of this dimension door get our cone of golden 12 stone just like that we'll continue to our level 10 and now we get massive future and power to vacation so we add our intelligence modifier to our evocation spells very nice to increase our damage and yeah why are we actually picking evocation on this Mr Gale because we we got this script spells so every time we use navigation spells our allies automatically succeed saving throws against the Spells and take no damage from them and that's their main ideas when you custom Fireball you don't need to worry about your lights no more and because it's like companion guide most often I guess Gale will be your companion and if you play in melee class it's really hard to go in and just decide what to do throw Fireball at myself or not so cool funny spells is concentration right now from Level 5 and you can use wall of fires again evocation spell so as you swallow fire right now we don't need sleep no more and we can use telekinesis we go in and growing to level 11 as a gale gaining one more spell I mean two more spells disintegrate of course as transmutation spell and chain lighting as our evocation spell and we want to use this chain lighting as much as possible it's very funny and cool spell but sadly we got only one spell slot from level 6 so we can use it only one more time only one time exactly and now we can pick our last spells from level six cool spells is the freezing Sphere for example some beam to Blind your enemies or willifies so let's pick Sunbeam and we got our last feat and as last fit you can pick spell sniper just as soon as you wish or you can keep it simple and go into a built Improvement and get 20 in intelligence for consistent damage output and our last spell will be one that you can like for example framing phrasing spear just like that we got our Gale ready so I guess I need to explain options with the Gale a little bit so level 6 spells just no brainer chain lights and cubic chain lights and kill casted on enemy and all nearby enemies will be affected by Chain lighting another level 6 spells that you might like to use at the looks freezing sphere that you can cast on some area and create this freezing field and don't forget your eyes won't be affected by this because it's a vacation spell or you can just use it to create portable sphere you can use it on yourself and you will get this spear just keep in mind it lasts only 10 turns so you can give it to a lie before the fight and like and go just in the front of enemies and use a sphere and won't be affected by this so your main idea is saw Gail to stand in the back and use the spells for example Fireball so just go into the high ground and use your spells Fireball for large AOE damage ability if you need to make some adjustments to Battlefield so enemies can't you know time to go into some pass maybe they want to surround you just summon this uh wall of stone it's a really nice wall if you don't want them to pass through this or you can call Wall of fire instead and this will create a firewall they can pass through it but they will take damage magic Missile never miss just put some missiles but most importantly don't forget you can use S Bono section just at the start of the fight Misty step to stand in where you want so just use Mr step get to the best position of the fight with Gail and use your spells you can use telekinesis on anyone and you can throw them whenever you want and you can use additional telekinesis for 10 turns without expanding spell slots so we can just throw anyone whenever you want wherever you want and they will have some damage and grip of watching very nice stuff you can use Clifford wearing sleep put it on the ground so it will create trap so animals can't pass through this place for example and use other dimension spells like scorching gray it's like shooting three rays of Fire and Main ability of wizard is Arcane recovery so you can use six second recovery per day and you can recover some spell slots 5 hurricane recovery recovering level 5 spell slot and you can recover with last Arcane recovery level one spell slot and they recharge one per one cluster you get like additional spell slots and if things go in bed you can cause a greater invisibility on yourself or you can cast it on a live for example you want to cast it on Carlock most of the time you won't cast it on your back maybe you want to do it and Carlock will just run around and if Carlock will attack anyone for example Gale why not attack Gail she will succeed or not succeed on stealth savings throw so chicken Advantage first of all influencing large damage but if she succeeds on this stealth straw she will be still be invisible and as a scale it's nice to cast the spell on Australian for example in the fight so let's talk with lesl and attack yes it's time to level up here so Lazelle is more like easy character like our Barbarian she's a fighter so there's not too much choices we just got action search and Taxation search will give you extra action to use in this turn so basically treat it as extra attack if you need it you can use it one time per rest mistaken just like that so let's continue leveling level 3 that's where you begin subclass for your fighter and for easy choices just go with champion champion is just mostly forward fighter it will get improved critical hit so numbers that you interroll for critical hit while attacking is reduced by one and this effect can stuck on level 4 we get additional fit and someone asked me in previous videos so like what does this mean this effect can stack so we got this feet spell sniper and this will reduce number you need to roll for critical heat while attacking buy one again so spell sniper is kinda a beat that should be used for spell users I guess but actually it's telling that you will just reduce this number by one so no matter you're using spells or not spell sniper will should at least should work on your critical strikes but again we starting with ability Improvement and we want to round up our strength and dexterity to a strange and Constitution we're going to our next level it will be level 5 we just get extra attack on level 5 same as Barbarian so we can easily go to level 6 and we get additional fit on level 6 so for level 6 we want to take this island and the resultant in the exterior saving trolls again as you can see it's not adding to my dexterity I don't know why let's go to level 7 but it should add to my dexterity by the way and here we just get some passive features increase the jump beta Proficiency in strange decks and conch checks and we're going to level 8 we get additional fit and now we can get some interesting fits so wow we can pick ability Improvement and just dump into strange we can decide what weapon we're using and we can use great weapon Master for now but action upgrade weapon Master will reduce chances for you to hit enemies and we can negotiate the stuff with some Advantage stuff from other characters but that could be risky so nice fit will be Savage attackers which attacker will give you additional dice to roll when you're making your rolls for damage and basically will give you higher chance to inflict higher damage that's why we're picking Savage attacker next up we're going to level 8 with our fighter and we get class future and we get additional chances on saving throws so just easy and straightforward class again on level 10 we can pick additional fighting style and tweak at Great weapon fighting and right now we want to pick defense to increase our armor class on level 11 we get an extra attack so nothing special and on level 12 the last level for gitianki fighter we get last feat and it will be able to Improvement to get maximum strange and increase our damage output just like that we build our gitianki so if you don't want to get into the details and have like easy fighting style game just go and attack people then stick this party like this something like Carlock asterion Shadow heart and lazel you'll have two melee Champions like Carla and lazel shoe they too will just go into the fighting attacks with like big ax big sword Australian can stay from behind interact with his long ball for example and Shadow heart will stay somewhere in between and buff everyone well there's nothing to actually talk about basically all you want to do as lessel you can use here like race ability Mr step you can teleport to your enemy and basically start attacking with the main attacks and additional attacks that will be from your weapon like Rush attack if you proficient with your weapon and you should be proficient with your weapon you can use them in the fight you can use action search and it will be available once per short rest so you can make one attack then you can use action search you can make additional attack and you can have additional attack from your fighter style into one more attack because your level 12 fighter and that's basically all you do in a fight is liezel that's why we're living here in the camp and taking Gail on our adventure and this will be like more complex party and again your character can fit any of these roles and just before we will level up reveal our latest and last party member let me show you how you can use this party in a fight so first of all this for the fight again we want to use warding Bond because it's until long Crest it will last forever basically for wall day we can use it on Carla on our main melee like 10K guy and second stuff that we want to use is Shield of phase to increase your armor class by two so even more just like that so we buff here next up we use our level four spell slot the short and it's like late game stuff so now she got one more buff and now she can't die actually and last but not least Hero's Feast so you can use Hero's fist as level 6 spell as Shadow heart so you can fist you can take some fist stuff for your like long crests but basically right now every party member got increased Health points and all of these Buffs will last until long Crest but keep in mind only Shield of face is concentration spell so you need to keep access in mind and don't use any other concentration spells if you want to to keep a plus 2 armor on Carlock or maybe it's your character maybe it's your Barbarian or your Ranger for example so that's all preparation you need to do with our Clinic Shadow heart before the fight then with Gale you can cast magic weapon and again you can cast it on our car lock for example and now Carla got this magic weapon so her weapon doing a lot more damage and if you think there will be like fight ahead of you you can press G to remove everyone from the party and use a Starion as like different character and come from another angle to the fight but we'd want to use this right now we'll keep things simple so we press G again our party is together and let's go so I will show you right now one of the fights in this game and how you will use this party it's one of the yearly fights so it's nothing like big spoilers but again I want you so let's go to the fight so the fight started our Karla is super buffed and basically what you need to do is karva in a fight you want to use friendly as like why it starts it uses Bono section only and then when you're still frenzy you want to go and use your Reckless attacks on your targets Reckless attacks will give you Advantage so just go and use Reckless attacks as Carla and you can use a lot of attacks depending on how many actually movement speed you got so as you can see we get two attacks just in one turn and just like that we did everything we need right now as Carlock so we can end our turn as a stereon you want to use your height action if you can as bonus action so use cunning action head height not just basic height so cunning action height and here we stay in Hidden we will get advantage on enemies and as a stallion you want to use your ball and this will be sneak attack ranged so from sneaky attack you will have advantage against targets that is not aware of you and basically inflict more damage with Advantage just like that and then you can use your second Bono section to hide one more time or disengage depending on what situation you are in so you can gain disengage like a run away from the fight that's why we pick chief for two Bono sections and we got like points don't forget we can use them sometimes we will be prompted with some ask stuff next one is Shadow heart so Shadow heart in the battle again you can summon this like spiritual weapon before the fight or you can summon it just in fight because it lasts only 10 turns and it's a bonus section so it's not a big deal you just summon this spiritual weapon and it will help you in a fight but most of all you already done everything you need to do and you can decide what you want to actually make if you need some disabled spells more than plus two armor on carlocks and use some polymorph on your enemies or even banish but it's all like concentration spells so most of the time you will use your guidance bolt to just attack your enemies or flame strike if you need more like harder and stronger stuff I won't attack all of this guys just to show you so we attack only one person at a time just like that and everything ifs if something goes wrong just use muscular wounds cure wounds killing Court its all actions on the sections so you can use them a lot and as Gale you instantly from the startups fight want to use Misty step and with Misty step you want to teleport to the best position to some High Ground position and basically use your spells I already explained to you what's This spells doing so we can just go and use this Fireball on these guys just like that and your spiritual weapon can fly so you can use this action fly to go to some other areas don't forget that you can do it as spiritual weapon and basically that's how you play with this basic party and pretty basic builds so will our world on level 2 you get access to some spells and you definitely want to learn hex Additionally you get eldish invocations and for easy time you go with agonizing blast and repelling blast we can replace our spells but armor fagatos and arms of hater is very nice spells so we check them and we don't need to change anything Next Level 3 you're gaining additional pact and will pick packed of tone for our will to gain additional can chips addition you get additional spell and for our spell of choice we're getting Misty step for the same reasons as with our wizard so let's continue level 4 warlock gets our additional can trip we can use minor illusion to just deceive enemies sometime we get additional spell and now we can use scorching gray as damaging spell and we get additional feet again as with all our previous characters I recommend to just add plus one to Correctional plus one to intelligence to round up the stats then we go to level 5 and as our Puck to be gaining access to animate death haste and call of lighting we gaining one more spell and it's level 3 spells so because we're changing our rolling party as our casting mesh we use Fireball as our spell and we get one more eldestinian vacation go on vacation for wheel will be Devil's sight to give your ability to see through magical Darkness next next up level 6 and to get subclass feature 1 to 10 to an ability to check if you need it so nice just pass the future we get one more spell and this spell can behold person for example if you need some disables to to add to your party then we go to level 7 again in one more spell now we get access to level 4 spells keep in mind you are not evocation Wizard and you need to be smart with your Fireballs but still will fire or blight will be nice Peaks we build blight one more eldish invocation and we will pick a book of ancient Secrets it will give us three spells Ray of sickness grammatic orb and silence so controlling and damaging spells that we can cast without spell slots and we can do it one spare along Crest pretty reasonable Peak on level 8 is our warlock we gaining one more feat and as always we begin this island resilient dexterity to round up our Dexter series plus one again it's not working correct now maybe it's backed but it should add plus one it's like writing like increases your dexterity by one and we begin one more spell for our spell we can use wall of fire let's continue so our warlock level 9 going with spells and level 9 we pick in flame strike or corn of gold but if you use using Shadow heart with my builds you still you got this flame strike already so maybe you need to just diversify your damage types and use column of gold instead additional Eldridge invocation and just to have more fun and game I recommend minions of chaos and we continue to level 10. I will show you all spells just in a minute you gain one more can chip it doesn't actually matter too much pick whatever you want we're getting one more spell and the spell could be hold monster very useful spell if you face some big monsters then we go into level 11 and reganian Mission Arcanum so valak don't have this level 6 spells but uh he can achieve it by Mystic Arcanum this level 6 spell won't require your spell slots and that's actually a great start but you can use it once perish long Quest if you want to have Army of Undead then go with great Undead or you can have Circle of Death As Nice damaging spell we will try to keep this guy as like simple as possible so circle of this is nice stuff and one more spell right now we can pick whatever you like it doesn't matter too much so let's play let's pick flaming sphere and our last level warlock gain one more spell and great spell that I haven't picked yet is hunger of Hager I just totally forgot about it you can pick it as soon as you got access to levels your spells actually and eldish invocation our last eldish invocation actually can be like any fun elevation vacation this speech for example to speak with animals so you can use will to speak with animals and have some fun in this game and last feat will be ability Improvement to add our Charisma to a maximum so what is a warlock how to use warlock let's discuss it so as our warlock you kinda want to start same as wizard to just use your Mr step and pick best place on the battlefield that you want to go in next up to increase more damage to your enemies that you will focus you can use with bonus action this hacks stuff but it's a bonus action and you used Misty step as one section two so you will use it on second turn and then basically you don't need to think too much with like our warlock you can use basically Eldritch blast beltrage blast will be nice damage option and it's on the can chip so you can use this as much time as you wish and basically just use this like triple Eldridge blast on level 12. as you level up you will gain more challenges so at first you will have only one charge then you will get second charge on level 5 around to level 5 and then around level 10 I guess you will get Third charge so stops that you wanted to do before the battle you can animate that if you find any corpses you can make a zombie or skeleton and he'll fight alongside you and you can use it as action don't forget to do it and you can use some kanjurer Elemental you can summon for example water Elemental he is very cool and strong dude and he will fight alongside you too so this Elemental can basically like teleport in the battle and attack your enemies cool and funny bro don't forget you will get finished resistance and you can have resistance from Force damage and it's like one of the only sources that will give you this difference from Force stuff and basically that's all you need to do you will get access to a lot of spells but don't forget warlock got on these three spell slots so you need to have short rest if before each fight or after each fight I could tell so you gain your spell slots and in one fight you can have only three spells so you can use a fireball for example you can use wall of fire and just put some walls disable enemies or you can silence enemies if you wish to so we got a nice balance of some holding spells disable spells and basically damaging spells with this warlock but most of the time you will just stand on the heel and use your Eldridge blast on your enemies just like that because your Eldridge blast will push enemies away and it's like really strong and cool stuff so what to do if you want to respect your characters for example you saw my Builds on like light the main cleric and you don't want this Shadow heart to be three regiment cleric no more now it's time for little spoilers where to find this NPC that will respect your characters and we want to go to the vapor Waypoint roadside Cliffs so on the right side Cliffs just turn left to this ruins and go to the front and you will see this entrance into ruins maybe you already was here but you need to go actually to the right side of this ruins and go down the hill so maybe you remember this place maybe you know this place but you need to go to the right side of this place go down so you can go down over here and here's like secret door so you need to go over here this hatch is actually closed but you can lock pick it with a stereo for example so let's try to look pick it and yeah we got this 20. but don't worry if you can't get inside of this hatch actually it's totally okay you can get to this place from other side of ruins too you just need to go to the main entrance and you will be over here in no time so I won't tell you how to get actually inside this oak door there's like a lot of options how you can get over here but I will show you a map and this is like car donates so you can think about coordinates it's x minus 2 9 4 294 and why cardenites use the minus 260 just like this so maybe you even was over here and like one of the main reasons why we want to have nice perception guy in the party because we will have this passive checks [Music] and if you succeed on this check so we will see this button we should at least see this button and this will open this script so if we open the script you will see this stuff you just want and uh go basically rub this stuff when you start robbing this stuff the fight will start and basically undet will start the turn so we just go and fight with them depending on your character level it can be like a hard fight or is a fight so as you can see and that's pretty Advanced sale like level 3 level 200 but I guess eventually you will kill the sun that's anyway so after you defeat these undeads you go back into the script and you finally open this stuff what you will find here this awesome Wizards guy and after you speak with him he will be kinda your friend and basically he will leave actually buzz you can find him later on and when you will speak with him then you can respect your characters so basically you will leave this Temple and just need to use a long Quest so go to your camp and this bro will be in your Camp so Wizards here in the camp so we can just use Shadow Heart come to wizards talk with this bro we ask him what kind of service can skeleton offer and he can review that kind of he can heal you and basically you can ask can you help me change my class for 100 gold and just like that you will respect your character you can totally 100 change the way your character plays you can change totally your class but actually I don't recommend you respecting your origin character because many dialogues and many other stuff will considering them to be like khaledic but changing subclass won't really ruin your game a lot so changing like our shadow card from trickery to light domain so she can fulfill two roles range caster and even support Mage is nice idea so when you're just respect your character you can have better abilities better stats better ability distribution and now can have even more final balance to parties so you can go with Shadow heart and slide domain cleric and then you can have Barbarian fighter and rock in a party so you will have like a range damage dealers with asterion and Shadow heart if she will be light Dominic and Carla as our Barbarian and Lazelle as our fighter and of course your main character can be this original character or you can just pick for example Rock for yourself and that's it for today's simple easy guide for our Companions and if you want to build like better classes for yourself go watch videos on the screen right now and in the paint comment when they are ready I got guides for all classes all subclasses on what you want see you in the next videos guys
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Channel: Spud The King
Views: 542,147
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Id: sidMu9RKhEs
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Length: 49min 12sec (2952 seconds)
Published: Mon Aug 07 2023
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