The Crit Halberdier Champion Full Fighter Baldur's Gate 3 Build Step by Step Guide [BG3]

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hello and welcome to my channel kuros here today I present you the crit Haler Battle Master fighter with a PO specialized in critical hits with this build we will be a strong frontliner able to attack enemies as they close in thanks to our reach and theit polar Master this fit will be taken at level four since at this moment we are still weak and we can rely on the bonus action for extra damage or finishing an enemy off we will also get athletic later on improving our jumping distance this will stack with remarkable athlete jump this is a feat provided by the champion subass that will further increase our jump distance once we have some decent gear by level eight we will obtain great weapon Master we will get an extra attack as a bonus action when we crit or when we down an enemy late in the build we get our third attack at level 11 and we will become come extremely powerful after the step-by-step guide you can see some combat footage plus the items and spells that I use if you're new to the channel kindly read the description of this video since I explain my thought process and some consideration while making these guides without more delay let's begin so our journey will of course start as a fighter our fighting style for this build it is going to be great weapon fighting this will make our damage way more consistent when using two-handed weapons as for our abilities we want to have a strength 17 since we're going to round it up at level six other than that we want to have decent Constitution and we can have either 14 dexterity or 14 wisdom depending if you value more initiative or wisdom saving throws on our next level we get action search granting us an extra action one once every short rest on our next level we get access to our subass you could do this build by being a battle master or an eldrich Knight but in this case and since I haven't done any Champion build yet I want to combine the increased critical heat with a great weapon Master Feit this will be explained a little bit later at character level four our first Fe is going to be polar Master this will give us an opportunity attack against enemies that come close to us and on top of that we can use our bonus action to attack with the butt of the weapon dealing some blood joning damage at character level five we will get our second attack and then on our next level we are going to get another Feit this is unique to the fighter class and it is very useful when designing a build around porn and we will choose athlete this will round up our strengths it will make much easier for us to stand up from prone and we also increase our jumping distance at level seven we'll get remarkable athlete proficiency and remarkable athlete jump this is a great Advantage because Mobility is one of the weakest points of a fighter at level eight we get access to our third feet here I give you a couple of options because it really depends on your play style you can go for strength 20 which I will take at level 12 you can also get great weapon master I think to me this is the best moment to take this Feit or you can also go for Sentinel however Sentinel does not work that great right now so I would skip it entirely for now at level 9 we get indomitable this will let us roll a failed saving throw once per turn which is which is incredibly strong passive to have at level 10 we get the second fighting style this is unique for the champion sub class and of course we're going to go for defense at level 11 we will get our third attack this is also unique to the fighter is the only martial class that will get three attacks and on our last level we get our fourth feat my choice is going to be ability Improvement strength but if you want to have less chance to heat and more consistent damage you can go for Savage attacker for example here you can see how far you can jump without any buff on this absolutely crazy and I was surprised to see how far you can really jump next let's see which items I have equipped this is not a recommendation by any means but just so you can see what I am wearing for the combat showcase I try to have just regular weapons end of act two beginning of act three so you can see the raw power of the build so this build it is very straightforward of course we don't have that many actions to do besides just attacking and choose when to trigger on and off our great weapon Master here you can see that after defeating an enemy I can use the bonus action to do an extra attack the moment the enemy tries to get in our range we get an opportunity attack against him as you can see the attack did not trigger at the very edge of our reach and this is why the Sentinel fit does not work as intended the enemy will always stop much closer to us so immobilizing him will not make much sense since he will still be able to hit us by the way spoiler alerts these combats will not last very long I must admit that sometimes I do not get this combat finish finished on the first try but in this try it was an exception I managed to defeat the Mage quickly with a critical hit and then the dwarf just follow the same fate as the magician so the combat is now pretty much done hope you enjoyed the build thank you very much for watching and see you in the next video adios
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Channel: Khuromus
Views: 6,938
Rating: undefined out of 5
Keywords: #gaming, #gamereviews, #bg3, #baldur'sgate 3, #guide, #beginners, #stepbystep, #build, #fighter, #polearm
Id: CSzruFbkcXg
Channel Id: undefined
Length: 7min 55sec (475 seconds)
Published: Mon Sep 18 2023
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