Hoi4 Manchukuo Hail To The Qing Achievement Guide!!

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👍︎︎ 1 👤︎︎ u/Chnoba 📅︎︎ Oct 20 2020 🗫︎ replies
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hello and welcome back to another hearts of iron 4 video so today as you saw in the title this is going to be another one of my asian country playthroughs this is going to be manchuku today and basically what i'm doing is an achievement video as well as just kind of a play through so we're going to be trying to get two achievements today the first one is hail to the king and the second one is the dragon swallowed the sun so basically you have to just break free from the japanese and annex their territory i'm not going to be doing that exactly the same i'm going to be puppeting them later on in the video but in your case if you want to earn that achievement today i'm going to be showing you everything you need to do to actually earn that it's pretty simple and straightforward overall and then the second one like i said hail to the king that is the longer of the two we have to essentially retake all of our core territory including those small little islands right there or i guess pockets if you want to call them that which are hong kong macau and one other and that's basically it so i'm just gonna have some fun today show you guys what you need to do show you all my national focuses as well as some research and do a few time lapses anyways let's get right into the video okay so first things first here national focus tree uh essentially it's just a slimmed down version of the chinese of course the whole left side is completely different so uh down on the left hand branch here you basically just become uh the japanese in the game if you go down the right-hand side you're an op gods so that's where we want to be going um and of course over here you have the standard asian country branch um this applies for basically all of them so except for warlords i don't think they get this so it's just china and i guess manchuku so anyways first things first we're going to pacify the countryside so what we're going to do here to pacify the countryside you have to do one of two things you can either hold your troops in the regions that it tells you biggest problem is that you don't have enough troops to actually do this efficiently it takes 180 days to actually finish that off so there's an easier way around it so while that national focus is being finished we're going to take these divisions right here and we're going to swap them out for the top one the boobing she and the reason we do that is because they're smaller so you can see these are six these are 12 so they're half the size now so we're going to get all that equipment back in our stockpile once obviously i unpause the game and then we can just leave it like this because the cavalry are essentially the exact same divisions and then we're just going to set them on a front line over here for fun next we'll just go into research here and i'm gonna get my mechanical engineering out of the way boost that research speed it's probably one of the better things we can do for ourselves as well i'm gonna do basic machine tools because we're not gonna be attacking anyone right away we're also somewhat limited by the number of things that we can actually do since we only have two research slots and because we have absolutely no factories it doesn't really make sense to do construction right away if we can utilize an extra 40 days and boost our production efficiency cap that's the best way to go um again right here one military factory so it's not going to make a huge difference but that's basically it so i will see you guys when this first national focus is done and i'm going to show you what we're going to do from there okay so our first national focus is completed so the next one that we're gonna do here i believe should be the trade delegation um essentially we're just gonna rush down here that's just gonna allow us to get everything we need out of the way uh we could obviously go with invite japanese settlers and i'm going to show you why in just a second so the reason we switched those divisions like i was saying before gives us a stockpile of equipment so now what we can do is hunt down the western bandits hunt down the eastern bandits and you can see if we just unpause the game for a split second here we're at 309 so what do we need to do just delete two of these units i think two is enough and if we go back and on pause yep 900 so we'll now hunt down the northern bandit and the bandit raids are completed so if you wanted to you can now complete invite japanese settlers get two civilian factories and a bit of manpower back i'm not gonna do this one right away i'm instead just going to go with the trade delegation i want to rush down here and try and get these out of the way as quickly as possible as that's what's really going to allow us to beef ourselves up sure two extra sieves can help but by just getting these out of the way you prepare yourself in the event the japanese are really successful in their push against the chinese it's really just luck of the drive find sometimes so the ai never really does the exact same thing so just because of that i prefer rushing it but you obviously don't have to do that pick whatever you like if you don't want to do this one right away so the trade delegation is now completed so the next one that we're going to do on our national focus tree is going to be assertiveness this just changes us over to a puppet and gives us some stability and war support so we're gonna get that done right now we also have 241 political power now there's no decisions really available one thing that you can do though is improved worker conditions under normal circumstances this would actually hurt you because obviously raises consumer goods five percent and reduces factory output by 10 but because our factory output is already so at 4.4 a day and we're not even building anything it's actually one of the better things you can pick simply because it just helps boost your uh stability and if you do this later in the game your stability wouldn't really be as effective in a sense that um it's going to be counteracted by that extra 5 consumer goods and a reduction in your factory output so because of that you're better off doing it at the start if you want though you can always pick something else but it's great because you already still have almost 150 political powers so you can always pick something like this i hold off on political advisors simply because there's no one that i really want anyways and for the most part they're more expensive because of one of the national spirits same with military theorists that's probably the only other thing i'd really go with right now but entirely your choice in that regard and then just for research so i show it i'm now doing mechanical computing and i'm going with concentrated and i'll be using the bonus on improved machine tools and then going down construction so just thought i'd throw that in there so you guys know what i'm doing and assertiveness is now completed so the next one that we're going to do here i know you thought i was going to go request control the railways but we're actually going to expand the textile industry two sieves and then we can get an extra research slot so that's basically my logic behind that um it's not really gonna hurt us in the long run doing it that way plus one more mill now so we're gonna throw that into guns that's the big thing we need as many guns as we can possibly get so we can recruit the most divisions possible and put up a serious fight against the japanese so that's basically all we're going to do so if you want you can even just set your factories like that and as you get them over time just do that what i'm also going to do is just cue some military factories for construction they're not going to happen right away but we are going to at least get them in there so we don't have to worry about it later it's just a piece of mind and one last thing to do later on in the game so i'll be back once this focus is done um actually scratch that i'll come back once law of university is done since there's nothing that's really going to happen um so i will see you guys once that's completed so the law university is now completed so the next national focus we're going to do is request control of the railways that just gives us infrastructure but it allows us to go down one of two branches we can either go to the left side staff the court with manchus or five equal peoples the best one is by far five equal peoples at least in my opinion um simply put because this one gives you stability you get four units seven infantry and two artillery you get four military factories and that's it but if you go the other branch you get division recovery rate five percent plus an extra five percent attack and defense on core territory you get seven units made up of three infantry battalions it also gives you two percent recruitable population and then it also modifies low legitimacy plus gives 150 political power i would have that all day long because that division attack and defense on core territory which i might add will be all of china when we complete these later focuses um it's huge then you get these now this one is just available by finishing one of these um it doesn't matter which branch you pick but the bonuses as well come in handy with this one as well so just thought i'd throw that in there um definitely my preferred favorite is the right so i'm gonna be finishing this one and then the five equal peoples in the meantime though there's nothing else for us to really do here there is research though since we have three slots now so i'm gonna get that construction one out of the way just help ourselves as we start to get more factories here and then the other thing we're going to do right now is we're going to actually train up as many of these as we possibly can queue them up and the reason we do this is because the japanese will actually send us equipment since they know that we're in a deficit um so if you actually queue it up into the negative they'll send you equipment so it actually works out in your favor the other thing we're gonna do right now is a land doctrine i'm gonna go with superior firepower it's just my preferred favorite especially since i know i'm gonna be switching over to predominantly infantry and artillery units um as well we are going to be using support companies but that's a little bit later in the game so it is worth it in my opinion to use superior firepower but up to you what you want to use for your land doctrines okay so we finished two more national focuses those were the control of the railways as well as five equal peoples so the next two that we want to do are bolster nationalism and purge the general affairs council the reason we do these two early on um is because they provide bonuses but there's two important things that they also unlock so for starters you have recruit bandit remnants those just allow you to get more units i'm pretty sure that one's only when the war starts but correct me if i'm wrong on that one but regardless the second one here allows you to prepare to seize japanese arms depots now you can't finish this all at once simply because you don't have enough command power so by finishing this earlier um or sooner rather than later you just make it easier for yourself to max out all of the bonuses it gives you and as well you remove the one national spirit right here that modifies your advisor laws or the cost of those advisors and economic policies so it's just good to get these out of the way and then after that we can just finish off the remainder and a few other things that we'd want to do but pretty much we're already almost finished here so the only other thing i wanted to mention in case you're following what i was saying before and you're recruiting a whole bunch of divisions as many as possible right now the japanese won't be able to send you any equipment until they're actually in war so as these units are finished their training deploy them and just set them on training so that way they max out their level because that just buffs up their stats but more importantly it also just guarantees that you're getting some army experience i already have a military advisor so i'm getting some from that as well but it's fairly cheap it doesn't really cost anything in terms of guns so it works out in your favor and then the other nice thing is because of that it allows you to actually queue even more divisions than you would have before since you now have more in the field than previously so just that i'd throw that in there two more national focuses are completed those were bolster nationalism and purge the general affairs council so the only ones that we really need to do now are white russian advisors five people armies and then empowered the legislative council so i would rather finish these two first before this one simply because this doesn't quite give us as much of a bonus conversely you can still finish invite japanese settlers but i still think that's a better one to finish after independence war because we do want to try and get that finished as soon as possible since the earlier you finish that the sooner you can actually attack the chinese so it kind of works out in your favor that way um so i'm just gonna complete these two and then i'll be back once again research wise here's all the stuff that i've done so i went with the upgraded guns because they're only marginally more expensive in terms of production but they do double the stats essentially compared to the beginner guns and the reliability is the exact same i'm also going to get this one out of the way five percent soft attack for all leg units so that's very nice land doctrine haven't touched anything since i'm getting my radio out of the way for that reinforcement rate as well as construction two and that's pretty much everything i've done i'm gonna get some artillery on the way once i get a slot available so probably once this one is completed i will do the artillery and i'm also probably going to get this one done since it's already almost at the point where it can be finished on time so that's basically everything i'm doing i'll be back in what's that 140 days two national focuses okay so at this point in time uh the japanese made a very quick break through the chinese lines so what i'm actually thinking right now is i'm going to go with the independence war now usually i would still want to at least get invite japanese settlers out of the way or empower the legislative council but because they're pushing so rapidly i want to stop them in their tracks i already have all of the banners raised i have my plan fully maxed out so they'll have a minus 40 attack bonus against my country so they're going to be very weak manchuria is minus 40 percent to their defense so basically what i'm going to do here is just let these try and get as trained as possible we're going to add just a few more units into here probably about 18 20. that should be good the reason we're doing that is because as soon as the plan is executed right over here you can see that we're going to get a ton of infantry equipment so 20 000 total our total deficit right now is 11. so because of that as soon as um the war itself actually kicks off we're going to be in a pretty good position to immediately get some troops training and then out in the field as quickly as possible the other thing we can do is just stretch this line and then make that less of a problem as well we can raise the banners once the war starts and we'll just use the remainder of these troops over here to just push down this line and take korea because once korea is out of the way we have this out of the way right here all we have to do is crush the remainder of these troops in these regions and we want to do that as quickly as possible because the further they push into here they might get other ports if they get other ports then it makes it harder to kill them so if we can quickly just sweep in through here close off this this entire group this entire army will have no supply they're gonna have to try and fight all the way back over to here while still fighting off japanese or chinese attacks as well as my own well i'm still beefed up so that's basically how it's gonna work so i'm just gonna finish independence war and i'll see you guys on the other side [Music] [Music] foreign [Music] so alrighty so there we have it the war against the japanese is over so at this point all we're gonna do now is get ready for our war against china so i'm just gonna get my troops along the border there we don't actually have to worry about japan they won't ever really attack us um unless we puppet some of the chinese states but they're gonna be in a truce until october of 1940 so that gives us plenty of time so i'm gonna get imperial divinity out of the way and then i'm gonna offer vassalization now the reason i do this is because if we assert our authority it just gives you annex war goals meaning you're gonna fight the entirety of the chinese faction now the problem with that obviously is we don't have enough troops for that um the other thing that's really important is don't accept any non-aggression packs between the chinese and yourself because that just delays it um if you ignore it it works out really well because the chinese will have already suffered a bunch of losses in the last war and if you offer vassalization sometimes you can end up where you'll have maybe guangxi clique now you don't typically want them to become your vassal simply because they have a lot of factories so it works out better that you just take the territory but if you get something like this one here shanxi and they become your puppet it's great because now china can't attack you from here they'll have to station troops all along the border here and they'll leave beijing fairly undefended because of that so it typically works out better in that regard so like i said i'm just gonna finish this one offer vassalization and then we'll probably go from there um i'm also gonna finish the japanese settlers and then invite foreign investors because that just gives us four extra sieves and in the meantime i'm just gonna finish those repairs and then keep building some more mills [Music] so [Music] so [Music] [Music] so so [Music] [Music] okay so just like that our war against the chinese has ended in success we managed to take back the homeland i was pretty simple i got pretty lucky it was the exact same as last time so i don't know for certain but this is the second game in a row now where when i went down the vassalization route um these two warlords decided to become my puppets although i guess yunnan did as well so i guess it is random but for whatever reason these two um i guess just like to be puppets so um basically that made it a lot easier because i didn't have to cover this whole front i could just focus on pushing through beijing as i'm sure you shall you shall you saw and uh from there i just really tried to limit how much i was attacking because the communists are the hardest to destroy unless you focus your whole army on them they also have quite a few troops in this region and forts so because of that it can be very difficult to penetrate into their territory so all i did was i took um this general right here with only six divisions and i just kept him on the border just holding it while i continued to maneuver my divisions manually a little bit as well just kept using those battle plans they're pretty effective overall so not too bad now when we left japan they were down to four to eight divisions they're back up to almost well full strength now um but the good news is it's still before 1941 so we could justify a war goal against them right now like so and it would take about 60 days but the other thing we have to do is get a war goal against korea the reason we do this is because we get a naval base or an air base sorry right down here in the south and from there we can launch paratroopers into their territory now i already started research on that so i'm gonna get a justification going on korea right now it doesn't matter which one it's exactly the same either way [Music] if you plan this a little better you're better off actually justifying while you're still at war with china so get that out of the way try and time it but i didn't really particularly care um the other thing if you have law resistance obviously use your spies you'll be able to get some intel on the japanese and it just makes it a little bit easier when you're doing your attacks so overall it was pretty successful i think my total losses were what something like four hundred thousand three hundred thousand um let's go here equipment 498. so really not that bad we lost almost about half to attrition rather than combat but we were able to completely decimate the chinese troops um they started with about 100 divisions and i still only had around 70 and i was still able to push them back pretty easily so that's why it's really important you attack them as soon as possible and you don't uh you don't allow them to sign a non-aggression pact with you because that will end up where you're attacking them later so they can get more troops in the field and they're gonna have more time to build factories and resupply everyone so just something to watch out for so anyways i'm just gonna get my war ready against korea i'll finish that off you don't have to worry about them being justified or guaranteed by anyone so that's not going to be an issue and these other countries or warlords here they're really not worth that much so in the end it doesn't really hurt us if they still hold on to their own territory you can see they have basically nothing the only other thing i need to do now is just get off of export focus i'm going to go to limited exports because that reduces the effects of intelligence agencies on our territory so the enemy isn't as effective in their intelligence plus we're actually not gonna have to trade for as much stuff because right now we just have huge deficits um and that's just gonna hurt our economy so i don't wanna do that too much um but it is fine if we are still trading for a little bit of stuff the one thing to watch out for though make sure you're trading with countries that don't require convoys um that'll severely hurt you if you are doing that um so just something to be mindful of it's better just to always trade with countries that don't require convoys and that way you can always just save them especially once you get into a war with japan because they have a really strong navy so if you're getting convoy rated constantly and then you manage to take a port and then you can't send your troops over because you ran out of convoys well that sucks so anyways i'm just gonna skip ahead now to the war in korea and i hope you guys enjoy okay so i probably got caught at the worst possible moment um i had my army over here ready to go for combat against uh korea but unfortunately right as that happened japan decided to declare war on me because they were justifying on my puppet why are these units not assigned okay so that's weird um but anyways yeah basically i got caught completely off guard so i wasn't really ready for that and i had to send all my armies over here so basically what i'm thinking i'm gonna do here once this pocket in here is closed off um i'll keep the remainder of my army here focused on just attacking in here and then i'm going to get these 24 guys to go to korea we'll crush them once they're done i'm going to get the remainder of those units and just have them set to garrison [Music] guarding my ports i mean and then that way i won't have to worry too much about the japanese naval invasions because we all know they love to do that so once that happens ooh a nice little encirclement come on come on oh let's go boys okay so that's basically all i'm trying to do right now oh okay we're good it's so nerve-wracking because if they manage to make a big landing that's going to be a really big problem but as long as that doesn't happen we'll be okay now the other thing is siam is in so once they're dead i don't even know if they have do they have any resources oh they've got rubber so yeah i'll have infinite rubber for myself um i'll have a few extra factories out of it i'll kill korea garen or guard all of this and then basically the japanese aren't going to do too many naval invasions through here but more likely in the northern regions so i'll basically just end up recruiting a bunch of really weak divisions and just setting them to guard and then like i said before i'll construct an air base and try and launch some air attacks that way i've already got paratroopers being recruited i beefed these up just a little bit they're only 12 combat width but that's because i still want to have a nice number of them so right now i can recruit 10 of these guys and that actually works out pretty well because basically we're just trying to disperse them everywhere um in the hopes that a few of them will land on a port and hold it and then if they do that we can get our army there quick enough and then just completely crush the japanese and then after that from there we just have to team up with the germans and help them to defeat the allies now i can actually join their faction right now which is really really good the reason that's so helpful is because if i join their faction i can join their war against the allies plus if the japanese are dead the americans shouldn't join i'll be able to take out the raj i can help them defeat the soviets then i can send my troops all the way over to germany and launch a naval invasion into the uk and if i build up enough war support that way or war score all i need to focus on is making sure i get hong kong and then macau those are the only other two places that i'll need to get control of so i think this is actually gonna work out really nicely for me here okay so um i might have forgotten to hit the record button so in the meantime i managed to kill off basically the entire japanese army uh essentially what happened they just did a whole bunch of naval invasions and that's basically it so um yeah i was pushing down in siam and these areas over here and i was able to push them back really easily but um the japanese were trying to make a bunch of naval invasions the thing is that works out in your favor nine times out of ten because for starters the japanese just don't have a large enough land army to cover a huge front plus they're having to push out from ports which i was kind of guarding only just a little bit basically just keeping those units there just to hold onto the ports for a little while and then i was using one general at a time essentially and crushing all those pockets and because of that i was able to decimate their army so um basically all i'm going to do now is a paratrooper attack like i planned out before i'm going to try and land on these two ports and then have units in this province here that usually works out better than just landing them in one spot because if they land here and there's troops around these guys that land are going to have no organization so they can get pushed back really easily but if you land in a tile next to that you don't actually have the encirclement penalty even though you have access to a port you still have encirclement so you take that away so it's a little harder plus you can counter attack and even if they do manage to push these troops back what normally happens is you can hold them just long enough to get that paratrooper back into the port and then hold it and send over your whole army so that's basically what i'm gonna do i have more than enough convoys they've got 20 divisions left i have maximum intel on their territory so i think we're pretty much ready to go here um i don't need to even use my air force right now to launch the attack because they don't have any planes deployed so i'm hoping that'll work out pretty well anyways i'm gonna activate this mission and i hope you guys enjoy the remainder of the combat against [Music] japan [Music] okay so that was a pretty easy war overall i mean other than those naval invasions which i unfortunately didn't record but overall it's really not that hard once you've retaken all the core territory of china there's just way too much of it for the japanese to ever try and take from you and you should be in a very good position i mean your factory count should normally beat the japanese so just focus on military production so construct more military factories and you'll do fine at this point i've got almost 100 and i'm just building up sieves at this point so i can keep building faster and faster over time so i'm probably going to get that closer to 100 before i start constructing some more mills because i do want to get some tanks going um i do a fighter twos in production right now and the only reason for that is sometimes the germans won't deploy their air forces over this territory here which is important um the other really important thing here you can take your puppets navy so i puppeted cha or japan just up here in the north they're at no risk of ever capitulating or anything um so it works out well for me um at the end of the day i'll just build up a bunch of stuff in that small little pocket there len lease them a whole bunch of equipment i mean i have insane amounts of it and i'll just keep producing more and more over time so that's basically what i'm going to do right now probably train up a whole bunch more units as well since why not i've got more than enough equipment for it and then the only thing i'm gonna start doing as well is getting motorized in production because i don't have any logistics or signal in here yet uh and those are pretty important i also wanna get recon in so that's just gonna help my troops quite a lot in this big push but i'm gonna join the germans in their war against the soviets now so i'm just getting all my troops redeployed uh then we'll help them finish off the soviets because it's just free territory for us and um i mean why not you get factories you get resources you get free territory and then from there we'll join the german war against the allies and at that point we're going to take out the raj um hopefully we'll have integrated the japanese navy at that point so we can then just start doing naval invasions all throughout here and take all the remainder of these islands because once we do all of that and then we go over and capitulate the uk we should be at the point where we'll have enough war score that we can then get these last two provinces here and we also need to justify a war goal against portugal but they're a minor so at the end of the day it's not really going to matter all that much even if they become a major we can always just justify on nationalist spain if needed help the germans beat them then crush portugal and we shouldn't really have any issues with the united states at this point simply because i've already taken out japan and as my puppet they can't justify or declare war on other countries so it works out well that way and that's basically all i'm gonna do so i'm just gonna speed up some combat against the soviets now and i hope you guys enjoy that [Music] [Music] [Music] my name is so [Music] i will not not the castle gates [Music] so at this point in time we have managed to capitulate the soviet union and at this point in the video i'm probably going to end it here just for today so if you made it through the whole thing you should have already been able to earn at least one achievement if you haven't already done so that is dragon swallowed the sun that's just simply where you puppet japan as manchuku um so that's basically the easy one because i've already shown you exactly what you need to do uh paratroopers are the way to go i've done it probably three or four times now with this country so definitely the easier method rather than trying to build up a navy just takes way too long and relies more on luck than the paratroopers do the other thing here i'm sure you saw it but once we declared war on the soviet union we immediately were declared on by the allies just because i forgot you can't just join the germans war against the soviets it's considered one war against the allies and the soviets so if you want to avoid that just simply justify on the soviets and then join up with the germans but the only problem with that is you give them too much time to prepare in my case i was able to build up enough war score that i was able to take a whole bunch of territory as you can see so now we are fat king china um but otherwise that pretty much brings us to the end of the video for today i'm going to be releasing the second part in the next couple days the only thing i have left to film here is my attack against the raj and these remaining island nations as well i might just declare in a few of these countries to help my war score just a little bit so i can crush them and get some extra points and then from there we're going to try and prepare a naval invasion as well as a paratrooper attack at the same time that just makes it a little bit more successful because the uk at this point has quite a few divisions um but they don't have a whole lot of territory to put those divisions in so they're going to be very heavily concentrated in their home country um to get around that a little bit we're going to declare on portugal we are going to try and get that air attack ready as soon as possible against the uk preferably before we completely crush the raj so that way they still have divisions down in here but otherwise that pretty much brings us to the end of the video so if you guys watch the whole thing thank you very much as always if you have any questions comments concerns or suggestions for future videos just leave a comment down below or you can always join the discord server using the link in the description i'm going to be signing off for now and i hope you guys have a good one
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Channel: ScumpyDawg
Views: 3,493
Rating: 4.9111109 out of 5
Keywords: Hearts of iron 4, hearts of iron iv, hoi4 battle for the bosporus, hoi4 waking the tiger, hoi4 china, hoi4 Manchukuo guide, hoi4 germany, hoi4 the dragon swallowed the sun, hoi4 achievements, hoi4 beginner guide, hoi4 tips, hoi4 uk, hoi4 france, hoi4 greece, hoi4 turkey, hoi4 world conquest, hoi4 hail to the Qing, hoi4 Qing dynasty, hoi4 the good the bad and the weird, hoi4 strategy, hoi4 beginner tips, hoi4 paratroopers, hoi4 navel invasion
Id: 4hGeSAww7iw
Channel Id: undefined
Length: 38min 59sec (2339 seconds)
Published: Sat Oct 17 2020
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