FAITH ONLY IS AN OVERPOWERED CHALLENGE - CIV 6 Is A Perfectly Balanced game WITH NO EXPLOITS

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because grimsby is now a city that produces 755 faith in one city as one singular city good god hello there ladies and gentlemen i'm this biffing brit and today we're playing sid meier's civilization six oh my goodness welcome back to this fantastic game now i haven't actually made a video on this game in several months and so you might be sat there thinking well spiff that means there's no more exploits that have been added into the game nothing is wrong everything's perfectly balanced well actually i didn't play for a few months because i thought things were slightly too broken and i knew that the developers would try and patch it so what would be the point of making a video and now here i am several months later with absolutely no balance patch to speak of and i'm sat here wondering if the developers have just given up balancing this game and you know what thank you developers because thanks to your decision to not balance the game i'm able to have a stupid amount of fun with some absolutely crazy strategies and that's what we're gonna do today we're gonna be breaking ethiopia one of the more recent additions to the game with a strategy that i don't think anyone else has ever shown off because it's completely naturally stupid and shouldn't function and yet it does so make sure you're sat back relaxed and you have a nice warm cup of tea in hand because things are about to get absolutely broken as i'm going to be showing off how to destroy every single ai in this game or just your friends if you actually choose to play against them using one of the most broken uncountable strategies ever seen so of course we're going to be starting a brand new single player game we're going to be creating our own game and when it comes to the game modes we're going to be playing with secret societies and apocalypse mode when it comes to who we're playing uh well there's some new additions to the game we've got the gauls and we've also got byzantium these two factions completely utterly broken not balanced at all and are completely unfair for that reason and we're going to be playing as menelik another faction which is completely unbalanced and completely unfair to play against you see what i like about the developers is when they added in the completely and utterly overpowered nation that is simon bolivar of grand colombia it kind of just said well screw it we're going to only be adding in completely overpowered s-tier factions from this point on this means when you're playing civilization 6 you're either all playing the garbage old civilizations like say the zulus or the americans or you're playing the brand new s-tier overpowered mega-strat civilizations like the ghouls the byzantines ethiopia or grand columbia anyway we're going to be playing as menelik he's a special guy because as you can see he receives science and culture equal to 15 of a city's faith generation now this is quite a powerful feature because you're given a few extra buildings to let you generate faith and there'll be players out there who know great ways of generating a nice amount of faith per city maybe they're able to generate about 200 faith in just one city that's brilliant clap clap clap maybe they can go to 400 that's also brilliant well done for them the issue is we're not going to be going up to 400. we're going to be going a little bit further we're going to be going above and beyond any natural faith generation which would logically be able to be created by a human being and we're dialing it up to insane degrees which feasibly don't make any sense and it's all thanks to completely broken gameplay mechanics and exploits oh i love this game so let's throw ourselves into a map and just to make it particularly spicy we're going to be playing on the brand new highlands map you know i think everything else is looking absolutely perfect actually i do like a few more city states right let's throw ourselves into the game oh and perfect we're in look at this very interesting stop we've kind of spawned in an odd position i'm not going to lie surrounded by marshlands but if i can see something down there ah it's a flood plain now this is what we're looking out for to actually start out our strategy we need some floodplains now we're not going to be settling turn one we're going to be settling a little bit later simply because we need to get hold of these lovely floodplains and oh my goodness there's more of them perfect now ideal scenario we have about five floodplains but more realistically we're gonna have three or four if you have just two floodplains then that's okay you can still pull off this strategy but the more the merrier because we're going to be breaking the game oh perfect stuff we've got four floodplains here that's what i absolutely love to see right now we're going to be plonking our city down here it is a little bit close to a volcano but that's okay as we've got ourselves access to free floodplains which is a perfect start also make sure to settle on a hill and with this we are set now the thing is as we're going to be winning this game almost entirely off of the back of our faith production we need a city which almost screams to the devout and religious out there that this is our holy city and so we need to name it after some kind of massive religious icon or location somewhere where people would go on pilgrimages if they just knew how holy and devout it was and i mean what better place springs to mind than the lovely holy city of grimsby ah everyone loves grimsby except the people who live in grimsby and the people who visited grimsby and honestly anyone who's seen any image of grimsby but yes everyone loves grimsby okay so now that we've got our city down what we're going to want to do is immediately rush pottery and what we're going to do is build ourselves a great bath we're going to slap it down right about here and once we've got our great bath up and running we're going to be able to do something quite cheeky by exploiting this game's very mechanics so we'll get back to in a moment once we've actually managed to get this great bath down now welcome back ladies and gentlemen it's turn 37 and things are going quite well we've lost about four pops to various volcano explosions but that's perfectly fine it's a sacrifice i'm more than willing to take because we've managed to get the great bath down and that's giving us faith now why is the great bar so special well it's a unique wonder where every time this river floods we'll be gaining free faith one on each of these tiles and as we gain signs from faith you can start seeing where this is going to get a little bit broken however it is by no means completely overpowered at the moment and it will 100 get a lot more powerful the longer we go on and all i need to do is get a few more cities down get a religion up and running and then things are going to be getting very exciting very soon and also when it comes to the secret societies game mode we're playing we've chosen the sanguine pact for one very special reason and that's because in the medieval era we unlock vampire castles and this is going to completely utterly break the game but don't worry we're not quite there yet so we don't need to worry about it so let's just continue on with a lovely regular game of civilization 6. now welcome back ladies and gentlemen things in our empire are getting a little bit fun we're going to be getting our first city down any moment now we've made contact with a few city-states which are giving us a nice bonus and our second city will hopefully be getting settled i don't know somewhere around here we'll have to find a good spot for it but yes the city of grimsby is looking quite good because we've picked up a couple of fun little bonuses we've made it so that on any volcanic soil we own we generate two faith books of that we're up to a nice score of faith at almost at about a hundred this is going to be great because once we get our holy site down we'll be able to pick up a religion very quickly then once we get a religion going we can really start maximizing our faith production per turn and fantastic we're able to settle our second city now on the coastline over here it's not in necessarily the best spot but honestly just having a second city down is going to make a huge difference for us now that we've got this city down we can immediately get a holy site up and running i think i should probably focus on getting a builder up and running so that we can get some nice iron in our empire oh now the world has moved into a classical era and we've also built ourselves a lovely holy site now we did only get the normal era which is absolutely fine honestly means things are going good because we're able to pick up exodus of the evangelist this means when we get our first religion up and running we're going to be gaining two era score every time we convert a city which basically means we're guaranteed to get a golden era as soon as we get to the next stage oh now of course the game is immediately fine the p's the gold scenarios where it wants me to yield units into volcanoes i mean that's absolutely fine game i can see why you want me to do that i'm more than happy to throw units into a volcano so with that we're actually going to have to buy ourselves a suitcase unit and then over the next few turns we're going to start throwing things into a volcano all right now one thing we can do for fun is our sousay has two charges which means we can use one of these charges before we have to only use the superstar to sacrifice units and so we're going to use one of these charges to cause a disaster this disaster because we're standing on a river is going to be a flood of course so we hit cause disaster and of course the flood immediately gets mitigated because we have the great bath here however because the flood has taken place and the game has recorded that the flood has taken place all flood plain tiles have gained a single faith point so this tile here now gives us five food and two faith this one here gives us free food one production two golden two faith this is all absolutely fantastic stuff anyway we need to actually position ourselves next to a volcano because it's sacrificial unit time this is an interesting thing i've just noticed about this game is that whenever you sacrifice a unit into the volcano you actually get hit by an emissions penalty because you're releasing carbon into the atmosphere by burning a unit alive so because we burnt our scout alive we've actually added 80 co2 into the atmosphere just off of the back of our sacrificial burning oh that's absolutely brilliant and once again we're just going to sacrifice another unit into the flames and that is going to hopefully let's oh my goodness we won't be in the first spot oh no this is an issue we get second place i mean i suppose second place will still give us the free promotion we don't get the free soothsayer unit well i guess that would still be enough the free soothsayer unit is only going to save us about 50 faith in the long run which i guess isn't going to be too much oh fantastic we can actually found our first religion here now there are already two other religions in the game zoroasterism which chose to get food and housing and faith and science and catholicism which is chosen to generate culture and faith and just more faith okay that's just uh that's just not very special instead we're creating the ultimate religion which is going to be an absolute cheese fest it's going to be generating copious amounts of faith and be very very profitable to have for an empire but most importantly it's got to represent britain and almost the soul-crushing upsettingness that is britain and so for that reason we're having the religion of butlins for those of you that don't know what butlins is it's one of those holiday resorts but it's very english meaning it's terrible now we're going to pick up this lovely little bonus which means all relics yield triple faith and tourism which is great for us if we have lots of relics and then we'll also be picking up holy order which means missionaries and apostles are 30 cheaper to purchase that means we can spread our religion a bit faster and there we go but lin's is the true path of salvation please ignore all the other ones i mean violence is not the true part to salvation anyway time for us to go on an adventure we've got to get another city down and fast now what i will do is make sure to keep one of our lovely warriors nice and close to our base because this is going to mean we always have someone to sacrifice should the mission end up rolling around because as soon as there's an opportunity to sacrifice our citizens we're going to be jumping on it and i realize now that we actually have a whole bunch of faith flying around we might as well build ourselves a shrine and also purchase a few missionaries to get this lovely thing spreading but before that i think we could use another settler because really it's civ 6 and that means this is the civilization where the more settlers you have running around the map the better i've upgraded a clubman into a swordsman and that's given us the error score fantastic we're going to the golden age and this is the most perfectly balanced golden age as well because the medieval era golden age means you're able to pick the most stupid bonus that this game has ever added and that bonus is the ability to buy civilian units using faith and that they're 30 cheaper this is so mind-bogglingly stupidly dumb i have no idea why it was approved to be in the game because i'm gonna scrap building this settler i don't need this settler anymore because i can just buy a settler i'm making 41 faith per turn how much is it to buy a settler only 195 faves to buy a settler oh well i guess even i could do that so i'm gonna move my lovely sangrian off of the center of grimsby buy myself a settler and heck next turn i could buy myself a builder or rather i could just build one in skegland where it's going to immediately spawn with an additional charge oh this is just perfect things are really coming up our way now right now welcome back things are about to start getting very spicy because we finally hit the point we're in the medieval era and we can actually buy the next bonus of the sangrin pact this is the fantastic ritual bonus because this brand new vampire but most importantly we get to now build two vampire castles these can be built anyway but they're very unique little buildings why are they unique well they give a special bonus what kind of unique bonus well they can build a castle this castle provides plus one food and they increase defensive strength for any occupying unit but also something else which is um a little bit slightly completely and utterly overpowered you know just a minor imbalance and gameplay feature like taking all of the yields from all of the neighboring tiles and just stacking them onto one yeah something not so necessarily broken like that just might be broken you know maybe just a little bit itsy winsy bit maybe question mark so what we're going to do is build our first vampire castle and just slap it down here but this is going to be a unique vampire castle because as you can see it takes the yields of all neighboring tiles meaning this vampire castle is producing 20 food 9 production 5 gold and 8 faith would you look at that that's definitely a tire you want to start harvesting that is lovely now after building that first vampire castle you can probably immediately see that our faith production is pretty high we're up to 87 87.9 which is a lovely spot to be in however it's going to start getting a little bit more crazy in here in terms of our yields because we can build ourselves yet another vampire castle right on over here and once again we're bam this one's a little bit simpler it's just 19 food 6 production 2 gold and 4 faith but we can actually improve these yields by a lot and it's not actually going to take us much either in our capital of grimsby things are going great we're able to now build ourselves apostles which are lovely units to have in fact we'll get our first one we should probably also build the kotaku in it's not the best wander but it is going to boost the amount of faith we produce in this city by 20 which in the long run is going to be big so let's get it slapped down now that we've actually improved our religion we can pick up yet another bonus and of course there's some great things to have in here like increased gold for each city following this religion is always lovely giving your missionaries and apostles an additional spread can be great but we're going to pick up tithe because we could really use the additional gold income and it gives us a nice incentive to spread our religion as much as possible if we get gold every time we do it and there we go we got the appease the gods bonus which means we get a free soucer unit an additional four faith per turn but most importantly all of our original soucer units gain a bonus now is it a good one yes it is plus one charge and adjacent enemy cities are automatically besieged this is brilliant because as you can see we've got a whole bunch of lovely tiles here ladies and gentlemen and guess what we're about to do to them we're gonna turn them from being towers that produce four faith into towers that produce more than four faiths so we're gonna cause a disaster it's gonna be mitigated then we're gonna cause another disaster but don't worry it's mitigated and then we're going to cause yet another disaster don't worry it's all mitigated but now these towers are producing seven faith per turn and grimsby's faith production is up to 95. this is lovely as things are about to start getting extra spicy right it's now the next turn and once again we're going to cause yet another disaster which will be mitigated another disaster which will be mitigated and finally another disaster which will be mitigated fantastic stuff now these tiles are producing 10 faves per turn this is great because what we can actually do is move our lovely vampire unit over here tear down the castle that's there and build another one now we are going to go into a dark age but honestly it doesn't actually matter at this point because we've basically won the game but seeing as we have nine turns left i might as well with the 1 500 faith i have in the bank by myself a settler in that city and another settler in this city there we go and i can just march them out into the middle of nowhere and get a couple more cities settled now once again we'll just use these soothsayers a few more times because we're unlikely to get another superstar event for a while and we're banned with that these tires are now producing 12 faves per turn we're gonna move our vampire onto here and next turn he's gonna be able to basically shred up his own castle and after i've made a mistake i realize in order to actually take a vampire castle down you need to have yourself a builder in order to do it so we're gonna have to buy ourselves a builder with the oh my goodness costly 145 faith oh that's so much money and then we can get ourselves a new updated vampire castle right luckily we've managed to get another city converted to butlins and this city doesn't even have a name which means it needs yet another garbage sounding english name which means it's named fleffing bridge upon time because that's just the classic quintessentially english soundingy kind of name i could come up with and when naturally we send our builder down to the lovely vampire castle where he's going to tear that building down and look at that oh that's going to really nerf our production of resources but it's okay because next turn our vampire can just build a new one right and now we're going to build ourselves a brand new upgraded vampire castle which will once again take the yields of all neighboring tiles that means this tile here now produces 24 faith per turn as well as 22 food meaning in our city we're making 117 faith per turn which will increase as soon as we actually fix up a few more of these tiles and with that that means we're making 17.6 science from faith and 17.6 science from culture this is great but it can be improved especially if we get our builders over here to start improving these little tiouses there we go that's up to nine faith now so things are looking even greater that's 18.8 signs just from faith and we haven't even really gotten online yet because of course we're going to dial this up to 11 because we can welcome back ladies and gentlemen things are going quite well for our empire it's turn 143 at 640 a.d and we're about to found the first butlins in singapore that's right singapore now has its very own butlins oh god i feel sorry for the local population but it just had to happen when it comes to grimsby we're going to be finishing off the kotuku inn this is going to increase the amount of faith generated in the city by 20 an absolutely lovely thing to have things are generally looking actually really quite good for our empire we're sending our lovely adventurers and builders out into the wider world mostly because we have a stupid amount of faith so they're really nice and cheap to actually buy i think we're ready to found our next few cities were bam here's gonna be our next city and finally we're gonna get yet another city settled right down up here at the tops of wabam two brand new cities and of course when you settle two new cities normally you have to spend i don't know spend the first 30 turns building a builder no instead we can just buy one because you know they're so ridiculously cheap and have them do all the work for us it's perfect oh and things are about to get very exciting for us because we've just unlocked theocracy meaning all purchases with faith are now 15 cheaper now we have one turn before the end of this era so naturally what you want to do is swing around your city and fire builders with any additional faith that you have left lying around and naturally we have a decent amount of faith lying just around and even if we don't necessarily use these builders immediately we can still just keep them sat about for a later date and it's going to save us a massive amount of time down the line now things in our empire are going very well because we've basically hit the snowball point where we went from making 200 faves per turn to now making 300 faves per turn only 10 turns later this is because everything's going great in the empire now what we're able to do once again is get our suitcases to cause two brand new disasters there we go even more soup says lovely stuff so that's six more faith now added to these tiles although you have to remember six more faith isn't actually six more faith because whilst these two tiles now make 19 faith what we can actually have happen is something pretty exciting yes now what we can do is use our saucer yet again to add faith to all of these tiles so they're now all up to 20 faith each and what we can do is have our builder tear down this building this building gives us 24 faith 5 gold 9 production and 22 food this is going to change because we're going to remove the improvement so the vampire castle is gone and now have our lovely vampire here build the castle again resetting all of the stats so that they now actually match and double all of the bordering tiles meaning this tile now gives 40 faith per turn so combined these tiles all here make 80 faith if we add this tile here as well that's a hundred faith just within these four tiles here but things can actually get a lot worse because this hundred faith that we're producing here isn't 100 faith it's 120 faith thanks to the kotaku inn we're generating even more faith off the back of it so the city of grimsby which you might remember only a few times ago was making a hundred and something faith is now making 245 meaning the amount of sides we're gaining from faith is 36.8 things are looking quite spicy but we're not even in our final form ladies and gentlemen because we still need to tear this vampire castle down and get even more soothsayers in the mix because thankfully they're pretty cheap now a 680 each but each of them can add free faith free times to these tiles which is nine faith in total which then gets increased by the vampire castles etc etc you see it's completely utterly broken and i just love it now in terms of science production we have overtaken the entire world but we're still not actually at a point where i'm comfortable in saying we have this entire game in the bag no i want to see more so naturally the soothsayer needs to cause even more natural disasters on this river but we are definitely hitting our spiral the spiral point where at which the ai will never ever be able to catch up to us and fantastic we've made our way over to uruk the capital city of sumeria where naturally we're going to start causing a little bit of chaos and inspiring the local government to actually build themselves a butlins because that's exactly what this society needs every society needs a butlins whether they like it or not oh good god well bam there we go uh gets hit with another 200 followers of butlins but in comes the next missionary to finish off the conversion job right now once again we're going to tear up the local vampire castle here that one was only making actually four faith per turn but by building a brand new one well bam suddenly it's making a nice and healthy 20 fave i do believe nope 25 fave per turn sorry i was completely wrong there now that is a lovely yield to have well as well as the nice 21 food night production and two gold and next turn the conversion of uric will be complete and they will have their very own butlins that's right the buttons will have been spread spread those bottles oh god don't ever tell someone to spread their buttling so we're just gonna get slapped in the face anyway our apostle is going to travel even further south into those lands to cause some lovely additional chaos the city of uruk has now been converted lovely news and our other apostle will actually head down south into nubia because why not we might as well fully convert them to our religion as well and of course we're going to get ourselves a golden era because we're just gaining so many ridiculous error points our faith is so high and a random flood happened on its own meaning those stars gained some production and food but most importantly they also gained a faith point each we didn't even have to spend any faith on that oh that's perfect and fantastic we finally met the congo empire they appear to be what i was going to say they were going to be one of our only adversaries in the game but i'm telling a lie apparently the only empire i need to worry about is pedro of brazil here however he's not really actually in the lead because we have greater science and culture pattern than he does equally we have more gold pattern than he does by a long shot we have over 10 times whatever faithy makes in a turn so yep things are kind of going our way a bit and fantastic we've built the kill with cassini this is a very unique city-state building because it increases bonuses from whatever cities that you effectively are a scissor reign of it's very stupidly powerful one to have under your control and now it's ours because immediately thanks to it our faith production and science production have increased i do love the kill with cassini honestly one of the best wonders you can ever build and thanks to our lovely cheekiness and just generally being ahead in the game we're able to be subscribed to five different city-states and if we can we're going to try and pick up geneva because geneva is just insane plus 15 signs whenever you're not at war with people means that we're gaining more science off of the back of our lovely faith which is a very powerful little feature to have right now asu says and actually just going to stand around just outside our capital do a little bit of hyping up and there we go we've added some more faith onto these tiles then up to 35 faith per turn which is a nice spot to be of course we can improve it even more right and now what we naturally do tear down our vampire castle that wasn't giving us enough faith and just get our local vampire to build it again and we're bam would you look at that up to 548 faith because this one tile is making 72 faith but remember it's not really making 72 faith because it's making more than that as it gains a modifier of 20 percent ah you'd just love to see it it's completely fair and balanced i'm actually able to steal geneva this turn yes i am so we're going to go from having 175 signs to having 213 sides because our cities are now receiving plus 45 science from modifiers and 64.8 signs from faith we haven't even got our campus repaired yet but because this seoul city is making 432 faith per turn well our science and culture scores are just incredible absolutely fantastic oh fantastic it's another appease the gods event oh this is it this is the fun one because it's time for us to sacrifice some units into the fire again we've got loads of men on standby so let's walk our lovely swordsman right up the road although i suppose he could probably use an upgrade into a musketman there we go we're bam that's 55 melee strength more than any other ai has at the moment meanwhile what we're also able to do because our faith score is just so incredibly high is buy ourselves units which are ridiculously cheap take this pikemen here it's 41 melee strength for only 305 faith so why not let's buy one of those we can throw them into the flames and fire to appease the gods and gain a bonus alright now the turn of great fun sacrifice can truly begin because we're about to have some fun the crossbow people can jump in front of the fire and that's an immediate web sacrifice the lovely monk can jump in front of the fire and oh no we're gonna need another suit set to sacrifice them yes we are let's also walk in that fantastic musketmen now the reason why we've kept all of our soothsayers lying around is because when we win this event and trust me we are going to win this event all of our suit says will gain a brand new trait and that new trait will in the very least grant them one new charge meaning all of the success we have lying around with only one charge remaining will suddenly have two charges remaining at least heck they might even have free and if this is the case we can have them generate even more faith than they were ever meant to oh and yay we've entered the modern era in 1330 a.d my god we have so much faith lying around i need to buy more sous says i really do okay very well let's get ourselves set up for this i'm going to buy a builder and another souffle i mean sure it's like 1 400 faith to buy a suicide but that really isn't actually that much for us anymore and of course we're going to send this builder straight over to the vampire castle which we're going to have to flesh out and let's cause yet another flood perfect and there we go we've won the lovely competition meaning we've gained a superstar and whatever bonus did we get we picked up messenger meaning our soothsayers all gained a charge and two movement fantastic so now is the turn of the great sufsa chaos we're going to move this pipeline right the way back down because uh some fun things are about to happen and now we're going to expend all of these soothsayers so cause one disaster perfect cause another disaster absolutely perfect again this you say i also need you to cause a disaster and this you say here another one as well and the free soucer we have standing around needs to actually stand on by same with all of these other suf says that we've just had standing here waiting to be used because i mean we're going to start burning through all of them now i mean why not they're so cheap and so very powerful right the chaos is really going to start beginning so each of these tiles give us 45 faith but that's not what's going to end up happening i'll let you know where the final figure is once i've burnt for all of these soothsayers because i have a metric ton of them to melt through oh my god this is gonna be a bit insane right i have burned through all of our soof says that we had lying around and now these tiles are up to 69 faith each that's right for each of these tiles 69 faith meaning this vampire castle which gives us 72 faith nope it's no longer gonna give us 72 faith we're gonna tear that down nope we don't want it like that build it again now it gives us 138 faith on one tile that's more than most entire cities in this game because grimsby is now a city that produces 755 faith in one city as one singular city good god we are gaining 113 sides from faith alone which is as much as any other civilization even more so when we add on our other modifiers plus five percent from amenities and plus 45 from other various modifiers meaning our science from faith is actually over 150 per turn it's absolutely incredible stuff of course i absolutely love what we've done here ladies and gentlemen i never thought i would ever have to say this but grimsby has become a religious icon i mean the city itself is producing faith at an extraordinary rate where no other empire will ever be able to actually keep up with our insanely good faith production which is going to be able to keep causing disasters to make grimsby even more powerful because it turns out grimsby becomes more powerful with each passing disaster it has and trust me grimsby has a lot of disasters our great news our expression of cultural heritage will now define humanity's future in the atomic era that's right it's 14 30 a.d but we're already in the atomic era because things have gone very wrong oh no grimsby is the most advanced society in the entire world what i love is that we can actually directly see how much each soucer is adding to our science output so in the top left we can see we make 374 science per turn 281.1 of that is from grimsby but of course making 374 science per turn is great but we can cause a natural disaster here suddenly we're making three seven five move this said down here cause another disaster were bam three seven six point one and don't even get me started on what happens if we upgrade the vampire castles as well right anyway let's buy ourselves yet another suicide in our two thousand faith but i mean we make one thousand one hundred feet per turn so it's hardly the worst thing i've ever encountered i mean all of our scores are just completely and utterly off the screen and here it is we've achieved a score of over 400 signs per turn this is an insanely good figure that doesn't really make sense considering our entire society's faith production is off the back of a singular very regularly flooding river but said river is now also giving us tiles that give us 93 faiths so i mean it is quite powerful anyway let's once again tear up this lovely improvement rebuild a vampire castle and give ourselves some extra faith on this one tile now i personally don't think i've ever seen a single city produce over 1 000 faith per turn but here it is grimsby well over 1 000 faith per turn just from one city does it make sense no is it fantastic yes it is i absolutely love it we can even pick up indoctrination which means we get an additional vampire and our vampires can build an additional castle that's right we get a brand new vampire castle down anywhere we choose where on earth we gonna put it well i mean there's so many towers that give us stupid amounts of faith we might as well just slap another one down right here i guess wait what the heck oh lovely comet strike has landed um well sadly we've lost an entire city i'm pretty sure that was mega slough yet mega is dead and actually our faith production has just gone up yeah it turns out we didn't really need mega slough pretty redundant in the aspects of faith generation so as long as we still have grimsby everything's fine let's cause a few more natural disasters there sure the apocalypse is happening at the moment but the citizens of grimsby are happy sleeping at night knowing that immortal vampires who are hyping up faith via natural floods and the end of the world are generally doing it with their best interests in mind honestly i'm amazed the ai isn't really upset with me for the sole reason that i've brought about the end of the world as we know it they just don't really seem to mind anyway we're gonna fire off these superstars and then build ourselves another vampire castle so there we go we've added nine faith this turn which is perfect these towers are up to 109 faith each so let's build our vampire castle which now produces a eye-wateringly lovely 218 faith per turn meaning grimsby as a city is producing 359 science per turn 1238 times per turn and 321 culture per turn these statistics are greater than any other civilization heck you can take the top three civilizations here smash them all together and they still don't even have our science and culture output it is insane how well we're able to do offer the back of one single city the great bath and a whole bunch of soup stairs because you can just spam them out and they're gonna give you limitless science limitless faith and limitless power ladies and gentlemen oh my goodness anyway um this has been this week's look into why civ 6 is a completely unbalanced game and i absolutely love it if you want to see more civilization 6 videos then i'll make another one if this video hit say 10 000 likes i'll make one more civilization 6 video which is even more broken and will demonstrate to you how to win every single game against friends in a completely unfair uncountable way and it'll even have a fun weird wacky exploit which doesn't really have much of a practical application thrown in there for good measure anyway as always if you enjoyed today's video feel free to subscribe if you haven't already why not consider liking the video and heck hop on down into the comment section and tell me about how you fully embrace your brand new religion of butlins ah it's truly a magical experience to go to berlin's anyway as always a massive thank you to each and every one of my majestic patrons who make these videos all the more possible seriously thank you very much without you lovely ladies and gentlemen we wouldn't be able to make really fun videos like this so give yourselves a pout on the back and hey if you sat there wondering what video you'd like to watch next well look no further than this one on screen now hand chosen by myself to be exactly what you're looking for today so why not refill your cup of tea and get comfy because you're spiffing brit tea drinking experience for today is just getting started anyway i'll see each and every one of you in the next one have an absolutely lovely day and goodbye for now
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Channel: The Spiffing Brit
Views: 1,001,535
Rating: undefined out of 5
Keywords: The, Spiffing, Brit, civ 6, civilization 6, faith only, faith only challenge, civ 6 faith, civ 6 pirates, civ 6 faith only challenge, FAITH ONLY IS AN OVERPOWERED CHALLENGE, civ 6 challenge, overpowered challenge, civ 6 overpowered, montage, exploit, perfectly balanced, funny moments, video game exploit, spiffing brit, civilization vi, civ 6 exploit, civ 6 update, civ one city challenge, civilization, civ guide, funny challenge, english, funny, video game challenge
Id: S-8S7s74BSQ
Channel Id: undefined
Length: 33min 5sec (1985 seconds)
Published: Sat Oct 24 2020
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