College of Swords Bardlock Multi Class Baldur's Gate 3 Build Step by Step Guide [BG3]

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hello and welcome to my channel chromos here today I'm featuring the College of Swords padlock assortment part with a warlock's packed weapon this will be a melee Caster with access to the control Bart spells plus very strong melee capabilities if you fancy a dualist With A Touch of Magic this build might be just for you to make the build feel as a swordman early on we will focus on progressing as a Bart first this will let us use our flourishes at level 3. this will span our bardic inspiration to perform different moves in melee or ranged at this level we will also be able to wear medium armor which is vital since we do not have that many hit points for this build we will focus on the melee flourishes only at level 5 our bardic inspiration will recharge every short rest so we can cast flourishes more effectively and at level 6 we will receive our second attack at this point we will multi-class into warlock so at level 9 we can access pact of the blade so we can use our Charisma modifier instead of our dexterity for our attack rolls in the early game I encourage you to use the Globes of dexterity to have consistent damage and chance to hit since we will obtain The Pact late in the game we will finish our build as a Bart 8 Warlock 4. kindly read the description of this video to understand my thought process and some considerations for these guides also click the button down below to support my content without delaying let's begin we will start our journey as a bird so we're going to be a spell Caster based on the Charisma attribute we select our spells you have very strong ones like sleep or Thunder Wave early on and we get access to our bardic inspiration for our starting instrument the drum is a no-brainer and then four abilities we're going to focus on dexterity and Charisma with this build we will not have proficiency with shields so if you want to have that you may want to be a human or a half elf for example I must say it really helps on the early portion of the game at level 2 we get song of rest which essentially is another short rest for you and your part also keep in mind The Bard is usually excellent in many skilled checks so it is a great candidate for a main character at level 3 we choose our subclass and we're going to be College of sorts this will grant us access to our flourishes and we mainly going to have three slashing flourish defensive flourish and mobile flourish these will spend one of our bardic Inspirations to add an effect on 1d6 extra damage we obtain proficiency with medium armor and Scimitar and on top of that we get access to level 2 spells I go for hold person and finally we get a fighting style I usually like dueling but you can do two weapon fighting if you prefer so at level 4 we continue getting some spells on our first feet keep in mind that we are not great at keeping concentration however these spells are quite strong early on and we can replace them later if they do not work for us as our feet we are going to go for Ability Improvement Charisma since we want to have strong spell casting and we're going to use it later for our attack rolls and damage at character level 5 you will get font of inspiration this will make our partic inspiration charges to refresh on a short or long rest and also our body inspiration dies will improve from 1v6 to 1d8 we learn the spell hypnotic pattern and then we move into level 6. at this level we get an extra attack and now we are ready to multi-class into Warlock I select fear as our second level 3 spell and then we move on so at level 7 we multi-class into warlock we get access to Eldritch blast that can support us if we want to do ranged damage for our warlock subclass we are going to select the fin since it's going to give us temporary heat pumps when we down an enemy for the Spells hellish rebuke is great since we can use an upcast to deal massive damage once we get attacked and we also can get hex since it's a great extra boost to our damage at warlock level 2 we get an additional spell plus Eldritch invocations we are not going to focus on enrich Blast for this build so we're going to go with Devil's side and fiendish vigor with Devil's side we will be able to see in the darkness even magical so now we can fight inside the darkness spell without any concerns at character level 9 we're going to get our packed boom this will be packed off the blade so we will be able to bind our weapon so it will use our Charisma modifier at character level 10 we will get our fourth and last level in warlock this is mainly to get access to our second fit we get to choose another spell I go for Mirror Image and we boost our Charisma to a total of 20. at level 11 we go back to Bart and we select greater invisibility since it is a great escape tool and it can help us stay durable during a fight to close the build for our last feat I decided to go for Savage attacker to make our damage a little bit more consistent but feel free to choose something else if you prefer now for the items that I have equipped the diadem of Arcane Synergy goes really great with this build since we are a little bit of a Gish character we use our Charisma for striking so it will add a plus 5 extra damage with my current stats as for the rest of the items nothing really extraordinary because I'm just trying to showcase the build and the skills and I don't like to focus that much into the items since it depends on your playthrough and what things you have found just to give you an example these gloves I were not able to obtain them in this playthrough and they would fit extremely well with this build now for the combat showcase I currently have casted hacks from the previous combat and also have strider for increased movement speed we do not have a great defense with this character we are a little bit squishing so we need to focus on killing the enemies fast here I open up with defensive flourish if it connects it will add a plus 4 to our Armor Plus for the rest of our turn since most of the time we will be striking in mileto enemies we can use our reactions and spell slots to cast hellish rebuke here I cut a bit of the footage because I was trying to position myself to cast an hypnotic pattern we managed to skip some of their turns by doing this and also to Showcase a little bit of the spell castle why not after the enemy tries to attack us they're going to position themselves very close to each other so I can proceed and use the slashing flourish this will deal damage in an area within melee range I would say is the attack that you will use the most with this build since it is extremely powerful since one of the enemies is almost dead I decide to use hex in one of them before proceeding to deal the area of effect damage as you can see when I'm casting the spell I get to choose if I use the warlock spell slot or the bad ones since we defeated an enemy we get the dark Swan's blessing granting has some temporary hit points foreign is almost over and the enemies get very close to each other so I managed to kill them both with another slashing flourish the last flourish that I did not manage to Showcase here is the mobile version this skill will let us do a short Dash push the enemy away and then we have the possibility to teleport very close to him time for some bloody work foreign site we can cast Darkness and this will let us fight normally while our enemies have disadvantage since they are blind foreign foreign as usual thank you very much for watching I really hope you enjoyed the video let me know in the comments what do you think and see you in the next one adios
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Channel: Khuromus
Views: 13,425
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Keywords: #gaming, #gamereviews, #bg3, #baldur'sgate 3, #guide, #beginners, #stepbystep, #build, #bard, #warlock, #multiclass
Id: iPZZJ-PHei8
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Length: 11min 45sec (705 seconds)
Published: Sun Sep 24 2023
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