BROKEN Necromancy Wizard Build in Baldur's Gate 3

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
hell and merge's Adventures welcome to the world of ball.gate 3. it's me the spot King and today I present to you my new build for Necromancer today me and you my friend will make broken build for Necromancer class in this game and to start up answer one question would actually Necromancer need so in my opinion Necromancer needs zombies of course being able to keep concentration on strong spells being able to finish up zombie work and therefore summoning more zombies and not being just fragile Mage so let's build our character a race of choice could be any in my opinion good races will be known because gnome will have advantage on intelligence wisdom and Charisma saving throws I like to have have orc race especially for Relentless endurance because when we reach 0 hit points we will gain hit point and we not dying that's nice idea to have or just plain dwarf go to dwarf we which will have additional Health points when we level up so race doesn't matter for this build and almost all of this like problems and things that we need we can do just by not starting as wizard so when we build a necromancer we want to start as fighter with my build so we get into fighter as our first level and we get in fighting style of Defense to get more armor color background doesn't matter but as mesh we can go with sage to get more Arcana and history it's boost like intelligence skills so it's nice to have let's talk about our ability distribution and that's like coolest part when we're starting as a wizard we want to have higher dexterity because dexterity will be added to our Armor class and we won't build like very fragile especially in the later game stages but when we're starting as fighter we get in this heavy armor proficiency and shield proficiency that's basically everything we need and we can totally dump dexterity or leave it at around 10. what we achieve by doing is basically we will start to attack after zombies and not before them and that's like coolest part because now you know which enemies affected by this Zombie Plague and when you kill them you will summon even most zombies but when you act in first in a turn with high dexterity zombies act after you and they will probably miss their attacks and there's no zombies on your turn so to make our spells more powerful I would go with intelligence as high as possible with 17. next up we need to decide and that's like more stylistic approach do you want higher Constitution or highest range so high strange I will give your more hidden chance with your sword or whatever weapon you will use and this will again help you finish up a zombie war and higher Constitution will help you keep your concentration going on even more so with fighter you additionally get this constitution saving throw proficiency and physics proficiency again it's easier to keep concentration and the exteriors you can dump it all over and yet like 10 wisdom wisdom is most common saving throw so this will be like nice stat distribution and let's build our character in early game so I like game as soon as you get to level 2 and you can get it instantly after tutorial level you go into wizard for Wizard you can start with some generic build like Fireball its range can trip shocking grasp Milliken chip and some utility stuff like minor illusion then our spells I would go with some mixed stuff of supporting controlling exploration stuff so damage stuff like magic Missile to hit 100 of the time so if you need to just hit for one HP it could be a really beneficial spell for you I snipe nice damaging stuff in the range burning hands nice damaging stuff in the middle range for disables you can go with stasha's hitter's laughter and gain some exploration stuff like enhanced sleep and long Strider all feather fall it can save you a lot of time when exploring some areas and that will be your prepared spell list basically for fight or for exploration you remove like burning cans and touches and get and can't sleep and our Strider can be casted from the start of the day and then removed from your prepared spell list with results you continue on Level 3 and you switch your subclass so basically we're switching subclass to necromancy into a kind of becoming Necromancer but at this point nicomaster can't summon any zombies so we get only Grim Harris once per turn if we can creature with a spell where to get hit points and we regain more hit points if it sneaker Manchester spell so this means we possibly need to get some necromancy spells in our Arsenal right now and terrain of sickness will work it's necromancy spell and feather fall for more exploration stuff so this will be your spell list at level 3 then we go to level 4 on level 4 we get access to spells of level 2 and we can get some spells like hot person it will help us do more damage our party do will do more damage and especially how zombies will do more damage and then you can get more exploration spells like detected thirds or like a large and reduce so whatever you like seeing visibility is nice spell too so level 5 we're getting Kian chips bone chill very nice skinship with sneaker Mansa kyanship and yeah you can pick it even before if you want to like more thematic build bone chill is nice spell to have most importantly right now at level 5 we're getting our feet and our feet of chairs will be a built Improvement and when getting this plus 2 into intelligence and basically any spell you like like Mr step could work whatever you like more and we finally get into level 6 where we unlock our spells of level 3 and that's where we're getting this animate that spells of final we can make some summons some zombies and play with them and most importantly we're getting our necromancy spell One peric Touch so so we get the spell anyway on next level but again we want to play as fast as possible with our cool zombies so why not pick this spell right now we are wizard after all and we can learn any spell after so houses wizard will play in this early game situation in early game build basically so as fighter we want to find any good heavy armor you can possibly find and you will get really high Armor class without needing any dexterity points then you want to find some kind of shield and the shield will increase your armor class even more so without any Buffs without anything you can get around 20 Armor class in early game and it will scale up up to 23-25 when you get better armor next up about weapons so what weapons we can possibly get because right now we don't care if you want you can sacrifice Shield at this point and get this returning bike everything about good weapons armor for this builds will be in the pinned comment so which I was there and what a returning bike doing basically its two-handed weapons so you get slightly lower armor class but you can throw this weapon and this weapon will be back to your hands so you will throw you inflict damage and it's back to you so that's the way to go with weapons so if you got highest ranges in Constitution but if you go with this like more concentration build like mine over here we possibly better get like something like long sword in our hand and just shield for high Armor class and we're still being able to do some nice damage so how we play into what we can do basically we can start our day by having some corpses so make sure to find some corpses and always pick up them especially in the game when you see a lot of goblins because goblins is a really low weight so they only 35 kilograms you can pick up them so go in the pocket Mr Goblin and you can get them with you you can leave them in the camp so you can pick up them after and basically when we need zombies we can go drop this corpse on the floor use our animate dead future and Justin made that from this corpse just like that easy and switch forward we get our zombie friend and what we can do in a fight we can attack with our sword I guess this is not to require an explanation most importantly we got the skin chip road so we got fire bolt doing nice damage bone chill less damage but nice versus Undead targets and shock and grasp melee kale chips so that's like can chip road then we got our spells so level one spells magic Missile Ray of sickness and Ice knife you cannot cast all the Spells and you will use a magic Missile if you need to 100 finish Target because it's 100 hit rate you don't need to make any rolls to hit with the spell a ray of sickness you will do it if you want to kill Target and regain some hit points because when you're killing targets with synchromancy spells you will regain a lot of Health points or just at least more Health points than you finish them with magic Missile and I snive just if you need a little bit more damage it's like cars damage possible with level 1 spell and then we got burning cancer we need some like Milli spell from level one and yeah you can upcast all the spells for more damage you got some controlling stuff dashes here the slaughter or hold persons of you fighting Homan Knights you can hold them and most importantly we got our vampiric touch so vampiric touch is our bread and butter spell for our Disney chromaster build and let's go and show you this in the battle how you basically play this stuff so basically you go with zombies attack your targets and targets most of the time won't be killed of course but they will be damaged and then you come with your Necromancer and use one Perfect Touch on them if you got the spell slots it's level 3 spell so let's use a spell slot of level 3 but coolest part you just use it you kill your targets they will be spawned as many Zombie Friends of course if they was hit by zombies judge before they will buy these newborn zombies they will act on their own that's all cool and fun but most importantly when you keep in your concentration you can go and cast this one pirick touch again so with One Pilot touch you're touching creatures they take in necrotic damage until you gain half as many hit point if you kill in targets you're gaining even more hit points because you killing them with necromancy spell and that's like coolest necromancy part so you can kill a lot of targets and regain as you can see a lot of hit points we just with one hit regained 14 hit points and it's almost 30 percent of our heat points that's crazy and additionally as fighter you can use Second Wind as bonus action so you can regain a lot of hit points while being Mage and being in the front Lane that's a very cool part in my opinion and let's finish our build so mostly our build will be finished on level 7 so just on next level and you will get this subclass feature from Necromancer wizard we get in wizard level 6 and now your zombies will have more hit points depending on your wizard level and additionally you can raise additional corpse additional creatures from the corpse additional zombies from The Corpse so we're getting access to more spells most of the time you will use any spell slot higher than level 3 just for upcasted one peric touch but just in case you need you can get some spells that don't require your concentration so something like Fireball or lightning bolt could work and right now we want to hit Level 8 as wizard as soon as possible to get our feet so next level we get access to some school spells and I will suggest you to get blight and fire Shield fire Shield will make you even more tankier if someone hits you or you even can provoke opportunity attacks from enemies to deal damage when they trying to hit you and polite is soon commands a spell that don't require any concentration and doing really nice damage so it's inflicting crazy amount of damage for this build especially I don't want to get this conjure minor Elemental because I don't want this Summoner I want to be a pure Necromancer so let's not take every minion we can possibly summon I want to stick with zombies and have fun but of course if you want to make it stronger just pick any Elemental you want and it will be just stronger build because you will get more bodies on the floor and level 9 that's where we get in our feet and our feet of choice of course will be work faster so now we not only get in this constitution saying throw proficiency so we got a lot higher chance to hit the seventh row when we need to remain our concentration but additionally we get advantage on these seven throws this means every time we're trying to roll for our concentration we're rolling two dices instead of one and our chances drastically increase for spells pick whatever you like we all already got our build so we can go with some exploration stuff again that you don't have like knock spell is useful in Exploration or him of course sometimes needed and right now instead of going wizard we switch it back to our fighter because we don't need anything from Wizard after level 8 and from fighter we get in this action surge so we can do two ampere touches in one turn if we need two or two attacks whatever most of the time you will use it for one peric touches of course and then we get into fighter level 3 and on third level we can go into two rows one road will be Battle Master with Battle Master we can go with something like Commander strike two and this will use your action and bonus action but it will ask zombie to attack someone so it couldn't be used but most of the time you will use something like maneuvering attack because you will make attack with your weapon and then you will ask a zombie to go and run because his some people have increased movement speed and just like cool stuff but I recommend to go in with eldish Knight of course and this Knight will give us additional can chips so we don't care about them so we just really don't care about the Spells we can go with something like shield shield spell is a really nice one to have and most importantly we pick an eldish Knight just to continue our spell slot progression a little bit and then we're finishing with Eldritch Knight on level 12 it's our final level of the game and on final level we get additional fit of refinishing as fighter so we get full three Fields when we finish it with this build that's awesome in my opinion and there is two Fields I would go for so one of which will be to add in plus two to our strength this will increase our chances to hit and inflict mode damage plus due to Constitution can work too to increase our chances to keep our concentration and getting more hit points so if we finish without Constitution we will be at 96 if we at Plaster to Constitution we will be at 120 very cool stuff but there is one more field that you can use in late game and it called Sentinel so Sentinel will make any Target that strikes to run away from you provoke your opportunity attack and he will attack this Target and Target will stay in one place so this can be used just for additional damage or whatever but especially for this build I would stick with something like a constitution I think keeping our concentration is more important you may ask why are we keeping our intelligence at 19. because with this build we want to max out intelligence as fast as possible and we started with 17 now we got 19 we need 20 and to get 20 intelligence all you need to do is to go find heck in the First Act and not kill her but only damage so when you're damaging her make sure to turn on your passive to make your attack non-lethal or just not reduce your below like 10 hit points live on 10 hit points and she will surrender and she will give you option to get her hair and she will get here with plus one into intelligence this will make this build totally broken so close part what we get when we get in this eldish Knight we're getting this weapon bond and what you want to do you want to find weapons that got drone proficiency or like so Throne status for example him to ask God's Throne status you want to get these weapons with strong status and then you get weapon bond now you bond with your weapon and from the range you can basically finish off zombie work so you can throw this ax right now and as eldish Knight if it's bonded it will be bonded to you and you can throw this na like ax as much times as you need and exactly with this build you get access to level 5 spell slot this means you're really strong and like powerful fighter with high armor gloves while being able to animate Battalion of zombies with level 4 battle slot or you can animate ghouls if you need 5 level spell slot for this stuff I like zombies more so we can upcast the zombie stuff on any like corpse we find and we can do it four times right now because we have necromancers so we can summon four corpses just like that and for late game gear it's not too late game but what I suggest for this build actually getting this circle of Bones because you're like million incrementer with this beauty will be around your zombies and with this circle of Bones all a light Undead within 6 meters of you will be resistant to normal damage types of joining slashing and piercing damages so this will inflict only half damage to them they got pretty nice Health pool 34 hit points and you get four of them that's like crazy part 4 like spell strategy everything goes is the same but most importantly with this eldish Knight and other stuff you will get this Shield spell so Shield spelled will be casted as reaction and it will probably just make your enemy miss you so you're really tanky and strong Necromancer and this build will make nikkomancer really broken and as you can see with low dexterity you acting after zombies most of the time or after most of the zombies and this means if zombie not killing a summoned like if he not doing 15 damage to Target that get low health so for example this zombie just not killed this code test this makes a lot easier job for you to finish their job and basically get more zombies and basically it's played again really easy most of the time it will be concentrating on vampiric touch it's doing three to six damage but you can have cast it up to level 5 right now and it starts in doing 5-6 damage 5d6 is a really large amount especially when you understand that you will heal half of the damage you're doing and coolest part when you miss the spell you're basically not losing Warrior because you can continue doing it on the same turn with action search from fighter so you can do it two times in one turn and really heal yourself and inflict lots of damage while being 10q while having zombies and that like in my opinion most coolest simple to play and really interesting increments are built possible so basically again spell slots be used first Levels by slots will be used for shield spell as a reaction to keep you safe second level spell slots most of the time will be used for your Misty step to just travel in the battle to the best position possible its uses only Bono section so you got some use of your bonus actions at least and level 3 and above most of the time you will be just concentrating on any type of vampiric touch level 3 you can use for hot person for example or a level 2 spell slots for cold person and sometimes just if you need to you you can have cast something like magic Missile or Ray of sickness but most of the time you will just keep consideration on this one bit of attached into it as much as possible and again if you point it with your throwable weapon you can use your weapon instead if you can't reach your target so you can just throw access and wherever you got in your hands so very bad style very cool and interesting build thank you for watching and you may be interested in other cool builds or other cool videos on the skin right now make sure to watch them and see you in the next videos guys
Info
Channel: Spud The King
Views: 68,927
Rating: undefined out of 5
Keywords:
Id: TTc0PUT6nz8
Channel Id: undefined
Length: 20min 36sec (1236 seconds)
Published: Fri Sep 15 2023
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.