Baldur's Gate 3: Necromancy Wizard Build YOU NEED

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oh my God and basically you can use this gnome as their weapon if you need to just like that spell just use one spell thought we're making two goals at the same time and one more zombie and don't forget we need one memory just leg his head and let's in the weight is his village let's invade it's like necromancy Invasion hail and mesh's Adventures it's me the spot King welcome to the world of Battle Gear 3 you all asked me to make awesome wizard build with necromancy subclass so I did and this build is awesome and you will have a lot of fun when you want to play this build so let's first of all create our character of course with picking wizard as our class but now we need to pick our race and for best race because this build I think will be git young so gitanki gives us ability to get more can trips and it's like pretty nice utility can trips like magehand and oh most importantly later in the game Mr step then we get normal movement speed but most importantly medium armor proficiency so that's big because as necromancy wizard will have pretty mediocre spells that will inflict less damage than normal video just about but we will compensate it with zombies because it's totally okay another cool part we get astral knowledge so we gain Proficiency in all skills of chosen ability we can do it once per day until one Crest and that's big because we will have like terrible skill proficiencies as the wizard it's okay because you got patio for members but still so for our background it's actually doesn't matter what you're picking so you can go for basically Sage or comment history proficiency and now let's go to our can chips of course so Falcon chips we picking bone chill for necromancing trip minor illusion for one more utility can trip and chicken grasp just in case we need some cantrip in the melee range so we don't need to use our gorgeous stuff for our wizard spells we go in with Ray of sickness it's necromancy spell magic Missile album cringe damaging spell sleep hermetic orb burning cans and false lie and as our four prepares spells from Level 1 we haven't like magic Missile as our main damage source for range if enemies come in many range we're using burning hands and then we're using sleep if we need to have some disables in the fight and some protection for sleep will come in handy so let's talk about abilities skill proficiency first you can drop in investigation and religion or Insight depending on what you want and I recommend picking inside and I like to have plus 2 in investigation but you also can pick medicines the main idea that we will use this gitianki astral knowledge to use it on wisdom and we will have proficiencies in medicine and perception most importantly so ability distribution we're going with 14 in dexterity and we will go and find our medium armor to have a lot more like higher armor glass and we will wear medium armor then we go all in into Constitution because we want to be more tanky and we go in plus two into intelligence because it's our main casting ability to increase power of our spells etc etc and we got some points left we drop it into wisdom because it's like most common savings row and most common checks that you will go and do so it's nice to have at least 10 in wisdom so our wizard ready to become Necromancer quickly for newcomers who don't know how Wizards work in baldos Gateway you got spell slots and they got different levels and you can cast different spells from different levels right now we got only spell force from first level and we can basically cast two spells in one day or even in one fight so you can cast magic Missile it's like a range spell and you will cast different missiles you can cast it on one Target on different targets and then when targets come nearby you just use burning hands and kill them but if you lost all your spell sources on Twitter you can use Arcane recovery as a wizard and restore your spell slots using your arcane recovery points so just use this and you will get one spell slot back so we can use one inject missile for example one more time or you can use slip and when you will see all those Hustlers you can't use any more spell slots and you need to use your cam chips it's uh Magic but this magic can be casted whenever you like so you got Milliken chips or chicken grasp and Bone chili syringe you can trap that will be Target that can be targeted on enemies and you got minor illusion utility can trips so you will summon this kit and he will distract enemies so that's our level 1 wizard most importantly we are playing kitsianki so at the start of each day you can and you want to actually do this stuff so you start your day you basically cast false life on yourself that's your level 1 Wizard and to get 7 temporary hit points then you pick in your astral knowledge and just just ask our knowledge with them so now we've got Proficiency in all wisdom checks then use Arcane recovery charge recover your spell slot and Tube it to spell slots per day with additional hit points so you're pretty tanky Wizard and without using prepare spell mechanics so you need to go into inventories and to spell book and you will see these four spells that you are prepared you know most Bells than you prepared but you can use in one fight only prepare spell so treat it as like bookmark for example so let's go and level up on level 2 Wizard can pick his subclass and we're going today for necromancy built with our new Commander wizard so features that will give necromancy subclass first of all you can learn increment spells from Scrolls and it will cost only 25 gold instead of 50 gold so it's like kinda Knight's ability and this means that you can just go and fight your necromancy spells and learn them for gold not when you're leveling up but we will learn all spells while leveling up today so subclass features is necromancy 7th and that's basically it and green Harvest once per turn if you kill a creature with a spell you're again hit points equal to twice the spell slot level used Thrice if it's necromancy spell and Undead and constructs are not affected so basically when you're fighting anyone beside Undead and constructs you can regain some health and you want to do it with the necromancy spells worst part that He commands spells is actually kinda weakest spells among them all but that's totally fine so you can learn more spells and I recommend to pick in spells that will help you on your investigations because we got all spells that we need in the fight so our investigation spells will be feather fall that will give us ability to fall from highs and and enhance leap that will give us ability to go on The High Ground but this doesn't matter too much let's go to level 3 and on level 2 we will pick blindness as our increments Bell and 1000 force and we will get this gitianki psionic jump so that means like enhanced sleep is like useless spell and as I told you you kinda don't worry about the Spells too much so let's go and see how our wizard will play out so your options in a fight first of all you can just put creatures into sleep for a combined 24 hit points so basically you pick one creature second creature and last question there is a all God 24K points in total you put them into sleep just like that they will sleep for two turns and basically you can do whatever you like then you got different options one of like good options if you see some targets that will take some time use fantasmal Force so phantasma force will put basically Phantasm on this Target and he will take 1d6 for 10 turns so it's if Target is big fat Target you need a lot of attacks on him just use 1000 Force if you want to help your party and focus some guys use blindness it will give advantage on attacks against targets so now we get 100 because he's sleeping basically but if we put them into blindness additionally when they break up it will be a lot easier to hit them with advantage or you can use Ray of sickness or magic Missile on this enemies magic Missile doing and more damage while Ray of sickness can do more damage but in Long Crown magic Missile is just better so that's like basically your idea idea you want top cast maybe this magic Missile to cost like four missiles and you can split it between targets and maybe even kill two Targets at the same time so you can easily deal with them just like that and when targets come nearby you will have disadvantage on attack rolls with range spells that's why you want to use Miller spells like shocking grasps for example so you can kill them in Miller Range and if you want to disable Target a little bit and give them disadvantage on Attack rules just use array of sickness and if they will survive it they will get this disadvantage because they will be poisoned it gives disadvantage another cross and ability checks so that's how early level nicer monster button build is not online yet so let's finish our build level 4 Necromancer so we get an additional camtip and we kind of don't care what you pick and you can pick whatever you like so it doesn't matter for our spells same idea we don't need any spells right now but cool ideas is like array of infibement it will weaken four or magic weapon it will increase power of our friends so we can cast it on someone from our party most importantly we will get fit on this level and at this level you want to use your ability Improvement and you go in with plus one into intelligence and plus one into dexterity want that later so we're going on to the next level and now finally on level 5 we unlock this animate date future and most importantly missed this step Misty step will help us reposition in the battle where we want to go in the battle and it's our race future but we can use it once better long Quest but it's totally okay we can use it once per day we don't need to use it too much because we will wear a medium armor so for level 3 spells we want to pick one pick touch it's necromancy spell and if you already want to play with the animated dead you can pick it right now but I suggest picking the stalkers and play as normal Mage for one ball level at around these levels you can get rid of phantasmal force and use one big touch instead and instead of blindness you can pick pistol curse so just like that we're going to our level 6 and that's where you get free animate Undead spell always prepared spell so you don't need to prepare it most importantly you can use animate that to raise one more corpse and our anime dead person will have additional hit points equal to our wizard level and our proficiency bonus is added to the damage the spells on this level don't matter too much you can pick Glyph of warning it's nice just all around spell and whole person if you need additional disables so continue to level 7 and now we're getting access to level 4 spells and we definitely begin blight and we can minor Elemental then we go into our level 8 and now we get additional fit and additional spells so follow spells I recommend to stick without psychic phantasmal killer and polymorph for example like disabler so we stick it with this like crazy and interesting spells for our feet on level 8 we want to become a lot more tankier and we want to round up our dexterity so we're picking moderately armored we're getting our deck 3216 so we got our plus 3 into our armor and we get proficiency with shields so on level 9 you pick in Contour Elemental and telekinesis to be useful spells for us and we get into our level 10. now we got new subclass future and we have stepped into completely in this that we are resistant to an erotic damage so we basically listened to necrotic damage we got one more can chip it doesn't matter pick whatever you like and you can get more spells and for spells you can pick great invisibility hold monster maybe you will need it but most of the time you want with this build so it doesn't matter too much in level 10 on level 11 we get access to new spells and now we choosing our create and that spelled its new spell it's not the same and of course we're using our circle of Dash and it's really a strong spell so it's nice finally we get some strong spells so let's level up a little bit more and I remind you when you killing someone with circle of deaths you regaining 18 hit points so that's why it's like pretty nice spell if you want to use it in a battle but again you most of the time won't be able to I will tell you just in a minute why so for our final spell just pick some lower level disabled spells it's like best options for you so even the web can work or even forgotten grease so just basic grids will work and our last cheat that we will pick medium armor Master yeah so now we can actually add this plus 3 from dexterity to our armor class so basically we're picking this armor stuff because we don't need to be like super crazy damaging guy and let me just explain you why in this late game monster fight so while you have this circle of Dash and you can definitely prepare it maybe just in case most of the time you won't be able to use it because you got only one spell sword from Level 6. so our main spell is actually create Undead from fire level spell thought we used in conjure Elemental most of the time and telekinesis maybe just in case you need to hold monster so it will be gone to just in case spells from Level 4 use conjure Miner Elemental and greater invisibility and of course blight the end down the line we're using B stock course one peric touch and blindness sometime so how to play this wizard you basico and animate dead and now you can animate zombie or skeleton ghoul or flank ghoul and basically ghouls will be 5 level spell animate dead but keep in mind you need the slot for us one more guy but if you want you can make a zombie a zombie one attack someone making more zombies but we can make cool just in case and just with one spell just use one spell thought we're making two goals at the same time just like that so look at the goals they have 56 HP they can devour for 9 to 63 damage so they pretty tanky into a really crazy stuff next up we're making our country minor Elemental and making Elementals that we like for example we want either Elemental and we got this little gnome Soul then we make an elemental from Level 5 spell slot and let's make my favorite air marmadon so we got nice body over here but that's still not it we still can use our level 6 spell slot to animate one more cops corpse and make mummy from it so just like that our party is finished just look at this crazy party what's going on over here oh my God let me show you my equipment so we won't definitely have medium armor to have pretty reasonable and high Armor class and then you need to get your shield and this will lead you with 20 AC at least at least 20c and your main weapon of choice will be skimmeter of course or other weapons skimmeter is not good because we are not proficient with skimmeters but short words or daggers Works nicely because so we are kind of dexterity class right now so any weapon that will scale with our decks will work and even light crossbows that go in one hand will be like great choice for you so our fight starts we got a lot of moves right now so our Elemental can basically use Elemental warp as bonus section and he will convert to whenever he want on the battlefield and attack his enemies so get he got two attacks at the same time then we got our ghouls and good is basically going on and attacking and say pretty strong so here we get another goal let me him just destroy this imp and now we kind of join in the fight and in the fight we can do different stuff but most importantly you can basically use your spells like blight to inflict some damage for example if you got this range you can use something big touch if you're in the middle range no you got some cool abilities so you see this mummy that's why we picked this telekinesis so mommy actually got some problems with walking he is really a slow dude and we can throw this moment on our enemies so basically just use mummy and throw him at enemies and come on what's going on that's what you will do this this Necromancer he will throw mummies at your enemies so now mommy in the range he can go and attack and as you can see mommy don't have large movements so that's why we need to choke him a lot so mommy attack very nice nice damage and last but not least our mini Elemental he can Dash he can attack with basic attacks and he can stun Target make targets prone basically this Little Gnome with 20 AC so he's pretty fun guide too and that's our Undead Army basically maybe this gnome not Undead but he's really funny he is actually Elemental so double attack from our wind spirit and now our ghouls using Dash action to go and Surround everyone and Goose got nice movement speed they can actually travel long distance and you need to decide you can basically use your telekinesis without expanding any spell slot every turn for 10 Tunes while you keep in concentration on it so it will use your action but it uses no spell slot and basically you can use this gnome as their weapon if you need to just like that and there's cool Synergy between this azer spirit and our Goods so with either you can actually make Target prone if you're lucky and if Target Falls prone then you can use this special skill with ghouls so as you can see ghosts the war works on Target that is prone asleep or knocked out and if you guys get problems with your targets you can definitely use blindness and if you hit this blindness it will be easier to hit this target and by the way when you're playing mummy you want first of all to frighten your enemies and then you can use your multi-attack that makes large amount of damage how dare you to speak with Necromancer so over it is some corpses nearby and we can cast anime debt with zombies and upcasting to level 4 so it will be zombie Battalion and we can use four corpses but sadly he dead to Fire and can be reanimated that's really sad so we get only three zombies right now [Music] we get our additional Elemental and we will get Earth Elemental right now so we don't destroy now corpses and this Elemental is really nice and beautiful watch on this Elemental just look at this what's going on oh my God asking what you want to do with this zombie Battalion to attack each Target at least once at least once and each attack will summon I mean each the target after attack to buy zombie will summon this newborn zombie newborn zombie will lose HP every turn so if they're not too reliable and they will attack on their own but still you will create a lot of zombies by this tactic so just like that we already getting some zombies well you can basically hold person and watch how zombies attack this with dude so this dude getting some critical streaks because Critical Hits because he in a hold person State we're killing him we get our newborn zombies take yes it's time to go and show them our army bro so we got nice AC that's why the missing attacks on us and three guys is big hot Army so it's time to go without Hersch Elemento and now it's zombie turn let's eat this bro let's eat him oh my God so now newborn zombies go into dark do it newborn zombies we can definitely help them yeah you're born zombie so just one attack and we got one more zombie and don't forget we need one memory just like his head and let's in the weight is this Village let's invade it's like necromancy Invasion go go go my babies oh my cards is just a strong 28c zombies just surround us bro so we got a hit after this hit next time without him he will became zombie but let's not stop on this oh poor chiefling so he blinded we got advantage and Tower zombie arming throwing let's continue our inversion okay nice we got one more zombie in our army that Willis is mine oh my God how much summons I got so we got Street hold persons perfect and now my baby is going to play just like that 100 just hit to make one more zombie and now babies babies attack do it nice nice go oh guys I hope you enjoyed this Snicker monster build video go watch awesome videos about brothers K3 on the screen right now and make sure to check pinned comment when I got all builds for all classes inside glasses ready see you in the next videos
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Channel: Spud The King
Views: 375,492
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Length: 24min 13sec (1453 seconds)
Published: Mon Aug 07 2023
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