Baldur's Gate 3 - 5 INCREDIBLE Hidden Areas/Quests You NEED to Do - Best Legendary Gear Guide & More

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hello and welcome back to race gaming in a new balder's gate video today we're talking act three some of the Hidden very important areas you won't want to miss technically all of these are things you could just choose not to do optional content that is indeed missable places that are hidden away that all provide incredible rewards be it the XP the story itself are most in part of all the pile of legendary items and extremely strong very rare items at that today then I'm highlighting five of these awesome places you won't want to miss snack 3. while avoiding the details and spoilers of the locations as best I can so let's get started first up I want to talk about the Iron Throne this incredibly cool underwater prison can be very easy to miss and is obviously really interesting as a heads up though multiple characters will or won't be involved in this area depending on if you gave lady Esther a gif egg back in act 1. it also involves the very important Duke Raven guard and can be completed in an ideal manner if you come here early enough in act 3 meaning you can save everyone's story wise based on the story choices you make as a vague way to reassure you about some of the sorry stuff anyway to find the Iron Throne you'll need to head Southwest of the lower City just east of the gray Harbor Docks Waypoint in this building you will find a submarine style ship to reach the prison but we'll have to break our way in and through sneaking into the first room heading north to find the trapdoor you'll perceive and down there we can then pass through these corridors self until it curves around to a room with water in the center of that room is indeed the submarine that I mentioned which when we interact with it will take us down to the Iron Throne upon entry though you'll be given a set amount of turns to escape which includes claiming everything you can and saving as many if not all the prisoners before the place collapses to save all the prisoners though is a very difficult challenge seriously tough but very fun since this video aims to tell you about an area and you know not spoiler details I want to drop at least a few tips there are spells you can use to overcome the situation like Sanctuary on key NPCs to get give you the buffer you might need but other spells like dimension door to multiple teleport people to say the ladder generally though pre-buffing before getting to it is going to be a huge benefit anything that's going to help you with Mobility for example haste long Strider enhance their jumps that type of thing can make a big difference in regards to the enemies I'd recommend you focus on ccing them rather than actually taking the time to fight them you're just not going to have that long controlling them and ignoring them is way better with your time to turn ratio funnily if it comes to it you only need to escape with one of your party members because we can after all just revive them later with us so if you need to you can sacrifice three of your party members to make it happen finally keep in mind that you can range spell levers from a distance that can make a difference but yeah on this one I wish you good luck and enjoy the challenge moving on how about a secret beneath the city that's tied to the very origins of balder's gate this hidden location is the wormway and it rewards not one but two incredible legendaries human not want to miss there is the legendary great sword which is a two-hand weapon and there is the legendary Helm which is medium armor with Incredible passive and perks on both of them these originally belong to the founder of Baldur's Gate so there's some really cool detail here the helmet simply heals you for two hit points at the beginning of every turn which is insane it also gives you plus one bonus to AC and saving throws and will provide the wearer complete stun immunity and you can't be critically hit while wearing it which is just insane so one of the best items in the entire game right there second to that is the Giant Slayer Greatsword a 2d6 weapon Shore but it comes with a passive Giant Slayer on hit you'll deal double the damage from your strength modifier which is really important for strength builds but it also gives you advantage on attack rolls against the very big enemies of the game you'll also get giant form giving you massive hit points temporarily grow you physically increase your damage and provide advantage on strength checks and saving throws for 10 turns per shot rest you can use this very strong it also comes with its own unique attack topple the big folk dealing damage equal to your proficiency bonus and if it is a particularly large creature you're attacking you'll deal additional piercing damage along with a strength saving throw for prone here's how to get to this place then smoothly at the start of act 3. from the second Waypoint of Baldur's Gate that being the South span of worms Crossing you can head north up the main road to the bridge now instead of just crossing the bridge and going into the lower City you can Veer right onto this wooden platform if we jump down there using say slow fall teleport flight or just you know jump down there tank the damage we can come around to the right and find a secret entrance within that cave you can then find a breakable wall which is vulnerable to force damage break it and sneak in and sneak down the passage beyond the jailers and guards and find these two mysterious dragon heads if we hit both of them with some form of lightning the illusion wall will then be exposed following this new cave around to an iron gate you will enter and find the worm way within here we will find four main puzzles to solve involving cursed art a chessboard a survival challenge and a traitor to reveal if you complete these four puzzles you're welcome to the final chamber which holds one intense final combat challenge with an important character winning that final chamber and challenge you'll also get some major lore so it's well worth it just for that overcoming the entire challenge is very fun and rewarding though as tough as that final fight will be for a full Guide to the wormway you can check out my video on exactly that if you want the full details and how to beat it all moving on then how about something you absolutely don't want to miss if you're a fan or maybe even though of a Syrian throughout a Syrian story his old Master just keeps coming up cassador and without giving you the details you're going to learn that cassador needs a Syrian and his other family members to complete something Mysterion yet throughout he wants revenge naturally it's going to be up to you to help him get it or not or to be selfish or not and so on in this case I don't want to spoil anything major about this area and the plot so I'm just going to tell you how to get there to begin that major story conclusion for a stereion cassador's palace is actually on the wall of the city you just need to get up here and make your way over which as you can see he is in the center middle to the north very close to the lower City Central wall Waypoint if you teleport to that Waypoint right next to you'll see two NPCs having a conversation and a sort of wooden platform if you make your way onto that platform maybe jumping or flying teleporting whatever and then from that point going up onto the wall there you can sneak your way onto the wall where you're normally not allowed to get so this is the way up the door leading in will have a ladder which will climb up and then you'll meet a bunch of guards except they're not normal guards at all these are Under the control of kazador you can either talk your way through this or fight but ultimately whichever way you deal with that you want to climb up and head north through the doors through the walls until you eventually reach the door leading in to the Palace so good luck and I strongly suggest you save before you get started here fourth on this list then is a pretty big one a very important one in fact for spellcasters if you have one in your party or maybe you're just playing one this is gonna really matter the massive magical shot behind me is sorcerer's Sundries which you can find pretty much at the heart of the lower City very close again to the lower City Central wall Waypoint there is quite the secret up top a legendary staff Marco heshker this staff provides a plus one bonus to your spellsave DC and spell attack rolls passively which on its own is extremely good but then it comes with Arcane battery meaning when you use it when the battery is on the next spell you use will just not cost a spell slot this allows you to cast an extra say sick level spell which is fantastic once per day you can do that it also comes with its own spell careska's favor which lasts again until long rest you'll have a choice of six different resistances to buff yourself up with and your spells of that type depending on which one you pick will deal more damage and it'll even provide you with two extra spells tied to that damage type that you can use so across the board this is a very good staff and arguably probably the very best one in the game so not something you'll want to miss there's also a few other very good magical items you can find within the shop so Ultra important not to miss when you have a spellcaster in the party to get this you'll need to head to the higher points of sorcerer Sundries by going upstairs normally you'll find a bunch of portals we want to take the blue portal on the left and then it will teleport super high up after the encounter there that you deal with one way or the other you can head to the balcony on the east side and then look down jump it down teleporting or whatever drop down a level and then head back in within this room you'll see the staff just below you so on the North side is a button which when pressed teleports you down to the staff all you need to do now is wet the area in front of the staff you can use say a spell like create water or just throw like a water bottle it'll reveal the lever use that lever past the Arcana check and just like that you can just pick up the staff but I did mention there's more to this Tower three more incredible items You're Gonna Want if you want a full guide to this Tower in the more details then you have video on exactly that finally for our last area I want to highlight that again is entirely optional it's the House of Hope this is something you've likely already been to technically because it involves the Fantastic Raphael who you meet back in Act One the demon wants you to to agree to what he says sign his contract seal the deal that kind of thing and this is a major story decision naturally he's also not going to let you wander around his house so we're gonna need to get back there later via a secret way found in act three within there are insane items we won we're talking not one not two but three legendary items which is the fourth tied to all of this on top then there's just a pile of insanely strong very rare items like a pair of gloves that will set your strength to 23 which is stupid strong and an amulet that does the same to Constitution ridiculous the legendaries involved are the all-important offic hammer which is tied to multiple endings for the game and also serves as a strong weapon the silver sword of the astral plane an insanely strong weapon when used by a githyanki there is the soul catcher gloves absolutely ideal for a monk player due to the benefits to unarmed attack damage and healing or Advantage with those types of attacks finally the other legendary is the hell dusk armor of the chess piece which despite being a heavy armor piece anyone can wear it thanks to the passive that allows it so that's one of the strongest way ways to armor up a squishy wizard Rogue or otherwise someone that would like heavy armor but just can't wear it normally but the House of Hope is no easy task to enter it you'll need to come here in the lower City this is just North of the lower City Central wall Waypoint to the shop here Devil's fee here you'll meet the shopkeeper helsick who will provide you a way to get to the House of Hope But first you need to identify two items on display all around the shop basically a perception check then an interaction then an Arcana check once you successfully passed two items in that manner you can go speak to helsick and basically say I want to know more speak to her again after that initial conversation and ask about the house of hope she'll do it but she'll want 20 000 gold so I would recommend through speech you convince her to really reduce that price or do it for free when you do she'll provide you with a pouch of ritual items you can take upstairs to a bloodstained circle here's how to solve it open the pouch and place the items in the same order as this place the skull on the West Point Place the coin of Mamon on the North West Point Place the diamond on the North East Point so skipping the North Point Place the incense on the East Point and then lastly you can now Place The Infernal marble in the middle this done correctly will open up the portal and with that you can enter the House of Hope within this place you're gonna find many challenges and a major storyline with a character named hope we have a full guide to this massive Challenge on the channel right now and how to get all of the items including the two main story paths that will change the ordering of things otherwise if you want to do it yourself enjoy the challenge but there you have it five major areas and secrets you won't want to miss in act three with some of it being tied to your overall progress of the story and all of it missable so I hope this video has given you enough information to feel a bit more secure in act 3 in your choices but at the same time I do hope it wasn't you know too detailed that it spoiled anything major for you for now though I've been Hollow you've been you thank you for watching and I'll see you next time Josh cotton and Hollow with the videos dropping the humor like a hammer on your tippy toes bringing entertainment on a daily arrangement to take our insanity and turn it into an entertainment yes I said entertainment twice to reiterate that it is nice Jewel again to your faces on a mostly daily basis when you let us in your homes to make the Whole World a Stage is is uh goodbye
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Channel: RageGamingVideos
Views: 93,603
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Keywords: baldurs gate 3 act 3, baldurs gate 3 act 3 guide, baldurs gate 3 balduran's great sword, iron throne, baldurs gate 3 iron throne, spell slots, baldurs gate 3 best spell, best spell, best spells, baldurs gate 3 gold, best weapon, baldurs gate 3 secret, baldurs gate 3 secrets, baldurs gate 3 side quests, baldurs gate 3 magic items, best class, best build, build guide, baldurs gate 3 gear, gear guide, baldur's gate 3, baldurs gate 3, gameplay, guide, best, bg3, bg, ragegamingvideos
Id: 0SjbyUWLvHQ
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Length: 12min 12sec (732 seconds)
Published: Mon Aug 28 2023
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