SID MEIERS PIRATES IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS - Boarding only challenge IS BROKEN
Video Statistics and Information
Channel: The Spiffing Brit
Views: 1,765,826
Rating: 4.9381185 out of 5
Keywords: The, Spiffing, Brit, spiffing brit, sid meiers pirates, pirates!, boarding only, perfectly balanced game, sid meiers pirates exploit, video game exploit, rpg exploit, pirates rpg, boarding only challenge, funny challenge, sid meiers, pirates exploit, perfectly balanced, money glitch, video game glitch, money exploit, overpowered, british, funny, montage
Id: 7Z81IYZsM94
Channel Id: undefined
Length: 24min 48sec (1488 seconds)
Published: Thu Dec 26 2019
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It actually works lmao. I have my maxed war canoe now and absolutely decimate enemies.
Eh, he's playing at Adventurer level and some of this stuff doesn't work nearly as well (if at all) on Swashbuckler.
The thrust-only fencing style really breaks down on Swashbuckler. Some opponents will parry a few of those thrusts, get the advantage bar against you, and then have you in real trouble. That's especially the case if you're badly outnumbered, as will often occur when boarding with only the 75-man crew of a maxed-out war canoe.
Dodging cannonballs with small ships is ludicrous real-world physics, but I just accept it as part of the game design that makes small ships viable options. It's still possible at Swashbuckler, but it gets tougher to do consistently. Your ship has a speed penalty, the wind shifts, and opponent ships will turn so fast that they sometimes appear to be pivoting on their masts. And, if your small ship does get hit by cannon fire at Swashbuckler-level, the damage quickly becomes pretty severe.