Recording Music Using The Behringer X32 and The Cakewalk DAW Video 8

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hi everyone this is Marcus critters from microscopes music and this is the last video in the cakewalk bérenger series I'm a lot of you are going thank god that's over but actually we have some great information in this video we're going to talk about themes we're gonna talk about mixing and mastering music and I want to show you presets and how to speed the process up through using presets and I have a gift for you I want to give you a set of presets that you can put inside a cakewalk that will really speed up your mixing process and I use these these the ones that I've custom made myself and I'm gonna share them with you and you can download them so I don't just dive into it okay we have a basic project here and it's just a bunch of empty tracks and we're going to go over to edit here and go down to preferences and then in preferences we're going to go to themes and we're gonna change our theme to mercury and then all we need to do is hit apply and the new theme loads and we'll close out the box so this is mercury and this is reminiscent of sonar x1 sonar x2 sonar x3 and it's a pretty standard theme I like the turquoise buttons and this is what the console view looks like and the track view has changed as well this is what this looks like and I basically judge a theme by the track view and the console view because that's what I use the most so what we're gonna do is we're gonna go and change back to tungsten go to edit go to preferences and then switch back to tungsten and you could see there's only two themes that come with this so go to tungsten and hit apply now there are a lot more themes available and that's what we're gonna do right now we're gonna go ahead and find more themes so in order to do this we have to close out cakewalk now when you downloaded cakewalk it came with a cakewalk theme editor as an optional thing to download hopefully you downloaded it you just click on this and we have to configure it so we click Next and here we select where we want to store our themes what folder are we going to store our themes in and if you want to change that just hit the button and the window comes up and as you can see the core ok quad core folder basically contains all the settings and all the custom templates and things like that hit next now we're at a place where we need to load a picture editor software some some sort PaintShop Pro will work here they recommend paint.net a is another free picture editor software and so what we have to basically do is look for an execution file that will start that program so we just kind of navigate and we'll go to Program Files and we have to navigate down to our picture editing software and we use the recommended one here paint.net and here is our paint.net execution file and we load that in and then we hit next and then the configuration should be done and not a theme editor will load ok at this point we can change the colors of various things within the theme well we're not going to create a theme we're going to download some themes that are already created and we're gonna load those and to do that we need to go to our browser and we need to get them from the internet and once the browser loads we're going to type in cakewalk and when the main page loads we're gonna just click on that and then we're gonna go over to community and in community we're gonna go to user forums now this is the old user forums they're no longer used they have a new version discussed cakewalk com click on that link in the new forums will load go down to where it says UI themes click on that and you can see within this forum there are many themes that you can download and use inside a cakewalk I've probably downloaded about 15 themes from here various kinds here's one called steampunk and these guys are fairly talented actually and here's another one that I like a pretty cool theme actually and we'll see this in action here in a little bit this is a this is a purple satin cakewalk theme pretty pretty cool theme okay so now we've downloaded all of these themes we've used our theme editor to put them inside of cakewalk now we're ready to change our themes and load them so the first thing is that here is mercury right here here's our first few themes okay so we're gonna go over to blue flare now notice there's no picture in here don't let that worry you just click on apply and the new theme loads and I think it's a pretty cool theme actually and it's it's got a little flare around the EQ here let's change out our theme again here is a blue slate let's see the difference here so the background on this is a little lighter okay that blue flare around the EQ is gone let's see what other kind of themes we have here and okay well click on Boston flowers let's try that one out and it's pretty interesting I think this is better than mercury actually okay and I just hit P for the Preferences box when he hit piano keyboard it will bring up the preference box okay and the next thing let's try Delta here and there we go there's a Delta theme the faders look kind of interesting okay and our next theme looks no let's try stealth let's go to stealth it apply and the background is really dark it's almost like a reaper feel cool-looking theme and then see our next theme let's try another one oh let's do titanium okay very good so this is more in line with mercury it's like mercury refined and again I like this better than mercury I think mercury in boss Boston flowers and titanium are better than mercury I think so there you go okay so I have something to give you I have a gift for you something I made myself and as a compressed file and I'm going to leave a link in the video-description and then go download that and what it is basically is a collection of presets I've made that you can use in the pro channel and while you're mixing music is basic setup for busses and for instruments and it really expands the amount of presets you have and it really streamlines process because you don't have to make the EQ from scratch you don't have to make the compressor from scratch and put all the settings in what you do is you load the preset and you use that as a jumping off point and you just go ahead and make micro adjustments and a lot of the work is already done so let's take a look at that right now okay I'm going to turn on the pro channel and then we're gonna open up the pro channel you'll see a little little folder here you click on that and all these presets come out and these are presets that come with cakewalk and there's a few guitar presets in here well this one smooth guitar okay and we can load another preset here but you can see there's a bunch of acoustic guitar ones there's only a couple of bass about three bass ones a few buses a couple of drum presets some guitar ones a couple of master busses two cents a piano and in about four or five vocal themes and that's about it but we can create our own presets and save them okay so I've left a link in the video description leading to a compressed folder and we're just going to download that and extract it and inside this folder is a bunch of pro channel presets so when we open up the main folder you can see here they are and they're just gonna highlight the first one hit ctrl a to highlight all of them then right-click and go to cut or copy your choice so now we need to locate where to put these so we're gonna hit the hard drive go to cakewalk content and instead of that you'll see inside the content the pro channel presets and you can see here's the stock presets it came with cakewalk we're just gonna add to that right click and hit paste okay so when we copy our presets over you're gonna see those highlighted in blue our old presets are just gonna remain white we haven't changed any of those okay so we've got some new base presets we have some new bus presets as you can see we have a few more drum presets and this is gonna really help us to make the kit stand out we have more guitar presets as well and we have more vocal presets a bunch more vocal presets a couple more pianos a string preset so we have really loaded a lot more presets here so we're gonna close this window out and then we're gonna open up cakewalk here and let's look at some of these presets so we'll go to the pro channel folder now and click on it you can see all the presets that we've just loaded okay so basic setup 1 2 & 3 are new and a lot of new buses and drums so let's figure out how to use these presets in a mix okay so let's go over using these presets in a mix we have a basic project here have a kick drum a snare drum a hi-hat to overheads we have four toms here we have a two separate room mics running into a stereo track two bass guitars and four rhythm guitars and everything is routed to the hardware at this point and so we're gonna go and go ahead and just listen to the song [Music] okay so the first thing we're going to address is the routing and what we're going to do is when I pull out this bus section here we're going to right click and insert a bus we're gonna call it main not master but main this is a reason why we're calling this main instead of master and I'll show that to you later I'm gonna right-click on the bus and I'm gonna make it the default bus and then we're gonna add three more buses and in bus B we're gonna retitle this drums bus C is going to be base and bus D is going to be rhythm guitar okay now once that is set up we're gonna go over to where the kick drum is routed to the hardware we're just gonna route that to drums and we're gonna take all the drums and route them to the drum buss okay and drum buss is routed to the main and the bass is routed to the main and the rhythm guitar is also grounded to the main okay so when we get down to the mic you'll see on our input here we're going to take that and turn that to none if we're not using the input we're just gonna shut it off basically now we're going to route our bass guitars to the bass bus then we're going to route our rhythm guitars to the rhythm guitar bus okay so now that that is done we're going to go ahead and pull down the volume of all the buses and maybe a little bit on the master okay now I'm gonna start our project playing back and we're going to adjust the volume on our main hardware just double click in order to zero that out of the way and now we're not going to bother with the hard work anymore just everything from the busses bass and the overall volume these three buses could master and that helps us control mix Senate default is zero and the other thing we're gonna do is to load icons track icons this is one of the cool things about cakewalk we just learned a drum icon here and it comes with several different types of icons that we can use to help identify our tracks with and so in addition to naming them we can add these icons and then we can also apply track colors which I'll show you here in a second okay so we're on electric guitars here and let's see how about this one okay so now we got them identified this way and now all we have to do is go down to the bus hit the bottom of it and change the color and everything routed to that bus will also change in color so here's our base we'll make that blue and rhythm guitar or we'll do about turquoise there we go okay so now that all of our instruments are routed the way that we want them to be routed we're gonna cover gain staging and basically with gain staging we're making sure that all the meters in the playback area are averaging at about minus 18 and peaking at about minus 12 and this is a sweet spot so we're gonna start the song playing back and we're gonna solo the drum bus and then we're gonna go over and solo the kick drum we're just going to isolate that and we're gonna begin with that track let's open up the pro channel okay and we can turn it on and off and we have our folder for our loading our preset we're not gonna do that just yet though we're go down and right click on the meter and change the meter to minus 24 decimals now change the top of the meter so we can spread these numbers out so we could see them better basically so I'm gonna go over here to the gain knob we're gonna take it down until it's averaging at about minus 18 and peaking at about 12 shouldn't take very long to do this don't spend a lot of time just eyeball it and then if you need a better measurement right click and change it again nice now we're at -12 you should barely see a little clip here at the top so that's that's about good and so now we can go back to 42 decibels and it changes it back to the scale that it was on previously okay so now we're going to arm our approach I'm gonna load a preset we're gonna go over to the drum section and load kick help hit open and now our preset has loaded let's turn up our drum buss a little bit so we can hear a little bit better okay now this EQ is gonna fly out and you're gonna see the setting here we'll turn on our tube amp okay so here's our setting for our kick drum as you can hear it okay so we're going to take the highs down a little bit and add a high-end shelf okay very good and now we need to adjust the gain staging again as you can see and we're going to use the output of the tube here when I right click and go to 12 decibel range and now we can adjust the output so that we're in that 18 to 12 decibel -18 - 12 decibel range okay very good all right that sounds good let's change back our meter okay so let's bring our snare on line and we're gonna do the snare next okay so what we're gonna do in the effects bin I want to show you something with the meters trying to project off temporarily okay so analog meters used to look like this okay and we used to get a range in the minus zero section okay different types of meters these are what the classic meters basically look like okay so we wanted the meter to register in the minus zero or about the zero range you don't need that with digital audio that's only applied to analog audio you want your digital audio to be between eight minus 18 and then peaking at about minus 12 on all the all the tracks playing back and this is a guideline it's not a hard and fast rule okay so we're gonna change these meters out and I'm gonna show you free G now these meters are free you don't have to pay for these you can download these are free and I'll leave links in the video description so the nice thing about free G is that it's a bigger meter and it's easier to read so we're gonna turn on the effects pen so it'll work and we're gonna turn on the pro channel but we're not going to load a preset just yet and we start playing back we can see our snare drum right away and to hear it we have to press in the solo button and there's our snare okay so the nice thing about free G is that it has a peak and an RMS and just click on it to reset it so you can get a more accurate reading here we're gonna use the gain knob to adjust the volume of the snare drum we want it at about minus 18 it's okay if it's not exactly where it needs to be shouldn't take you a long time to adjust this just kind of eyeball it it doesn't have to be exactly on that okay so that's pretty good okay so now what we're gonna do is we're gonna close out this meter okay and we're going to load our preset so we have to hit on our folder to get to our presets and we're gonna load a snare punch right away our snare begins to jump out as you can see we're gonna load a console emulator I'm going to do the same thing on the kick drum and I'll explain a little bit more about console in relation little bit later we're just put a little bit of Drive there and hit the tolerance okay very good so now I want to add a little space to this snare so I'm gonna right-click again I'm going to insert a reverb unit move this up between the compressor and the EQ and we're gonna add a preset here okay there we go snare Hall I see it now just a little bit of space is all we're looking for and we're actually gonna turn that down so I'm gonna take the reverb down a little bit we just want a little hint of space on our snare drum [Music] there we go and here's our EQ and a little bit more of some lower mids so we're just gonna take the frequency and dial this down just a little bit like I say these presets are just jumping off points but it saves you a lot of time because you're not starting from scratch [Music] okay so now we need to readjust our gain again and we can use the trim knob that's built into the free G meter that's kind of a cool thing we don't want to use the gain knob over here because we've already set that up and the gain is added a team of the effects so at the end of the effects chain we'll just use the trim knob and we'll bring it down a little bit until we're in the minus 18 minus 12 ballpark and like I say it doesn't have to be right on we're just kind of eyeball it okay that's pretty good and all you have to do is click on those meters to reset it we're gonna close this out now we've turned off the pro channels you can see the difference it makes the head turns back on okay so now I'm gonna apply this to the other channels okay so I've already applied a gain staging to the hi-hat and the overheads okay so let's go ahead and start playback you see our gain staging is all set up so now what we're gonna do is move up to the pro channels on the overhead mics and turn those on and we're gonna load a preset and I have a basic overhead preset for the drums you see right away the overheads are popping there we go so this handles all the cymbals they put all the crashes and then I turn it off you hear the difference okay so we're gonna go ahead and turn that back on we're gonna restart our track first though just go ahead and turn these back on [Music] okay let's check out the EQ through your head there's your overhead and if you want to take some of the lower end off we'll go down to a shelf or an adjustment frequency then listen to even more low end off and let's check out our other cutie while we're at it now different ways to lower the low end you could use the low you can see if you want you can adjust the frequency here and take it down that way or you can use the shelf we're just going to use our show very good so now let's check out the hi-hat on the load a hi-hat definition - let's try that one a little bit more crisper let's try the first one we'll stick to the first one okay there's our I had eat you okay so now what we've done is we've put a console emulator on the hi-hat and the overheads but our signal is too loud so we have to apply gain staging past the effects let's start this playing back unit X then we're going to add a plug-in by blue cat audio basically I get a new knob and this is another free plugin so what we're gonna do is just adjust our meters again and you see how hot it is so when I turn on our effects pen and we're gonna go over and use our gain knob to turn it we get to that 12-12 okay very good that's about right so now let's go ahead and stop this okay I'm gonna start up again you go back to the overheads and we're gonna go back here to our blue cap and plug in with an amuse reduce that about the minus 12 okay very good okay so now what I'm gonna do is take the overheads left and we're gonna use the hand knob at the left right on the overheads right we're gonna take that pan knob and go run this right away okay so the cymbals are done now let's move on to the Tom's you've already done the gain staging and we've already loaded the presets on these tom drums we've already adjusted the EQ so let's go ahead and Center this you can see it a little bit better and we'll open up one of these eq's here and you'll see what we've done okay so I've used the kick drum preset and I've used it as a jumping-off point I've used the kick help preset basically have loaded it in all the times and i've just adjusted the EQ accordingly can the other thing I've done is I've adjusted all the pans as well so we have a little bit of adjustment from left to right as they do fills very good and then I've also added council emulation to all the Tom's so let's go ahead and collapse these and then we're gonna check out their room mics now I've used two room mics to record a stereo track and basically the job of the room mics are to capture the room reflections room mics makes a thumbs-down more real let's go ahead and do the game staging on this in that -12 pete 18 around 18 but -12 p very good now watch the difference in room mics and make so all of our natural reverb and stuff is reflected in Dylan Michaels and basic a cakewalk the preset that comes with a little bit okay so now we're gonna use the trim knob to adjust our stage gain on our room mics track it looks pretty good let's go ahead and check it okay so now we're gonna use our faders to adjust the volume of the drums as they relate to each other our stage feeding is done I think the hi-hat is too loud so we take it down in business overpowering the bass drum and the snare very good go ahead and collapse the row channel here although just our room Mike just someone a little bit of room reflections don't want a lot you want to overpower it we just want to bring it down a little bit it's a little bit of reflection I know we have our overheads you go ahead and adjust Ave I'm on them bring them down to where they're going line to what a real drumset sounds like and we have to adjust our room Mike again because the room mics pick up a lot of symbols and sometimes when you turn them down in one egg [Music] okay so let's go ahead and turn a pro channel off on all of the drum tracks so you can hear the difference so the presets really do make a difference let's go ahead and turn them on again now so you can hear what they do okay so now it's start working on the base portion of the song so I'm gonna solo the bass bus and the first track was recorded from the direct box and the second one we've taken a direct box into the bass amp and mic the bass amp so it's the same performance we just recorded two separate sources okay so if we look at the signal from the direct box we have a little bit more higher end and the signal from the bass amp is a little bit more lower and so we're gonna concentrate on this from now we'll start with a gain staging after we change our meter we're gonna use our gain knob to adjust it I want to adjust it in the part where it's the loudest and that's where it slaps where the bass slaps is allowed us now we're a little preset and we're gonna go to basic setup one this is one of my go-to presets here okay very good so if you hit this triangle you're just gonna mess up the preset and I'm just gonna load a preset that's built into the EQ so you want to avoid that so let's go back and load this preset again the basic setup one okay so now let's take a look at our EQ okay so let's go ahead and remove this high-end portion of it and add a little bit of a shelf here and we're gonna expand the lower end here we're gonna take the volume down just a little bit and then we're gonna expand this lower area by adjusting the shelf it's some more low-end here okay we're gonna get rid of the tube and we're going to insert console emulation okay so the next thing you want to do is highlight our kick drum so let's go over to the kick drum and check it out and what we want to do is we want to compare the kick drum to the base kind of stepping on each other a little bit so if you look at the EQ you'll notice that it's about at the 60 Hertz range and it's about in the same area for the bass so what we're gonna do is we're gonna take the bass and move it over a little bit the frequency I'm gonna move over we could click and drag what we're gonna use our frequency here we're just gonna move it over more of a fundamental frequency anyway towards 100 and it's going to provide a little bit of separation between the kick drum and the bass okay so now let's look at our direct box track a little bit more high-end here okay I want to start the song again and we're going to wait for the loudest part and usually the slap is the loudest part on the bass guitar you always want to adjust a gain staging at the loudest part of the song okay sounds about right and we're going to insert our preset basic set up one okay and this time I'm going to keep the tube we're gonna have that affect the high end okay and we're gonna add council emulation and now let's open up our EQ here I'm going to do the same adjustment we're going to take the frequency knob and and we're gonna expand the bottom and here I'm gonna take a frequency knob and move it over okay so we're gonna go ahead and pull maybe a little bit of the low mid down just a little bit okay good now we need to fix the gain staging and we're going to add that blue catch plugin that we've been using and we're going to engage the effects Bend I'll turn on the effects bin so starts working and now we're going to adjust our gain get back to the average - eighteen peaking at about minus twelve range okay we're do the same thing over here to this other bass same plugin to turn on the effects Ben okay [Music] that's about right okay so now we need to adjust our solos okay and if our base bus a little bit close this out this is what it sounds without our adjustments I'll turn this off so you can hear the difference add it back what we're gonna do is we're gonna blend these two tracks together we're gonna take our direct box there's more high end and we're gonna pull it down a little bit we want a little bit of a high end but not a lot of high end so this is one way to add high end and we're not gonna mess with the pans you want your base to be at the center you don't want one hand left one right base always has to be at the center okay and what we're gonna do is blend these two together and since the direct input has more high end we're gonna have that one a little bit lower than the other base track [Music] there we go [Music] now it's time to look at the rhythm guitar tracks we're gonna start by playing back our project then we'll go and solo the rhythm guitar bus then we'll go ahead and solo the first guitar track then we're going to go ahead and do the stage gaining and the first two guitar tracks were recorded like the bass tracks in other words it's the same performance but they were recorded from two separate sources okay so that's looking pretty good on the stage gaining so I'm going to go ahead and insert a preset two so let's go ahead and arm our pro channel and find a preset and we're going to use a cakewalk preset this time and we'll use the rhythm electric s type it's already got the console emulation in it and we're a little bit off on our gain staging so we're going to add that blue cat game knob and we're going to go ahead and adjust it [Music] okay that looks pretty good all right so we're gonna go ahead and open up the next guitar track we're gonna basically do the same thing we're gonna sell it I'm gonna do the game staging first okay so we're gonna go ahead and insert the same preset as well arm the pro channel go to the preset and find our rhythm electric s type and then we're going to also adjust the gain staging on this [Music] armed the effects been very good so now what we're going to do is we're going to take one infinite left and we're going to take the other one and pan it right [Music] okay so now it's off to the Les Paul guitars [Music] okay the first thing we're going to do is work on gain staging and the first thing you notice is that the Les Paul is recorded with some compression so we want a preset that doesn't have every compression so we'll just a gain staging here pretty quick and now we'll go ahead and find a preset let's try beefed up mid scooper it's usually pretty good preset god having a compression in this preset so it's too much compression let's try different one [Music] try electrical clean s-type [Music] so yes we have try clean electric clean help we've lost our low in on this one as good depending on how the other instruments are mixed but in this particular song we're not going to use it okay we'll just do a clean electric and we're just gonna take the compression effect down just a little bit okay that sounds pretty good so we're going to work on our next les fall here and we'll open at the pro channel and recenter everything let's double check the gain staging on our first Les Paul and that looks pretty good it doesn't look like we're going to need the boot cat gain knob there so we'll go ahead and solo the second Les Paul and do the gain staging and once again this is one performance recorded from two separate sources and then we'll go ahead and insert the same same preset I think this is the one we used it is we're gonna go ahead and get rid of the tubes because it's adding too much Distortion we've already got some natural distortion in place research console emulation [Music] good we'll check our gain stage [Music] now we have to start our project again because we've reached the end okay one left and one right now we can reverse this it doesn't matter does it does this one doesn't have to be left it we can make that one right and we can make this one left really doesn't matter so we're gonna go ahead and bring our other instruments in line here and there's our rhythm guitar parts [Music] okay it sound pretty good actually [Music] where we set our meters [Music] we're gonna collapse our pro channels [Music] and there we have it a very basic rough mix using the presets and we've saved a lot of time using these presets we've only had to do micro adjustments to you just kind of flew through this and presets helped us okay let's go ahead and adjust the buses and then I'm going to show you how to master I'm gonna give by sewing and then what we're gonna do is work on gain staging and we'll start by making sure the faders at zero and then we'll change out the meter and then we'll use the game knob to adjust the level okay so now that's done let's go ahead and turn on the pro channel there will enable console emulation I'll get rid of the tube well leave the EQ off and we'll get rid of the compressor then we're going to go to the effects pen and we're gonna insert a cakewalk effect we'll want to insert the PX 64 percussion strip you might remember this from previous videos so what we're going to do is when it load a preset here and let's load a gentle kit okay we'll just stay with that make sure our gain staging has not changed about the same actually a whole lot of difference okay so now let's work on the base okay we'll start by enabling the solo button then we'll go ahead and make sure the faders at zero or the pro channel will adjust the meter check our gain stage looks it doesn't look too bad we'll go ahead and load a preset and we'll use the basic base okay so what we're going to do is turn to the EQ off and we're gonna keep the compression but if we go to the flyout EQ okay by double clicking on these rotary knobs we set everything back to zero that was absolutely EQ off they just want the compressor in this preset then we'll go ahead and a little consolation as well all right probably just a little bit further now let's work on the price the same beta to 0 just a meter probably use any effects - other than console emulation a channel - and we're gonna press her and consolation [Music] and then if you want a little preset to make it better you can find a busboy set working the guitar in here summer placement preset have a hard time picking up guitar use that pretty sad okay now let's go to the main bus and load the 3G meter and when it loads you'll notice that you're not going to be able to collapse its neck and it's been doing this the whole time you have to first move it just a little bit and then laughs them to the sights you want it to be I don't know why it does this but it's still a decent one and still what happened so what we're gonna do now is go to the meters and I suppose back and we're gonna adjust the buses as they relate to each other and volume and I happen to think the guitars a little bit [Music] and the base and the jobs will be louder as a result [Music] okay so now let's go back to the main bus what we're gonna do is we're gonna open up the pro channel and we'll take the fader opportunity row now we're gonna just a volume of this [Music] is use 3G meter to justify will use a fader down a little bit now let's go ahead and load a preset arm the approach out and let's go to master gentle glue very good now let's start the song again feel it rid of the tube and we're just gonna use the console emulation and the impression we'll use the EQ as well ok so when it comes time to adjust the volume will use the fader [Music] now we want a main bus mix-up minus 6 and the button allow you to make micro adjustments fader and on the individual tracks and the buses if we want an average of -18 with a peak of about minus 12 but on the main bus with 1-6 of next one this is not -6 but this is just an example and this serves well for our example so we want to take this whole mix and export it so that we can bring it into another project and master ok so this is our mix we're gonna call it done for now and what we're gonna do is stop it we're going to go to the attract view and the object of this is to export all of our tracks into a single stereo file that we can then import into another project and in that other project we will master that single stereo file and that's the way the process works but I'm going to show you a shortcut we're gonna highlight all of these tracks double click on the first folder that's all you have to do and then go to tracks and then go to bounce two tracks so now instead of exporting our mix our mix is going to be in a new track within the same project track 18 is going to be our new mix and we can choose what effects we would like to keep within this project ok and as you can see we have a fast bounce here and or we can uncheck that if we want and these other options will become available deterring is something that's done in the mastering process ok and before we hit okay let me show you something if you uncheck fast bounce ok it will just play back as a basic audio file in a little bounce while it's playing back normally fast bounce will speed up the process ok now you see our audio mixing down you can see the meteor at the top I've sped up this process ok so if we scroll down you'll see our new mix here entire mix bounce okay so we'll go ahead and uncheck all of this and let's go ahead and pull our mix down so you can see it and now let's play it back all right very good go ahead and rewind it okay let's go to the console view now and we're going to create another bus and it's routed to the main but we're going to route this to the behringer hardware and it's routed the same hardware that our main bus is routed to and I'm going to change the name of this to a master and then we're going to route our final mix to the master bus and now all we have to do is take the solo off and then the only other thing we need to do is mute the main bus by muting the main bus we turn everything else off about our final mix so we can master it within the same project and now what we need to do is to compare this to the main bus so we can mute this and unmute the main and it sounds exactly the same [Music] okay let's go back there we go so now what we would do is you would master your mix from within the same project and this saves a lot of time and it provides a lot of benefits for example if you find a mistake in the mix you can go and fix it and rebounce it the tracks and you're all set up to master it all over again so there really are a lot of advantages to doing it this way so we're gonna use track icons right now on the master bus and on the main bus so why do we want to use console emulation well console emulation emulates recording consoles that cost tens of thousands of dollars and it's supposed to make everything sound like you've recorded it through that console a console emulation only works if it's in the pro channel and it's the last thing in the pro channel and it's on every pro Channel I don't use console emulation in the master buss I only use it in the main bus and it really does make a difference but you're only going to hear it after the music is exported if you export your music without console emulation and then you export it again with console emulation then you will hear the difference but only if it's on every check and only if it's on the last thing in the pro channel so we're finally at the end of this video series on behringer and cakewalk basically taking the behringer mixer whichever one you have and using it with the cakewalk software so now it's on to other things but that doesn't mean I won't return and do some kind of a tip or a trick and show you some kind of secret that I've learned in my 30 years of doing this okay but we're gonna cover some really cool things coming up we've got other gear to go over we've got other free stuff the handout and I want to thank you for subscribing and I want to thank you for liking the videos and thank you for sharing them and I really do appreciate your support you guys are awesome and I'll see you in the next video
Info
Channel: Marcus Curtis Music
Views: 1,272
Rating: undefined out of 5
Keywords: Cakewalk, Recording Audio, Behringer X32, Recording Music, mixing Audio, Mastering Audio, audio interface, audio equipment, Behringer X 32 producer, home recording studio, recording studio, Presets, Plugins, Free Plugins, Themes
Id: RQqnpcSJw0M
Channel Id: undefined
Length: 55min 9sec (3309 seconds)
Published: Tue Jun 30 2020
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