Is This How Shiny Pokemon Were Made? | Gnoggin

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i just spent the last week decoding gen 2 shiny colors and i think i've got it so for the last however long it's been we've had a shiny pokemon explainer series going on and we always have some sort of series like that going on where we look at something and explain it because you know that's what we do here in this particular series we looked at shiny colors of pokemon and explain why they are like they are like how shiny palo sand is black referencing the black sand beaches all around hawaii shiny bundle bay is light gray with red eyes representing albino bunnies which are super common shiny wishy-washy turns golden as canned sardines tend to turn this color and there's there's more but these are all the more recent pokemon gen 6 onwards at this point pokemon started using models and textures rather than sprites and this is when shiny designs really started taking off but here's the thing i said in those videos that gen 1 through 5 pokemon were given shiny colors sort of at random i specified that any good explanation like caterpies for instance is just a coincidence either that or i'm really good at researching nbsa gosh dang it this is an internet theory channel so lord knows i'm gonna bs as much as possible but after the second video in the series and then especially after the third one uh oh man the number of times i was sent this tweet is insane no hate for this guy though he runs an awesome website and you should check it out we talk it's cool and great i love him anyway the tweet debunking shinies most fans think shiny colors in generations two through five were determined via a palette swap which is to say pokemon of the same color have the same shiny colors but actually that's not the case shiny colors have always been hand-picked by the developers the evidence here being that well there is no clear algorithm or rule set i mean look at the pokemon he used as examples clearly you know an algorithm wouldn't do that but unfortunately for both of us there is no hard evidence meaning there's no interviews with any of the developers or designers that strictly says it is one way or the other all we have is speculation so i totally get where both sides are coming from i heard from somewhere that the older shinies were picked by code swapping the palettes to the next available one and it seems to make sense i mean there's evidence of it so many blue pokemon turn pink and purple and loads of brown ones turned green like too many that a designer wouldn't willfully choose those right because why would you make all the shinies do that when you could make them unique or have a reason behind their shiny color you know and plus these patterns seem to sort of insinuate that there's some level of rules shiny rules and if there are rules like that then you can easily program a bot to do it so yeah it makes sense that there could be an algorithm even if there is no hard evidence for it and i do want to also clarify as other people have said the same thing there's no code in the game that says to do that it's because why would they bother putting the code in the game when instead they could just do the code on a computer it generates the shiny and then you take that and make it the sprite that's what that's what we're saying by there's an algorithm it's not an algorithm in the code but anyway on the flip side loads of pokemon barely change with their shinies as if the developers didn't want them to change too much like pikachu could you imagine if their series mascot changed super drastically same goes for the starters and also the legendaries and story important pokemon and some colors for some of the chinese literally do not change for the last week i've been staring at photoshop doing all sorts of experiments with all these sprites and i was learning all sorts of things i specifically looked at gen 2 shinies because gold and silver introduced shiny colors and also all the pokemon at the time only had four colors and two of them were black and white always so it's a lot easier to figure out if there's any patterns when you're limited to just two colors you know plus by the time i reached generation three if there were an algorithm then could that have been changed come gen three and if so are the gen one and two pokemon also changed to follow the new algorithm or are there old shiny colors grandfathered in there's way too many variables so we're going to be looking at the game boy color sprites but notably i had always previously thought that in all of the older gens especially all of the colors were changed in the shinies i heard this when the topic of newer chinese was brought up in a video i'll link to in the description that actually i think is also where i heard the algorithm idea the first time it's a good video that explains why newer shinies look so weird a lot of newer shinies keep one or two of their colors because they are clearly hand designed as most of the newer shinies especially in sun and moon all reference something real with one or two exceptions but this is completely unlike the older shinies which for the most part don't reference anything unless you really start looking and stretching how far logic can go and thought processes and [Music] and also all of the colors change was the old thinking all of the colors and the old ones changed even if only slightly whereas now there's loads of colors that stay the same because they don't need to change for the reference but no it turns out that even back when chinese were a brand new thing some colors do stay the same photoshop has awesome tools the color picker will tell you exactly which shade of the color you click on is and to my surprise one of mr mime's pinks stays the same pink and it's shiny tingle his feet stay the same dunsparce yellow stays the same yanma's green face the same and this is arguably evidence of developer tampering and not just an algorithm because an algorithm would always do something it has rules that it has to follow so it's going to apply them so clearly developers are involved so clearly there is no algorithm at all is a very faulty way of thinking because life isn't black and white we had a pokemon theme about this it's not strictly one or the other there is plenty of evidence of developer tampering and there's plenty of evidence for an algorithm especially when you look at some of the drastic changes between generations original shiny charizard was dumb barney but charizard is way too cool to have such a lame shiny so its shiny got changed drastically to black and red in the following games edgy colors for an at the time edgy pokemon diglett is a great example too oh yeah its brown remains the same too by the way but its reddish nose turns purpley blue and the dirt does too but blue dirt doesn't make sense so in the later games the dirt stays the same dirt color because why would the dirt around a shiny change if it's the animal that's changing and not the stuff around it you know an algorithm wouldn't be able to tell the difference between what is dirt and what is diglett so obviously for sure developers have a hand in it but that doesn't mean they did everything by hand which we'll get to but the idea here is they could very well have had an algorithm go through and make all the initial changes and then the developers individually sign off on them or make changes as they see fit like diglett's dirt or making sure important pokemon have decent shinies like pikachu charizard celebi etc and again for the people in the back that means that while i'm explaining how i think the algorithm works there will be a few exceptions as you'll see but i'm pretty sure i've got it or at least something very close i mean i made a flow chart that'll explain all of it and i'm not going to show it to you now but i will tell you vast majority of them work with this flowchart but we'll get to that let's find patterns and go through my thought process when it came to decoding this and hey real quick first though very special announcement i just really want to say huge huge thank you to everybody who shows support in any capacity patreon merch from noggin.net even just likes and views all helps make everything here possible and as a means of saying thanks we went through the manufacturing process and are now offering a phone call to me [Music] what are the perfect timing though what's that there's a deal the phone call was totally like not planned at all that's just perfect timing i get like two phone calls a month and what do you know uh but seriously though um we now have a shiny variant of our most popular shirt it's this one super soft super duper luxurious and now it comes in dark green and a glow-in-the-dark transmutation circle it's super cool and it's so new that i don't even have one yet but you can check that out and help support us even more by going to the link in the description noggin.net now back to shiny pokemon so discovering that some shiny colors stay the same is definitely worthy of a note here and here's another surprising thing i learned even in the non-shiny sprites almost none of the pokemon are the same color yeah even the ones you'd expect to be like drowsy and hypno nope slightly different shades the underbelly of cyndaquil quilava and typhlosion all unique all of totodile's evolution all unique all of the greens and bell sprouts line all different sentrets dark brown stripes versus fur dark brown stripes different shades of dark brown in fact we're better off listing the few pokemon that do have at least one of the same colors like coughing and wheezing slowbro and slowpoke and jigglypuffs line and all of their shinies are exactly the same too so that's a bit of evidence of the code the algorithm just adding some hex code to the color now if you don't know all colors have a hex code you can see them in photoshop you can simply add to this number to get a different color and if you're confused about how you add to a number with letters in it let me explain real fast this is a hexadecimal it's one of the ways computers think like binary zero and one there are only two numbers we humans which i am typically communicate to each other with decimals this is base ten there are ten numbers zero through nine for any numbers bigger than nine you add an extra digit but you can go higher than base 10 which is where a hexadecimal comes in it's base 16 meaning there are 16 digits 0 through 9 and then the higher ones are represented by a through f so to count you would go 6789 abcdef and this is how color code works so yes you can have this color code with all of the letters in it and just add to it with a number that also probably has letters in it and you get a different color see what i mean this was my first thought process if all the color values that are the same change into the same color when shiny like with all these then that's proof of that and that's the algorithm it's simple and then the reason other pokemon change drastically even from the others in their own evolution line is because they themselves are slightly different colors too but it turns out that's wrong because while nearly every pokemon is a unique color likely to show off the capabilities of the game boy color there are some that are the same but that do not turn into the same color when shiny one of the only examples of non-evolutionary lines sharing a color is with clefus ears and sand slashes spikes for example they are both totally different when shiny though muck and grimer are the same exact color normally but their shinies aren't abracadabra and alakazam are all the same colors too normally but the shinies while abra and kadabras are the same alakazams is not is this just dev tampering making alakazam stand out more from the rest maybe but if not then why did the values change differently between them clearly if there is a code it is not so simple so that method is a bust but there has to be something because there are so many patterns we can find so i started jotting down a lot of these patterns like this normal color on the left and the shiny color it turns into on the right then i put that with the other pokemon that had similar changes now i should note that i did not do every single pokemon i gave myself a time limit of one week for this video for a reason but you can see here clearly blues really like turning pink and purple almost all of them do on the flip side pinks really like turning light blue or just into a darker pink but also reds really like swapping for blue and isn't red just a darker and more saturated pink and isn't this blue just a darker and more saturated light cyan something's going on even the details in pokemon that aren't primarily these colors are swapping this way like machoke's veins red to blue browns super commonly turn green and greens commonly turn brown again even in the details and in places you wouldn't expect like electabuzz's shadow turns out it's light brown and then it's shiny it's light green and then when i discovered this about electabuzz i noticed something my notes here right here that's basically all of the electric type pokemon and typhlosion so if we look at all of the electric type pokemon now voltorb and electrode are the only ones that do not follow this pattern this pattern of basically emphasis on basically we'll get into specifics later basically just darkening some amount so maybe if there is an algorithm maybe it takes the pokemon's type into consideration are there any other types that have similar patterns turns out there are all emphasis on all all of the normal flying pokemon get shifted yellow green some more yellow some more green but yellow green all the same and if we expand this to just flying type we see that a lot more fit in here too skarmory together beedrill scissor even nattu and zatu they are already green so the chinese just add a bit of yellow and we can see that the primary colors of zubat and golbat and the secondary color of crobat follow suit also so here we have nearly all of the non-legendary flying types though ho-oh also fits here but we're missing macro deliberate aerodactyl and the rest of the bugs but i bet they follow some other rules but first heck even dragonite fits this flying type rule though its privos don't but speaking of dragon types there aren't many so putting them all on screen well they all get light purple or magenta shifted even dragonite look at the color of its wings so if there is an algorithm i bet it not only looks at types but also the individual colors as opposed to the whole shiny as a whole i mean some shinies are so ugly that you can tell that was happening what is wrong with swine-up so any other type rules well nearly all of the grass types turn yellow brown for their shinies i like to say it's their fall colors the exceptions this time are celebi bellossom and the hopip line celebi being a mythic pokemon makes it a good exception the devs definitely did something different with it because it's such an important pokemon just like the legendary flying pokemon they are so important so they were likely overwritten by devs if need be but then the hop-up line each one is a different color from each other already so if they all turn to the same brown yellow that's kind of lame and that only leaves us with blossom notably the petals on blossom are nearly identical this red orange coloration of them then might be something special and so the devs got their hands on with this one that or blossom is just a rebel nearly every water type pokemon gets an aquamarineish hue shift as if they were underwater too many of them do this for it not to be a coincidence some clearly have it more heavily than others and some you have to take their original color into context and add an aqua color to reach their shiny but still enough of them do this that it's clearly some sort of rule going on we also see a lot of flames turning pink and purple cyndaquil's line rapidash magmar moltrace and charizard is basically barney now as i said the only fighting types to not shift green are the gen 2 ones all of the gen 1 fightings shift green then quite a few poison type pokemon are also yellow green shifted though there are enough that don't that i'm not confident enough to say that it's a rule but look even nidoqueen does it unlike the rest of the neatos that almost swap to the colors of the opposite sex which to me also shows evidence of hands-on tampering but then why not do it to nidoqueen also did they forget to do needle queen like just like how they forgot to make nidoqueen able to breed so those were the type rules are there any just common color rules or just patterns otherwise well as i briefly stated earlier a lot of the pink pokemon just get darker and or more saturated or it swaps to its complementary color which is the color opposite to it on the color wheel quite a few shinies do this though it's never perfect meaning never the exact shade of its complementary color but it's close so many of them are so close muck purple pink to green and darker green chancy pink chancey green and is more than just pink tons of shiny pokemon just swap their colors to their complementary ones tinter cruel's red to green fortress is dark maroonish red to dark yellowish green umbreon yellow to umbreon blue pseudo widow green to pink skip loom green to pink and on and on and on upon noticing the complementary color connection i started to do some playing around with photoshop's color themes tool to find some color triads which are basically like a complementary color but rather than the color opposite to it on the color wheel it's three colors in a perfect y shape i ran with this idea and it turns out it may actually be the main thing that was used mewtwo purple has what i'm going to call mewtwo mustard as one of its triad colors and what do you know it's not exact but it's close ursuring brown triad dark green in fact this works for most of the brown pokemon hitmonlee cubone marowak bootops tauros primave and manky their specific browns happen to have this their triad be this minty green and what do you know the shinies are minty green mismatches was one of the odd ones originally but now miss maggie is pink made its triad miss maggie is yellow drowsy yellow drowsy purple deliberate purple deliberate yellow fortress purple fortress gross middling pinkish red porygon 2 how about its triad porygon 2 cobalt blue we see so many pinks and blues swap around both ways and that's possibly because pink and blue especially on the cyanir side are triads to each other and of course that means triad colors also explain the entire red blue swap category of shinies as well sometimes multiple rules work out ivysaur follows the grass type rule but also the pink color has a slightly orangish yellow as its triad artillery gets aquamarine shifted a bit which makes it this poopy yellow green but that's also pretty close to just its triad color and sometimes the exceptions to previous rules follow this rule instead horsey and siege don't really get the aqua hue shift that most water types do but take this cream color of its fin its triad is deep purpley red and what do you know also they evolve into a dragon type so maybe you can apply the dragon type rule of shifting maroon purple to these pokemon as well and again to clarify for like the fourth time it's not perfectly exact this would be like absolutely solid conclusive evidence if it were exact but you can't deny that there's a pattern going on here sometimes even just the details work out crobats wing blue crobat ring green magnemite cool gray magnemite greenish gray sneasel feather pink sneezel feather yellow jig's eyes blue jig's eyes green brick outline on sandshrew to dark purple scyther's joints green to scyther's joints red but with these details you might have asked yourself already why did why didn't the rest of them change why is the rest of the scyther just slightly different the secondary color follows a triad but the primary color just gets darker well we aren't done yet i also found that some of them it's rare but some of them take the triad of the secondary color and apply it to the shiny's primary or vice versa take the primary color of doug trio and apply its triad to the secondary color do the same thing for persian take abra or cadabra and brighten them take the triad of their primary color and apply it to their secondary color it's the shiny take clefable and turn its secondary color into the complementary color of its primary color shiny so complementary color and triad colors which i'll call triad left and triad right based on the direction photoshop puts them in are pretty easy to program an algorithm to figure out all things considered i mean this is a very basic photoshop tool that has existed for generations and there is one other color wheel system that we can look at compound colors the colors next to the complementary colors at a set distance and again i'll call them compound left and compound right looking at compound colors gives us some more of our shinies spinarak green to purple rhyhorn's purple grey compounds into this cranberry color pilot swine compounds to be yellower and the opposite compound color fits swinub smeargle compounds into this yellow green compounding colors also explains the weirdness going on with jump bluff and crobats and gligar's colors too dratini's underbelly nidorino's spots even the weird purple murkrow stelix's primary color compounds one way and its secondary color compounds the opposite way even the anomaly that is psyduck gets explained as a compounded color albeit also less saturated and just like with complementary and triads there's also color switching going on here too take tyranitar's primary color find one of its compound colors and that's now its secondary color so again if you haven't gathered already if big if if there is an algorithm it applies rules color by color after it does so pokemon by pokemon but upon finding out that most shiny pokemon that don't follow a type rule and even some that do fit one of these basic color wheel rules well that's just more evidence of a system or rule set so an algorithm but it's not perfect there are some more changes done the drastic saturation changes are really strange slugma and evie are the shining examples of it i mean geez granville remembered kangaskhan and dugong do it too and unknown and aerodactyl do the opposite entei's face desaturates but the rest of it stays the same and the primary colors of sandshrew tyranitar and a few other individual colors all over the place also just shift drastically in saturation rather than changing into a totally different color [Music] you know maybe this is a big part of it all too a lot of shiny pokemon are the same colors as before just more or less saturated or ever so slightly hue shifted i mean look at fan fever crying out loud the blue is less saturated and the more and the red is more but neither by much this is the worst shiny so here's the thing you know on top of rgb there's also hsl hue saturation and lightness used to explain colors on the color wheel and you know what so with the whole complementary colors compound colors and triad colors things they were never absolutely perfect like it wasn't definitive those rules by themselves got us super close like they were basically the same color but not really perfect but what if finding those related colors is just the first step if big if if there is a but that follows rules it has to go down a list and apply them a flow chart what if step one is taking a color and randomly picking like rolling a die and picking which method on the color wheel to use or not to figure out what color to turn it into complementary triad compound or stay the same it then applies that and then shifts one of these values up hue saturation or lightness that would explain why all of the triad and compound colors are only slightly off one of these hsl sliders was moved slightly but what if it did get moved a bunch well let's look at eevee one of its triad colors is straight up green and it's shiny is gray but greenish gray so green with the saturation turned way down kangaskhan brown compounds into this grayish blue if we turn the saturation down we get a cool gray it's shiny it turns out that unknown gray is slightly blue so turn the saturation way up but now even adding this extra step doesn't give us absolutely perfect results but at this point it's close enough that unless you're looking for a difference you can't tell the difference you gotta use the color picker in photoshop to tell the difference between the two so maybe maybe there's an extra hue shift rule going on but it's the weakest rule but then i remembered oh wait the game boy color has an extremely limited color palette photoshop has 16.8 million colors primarily but it can go up to the trillions meanwhile the gameboy color has 32 different colors and even then it can only show up to 56 at a time so i grabbed the gameboy colors color palette yeah right here this is every color the game boy color is capable of i dropped that into photoshop and with this i can compare the results i got trying to mimic what the algorithm did if it exists to what was actually possible on the gameboy color and oh boy am i happy so bringing over the actual shiny color we can use the color range selector tool to find the exact color within the game boy colors palette and sure enough they are all there because obviously these are the sprites from a gameboy color game but now bringing over the color i got with my experience we find that they don't exist in the gameboy colors list of possible colors which means that rather than taking this impossible color result that we got with our algorithm we can round it to the nearest color that is available on the gameboy color and thus we get [Music] the shiny color nearly nearly every shiny pokemon follows this flowchart in my experimenting i found that most of the pokemon i worked on are only a single color wheel change and a single hsl shift away from their shiny color that's it you take that result and you find the closest actual color that's impossible in the gameboy color and there you go and if a flow chart like this can explain the results of the vast majority of pokemon and flowcharts are how algorithms work well i'd say that's pretty decent evidence of there being a process this process creating shiny pokemon of course there are still exceptions though which is why the end of the flow chart states that devs can overwrite and still tamper with them maybe they think a color should stay the same or they have a particular idea in mind when that is the case they take the results the algorithm gave it and modify it but this also explains a lot of the patterns we can find in the shiny pokemon because of the way compound colors are based off of the complementary color both are pretty similar and thus we get a lot of similarities like the blue pink and brown green things alright so this rule isn't universal as none of them are really so perhaps there are other rules that i don't have in this flowchart after all it is just a theory and a rough estimation in terms of the chances too and also again to clarify even still this isn't completely hard evidence of the early gen chinese being mostly made by a coded process but i would say that it is evidence there's so many patterns it's just not definitive evidence you can't dismiss the possibility of an algorithm being there because some shinies barely change or the same colors don't always turn into the same shiny colors because that's how rng works but now what about some of the later gens well they are a lot more work to decode so i'm not going to but if we apply similar rules that we found here we can see that plenty of other pokemon in later gens still follow them for the most part i mean here's toxocroc with a hue shift exclusively getting us its shiny skin color and the eyes stay the same and then the pink croaker gets huge shifted too just also lightened done spirit tomb green turns pink and purple to blue normal flyers all of them are yellow green again celio whale merch arpedo kyogre blue pink purple again san goose red blue monactic just darkens as do plus all in minon's tans badou roserade cherum carnivine and more all shift yellow green still so a lot of patterns and rules carry over but looking at the big picture there are differences and potentially extra steps which happens when you add more colors for pokemon you know so while a lot of chinese pre-sixth gen are seemingly random and abhorrent no way would a designer willfully choose some of these colors and why would they also all follow the same patterns as the rest every single generation why not make them unique and all that like once they do once you reach 6th gen rather than there being a few good reasons spread amongst all of the pokemon being random for their shinies now gen 6 onwards the exceptions are the ones with seemingly no reason most of them are awesome and deep and you can watch my coverage of those generations for all of those details anyway that's my take on the whole thing it is far from improbable that an algorithm made most of these and while there is still no hard evidence of it i for one believe that some code similar to this flowchart is what gave game freak the initial shinies and then after getting those initial shinies they can go through and edit some of them as needed but again nothing conclusive but what do you think think that i may be using cognitive bias because i can't believe for the sake of my own sanity that a human would willingly design espeon this way oh some of these choices are so terrible like [Music] so since i'm looking for ways to prove an algorithm that's what i keep finding but ultimately it's all for naught because you still don't think that it's possible and in actuality i wasted seven waking days figuring all this out those were the fans so whatever never stop using your noggin foreign
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Channel: Lockstin & Gnoggin
Views: 300,955
Rating: 4.9644661 out of 5
Keywords: pokemon, shiny pokemon, shiny pokemon explained, how shiny pokemon, how shiny pokemon are made, how shiny pokemon were made, how were shiny pokemon made, how were shiny pokemon designed, how are shiny pokemon designed, how are shiny pokemon made, shiny pokemon rules, rules of shiny pokemon, pokemon shinies, pokemon shinies explained, shiny hunting, why modern shiny pokemon, why shiny pokemon, modern shiny pokemon, made shiny pokemon, how to design, pokemon sprites
Id: qAyDsVpwELM
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Length: 32min 12sec (1932 seconds)
Published: Sat Aug 29 2020
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