HOI4 Why You Should Convert All Your Factories (Hearts of Iron 4 Guide)
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Channel: Dustinl796 Videos
Views: 316,277
Rating: 4.4164424 out of 5
Keywords: hoi4 guide, hoi4 japan, hoi4 italy, hoi4 germany, hoi4 tutorial, hearts iron iv guide, hearts of iron 4 tutorial, hearts of iron 4 guide, how to play hearts of iron 4, hearts of iron iv, hearts of iron 4, hearts of iron, hoi iv, hoi4, tutorial, hoi 4, hearts of iron 4 tutorial guide for beginners, how to play hearts of iron, iron hearts 4, hearts of iron 4 how to, hearts of iron 4 tips, guide, strategy, hoi, tips, hoi4 tips, waking the tiger, tricks, hints, hoi4 factory conversion
Id: 059yDivRhkk
Channel Id: undefined
Length: 9min 44sec (584 seconds)
Published: Wed Oct 31 2018
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this is a shit strategy
They're "mils" not "Mills".
I'll quote from 5 minutes into the video: "building a civ costs 10800, converting a mil to a civ costs 9000 but on war economy it costs 7200 and total mob it costs 6300, this means for every 2 civilian factories you could be building, you can convert 3 to 5 mils to civs instead and then get so many civs you can just build back the mils with the 20% bonuses."
Are you retarded? you cannot go total mob without being at war against somebody with at least half your factories, if you as germany or russia, countries you say this works for end up at war with somebody like that early on, you cannot be converting your relatively low number of mils to civilians after spending 150 extra pp for a 10% conversion speed bonus and loss of manpower then somehow a year or two later make it all back with the extra 10% construction speed and still expect to win a war. So this only works for war economy as a basic principle.
you have effectively a 50% mil to civ bonus for going war economy over civilian, that same bonus is a flat 30% for just building the civ's in the first place, so there is only a 20% differential, instead of doing 10800 compared to 9000*0.8 then saying your good, you should be comparing the actual production output you make over the period. civilian to war economy also gives effectively a 50% build speed bonus and I'm willing to bet that since going early civs/mils lets you run concentrated industry from the get go, that will let you outproduce over a 1-3 year period instead of converting mils to civs then having to go dispersed industry later on when you start producing in order to ensure you start with a higher base production efficiency which was already surpassed with concetrated.