COMPLETE Verina Guide | Best Build, Weapons, Echoes & Teams | Wuthering Waves

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Arina is probably the strongest support as of the time this video releases and she is also one of the only units if not the only one who basically requires a forer weapon he is a rectifier spectral support who provides various team wide Buffs healing off field follow-up attacks and a death protection passive which means she fixes my skill issues hence let's talk about her skills her best weapons Echoes her best Echo set her best teams her sequence notes and how to play her correctly let's go [Music] first up are her skills her basic attacks are to be honest just basic attacks and we will need them especially her heavy attack to generate the necessary concerto for her however we will cover that when we talk about her forte her skill is where she starts to shine while the skill in itself only deals some minor spectr Dage it will also generate 30 conser energy for her on a 12-second cool down this is huge and absolutely integral to playing her well her resonance Liberation requires 175 resonance Liberation energy to cost it deals a low amount of spectral damage restores HP by a flat amount and a portion of her attack and applies a photosynthesis mark on enemies hit on a 25 second cool down when any team member or nearby resonator that means your friends if you have any hit an enemy affected by photosynthesis Mark the arena will launch a coordinated attack which I will refer to as a follow-up attack going forwards because um I play too much HSR dealing a small amount of spectr damage and restoring HP to the resonator who inflicted set damage set photosynthesis Mark lasts for 12 seconds and this follow-up can be triggered once every second or in other words a maximum of 12 times this not only provide sustain but also is a very reliable way to trigger the five piece rejuvenating glow set let's talk about her forte her forte allows her to hold up to four stacks of photosynthesis energy every fifth hit of her basic attack skill or intros skill will grant her one stack and you basically only care about her skill and intro skill for this matter anyway as I already have mentioned earlier this is where her heavy attack comes into place casting any heavy attack will consume one stack and restores 12 concertive for her while also healing all nearby party members our intro skill deals some minor damage and you don't really care much about this well aside from the photosynthesis deck and the 10 conser generates actually you do care because the intro sends you Airborne which impacts your possible rotation but we will talk about that later when we talk about her rotation her outro is what we care the most about her outer skill can be cast when her concert is at 100 energy and while it will restore HP equal to 90% of her attack to the next character switching in which is again another way to trigger the five piece rejuvenating glow set she will also Grant a 15% all type damage deepen to the entire team for 30 seconds this damage deepen is an undiluted modifier and basically allows your entire team to deal 15% more damage basically all the time for her inherent skill Grace of life it will protect one party member from dying once every 10 minutes while also granting them a shield equal to 120% of her attack this skill is locked behind Ascension 4 and while it can fix your and my skill issues if you want to save some level up and Ascension materials getting Vina to level 40 Ascension 2 is sufficient enough as at that point you can unlock her other passive gift of nature which will increase all party members attack by 20% for 20 seconds whenever she costs a heavy attack her ultimate or outro skill ignoring her skills we can get to her skill priority honestly we mostly care about the Buffs she provides to the team so you actually don't have to level any of her skills at all reason being that only her healing in damage actually scales with her skill levels and we do not care much about that in any case well except if you have skill issues and you do need set healing however if you feel like getting the maximum potential out of her or you just like her a lot prioritize her ultimate first followed by her forte circuit and skill then her BAS basic attacks and lastly her inos skill before we can actually talk about her Echo stats and weapons we have to talk about her energy requirement with Vina we want to aim for 100 to 120% additional energy regeneration as every resonator has a base of 100 this means we are looking at 200 to 220% Total ER this also varies a little bit between teams which means depending on your team you might need a little more or a little less in any case two be able to reach these thresholds that is not necessarily easy and it makes her quite Limited in which weapons she can use so let's talk about them first her by far best and honestly only weapon of choice at least in my opinion is variation not only does it provide a hefty chunk of er it also helps her rotation massively by providing 8 to 16 additional concerto once every 20 seconds depending on the refinement if you have her sequence too you could also take the craftable rectifier number 25 for around 7% more DPS but staying with variation makes her rotations much smoother and the small amount of a DPS gain is honestly not really worth it to trade in for a less smooth rotation a third and last option would be the rectifier of Voyager who also provides ER perc and restores 12 resonance energy when casting resonance skill this lowers her AR requirements a little bit but missing out on the concertive from variation makes your rotation much less smooth and I personally would only recommend this weapon if you do not have variation however it is still better than rectifier number 25 as we don't really care about her damage as those three weapons are the only ones providing ER and it is basically impossible to hit the r requirements without an ER weapon those are literally the only choices she actually has if you have absolute gut rolls on your substats and you are around 60 to 70% ER just from your substats alone you actually have other options but this will take a really really long time until you actually have that and even then especially the concer provided by variation just makes it really really nice to play that said her only set of choice is a five piece rejuvenating glow in a 43311 setup with a borne as her Echo skill for her main stats we want either healing bonus or attack percent on the bbor double energy regeneration on her three costs and attack perc on her one costs if you're using variation or Rectifier number 25 and e r on her three costs that is a total of 64% plus 52% which means a total of around 116% energy regeneration which means depending on your team you either already have hit the break point and are good to go or you are looking at most for one additional subet roll if you're using the three star R5 rectifier Voyager you are looking at one to two additional subset rols after hitting set ER break points you can prioritize attack percent and flat attack other substats don't matter as much but Liberation damage percent and crit failures are the next best choices these are the final total stats I would recommend for her for the end game these stats shown here reflect the overview screen last but not least we will have a short look at her sequences although we really only care about her S2 if at all at least as of now her sequence to makes her rotation much Smo to play thanks to additional tank concerto generated from her skill her S4 is great for Spectra Rover and any possible Spectra DPS or hybrid we may get in the future for her rotation we have two possible rotations which are both quick and efficient and honestly also very similar our intro will send US Airborne which means we are starting off midair this means our best rotation is intro into plunge into skill into heavy attack Echo and ultimate at the same time but in this order into outro as enemies are quite aggressive you possibly want to dodge before the skill and you want to ccel the Second Heavy attack as soon as possible with your Echo and ultimate as you will gain the concertive from her passive on cast and not on hit however this might leave you short on just a little bit of concerto especially if you do not have variation if you do have time and by that I mean enemies are not necessarily attacking you you can change the rotation slightly into intro into one to three midair Basics into plunge into skill into heavy cancel with Echo and ultimate into outro this takes slightly longer but it is a very safe way to guarantee all concer regardless of your weapon in exchange for possibly being interrupted midair which honestly is quite detrimental to your combo but also not the end of the world knowing her rotations we can cover her teams well given she is currently the best support in the game she would love a slot in every team the problem is here we cannot have her in every team so let's focus on the team she performs best and which are honestly mostly the current meta teams pairing Vina with Gian and mortify or Alto is great as is Vina with onore and SWA Arina also works fantastic with kado and Gian Jing or SWA as well as Havoc Rover and dungeon G honestly is just a fantastic support you can probably list literally every team here and she will do her job better than most Alternatives so yeah that being said as always play for fun first and foremost thank you so much for watching don't forget to like And subscribe leave me a comment on your thoughts about Vina and have a nice day peace [Music] n
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Channel: iamrivenous
Views: 73,271
Rating: undefined out of 5
Keywords: wuthering waves, wuthering waves gameplay, wuthering waves cbt 2, wuthering waves rover, iamrivenous, genshin, wuwa, i am rivenous, wuthering waves news, gacha, wuthering waves overview, kurogames, punishing gray raven, wuthering waves guide, wuthering waves characters, wuwa rover, wuwa guide, wuwa verina build, wuthering waves verina guide, wuwa verina guide, verina guide, wuwa verina, wuthering waves verina, wuthering waves calcharo, wuthering waves jiyan
Id: djzNyYkNKeg
Channel Id: undefined
Length: 10min 35sec (635 seconds)
Published: Tue Jun 04 2024
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