Baldur's Gate 3: Life Cleric Build YOU NEED

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hail and mesh's Adventures welcome to the world of Balto's gate 3. it's me the spot King and I present you my new build for cleric and today we will be making life domain clinic so for our race of Chess I chose dwarf today but you may choose whatever race you like this build will work it's pretty basic build and it's designed to give you a lot of fun when you play in cleric because so many players think like Herrick is basically like hillbot who'd need to only heal in the battle but that's not what's cleric all about yeah life cleric is like best and most effective healer in the game but we will have him I would say her as our very strong killer machine today as well as a very good healer so race of Chess dwarf we get proficiency with many cool weapons so just for fun we can use battle ax hentax light Hammer Warhammer whatever you like so cool weapons and you can use them instead of your simple weapons let's little bit dark vision and during the resilience to get this advantage on Saint Rose against poison is really nice additions to our race of choice and especially sub race I picked gold Dwarf Gold dwarf gives us Warren toughness and we get a lot of hit points while just leveling up and to heal teammates we need to survive so that's nice addition to our race and our class so our class is classic of course and as cleric we can pick three can chips for first level I would suggest going with guidance it will give one tier 4 bonus to Ability checks nice exploration basically dialogue scan trip so if you're playing as cleric as your main class it works just as nice resistance is cool stuff Target will be resistant to spell effects and get this saving throw proficiency with one to four second throw Advantage with 1d4 and sucker flame just cam chip if you need some long distance damage subclass of course live domain today we're making live domain I already made light to domain and now we're making the live domain deity will affect only your like role-playing stuff it will affect dialogues other stuff in the game so basically pick whatever you like it doesn't matter too much you can read the stuff by yourself and decide who is your guide for background with picking Guild Artisan to get some nice insight and preservation skill proficiency and for abilities we're getting religion and Medicine in skills and then allocating our skill points pretty balanced build so some dexterity to cure this at least plus zero so we don't have penalty to our initiative it's nice to have ability not to make your moves last in the combat then strange it's our main weapon attribute so if we will use our weapon strange is like a really important start next one Constitution again it gives us ability to keep our concentration and it gives us additional hit points and while we are standing while we are live our lives will be alive too so that's why we're keeping it in 15 plus one bonus and wisdom 14 plus two bonus so we're keeping it on 16. wisdom is our primary ability it affects our spell casting basically Charisma 10 and just like that we need to prepare for spells so clerics know all spells but we will prepare this one guiding both nice long distance spell to inflict damage inflict wounds vice versa it's melee damage spell Shields of face increases any creature Armor class by two while you're keeping concentration and it can be used as bonus faction in a fight that's nice addition too and sometimes instead of blessing someone you need bailing them so you can bless your teammates and Bane your enemies and here is our subclass live domain we're getting this cool wounds with a nice spell of level 1 and bless so we can bless our allies stuff to consider is to switch Bane for healing word healing word is healing spell it heals less than normal healing spells that you get from killer wounds from live domain but it can be used as Bono section so just like that let's go into the game so you start with medium armor with a shield and you can cast this Shield of face on yourself and while you are not damaged you will be keeping this Shield of face on yourself and it will increase your armor class just like that to 17 and it's almost impossible to hit here at the first level so that's just crazy stuff so for one cringe spell we're using guiding bolt as I told you it can be casted on your targets and inflicts some damage but if you got no spell slots if you're not familiar how this works in baldus git and in DND you get your spell slots so right now in first layer we get only two specials of first level and they are charged on Long rest so basically you need to be smart when you're using them because once you use them you need long rest until they recharge and after you use your spells on first level just go and use your maze or Whatever item you get so let's level up so second level Clinic gives us this ability to use Channel diminished charges and we can use different actions scholaric specific actions with these charges so we can turn Undead to basically turn and death and they will be not able to use any actions besides Dash so they can only run around and doing nothing false returns or you have preserved life and basically it's additional healing action most of the time you will use it outside of the battle with just action so just heal yourself and your party on the short rests and this charges recharge on the short rests too so basically with the cleric in the party you don't need to go and use long Quest all the time additionally when you level up you get additional prepared spell slots but there's not many important slots right now we got already everything we need for now Sanctuary is fun spelled to have as bonus action you can cast it on your life and no one can Target him as his Target to attack so basically it will protect your life for 10 turns that's a very good spell to have as bonus section without any concentration needed and level shape level 3 gives us access to a lot of spells from level 2 and on Level 3 I would consider to get the sanctuary away and getting this spiritual weapon spell so that's nice addition to your party and basically it will summon the weapon I will show you just in a second and working Bond very nice spell your life will get resistance to all damage types and plus one bonus to the armor additionally you'll bond with the Ally and you will share damage so that's nice because you get a lot of HP our live will be more armored more heavy that's cool so let's go and show you how you play this cleric in early game so basically just before the battle summon this spiritual weapon and you can choose any weapon you like as far as I know they can the same weapons so they're doing Force damage it doesn't matter what type of weapon you summon so we can summon this to Regions just like that and the student will be in our party and can do some damage just like that he will follow us basically just like that so basically just before the battle you want to use the supporting Bond on your ally as you can see our layer right now got just 16 AC and when we cut this warding Bond on our light we're becoming bonded and we will take damage for our Ally so that's like nice spell for Italy levels but when damage become like higher and higher sometimes it can be not worth the spell so what you can do in the battle basically you just go and attack with your hammers that's basically what you do aesthetic in early levels you don't need to do a lot your spell slots are limited and as you can see our light at the resistance to all types of damage into which is like cool part so technically enemy doing same damage when they damaging our light let me just show you so as you can see our light got hit by one damage and we got hit for the same amount so creature doing some damage for example like 10 damage instead of doing 10 damage to our Ally because our light get resistance to this type of damage to every type of damage I will lie only inflicted by 5 damage so it's halved because we got resistance and other half going to us but coolest part we increase Armor class by 1 and even increasing by one there's less chance to hit our Ally so that's kind of cool spell in my opinion so basically in fact you use your spiritual weapon your attack with your maze your tongue some damage and your weapons and armors of choice basically will be any weapon you are proficient with if you play in this build exactly as I am with this this dwarf race you will go for heavy armor with a shield and with some cool weapons like Morningstar or battle ax over hammer in one hand whatever you like more so I like using Morningstar it's fun and just like that cleric is really easy most importantly clearly comes online after the fight and basically heal himself and his allies and most of the time you want to heal yourself and the lies with this preserved life spell just like that because after you do it you kill everyone nearby and you basically using your short dress and it will recharge your channel Divinity charge so it's kind of free healing after the fight or just in the middle of the fight so let's finish our build right now we will start to develop basically we get an additional can chips and we don't care about them but pick whatever you like we get some additional spells to learn and we can learn for example halt person nice spell to code person and inflict critical struct on this person but most importantly we get an outfit ability Improvement and we add in our wisdom we want a lot of wisdom with this build on level 5 that's where our build starting to play out so we get this action class future destroying and when we successfully turn Undead creatures they also taking damage that's just nice addition when you're fighting and death most importantly life domain getting this Beacon of Hope concentration spell and when you cast it on yourself to always kill a lies to a maximum of hit points and terrify to revive them if they finally dies but most importantly and most cool features is our level 3 spells and for today's build We Begin Spirit Guardians and protection from energy sometimes we just need this resistance to any type of damage and we definitely can use it just because we will use periodic Gardens more often than halt person we can get rid of whole person and get Mass healing word instead this will be bonus action it heals the same as basic healing Ward but it can be used for wall your body next up we get in this awesome subclass feature healing others also heals yourself then when we're casting any healing spell of level 1 ohaya we're getting hit points equal to 2 plus spell level while this can sound like that's not too much that's actually a big future in our build so we continue to level 7 basically on level 7 getting on additional spells from Level 4 but let let me just show you what you have on level 6. basically what our strategy will be with this cleric on this level 5 and after you want to concentrate on this spirited Guardians that's why we don't actually care too much about the shield of face no more we need only spiritual Guardian spell and we pick whatever damage we want so necrotic damage or radiant damage depending on what enemies we are fighting we can right click them in the mine and if they got some defense against our necrotic or Legend damage we use another one so when you creating these Spirit Guardians they will basically go around you and for 10 turns you're doing a lot of damage with them from 3 to 24 damage basically and you will do damage anyway because Target will take half damage on Save and will take full damage if he loses this save and show so main idea is to get the best armor possible and starts your fight with the spirit Guardians run around around enemies and while you run around with these Guardians you doing damage and while doing damage and someone need heals healing you're just going to use healing word on them just like that and while you're healing them you healing yourself at the same time and at the same time you're doing damage and there's it's like crazy stuff so level 4 gives us just to spell banishment and freedom of movement and we definitely begin this freedom of movement it's useful spell but banishment is not too good because we won't concentrate a lot on the spirit guard so we don't need a lot of concentration spells in our Arsenal and as our cleric live demand Clinic we get in these live domain spells the short and basically next time the creature Will dies it will revive with one hit point and guardian of face so let me show you this clerican level 7. I'm not doing this most of the time in my guides but there's like there's too much cool stuff so it's always prepared spell you're basically calling this guardian and this Gordon will go into some damage and he will die when he will do damage basically but that's cool dude that will do damage with you basically and that's really great stuff and it's useful for our build but there's one more stuff you got this dashboard and basically you can cast it on yourself too so you can just run sound like a very stupid Little Gnome or dwarf and hit enemies with Spirit Guardians while concentrating on them sometimes we will heal allies and you will mostly Focus On Healing your lies but then when you die when you finally die let me just demonstrate it to you and when you fall you just regain your life and you steal on your feet you still can do some stuff and basically what you want and what you can do just use Basics level 1 spell cure wounds and upcast to level 3 on yourself and just heal yourself for like 1 million hit points in just one second and of course healing Ward upcasted as bonus section and on second turn you just healed all your HP on this level a level 8 gives you bonus action new action it's not ball sections action but it's new action and it's divine strike life basically you can attack with radiant damage just like that and now you can pick additional fits so a little bit of cool stuff and on this level you want to pick War Caster feed so this fit is awesome it gives you advantages and throws to maintain concentration and your main goal is this lyric to keep your concentration on the spirit Guardians going to level 9 nice live domain spells so more healing muscular wounds very nice spell greater restoration charm petrification stun or other cursors and to gain access to nice level 5 spells but we kinda not in the need of the spells because again every spell kind requires concentration only like flame strike not require any concentration and contagion to inflict poison or other disease so maybe we'll use it 10 to 60 damage is not bad then we go into level 10 we're getting an additional class future divine intervention and we can cast divine intervention to involve our Gods 8 and once used this can never be used again so level 11 gets us this level 6 spells finally and what we want over here heal to gain ability to heal 70 hit points this like crazy amount of healing you can have this harm to inflict a lot of damage and spiritual weapon is not too good right now so Heroes fist is cool stuff it will give you additional HP before the fight and we're going into cleric level 12. credit level 12 gives us ability to gain last feed and for last fit We Begin ability Improvement but we don't need any wisdom right now so we're getting plus 2 into Constitution to get more success in Constitution saving throws so while we get this access to a lot of spells and many spells will be useful I will explain you only what strategy we are going for so we're still picking this level 1 spells a guiding bolt and inflict wounds just in case we need a little bit of damage on in range or in mid-range so the 10 is still good and basically we can start there with one of these ideas we got this level 6 spell slots and we can do Hero's Feast to summon like big back of her foot and get additional HP to all our party members and get some food that's like nice cool idea another cool way is to start with Splinter Ally and summon some like a lie you can go diva can be on Genie what ever I like you like engine is cool this one is cool too look at this dude he's awesome he can do can cause a smash to stun enemy for turns he can do restful Smite so it's basically flying Paladin and of course he got this ability to verify your teammates there's like cool ability you can have different one for example Campion is called the two so Campion is opposite he is devil he can do a rush attack he can inflict 5 to 10 plus psychic damage do this race of fire through race of fire really strong dude and even charm persons again he can fly too and last but not least is Genie he is 161 HP Genie who can use this Chandra wave to just push it everything in the front of him he can do this awesome tornado just like that he can teleport instead of flying that's even cooler this is drunken inhale to insect toxin on enemies or just attack with one to six plus six plus two d10 poison damage so every summon is cool and if your party needs a hand and and help is nice or you can just focus on Hero's fist before the battle or you can save this harm 14 D6 necrotic damage to reduce Target's maximum hit point so cool part because about this stuff because it's reducing hit points and resulting hit points is cool feature when you fight in someone who can heal hit points because reducing maximum hit points is like cool stuff and if you hit this Genie for 84 hit points he can't be healed no more and that's cool stuff or you can just save this heal to heal someone for 7 ticket points so after GTG is kind of the same we use in our speed wardens and most importantly we will always upcast them so we will upgrade them to level 5 at least that's why we don't have a lot of level 5 spells basically because we want you need to use the speed accordance as level 5 and level 4 spells and they will inflict a lot of damage to everyone and here don't forget it's high level cleric you can summon this goddess your deity and it will help you for example you can ask hey give me a weapon bro and you can do it only one time per adventure and you can get this 1-6 maze with one to eight additional radiant damage and all nearby allies will regain hit points and this weapon got action so we can cast it and for the insurance all nearby allies will heal themselves so just like funny stuff but we can use it only one time where our adventure so we can't use it no more and yeah right now stop attacking with normal attack always use this Divine strike life you can do it once time per turn you'll have one attack anyway so just go and cast this stuff so let me go and show you this cleric in late game battles so gameplay Loop is awesome it's just awesome so just check it out basically you start your fighter is turning on your spirit Guardians and it will work for 10 turns we upcast it just for fun to level 6 and just like that we inflict in damage to nearby Falls and all you need to do is to run around and inflict this damage so that's simple and when you're doing this you can still use your bonus section to use this healing cord to heal your teammates just like that so that's the cleric work cleric can run around and do a lot of damage while kinda doing nothing and healing his teammates and that's like main idea and coolest part about this build and this idea you are really strong healer you healing yourself whenever you healing a lies and you go in into the fight you're going to the front end and basically a tank hits you definitely can use this Dash as your action to travel long distance and inflict damage because it's useful stuff so you just come near enemies and inflict crazy amounts of damage oh my God so that's like my periodic Guardian clearing built-in as you can see we did damage to two guys in a turn we can even do attacks with our divine strike or we can basically summon this Warden or face over here and he will attack this bro too just like that he will do everything on his own foreign lots of damage and you just still run around and using your Divine strike when you can on your enemies so damage is crazy stuff is crazy you can heal and don't forget this dude this Guardian losing Health when he doing damage so you can definitely just go and cut Moss healing water and heal yourself and your lies and that's our gameplay Loop so now you know how versatile and cool life Clinic could be I hope you enjoyed this video and other video on the screen right now could be very cool for you too so go and watch it and see you in the next 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Channel: Spud The King
Views: 50,465
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Id: J0PLxoCNpnY
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Length: 21min 32sec (1292 seconds)
Published: Sat Aug 19 2023
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