Baldur's Gate 3 - Best Support Build (UPDATED)

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all right so super big support build let's show everything that I can do we are fresh off of a long rest so let's go Ahad and give everyone Bic inspiration that is the first thing that we're going to do after a long rest go ahead and do that real quick baric inspiration Bic inspiration and of course these Bic Inspirations refresh off of a short rest super good so you can pretty much spam it all you want now let's get r more movement speed does not cost the spell a slot now let's give everyone freedom of movement which means basically they can't be stunned super good here it does cost a spell slot but it doesn't matter we only use our spell slots for healing anyway slash um counter spell if we need to so boom now everyone has freedom to movement super good there okay let's cast light lighten ourselves just in case our teammates can't see anything very good let's go ahead and speak with animals cuz we are the we are the Charisma based character as well all right let's go and Waring bond to to our car which is currently aarion the vampire ascendant all right okay and now it's time to fight now let's say we were to fight something let's say I was to fight something let's go in turnbas mode what I would do in a fight is I would cast Mass healing word all right let's go and do that and now everyone is not only blessed but they also have blade Ward which gives them resistance to physical damage pretty much off of one Mass healing word crazy but that was our bonus action and for our action I'm going to go ahead and cast Crusader mantle which is our concentration spell and uh this means we we now have an aura which gives our teammates one to four uh radiant damage are the weapon attacks and I have two weapon attackers on my team and that's super good for them all right now let's go a and end this turn turn cuz we're not done yet we're not done yet okay for turn number two what I'm going to do is I'm going to go ahead and activate F Alo Melody shriek so now we now have an aura which makes on top of Crusader mantle now our our teammate's weapon attacks do an additional one to four um one to four psychic damage boom crazy so now we have extra radiant and extra psychic damage um and let's go ahead and end the turn off with Sanctuary which for some reason I don't have but if I had it that's what I'd be casting on myself so just know that okay oh there it is okay boom all right so in two turns we were able to bless our teammates oh sorry after a long rest we were able to give our teammates more movement speed we were able to give them freedom of movement which basically means they can't be stunned and like that and they can't be slowed down we we were able to bless them we were able to give them blade Ward we were able to give them more damage in their attacks with Crusader mantle and shriek we were able to warding bond our carry making them take less damage we were able to heal them okay I mean where does this stop where does this stop and if if anyone goes down I can I could revive them uh we were able to give them barin ation giving them a 1 d10 bonus to any any check in the game we can cast light we can lesser restoration them we can greater restoration them Cur curing them from charms and whatnot okay uh we have Mobility with Misty step and dimension door we can give anyone a fly which doesn't really matter because if you're partial eled which which you should be doing uh you can give any you''ll be able to fly on default but just in case someone needs to fly like on an NPC we can give give them that too uh and of course we become untargetable with Sanctuary all right what else we got we got featherfall we got guidance we have knock just in case our our you know slight of hand user cannot open a open some kind of door and there are some doors in the game that are that that lockpicking are impossible we have enhanced ability giving someone advant and advantage on any type of ability checks we have Fain death toe to to protect these really dumb AI NPCs like jira or uh the Night song we can give someone invisibility we can give our teammates advantage on saving throws against being Charmed and frightened and we have friends because this is not only our utility support character with all the heals and Buffs and debuffs but this is also the character that we use to socially interact with the game and it can and because it's barred with high Charisma it can pass any and every single social check that you that and trust me there are a lot of fights that can save you a lot of time if you have a high Charisma based Bard in this game and there you go y'all the newly and the new and improved ultimate support build for balers Gate 3 what's going on with you guys AOE back at you again with another bald's Gate 3 video build guide and this time I'm going to show you guys my updated version of the ultimate support build that I posted a couple weeks ago and the reason why I'm posting an update on it is because there are a couple of items and a couple of you know uh Spell choices that I didn't have last time that I want to make sure I cover this time okay and those changes really make this build the actual ultimate support build in balers Gate 3 so we're going to do it like normal I'm going to show you the levels I'm going to show you the spell I'm going to show you the gear and you know some alternative choices for the leveling process and there we go but trust me it is 1,000% easier to have a character like this in your party that could pretty much do anything except deal damage but if you're running three damage dealers like I am having this character to make them even stronger and to make their lives a lot easier really changes the really changes um the way you play the game it makes it so much easier so anyway without further Ado I present to y'all again the new and improved ultimate support build all right so at level one with this super duper good support build we are starting off with level one cleric level one life cleric to be exact because they come with Proficiency in heavy armor and shields which is what we're going to mainly be using for our character because this is not only a super good support character it is a very tanky character and this will be your tank as you play throughout the game all right so level one level one cleric level one life cleric for the canant trips we want to take doery for those advantage on on the intimidation and performance checks like I said this is our Charisma based character so we want to make sure we have advantage on those Charisma Charisma based uh social part of the game right and of course the best can trip one of the best can trips in the game guidance this gives us a 1 D4 bonus to any and all ability checks in the game and you will be making so many ability checks that this is pretty much uh a staple of the build and for the other one you can choose whatever you want I would choose light just in case you have some of those characters that that are not that don't that do not have dark vision this will help them a lot during fights especially in act two where it's pretty much all Darkness right uh so those the canant Trips Again life domain and the reason why we're going life domain another reason why is because it it does come with bless okay but more importantly it comes with Disciple of Life which pretty much makes our heels uh stronger than they already are it adds a nice flat number on top of our heels which is pretty nice to have as far as the ability scores go this is our Charisma based character so we want to make our Charisma 16 our constitution 16 as well cuz again this is our tank and we want to make sure we want to pass our concentration checks uh so we need to have our constitution high and we are not proficient in Constitution saving throws so we got to make sure it's at least 16 all right and of course I like to have my dexterity at 14 for all my characters because it adds to our uh initiative roles and having this character go before um the enemy characters is pretty important just so you can heal off your characters or give them Buffs or do whatever you want or add some utility to the battlefield right uh and as far as the fourth stat just have wisdom because you want to pass those perception and survival checks as far as the skills I just chose you know persuasion and medicine once we uh turn into a Bard we can choose more abilities anyway but this here is fine all right so at level two before I mention what we what we do at level two I want to stress that that level one cleric uh you you are allowed to prepare one spell I believe once you multiclass into a bar and that one spell you want to make sure you prepare as a level one cleric is sanctuary that is all you'll need as the level one cleric because Sanctuary is you can cast as a bonus action and makes you pretty much untargetable on top of that being a tank it's pretty it it makes his character pretty Invincible okay so I just want to mention that first but at level two we are multiclassing immediately and we are staying as a Bard throughout the whole way cuz bards just so good at doing almost everything in the game except for doing damage which they can do damage by the way but this is not that type of build so this build is literally made to do everything in the game except deal damage which in my opinion makes it the most important character in the party all right and if you experience having one of these characters in your party you'd know what I was talking about but like I said level two we are multiclassing into a level one Bard and the cantrip that we're going to choose is vicious mockery which is going to be your main damage ability all right that you're going to be using throughout the whole game pretty much if you want to deal damage you're going to be using vicious mockery um and and it also has a nice secondary effect which if it hits it gives disadvantage on the enemy's next attack R which is kind of nice um most of the time and as far as a second canri goes you're going to choose friends obviously so we can have advantage on all our Charisma checks on any non-hostile creature and this character is the social butterfly so you'll be making a lot of uh Charisma checks so this is nice to have and as far as the Spells so the reason why we didn't take any healing spells with our cleric is because those healing spells will scale off of wisdom and because we're pretty much almost dumping wisdom if we pick healing spells as a Bard then that means our healing spells will uh will scale off of being a Bard so uh you see how it says you already know the spell it's because we're a cleric but we want to make sure we pick it up as a Bard so they scale with our Charisma you know what I'm saying so that's why we pick healing word and cure wounds because this is our healer click character as well along with alongside being our support character and as far as the other spells that I chose long Strider you definitely want to have in your inventory or in your spell list because this is a free three movement Speed 3 meter movement speed to every single one of your characters and it does not cost a spell slot I repeat it does not cost a spell slot because it is a ritual spell and we will be taking we will be taking a bunch of ritual spells with this build because um it just provides so much utility like I said okay so long Strider and as far as a fourth spell the they you can choose you can choose whatever I like choosing to speak with animals because there is there are a lot of uh moments in the game where you do have to speak with animals especially in act one okay and again being being we're a high Charisma based character speaking with animals is very useful and sometimes you could even save those animals from dying okay starting instrument if you're not going hand drum you're up just like I always say And as far as the because we're a Bard we get to we get to pick another skill here and we are already efficient in persuasion now we're going to pick deception and eventually we can pick all of these but for now persuasion and deception will carry you throughout the early game at level three we're going to be a level two Bard and we get Jack of all trade which adds half of our proficiency bonus in something we are not proficient in to any ability check which is really nice again this makes this character really the Jack of all trades okay but more importantly we get song of rest this is an extra short rest so in balers Gate 3 you get two short rests on default with having a Bard in your party you get three and that's trust me that's that's really really nice to have sometimes man especially in tactician we're taking a long rest takes 80 freaking cam supplies this will save you a lot of those cam supplies having a nice long rest okay um and as far as the other spells that I chose again I'm just choosing another ritual spell here uh because it is nice to have but you can also choose thunderwave which is uh pushing pushing enemies in Bales Gate 3 is really really open op so you can choose that if you want but for me I didn't I didn't really need help in pushing enemies I just chose the ritual spells just because featherfall there are sometimes where you're going to have to jump off cliffs to make your life a lot easier and if you have featherfall that means you possibly won't take any damage or even won't die sometimes at level four we're going to be a level three bar and this it will give you uh some choices here so we're going to add uh skills that we're going to be proficient in we're going to add intimidation and we're going to add performance okay and we're also going to add perception because there are a lot of perception checks in the game and and even though we have low wisdom because we're barred uh we we can take advantage of this and make sure we make those perception checks okay as far as the Spells uh the level the level two spell that you choose is really up to you man I didn't need any damage so I didn't choose cloud of daggers I didn't really need anything else I didn't need knock because I already had a dexterity slight of hand person in my party okay and you can definitely use hold person if you want but my party dealt so much damage that I I was I would have rather ended ended the fight in one or two turns instead of holding a person so for me I just chose with the more supportive option which is less of restoration which cures a creature from disease poison paralysis or blindness and if this one of if one of these effects happens to one of your other characters it can really up your your turn orders so for me I just went with the most supportive option in lesser restoration and of course the subclass that we're going to choose as a Bard is the col of Galore because uh it comes with cutting Words which you can use uh a reaction to distract a creature and pretty much up their uh I believe it works on attack rolls okay and saving throws if I'm not mistaken uh making them roll it College of lore as you'll see later in in the video comes with more spells that we could use uh and we're going to take advantage of those spells uh from other classes uh very much so at level five we're going to be at level four bar and we for the we get an extra can trip uh the can trip that I that I would recommend is dancing lights not because of um the dancing lights dancing lights for some reason uh it blocks off vents that spew out like poison you can use dancing light for example in the hagay you can use dancing lights on the way to the Hag on those Vents and it will block the poison I don't know why it does that but you can do that so there you go some some some some some Pro tips right there as far as the other spell that I chose I chose invisible ility because um this this lets me save uh not using potions potions of invisibility throughout the game and now I have it on my board to give to any one of my teammates but more importantly the most important thing at level four is getting our feet and what feet did I chose it's simple plus two Charisma now we that that gives us a plus one to our um to our healing with Disciple of life and because our healing spells scale off of Charisma now and it also gives us a a plus one to our vicious mockery which we should be using as our damage spell at this point in the game also Charisma scales off of our intimidation persuasion any social Charisma checks Charisma also does that okay um all right level six we are level five b and we get font of inspiration now we regain all of our Bic inspiration after a short rest normally it's after a long rest but now it's off of a short rest so feel free to spam your barock inspiration as much as you can because they are really really good and now not only that we get improved bar inspiration for so went from one D6 to a 1d8 to any of our ability checks all right and of course we unlock level three spells and what level three spell did I what would I recommend to you it is none other than Fain death now because now the reason why I chose feain death is for two very important reasons that make the game a lot easier there are some characters in the game that you want to keep alive because a they can be an ally later in the game or they can like they can come they they a vendor later in the game that's really important and the best way to keep these stupid ass AIS alive because for some reason their coding is very bad you want to feain death them you want to feain death them and you want to cast sanctuary and that will keep them alive because they can no longer be they can no longer be targeted yes they can be hit by AOE spells but that will likely not happen because you will be Fain death in them you know in the beginning of the fight where they're like near near the entrance or some away from the fight you know what I'm saying so there you go another Pro tip Fain death plus Sanctuary keeps NPCs alive and trust me there are a lot of NPCs that that that you want to keep alive trust all right at level seven we're going to be a level six bar and we get counter charm which is something that you can use if you have an extra action if you're not you know focusing on bless if you're not focusing on F Alo if you have an extra action which is unlikely because the the fight will be over in less than three turns with the with the character and with the team comp that I have um but this is this is useful if you have a turn to use it then go then go ahead and use it okay um and as far as the spell that I chose as a level six barard enhance ability was a spell that we didn't have yet and this is really good for you can use it on your charisma checks you can use it on your slight of hand checks stealth checks whatever you need this will be very very useful um but more importantly the best thing that we get as a level six lore Bard is is magical secrets so we can take two spells off of other classes and the Spells that I would recommend taking are mass healing word now we're obviously taking this for the healing effect but more importantly we are taking Mass healing word because it's it works very well in tandom with one of the Rings that whenever you heal a creature you bless them all right and because Mass healing word is a AOE heal it's a AOE heal but now it's a AOE bless and with the gloves that we wear it's also an AOE physical resistance so massing word turns into one of the best utility SL healing healing spells in the game which W with with the the items that we're going to stack on top of it you know what I'm saying and for the secondary spell it's really up to you I chose counter spell because um now I had I had a sorcerer in my party so now I have d double counter spells so any Mage that I run into at any point in the game after this does not stand a chance against my team so I chose counter spell for for the fighting aspect but if you want you could choose Missy step um you saw me use Crusader mantle in the intro of the game I would actually not recommend getting it here unless you want to Respec because we get Crusader mantle on on an item later in the game that's why I didn't choose it here all right um and I didn't choose haste or remove curse other good options mainly because you can get those as as a scroll you know so it' be kind of a waste of a spell slot you know what I'm saying so for me the best choices that I would recommend are mass healing word for those super good Buffs like I like I mentioned and counter spell to make it so any Mages that you run into don't stand a chance against your team at level eight we're going to be a level seven barard and the spell that I chose the level four spell that I chose is freedom of movement now and this lasts until a long rest okay it does cost a highle spell slot but because this character doesn't really care about highle spell slots it's okay using our highle spell slots for freedom of movement and this this can you can use this on all your characters not at this level but eventually and this can pretty much St snap an ally out of any stun difficult terrain cannot slow them and they can they cannot be magically paralyzed or restrained super good all right this and and of course you can affect this on all your characters eventually it takes like a couple levels but you can and this is just along with long Strider having this makes your characters pretty much exactly free to do any type of movement in any type of battle okay at level 9 we're going to be a level eight bar and the other spell that I chose is actually not a fourth level spell because at this point in the game so so my party I I I know you're probably wondering AOE why aren't you picking spells like polymorph or hypnotic pattern well it's pretty simple they're concentration spells I'm concentrating on bless pretty much because the the way I play my campaigns is I want to do as much damage as possible in the first three turns and these don't do damage but bless gives my teammates more damage and and trust me 90% of the fights in the game with the party that I have ends the fights within three turns that's including boss fights and that's going to be once I pump out some of the some some more of these some more of these build guides that is going to be another VI uh video build that I'm going to make or a video guide that I'm going to make which is the best team comp to be balers Gate 3 with on tactician and I've beaten balers Gate 3 on on tactician like at least five times now so I know a thing or two about doing that and trust me you don't need control spells like polymorph or hypnotic pattern they are cooler options but for for the party that I'm running which is full of damage dealers I just need someone to to to buff them and to support them uh so for me I chose knock because there are some locks in the game some some chests in the game that cannot be lock picked and knock knock makes it easier to do that there's also like 30 DC doors in the game too and knock helps with that as well um but for the feat we are maxing out our Charisma which uh gives us a plus one to our heels even more which gives us a plus one to that vicious mockery which you which you will be casting sometimes and of course more importantly it gives us the extra bonus to our social ability checks to our Charisma Charisma ability checks which is happen so much so many times throughout the game there are so many fights that blast like 30 minutes to an hour that if you pass your charisma checks it'll take like 5 minutes for example the jurer fight in the cthc Act 2 place in the mausoleum in the balazar place instead of fighting yoger you can convince him to kill all of his allies and to kill himself you get the XP you get all the items if you have a high Charisma Bard that is possible all right examples like that at level 10 we're going to be a level nine bar and we get access to level five spells and I chose greater restoration which whenever you touch a creature you you negate any charm petrification stun or curse all right and trust me there are many many moments in the game where you where you'll be using greater restoration yes it is a highle spell slot but like I said this character isn't really concerned with using highle spell slots because you're going to be using them for support spells like greater restoration at level 11 we are a level 10 Bard and we get improved the improved baric inspiration now we get a 1D 10 to all of our bartic Inspirations and we also get expertise in two more skills uh this is a bug we're actually we're actually expertised in deception and persuasion so they should be plus 13 this is a bugged um but you're going to choose intimidation and performance for the extra expertise now we're experts in all of the all the Charisma based checks we're plus 13 in each and every single one of them and we have Advantage so any any social check in the game we have advantage on all those checks a plus 13 on all all all those checks so we will definitely be making those checks no matter what for Charisma based things as far as the can trip just choose whatever I just chose minor my minor illusion it doesn't really matter it's very minor no pun intended um but for the last level five spell that we're going to choose we're going to pick massure wounds uh because it's just another heal it's nice to have so now we have healing word cure wounds Mass healing word and mass cure wounds so so just in case your party needs it you will have a heal for any bonus action or any or any action a big heel for that matter okay um but best but the best thing as a level 10 B is we get some more magical secrets and we get more spells that we can use now for me I chose Misty step so now we have Misty step and eventually dimension door for the other spell for the other spell that you want to choose it's really up to you okay I chose death W because now and I I didn't show this in the beginning of the video now you can cast death Ward on your creatures and it will last until until a long rest I believe okay so now your party is really hard to kill with this member um on your team if you chose death Ward but if you wanted you can chose spiritual weapon spiritual weapon is very good it's it's pretty much an a pseudo tank and you can like manipulate uh AI NPCs with spiritual weapon this is also a good choice guardian of faith is also a good choice for you know an extra summon what's also good Warden of Vitality is decent okay um but for me I think that the thing that made the most sense was death Ward because I can cast it outside of combat and it would last you know what I'm saying but really it's up to you uh the most important thing is Missy step though and finally level 12 level 11 Bard I chose dimension door again if you want to be if you want to be you know more fun or more cool you can definitely choose stuff like ibite hold monster seaming these are very good spells it's just that for my party I was already dealing enough damage so I didn't need any control spells all I needed was a character to pass all of the social checks to have utility to have Buffs to be mobile and to have heels and that's the character that I designed but if you want to make a control control support by all means go ahead and do that but for me I I wanted my party to deal as much damage as possible to end the fight before controlling even matters so I chose dimension door so now we have dimension door and Missy step for our Mobility for this character and now let's go over the items that I chose to work well with the spells that I chose all right ultimate support character items here we go so now I'm going to go over each item I'm going to go over Alternatives if there are and I'll go over briefly on like where to get the the item okay so let's go first let's show the weapon F Alo Okay the reason why I chose this weapon is because it comes with fullart Alo Melody which you can either choose to sing which which is basically an extra bless on your characters but the one that I would recommend is shriek so now you have an AOE extra damage Ora so if enemies get hit near you with a weapon attack they take an extra one to four Thunder under damage okay and because I have uh weapon attackers on my team that do a lot of damage this is a very good stacking effect so for me f luo is my weapon and even though we are not proficient in it it doesn't matter because we're never attacking with it anyway and we can still cast spells as you can see even with fart Alo on all right so there's that uh first let me let me go let me go ahead and do that po po Bing Bang Boom okay very good so f l is the weapon all right and there are there is one other alternative uh and that is Staff of the Arcane blessing which was my first video build guide for this build but I feel like you know I feel like we get blessed anyway and I didn't need too much bless because my characters had high had very high stats in the first place so for me f Alo just added that extra bit of damage and of course it has a nice plus one performance which which can come in handy sometimes okay um for the for the off hand just choose the highest Armor class Shi Shield as you can see this character is very tanky at 26 AC and at 23 con very very tanky very high HP very hard to hit okay um so just choose whatever high high AC Shield you could you can find I think you can find a 3ac shield in the moonrise Towers behind the vendor land tve okay you can either steal it or kill off everyone in Moonrise to to get that to get that Shield um but the best in slot Shield is obviously theon's walking Fortress which you can get this in act three in the house of grief when you finish off sh Shadow heart's uh personal story Bing Bang Boom okay uh also you can get the F Alo in the underd dark it's going to be um stuck inside of a rock like that like the Excalibur sword you have to make either a strength check or a religion check to get the weapon out and there you go you're going to have the F Lou okay and as far as the offhand I went with my Goto off hand the dark fire short bow mainly because I want I want a resistance in fire damage and cold damage because this is our tank character okay um now let's go over oh you can get this off of last Light in off of Damon okay in act two all right so the helmet Helm of baluran probably the best helmet um any tank character okay this has so many good lines the helmet heals you for two points at the beginning at the beginning of every turn um and why that's important is because if somehow this tanky character with a lot of HP and and with a lot of AC goes down to zero HP at the beginning of its very next turn it will stabilize and heal for 2 Hp that's why this line is so crazy and of course it gives a plus one bonus to our AC and saving throws and we can't be stunned and we can't be critted against so again this helmet just has so many good lines for a tank character this is definitely the best in slot but a helmet that I would use in place of this helmet is the Grim skull Helm um which is the helmet that you get off of the underd dark Grim Forge boss in the lava okay you know if you know and of course this grants a nice stacking resistance to to fire damage the hunter Mark doesn't really matter but just think of this character as the heavy armor character so any he any heavy armor you find slap the heavy arm armor to this character and uh if you don't know where to get this Helm of Bal Duran it can be it can be got off of the dragon dragon andur underneath the worms Rock Fortress if you know if you know how to get there just Google it but you can get it off of that uh level 17 Dragon okay okay so one of the most important items is the cloak all right the mantle of the Holy Warrior all right and this comes with Crusader's mantle which is why we don't have to pick it in our magical Secrets package for our Bard all right and Crusader's mantle gives a a nice little Aura a pretty big aura that gives our um teammates one to four rating damage extra so now with f aloof and with our cloak we we grant them extra Thunder damage and extra radiant damage and this stacks on top of whatever Buffs they have on their own so again super good super Buffs um and you can get this off of storm Shire Tabernacle okay the main NPC is in in there isn't marked as a Trader but they are a Trader okay and you want to buy this cloak off of them all right um and before you can get this you can easily use the cloak of protection uh which gives which is a nice tank tank cloak but this is easily the best in slot as it comes with Crusader's mantle oh and by the way this is this gets refreshed off of a short rest so feel free to spam this whenever you fight enemies okay for the chest we are obviously going to use the hellus armor it is the armor with the highest AC in the game this we want to make sure this character is as tanky as possible so this is obviously the armor that we're going to use and of course when you succeed a saving throw the Caster receives burning nice uh you have resistance to fire damage and cannot be burned and you take three less damage from all sources all right and of course it comes in fly which doesn't really matter because you should be partial ilth it anyway but just in case you don't there it is all right and you can get this off of Raphael's dead body after you defeat him in the House of Hope and an an alternative that that you can use before getting this is the same Grim Forge boss you can use I don't have it in here because it it it weighs like 20 lb but you can use the Grim Forge heavy armor with the heavy mold it is right there no it is right there adamantine splint armor all incoming damage is reduced by two and when a melee attack hits you the attacker is sent reeling which is pretty which is a nice debuff to their attack roles um and of course they can't land critical hits on you you can use this you can use pretty much this and the Grim skull Helm to beat the whole game but obviously the best in slot is Hell dusk but don't worry before the hell desk armor you can get this adamantine splint Armor All the Way in act one in the Grim Forge okay all right next the gloves the Reviving hands when you heal a creature it gains the effect of Blade Ward when you revive a creature it gains the effect of death Ward all right um and of course it comes with with revivify so you don't have to choose it as a spell but you can just revive enemies off of off of oh sorry you can revive um companions with Withers anyway in the game so having rify doesn't really matter but these are really really nice gloves because like I said now every time we cast a mass healing word um we we we not only we not only bless our companions with our with our ring here but we also give them blade Ward which gives them resist resistance to physical damage so it's really really nice okay and you can get this off of the same vendor that you get manant to love the holy Warrior from so early in act three you can have this character become truly online once you go to that ventor and pick up these two super good items okay uh but but don't worry before you get to act three you can use some other gloves instead called what are they called they're called hell Rider's Pride okay which is the same thing except it doesn't come with the death Ward or it doesn't come with revivify all right and you can get these hell Rus Pride from the kaga quest okay or you can knock out zor and take it from his person by pickpocketing him but you know if if you're a good lad like I am you you'll just finish the kaga quest which pretty much out in kaga uh all right cuz she is part of the Shadow Druids if you don't know how to do that Quest just Google it somehow but you want to out kaga you want to do that kaga Quest and get these Howard's Pride gloves uh before you can get the these these R rubbing hand gloves in act three okay all right so for the boots there are plenty of options for the boots but I I seriously think the best option are the boots of striding mainly because of the second line where it says while you are concentrating you cannot be knocked prone okay and prone your your concentration saving checks might be really high and you may have Advantage with them but if you are knocked prone your concentration goes out the window all right so it is very important to not be knocked prone so that's why I think these boots are super good and you can get these very early off of Menara I believe you get this off of Menara put these on wear them for the rest of the game all right and that that's the boots that I would wear for this type of character okay for our amulet um I chose the Amulet of Greater health because this means I don't have to pick the feet War caster and this allows me to get my Charisma all the way to 20 because of this amulet and of course this makes our constitution super high giving us a lot of HP and uh gives us advantage on our concentration or our concentration checks with our constitution saving throws so this is easily best in slot for this build uh before this you can you can choose to you know you can choose to get the warcaster feet and then simply respect also once you get this amulet you can respect out of your Constitution and dump it to get higher decks or higher wisdom for those checks or higher intelligence whatever you want really but this amulet is easily the best in slot but before this amulet you can either there are a few choices here I I chose to use amulet a restoration because it came with a free healing word and a free Mass healing word saving me spell slots uh but you can also use the perap of wound closure which um maximizes the number of hit points restored only to you but more importantly when downed you can stabilize at the end of the turn all right so you can either use this emulate restoration or Parry at the wound closure and it's up to you really but once you get to act three and once you get to House of Hope and you steal Raphael's you know um items this is definitely the best item that I would choose for this build okay as far as the Rings go the first ring I would use is the ring of protection one of the best rings in the game and of course you can get this in act one which works really well for you because if you do complete the kaga quest and get the Hell Riders Pride gloves all right uh completing the kaga quest I would recommend doing that not only because of these gloves but because it makes it a lot easier to steal the Idol because um once you out kaga all the other Druids are are going to stop praising the idol in the in the middle of the Grove you see how when you first enter the Grove they're all they all have their hands up and are like doing some to to the idol as soon as you finish the kaga quest they will stop praising it and they will just be like oh this Idol okay and it makes it a lot easier to steal now how to steal the idol I'm not going to tell you how to do that just Google it but it's pretty simple just fog Cloud chest move the idol in the chest give it to Maul a Bing Bang Boom okay but yes the best in slot for this R for this build is definitely the Ring of protection because it is our tank that plus one AC and plus one saving throw is super good to have okay and the last item this might be the most important item okay and you can get this really early as well the whispering promise when you heal a creature it gains a 1 D4 bonus to attack rols and saving throws for two turns basically you cast bless all right and you can get this off of Volo so as soon as you enter the Grove you're going to talk to Volo and on the bottom left of the screen you're going to see a trade option all right you're going to do that and buy this ring or you can pickpocket him or you can have him go to the goblin camp and the Goblins will take it off his body and you can you can you can buy it in their shop but I'd recommend getting it as soon as possible because it might get lost in translation so I recommend either pickpocketing it or trading off a Volo in right when you get to the emerald Grove early game when you're like level two or three okay but yeah this is obviously our best in slot so again every time we cast m healing word we are healing our allies for a good amount because of our high Charisma okay we are giving them blessed with Whispering promise and we are giving them blade Ward so with one with one click with one spell and with a couple items I mean this already makes this character the best support character in the game all right and that that and that is obviously the first turn after every combat our first turn is is all that plus Crusaders mantle so we're making our allies hit more often hit harder and more tanky at the same time in one turn all right again this character deals zero damage but it is easily the most important character to have in the party all right I have I have a bow I have a dual crossbow user that does all the damage I have a throw Barbarian that does all the damage and I have a sorcerer that does most of the damage but if I didn't have this bar character it would make the game so much harder because now I know I can pass all the social checks any any ability checks I can pass no matter what whether it be Charisma or whether whether we have to use enhance ability to help our teammates pass those checks right here okay uh it has all the heals it has all the Buffs it has all the utility it has all the movement like seriously having this character makes your life so much easier when you're playing balers Gade 3 all right and there you have it y'all my ultimate support build fully updated and ready to take out into the battlefield trust me it is a very good character to have in your party um so the fire sorcerer build that I made a couple couple days back and this build there is one more build that I want to show you guys and those four builds are basically the best team comp to have to be able to beat balers Gate 3 on any difficulty with the easiest of time okay so I have to show you guys one more build and that is the Dual crossbow build which this guy is my aarion okay it is a dual crossbow build that does such good damage okay and is also your slight of hand/ stealth character all right Ranger Rogue fighter I'm going to show that it is very similar to my dual um to the Dual hand crossbow Bard build that I showed you guys but this Ranger build although it does slightly less damage it is definitely better to play throughout the game because it it comes with the ranger spells like Hunter Mark and Spike growth but again that's going to be the next video video build guide hopefully you guys enjoyed this one trust me having this support character is super nice to have social checks utility Buffs anything you need throughout the game heals this character will have it and of course you can combine it with more of your play style if you want to make this character be more control based choose more control spells if you want to make this character be more Summoner based choose more Summoner spells all right uh as you can see here I have the dance mobra which summons four ghouls which is which is what the necromancy of Thai gives by the way and you can have it do that instead there are so many ways you can play you can play this character but for me I chose full support full heals full utility and it is easily the best character in my party it does zero damage but it does everything else and with that being said thank you guys so much for watching the video I truly appreciate it I I I've been I've been loving all the all the feedback that I've been getting on my videos you know you guys are definitely being as active as you can and I really do appreciate that it makes me want to do these kind of videos more and more often again there are a lot of a lot of uh there a lot of a lot of there are a lot of balers Gate 3 builds that I still want to show you guys there's still some more content that I want to show you guys and yeah I uh this game is awesome and if it doesn't win game of the year I'm going to Riot I don't know about you but it should win a game of the year but also I'm trying to find a new game to play so if there's any game ideas you want to pass on to me feel free um other than that thank you all so much for watching I truly do appreciate it if you have that if you have the time if you have 5 10 seconds of your time okay please like comment subscribe hit that bell all that works towards the YouTube algorithm it really does help it really really does all right with that being said y'all have a going I'm out of here and I'll see youall on the next B Gate 3 video build guide all right peace
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Channel: AoE
Views: 9,661
Rating: undefined out of 5
Keywords: wyll, karlach, shadowheart, dark urge, dnd, 5e, laezel, astarion, gale, withers, dungeons and dragons, tiefling, gnome, dwarf, drow, elf, half elf, paladin, warlock, sorcerer, barbarian, wizard, druid, cleric, bard, fighter, monk, ranger, rogue, dragonborn, duergar, githyanki, human, halfling, illithid, ability check, saving throw, bonus action, background, feat, attack roll, stealth, sleight of hand, charisma, persuasion, deception, equipment, act 1, act 2, act 3, mind flayer, concentration, action surge, bg3, lae'zel, ps5
Id: ivTI1A4GlZY
Channel Id: undefined
Length: 44min 41sec (2681 seconds)
Published: Sat Oct 14 2023
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