BALDURS GATE 3 Astarion Build to DOMINATE HONOR MODE

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[Music] Hil and mes welcome to the world of Bal Gate 3 it's me the spot King and in today's video I will show you super cool build for aarion most of players who already beat b Gate 3 hunor mod would say aaran monk is the best and they are right but aaran open hand monk will be passed only in the end game when you finish his quest I like more stable builds that you can play always they effective fun to play so let's build it and today I will be building asion as he should be Rogue but instead of starting with Rogue we will be starting as a ranger he still can use kind of same weapons as Ranger is doesn't matter what favorite enemy you will pick on level one we basically don't care about any fav enemies soell I would stick with Ranger Knight it will give us Proficiency in heavy armor so just by picking this Feit maybe you'll find good heavy armors that your party don't need and you can equip it in natural Explorer I recommend picking something like Urban tracker if you will use a ston as a drop disabler lock picker a robber stealing items and other stuff but if you just want him as party member who can be like powerful and take some damage I recommend going with Wasteland wand of fire to gain resistance against fire damage like most of the very common damage in the game for skill proficiency I recommend going with Athletics Steals and maybe something like nature or investigation it doesn't matter too much now let's make our ability Point distribution it will be dexterity as main attribute it affects our Armor class chances to hit and damage with weapons so Dexter 16 then Constitution it can be 162 or just 14 depending on how much you will use your bow or your daggers if you're going more in melee combat then definitely get something like 16 in Constitution other stats is not too important but I recommend going with something like 12 into wisdom it will affect our spells and our having throws in wisdom strength is really nice too to be able to show enemies and then depending on what you like more you can have 14 strength or 14 wisdom so PR balanced character let's go aarion main ability gives him chance to be happy when he's happy he gain plus one to Artic RS saving throws and most ability checks what is most important is attack roles so with this build I want to make as much attacks as possible with him and with each attack we will be doing a lot of additional damage so let's talk about our levels I recommend to stick with a ranger in the first half of the game so level two will be Ranger our spells of choice Hunter Mark and in snaring strike fighting style to weapon fighting this will add our ability modifier to damage of second weapon attack on thir level you can pick any spell you like maybe like some additional healing potions for free like goody you want to disable Mages and long rage attackers use for cloud or maybe just want some additional exploration help so enhance slep will work if your party don't have any long Strider Mages who will buff W party then definitely pick W's long strier and on layout three we're picking our subass so our subass of choice will be Hunter while Gloom stalker feels more asterion like subclass I like to stick with Hunter Aion need to know how to hunt people how to hunt animals so Hunter is actually more accurate subass for him in my opinion and it's more powerful for our play style because we picking Hunter spray coloss a Slayer once per turn our weapon deal an additional 1 to8 damage if Target below hit point maximum level four that's where we pick additional Feit our first Feit so your Feit of choice will be dependent on what armor you're using if you're going with heavy armor then definitely pick heavy armor Master this will decrease damage You Take by three very powerful Feit but I like to play this build more flexible way that's why I'm going for Ability Improvement and we improveing dexterity our hit chance our Armor class and initiative now we're finally hitting level five and getting extra attack as Ranger so now we can use our action to attack two times for our additional spell on this level I recommend going with silence it's very nice to be able to silence enemies or grows just to make some zones inaccessible for enemies so you don't need to run and hunt them down so what's our play style in early game basically it's super easy and straightforward you find your enemies from the distance and on first round you can use snaring strike if you're not planning to use heavy armor at all then there's different Feit when you picking your first level which will give enemies disadvantage on trying to get out of your ins snaring strike so ly pick this this uses action and bonus action and you want to use it if you're not in a range of melee attack so just using SN strike range make enemies stuck in one place after hitting him get your mid weapons and just come close to your enemy while he in snared you will have advantage on ATT RS and easily destroy him but early game I recommend finding short swords and basically you're looking for weapons with f label on them this weapons will scale with dexterity instead of strength so you can use your bow or you can use double short sword also you can use daggers of course if you find some daggers with nice abilities so basically in three rounds with scaling like that one attack with a bow then Hunter Mark and two attacks with main hand attack and on third turn you can do two attacks with main hand and one bonus action attack with offand weapon while doing additional 1 d8 from second turn from colossal Slayer and additional 1d6 each attack from second turn from C Mark that's really nice and incredible damage for early game now let's finish our character on level six Ranger don't have a lot of cool stuff new favorite enemy so here's bounty hunters that I told you about you can use it for most successful and snaring Strikes with your bow or you can have additional resistant to a cult or poison damage Ty type but instead of we're going to Rogue now so level six we're switching to Rogue with Rogue gets light of hand stals and acrobatics then one more level into Rog and we getting Dash disengage and height as bonus action and one more level into Rogue to pick our subass it will be Thief Rogue now we get an additional bonus action and on level eight already we can do four attacks in a turn two his offand weapon attack with two bonus actions and two with our action that's insane and basically we're finishing with rope now we get an additional Feit again rules are same if you're using heavy armor go for heavy armor master I'm suggesting you picking exactly this build without heavy armor master and instead picking ability Point Improvement maxing out our dexterity to 20 then level five Rogue will give us uncanny touch which will halfen damage with we take it's already really hard to hit us we got really high dexterity really high armor class now if someone hit us we will reduce damage taken then level six Rog and we picking acrobatics and perception skills and we're finishing as level seven Rogue at level 12 so why I'm focusing too much on Rogue because sneak attack scales with Rogue levels and just sneak attack alone with this build will do something for from 17 to 51 damage but if you ascend your aarion on his quest it will do one to 10 more damage that's actually even more insane so what we get on items for this bad boy because we're doing so much attacks each turn I think best idea is to go for lowering our Critical Strike rolls needed to increase chance of Critical Strike so COK horned helmet will reduce this number by one additionally we can't be frightened so it's pretty nice cloak slot is not too important you can go with something like cloak of protection for additional armor class cloak of displacement will work too or just any cloak you like late game armor it will be medium armor armor of agility but you can find kind of similar armor early in the game from The Shops look for this exotic material label you will add your full dexterity modifier to your armor class and this armor won't impose disadvantage on steal ability checks so now you can be stealy and additionally you will add full dexterity to your armor glass and as you can see our armor glass is 24 flat that's insane considering we using no Shield at all for our gloves I recommend H Des gloves for this build basically because our weapon attacks will deal additional 1 to6 fire damage you can have slightly worse version of this gloves from the start of act two which will give one to four fire damage they will called L hell dusk gloves boot slot doesn't matter too much so boots of persistence really nice stuff freedom of moment and long Strider included to your like build always so pretty nice Buffs additional movement speed you don't need to cast it freedom of movement can be paralyzed then our weapons Orange knife really late game weapon it will reduce number to roll Crystal hit by one it's a really powerful one and when you hit creatures with this knife They will receive the vulnerability to piering damage so they will take double damage and you want to take this knife in your main hand and in the off hand you want to have knife of under Mountain King this again will reduce number toal for critical heit have really nice plus two enchantment so really best dger for your hand if you're going for reducing Critical Strike number build for our bow of course it will be Deadshot easy to get you can bite in three again reduceing number to hit Critical Strike and now we rolling CRS when we hitting at least 16 on dice but most important stuff for this build is our cherly combination broad M's Revenge whenever you healed your weapon Co it in poison and it's still an additional 1 to6 poison damage strange can do it ring while concentrating on a spell you're doing additional one4 psychic damage and Hunter Mark is concentration spell and snaring strike is concentration spell grow is concentration spell so all your spells is concentration spells just cast your favorite and do additional damage and last ring is cotic band so I recommending cotic band to deal additional acid damage and it's flat flat to damage very nice in case you have cleric who can heal you in a fight or if you wish to use healing potion just before entering a fight it's really easy done I will show you in a second but in case you don't want to use potions or you don't have cleric switch costic Pand for Ring of regeneration this ring will activate and heal you for one to four hit points each round but most importantly healing will cause brute M Revenge to activate so I guess it's time to Showcase damage of this bad boy the best way to play this style is to actually start fighting with your teammates so let's start fight with iron candle BR while you're Ally in a fight it's easy to just use your height action and now you can just to use your potion basically for free without using any extra action and go to your weapon in Poison it will affect all your weapons even your bow and two hand and weapons in two hands and our idea is to basically use uh potion and then use our bonus action to cast Hunter mark on our enemy of choice or you can start with inting strike it will use action and bonus action and you can cast Hunter Mark with additional bonus action the depending on your distance to enemies so as you can see we weapon is coated and we're doing a lot of additional damage but we are not in a sneak mode that's why it's nice to focus down targets that is nearby of your teammates this will trigger sneak attack for insane amount of damage but don't forget you're using two weapons so toal dual wielding very like powerful button you need to toel it off all the time when you're controlling your character this will give ability to make one attack then you can make this attack to another Target and then you can just distribute your offand attacks another cool tip is to go to reactions and to actually press ask on sneak attacks so maybe you don't want to trigger it on the first hit maybe you want to trigger it on second hit on another Target so it's nice to dodle it on and off but for demonstration reasons I will turn on this do wielding stuff and attack this guy he got low hit points but but after every turn before pressing end turn you want to turn it on because when enemies run away from you and provoking opportunity attacks you will do two attacks instead of one if it's turned on very useful tip so let's see damage oh that's crazy okay let's see so we're doing our main hint attack one to4 from dger Plus two plus five from our exterity modifier plus one D6 from Hunter Mar then additional necrotic damage you will get it from asterion it will be 1 d10 instead of 1 D4 so it's even more damage then 1d6 from Poison AMOLED then flat two from rink 1 D6 from gloves 1 D4 from rink and additional 1d8 from Colossus Slayer because he was not on full health and that's only one attack you can make four of them and each attack will do same damage only Colossus Slayer will be fallen off and that's not it because then on oneof attack you can make this 4 to six piercing damage from your sneak attack and maybe it's not looking like too much of damage for someone but I remind you at the same time you getting burnability on your targets and this means whole pcing damage is doubled and don't forget while you get in limited spell slots after you kill Target and used Hunter mark on this target you can use another Hunter Mark without using spell slots if you keep in your concentration just make sure to use reapply Hunter Mark instead of normal Hunters Mark and our chances to roll a cal hit is really high critical hit Sak attacks hitting for double damage so now this guy got person vulnerability and our damage is really crazy hitting us is really a card task but even if someone hitting us it's really low damage so this aan is definitely nice addition to your party with crazy Critical Hits and that's what I'm talking about I used only two attacks and already did almost 100 damage because here rolling even Colossus Slayer with 2 d8 instead of 1d8 and all other damage dices and critical heal rolled with two dices instead of one so 2d6 fire damage from gloves 2 D4 psychic from ring and to the8 from Colossus Slayer which is increased by X2 per vulnerability of Target and that's why I like to use sneak attack on this top with reaction so I'm using it on critical hits to do even more damage as you can see 8 D6 doubled so damage numbers is actually insane it's fun easy to play and really nice damaging class combine this Aaron with a party who can do another pie in damage so another bow user maybe spear user or other pieing damage types and he will become your favorite party member I hope you enjoyed this build and see you in the next videos guys
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Channel: Spud The King
Views: 45,863
Rating: undefined out of 5
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Id: DXlBtPLQtSk
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Length: 17min 18sec (1038 seconds)
Published: Tue Jan 09 2024
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