Ranking Every Galaxy in Super Mario Galaxy 1 and 2

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there is a ton of galaxies spread throughout Mario Galaxy 1 and 2 today I'll be trying to rank them from worst to best this is by far the most challenging ranked video I've had to make simply because most of the galaxies have redeeming qualities to them so I decided to base this list off of the fun factor atmosphere and the general pacing so with that let's get her ranked 91 grand finale galaxy I really don't know why this is classified as a galaxy to begin with all you do is walk across the path and collect a hundred purple coins ranted it's just supposed to be a little bonus thing to do after beating the main game but in comparison to the other galaxies it's about as boring as it can get 90 gateway galaxies for the so called tutorial level it does its job and teaching you how to play the game and understanding its basic mechanics but this does count as a galaxy and it's pretty bare-bones at that the purple coin star later on is okay but there's just not much substance here 89 stone cyclone galaxy if you like the idea of Nintendo taking a chunk of a galaxy one level and turning that into a full-blown galaxy might I ask why I mean sure this was an okay section of the first game but it never needed to be a standalone galaxy at all any 8 mario squared galaxy and here's yet another galaxy that's practically ripped from galaxy 1 although I will admit that it is slightly different as a matter in fact it's way easier than the 2 variants from the first game all you have to do is touch the blue panels it's almost impossible to mess the star up I'm not sure why this wasn't included within a bigger galaxy instead of being at something oh 87 twisty Trials galaxy I imagine a lot of people are gonna disagree with me on this one so I'll explain a mario sunshine callback to this degree is quite neat but it's ruined by the cloud flower in Yoshi those power-ups completely remove the entire purpose of what made the original sunshine levels so fun you were supposed to play through them without help well at least at first since you'd do the red coins with the flood pack but the point still stands that the power-ups make this galaxy way too easy for what is trying to reference 86 battle belt galaxies this is one of those out of ideas kind of galaxies the main concept is to take out all the enemy is on many planets and that's it the planets themselves don't even look that interesting 85 boss Blitz galaxy if you wanted to refight mario galaxy wants bosses you can do so with this galaxy it's really cool that all them returned but this doesn't really make sense as a level and should have just been an extra game mode instead 84 snow-capped galaxies all you do here is find three bunnies and catch them it's extremely simplistic which isn't really the issue it's just not very fun having to dig through the snow or use the cursor to move snow out of the way is pretty clunky and again you're just catching the bunnies I just don't get the obsession with these kind of stars like seriously what is it with bunnies Nintendo 83 bubble blast galaxies by far one of the most unfair galaxies bubble blast has you completing several obstacle courses in a bubble to collect all the star chips this is a fine idea but making one mistake forces you to restart from the very beginning granted the segments are short but it's extremely frustrating when the cursor gets off screen by accident and you have to try again because of it Oh a t2 sling pod galaxy maybe it's just me but I always saw sling pods as the downgrade to pull stars for most of the level you fling Mario from sling pod to sling pod extreme accuracy is key as there's very little room for error and at the end you have to be cautious of the fire bars on top of flinging yourself in the right direction this galaxy provides good challenges and ideas but it's just not that enjoyable anyone Grandmaster Galaxy the final challenge and the hardest galaxy out of all of them in the entire series you'll have to go through several different sections that all offer varying levels of difficulty I love that Nintendo went balls to the walls and forced us to beat this whole thing without getting hit and without checkpoints but this doesn't really feel like a galaxy it's just a generic kaizo level without much soul put into it and it can be extremely frustrating when you die at the very end and have to do the whole thing over again eighty bubble breeze galaxies this is the same idea as the bubble blast galaxy but the level design is more concrete a lot of wind turbines blow you around and you have to carefully navigate your way around to collect star chips I also love the part where you have to ground pound the switch and make your way back to the bubble and get through the wall it's nice seeing some diversity although like bubble blast losing your cursor for a moment can mean life or death in an instant 79 loop the swoop galaxy you surf on a man array with motion controls moving around works pretty well but this level can have some seriously large ripples and it sometimes leads the deaths that feel like shouldn't have happened the level design is pretty cool but the waves can be an issue at times 78 loop-d-loop galaxy it's basically the same thing but a little bit easier frankly both of these levels could be interchanged based on what you find to be more fun my preference on these to switch all the time 77 rolling gizmo galaxy this is one of the harder ball rolling levels if not the hardest at times it can be really frustrating but it does have plenty of interesting obstacles and gadgets what gets me though is having to stand on this tiny dice block while it's coming up that is a little ridiculous 76 rolling green galaxy it's what you do you roll on top of the beat monkey ball over some green the level design feels more fulfilling compared to rolling gizmo in a weird sort of way I just find that I have slightly more fun with this one but these two levels could also be swapped around depending on your mood 75 bigmouth galaxy on the other side of this water is a golden shell you need and you're supposed to collect some star chips to get there which is technically half the challenge but you can very easily just wall jump your way to the shell this galaxy is fine but pretty forgettable and that's a pretty big exploit 74 wild glide galaxies so flying closer it is surprisingly quite a swell time we have to soar through a vast forest filled with balloons and rings that we can hit and it's a nice change of pace all the motion control stars are to be fair but they really start to get good with this galaxy o-73 fleet glide galaxy you fly fluttered again but now in this crazy factory area this level is much more in depth to go through there's parts we have to circle around tubes or avoid these giant swans and it's just a little bit more interesting than while glide but they're both enjoyable 72000 your's lava reactor what you get here is essentially a boss refight of King Caliente I do appreciate the harder difficulty considering the ground tumbles beneath you and there's way more enemies to avoid but that's the only substance there isn't much of a before this fight 71,000 your's airship Armada while not the most interesting Bowser level there is something novel about hopping from airship to airship and the cannons are fun to use as well since they're much easier to aim unlike the ones in Mario 64 the boss fight though is nothing special you hit Bowser Jr's airship with some shells and he goes down pretty easily 70 dreadnought galaxies this is another darkened Factory as kind of galaxies with only a few stars worth mentioning the top man fights are pretty cool and the level design is fairly intricate since it's one of the later levels but in the end dreadnought just kind of seems like it's filling in the check marks for finishing the game Oh 69 Bowser's Dark Matter plant the idea behind this one is that gravity is constantly changing and you have to make sure Mario is in the right spot to avoid dying it's a cool concept but it really just boils down to a lot of waiting for blocks to move there's other galaxies just like this one that bring this concept much more justice the music and boss fight is pretty solid though sixty-eight slips and galaxies going down this slide is pretty fun but that's really the only praise I can give this galaxy it's another one of those dark toned levels but the sand is just obnoxious some may argue that the sin ads challenge to the stage which it does but I feel like I'm getting dragged on my feet a lot of the stars are just a chore because I keep getting slog down by the sand and the roosters crapping out bombs don't help either o-67 flash black galaxies do you like the idea of a level going from visible to invisible every few seconds I hope you do because that's the gimmick for flash black galaxies it's not the worst thing ever I mean frankly going black is more of an annoyance than actually a challenge like honestly if you just take your time and pay attention it's really easy to avoid falling and the enemies are kind of just there as well Oh sixty-six deep dark galaxies I mean I guess this one is sort of dark but it's mostly just a water galaxy with other random things to do such as hitting these balls to grow a melon which fakes absolutely no sense this one does the job and has some good ideas but half of the stars are tedious to collect especially the purple coins like oh my god 65 Bowser's lavaliere so this layer has some pretty unique camera angles and snake block sections there not much else that stands out my favorite part is definitely the dry boneheads eating out the carpet it just looks really cool for some reason the Bowser fight is nothing special it doesn't really line up as well as galaxy one's version o-64 dusty dune galaxy it's just your typical desert level the best thing about it is using a tornado and watching Mario's arms to fight the laws of physics there's some fun platforming to be found here but the levels do feel a bit overdrawn there's a lot of waiting for things to move or just running back and forth alive 63 battle rock galaxies strangely the only thing I remember when it comes to this galaxy is the purple coins and that's likely because he can't make too many mistakes so you'll have to redo the whole star besides the auto scrolling part there's some nice pole star sections and a cool gimmick where you have to use bob lows to blow up glass structures o-62 drip-drop galaxies the main idea is to take some Koopa shells and chuck them at three L's it's a very simple yet fun level and it does a great job showing how supreme the swimming controls are in this game 61 see slide galaxy well there's not much for slides but the sea is definitely present the entire galaxy is a giant loop with a couple other planetoids on the outside and in the middle the stars are mostly water-based and since you get to use the Koopa shell terr quite pleasurable my only gripe is the silver stars as they can be a bit of a drag but going to explore the level in depth can be a treat 260 slimy spring galaxies what makes this galaxy stand out is you mostly use a shell to tread through the water the key it feels very grimy and it's almost like you're some sort of Explorer checking out the life underneath and I especially like that section where you use the Rings that get some nice boost 59 Boulder Bowl galaxies the rock mushroom isn't exactly bowling but I do love the reference they include of it this galaxy illustrates how intuitive and unintuitive the rock mushroom is you can plow through a lot of enemies at once but turning is quite the problem to behold the boss is pretty sweet though I love that we have bosses that utilize specific power-ups 58 melty monster galaxies out of all the lava galaxies this is one of the more condensed ones which is a good and a bad thing some of the highlights include this mass of magmar that plow through these rocks and you have the time when to go to avoid getting burned but then there's this random folder section which doesn't really have its place here honestly melty molten galaxy has a better foundation but this galaxy is pretty decent 2:57 flip swapped galaxy your premise is simple shake the remote in the blue and red tiles flip around it's a fun idea and it's utilized in some cool ways like having to get around electric gates or the chain chomps 56 Bowser Jr's fiery flotilla this just in Mario fights big worm known as gobble gut and you punches pink out you spots to do damage there's a little bit of level before this boss but it's over before you know it and like I said I enjoyed the boss fight a lot but I just wish there was a little bit more level 55 mater splatter galaxy watching the ground kind of splash all over the place is nothing short of fascinating and the fact that we can't go outside of these boundaries creates a relatively innovative level the spring mario portion is a little boring but for the most part this is a unique experience that you can't really find anywhere else 54 rolling coaster galaxy Nintendo always finds a way to reference Rainbow Road in their games and for this one you'll roll a ball down a giant rainbow hill at this point in the game you need to have mastered the controls because falling will happen if you're not going at the right speed or angle it's a great galaxy but all you really do is go down the hill 53 buoy base galaxy the music in this stage is absolutely phenomenal in one of the best pieces in Super Mario Galaxy I really wish the levels were just a little bit bigger you start by guiding torpedo Ted into some glass then a pipe suctions you to the top and you guide another enemy towards the star the green star is also pretty fun but again the highlight has to be the incredible music 52 melty molten galaxy here is the slightly better lava galaxy it's fairly enjoyable with the things you have to do you'll refight a fire version of Donna piranha climb up a mountain while lava rises up and have a Bullet Bill chase you from behind while avoiding several walls 51 boos boneyard galaxy a simple race with boos seems like a pretty forgettable star but there's plenty of walls and obstacles that obtrude your path and it is really exhilarating trying to figure out which path is the fastest and timing your shake to go invisible through the light blue walls keeps you on your toes the boo powerup isn't the most interesting one in Mario Galaxy but it is utilized brilliantly in this level 50 honey climb galaxy if you enjoy using be Mario this one is dedicated to climbing sticky honey walls it's not very challenging but there's a lot of variants and enemies you'll have to avoid along the way 49 right side down galaxy I really love the galaxies that swap the gravity on the fly this one does so in quite a few ingenious ways heck there's even a top-down perspective at one point the charm factor is on the low end but the gimmick for this galaxy makes up for that 48 rollin masterpiece galaxy well that's one way to put it this galaxy does look like a pretty masterpiece the walls are made of paintbrushes and the color is just all over the place the level design and rolling masterpiece feels so right and hack you fight a chomp ball at the end of it 47 Bowser's gravity gauntlet this just happens to be one of the few Bowser galaxies that actually feels like we're in a castle but the twist is that there's twists everywhere Mario is constantly being sent to the ceiling or walls and on top of being disorienting there are plenty of fire bars that get in your path the layout for Bowser's gravity gauntlet is very smoothly put together 46 gold leaf galaxies it starts off as a flipped version of honey hive galaxies but the stars themselves are completely different although frankly they aren't quite as fun you chase around a bunny for the eighth time have to put up with these annoying Cadillacs and there's a pretty easy boss fight' this is still a great galaxy and it looks gorgeous but the first version is definitely better 45 flip switch galaxy you can't get more simple than having to press down on all the switches there's something so satisfying about watching all the blue switches change to yellow and then finally hitting them all to spawn the star it's simple dump fun I'm probably placing it too high but I just love this 144 hurry-scurry galaxy this is a fairly similar idea to flip switch except you have to collect music notes and the ground disappears after touching it there's really nothing better than grabbing your notes followed by going out of your way to hit every panel and then finally nabbing the star 43 beat block galaxy continuing our string of one idea Wonders beat blocks swap back and forth to the beat of the games music it can be a bit scary timing your jumps at the end but synchronizing gameplay in the music is just brilliant 42 sweet-sweet galaxy the single star galaxy has a tasty environment with cakes frosting strawberries and cookie cutouts the cutouts are the main gimmick of the level as they move through a conveyor belt you have to jump or long jump over to get across while also avoiding electric gates timing out Mario's jumps is immensely gratifying and the happy overview adds to all the charm 41 spin dig galaxy the spin drill is a great item to use for more puzzle based levels and spin dig has a few pretty clever ones you'll have to do things like bouncing off metal and move through the dirt or find holes in the ground for Silver Stars it's a pretty small galaxy but it's filled to the brim with great ideas forty sand spiral galaxies rarely does intend to let you choose to use multiple power-ups in mario galaxy but San spiral gives you the option of picking between the boo and the bee mushroom I don't know why anyone wouldn't use the boo because you have infinite flying but it's cool that you could choose the end is also kind of funny because you're supposed to circle around this spiral but you could just take the risk and just long jump your way across instead 39 Yoshi star galaxy this is a beginning galaxy where you start off with the green Yoshi and it's another really fun one too my favorite part by far is the thick like it - we have to fight by hurling his spine ease back at him it's short sweet and to the point 38 freezy flake galaxy it's more or less a typical snow level but it has a few awesome perks these include this lava section where you have to roll snowballs across lava in the snow boss that's originally disguised as a planet 37 sweet mystery galaxies you wouldn't think the bull berry could be used in such a clever fashion but sweet mystery lights up the level instead of the sky it's by far one of the best uses of the bull berry and this galaxy makes me hungry as well hmm look at those donuts 36 honey bloom galaxy it's really bizarre seeing a galaxy that's almost entirely played in a 2d fashion and for the most part it works pretty well you'll use be Mario for most of the time and have to fly your way around of winning bee-eaters or bounce off these berry things there have been annoying to get around but hey I like the change of pace 35 flips fill galaxy I'm not really flipping out or anything but this one has he going back and forth from being normal side-down there's enemies built around the mechanic - heck even the boss has to be destroyed like this I really like the focus on this specific style of gravity it's pretty cool 34 Starshine Beach galaxy very obviously a nod to mario sunshine you launched it to a sizeable beach with Yoshi and can use the dash and blimp peppers to get your way around I enjoy getting most of the stars although there's not much that's new it just feels like another beach stage but it is a very solid one 33 Bowser Jr's robot reactor if you're craving some Shadow of the Colossus this galaxy pulls that off in spades you'll climb up against a giant robot and at the top you have to use bullet bills to smash through gates to get access to the star this mechanic is quite the neat one since you have to angle Mario's movement very carefully to make sure the bullet bills don't collide with others and go where you want them to go 30 - freeze flame galaxy for what sounds like a generic ice and lava level there's a surprising amount of things to do some of the highlights include battling at berenberg climbing a giant Ice Mountain curling fire in two goblets and ice skating across lava throwing fireballs can be a bit annoying at times and the music is just okay but the actual level design is pretty fantastic 31 space storm galaxies outside of this being another factory-like level the actual gameplay is amazing in space storm enemies are used in ingenious ways such as guiding this bobbum across a path to break open the glass the pull star segment is a wonderful step in difficulty - it's really gratifying having to time when to pull yourself through space and the top man star is just loads of fun with having to hit switches to slow down time and climbing up that Tower this is a really great galaxy 30 high tail falls galaxy who talked about using a power up the - pepper takes Mario and Yoshi up massive hills and long paths and high tail Falls this isn't very much of a constructed world but the gameplay is incredibly thrilling so that doesn't really matter running around on the sides of walls is awesome - you almost get this Sonic the Hedgehog vibe 29 Bowser's star reactor you start by getting a kick in the nostalgia with a classic Koopas Road music playing an orchestrated remix this sets you up for an incredibly epic boss fight with Bowser and the music really shines the only issue here is the levels on the short side but my god it just feels so good twenty-eight sky station galaxy it's our first level of Mario Galaxy 2 and it's a really fun one each planet is drastically different from one another and even shows off new forms of gravity that weren't released seen in the first game the only issue is the boss see they tried to recreate the magic with a different variation of the piranha plant but honestly they should have made something that didn't involve a plant 27 puzzle plate galaxies claiming that this galaxy has any semblance to puzzles is hilarious but man this one is such a joy the music makes you so happy and vibrant and there's a subtle sense of rush with the saws chopping down the levels as you go by the mini boss fight at the end is a nice way of wrapping this galaxy up to 26 good a galaxy this is the shining example of what mario galaxy is a large variety of planet toys to explore with different shapes and gravity tons of interesting enemies launch stars and of course really big boss fights it's not much of a challenge in galaxy but it's not meant to be this level is perfect for teaching the player how to play the game it is nothing short of a classic 25 Beach Bowl galaxy you straight-up steal a shell from some little penguin just to pass a swimming test and get a star now besides Mario's thievery habits beach bull is one of those places you actually want to go to in real life this is the first time you really try out the water and we were also amazed at the fully functioning swimming controls this is a very relaxing world with each star being a joy to collect there's something special about this 124 flip-out galaxy instead of flipping switches you're flipping entire platforms that you need to run around on I absolutely love this gimmick this galaxy requires you to think ahead on when it's best to switch from using the red or blue platforms I really wish this level was longer had more sections that's all it really needed 23 honey hop galaxy this reminds me of honey hive galaxy but a diet version of that the main objective is to collect five silver stars and you do so by flying around the world and avoiding all the water and enemies in your path the bubbles aren't interesting new obstacle it's almost hysterical you have to worry about something as innocent as that however honey hop feels almost too condensed o22 ghostly galaxies the spooks are on the low side but the fun is jacked up pretty high this is where you first try out the boo mushroom and even though you only use it for like five seconds it's still used in a really creative way what I especially like about this galaxy is the boo race and Boulder guys the boo race just goes to show how addicting pull stars are and how quickly you can use them and then Boulder guys has that boss that everyone finds to be really difficult but his patterns are actually really easy and predictable he's an amazing boss fight' though one of the best mario ones i'd say 21 boo moon galaxies I never thought that I could be so into snake block sections for a Mario title but boom boom really gets creative with them the entire level literally flips on its side at certain points and you have to adjust the moving very swiftly in the pop-up book that shaped as a mansion is such a charming thing to include as well Plus this level actually uses boo Mario for more than five seconds compared to ghostly galaxies twenty upside dizzy galaxies so here's another take on flipping the gravity but this time it's on a time limit similar to beat block galaxies they somehow found really innovative ways to move Mario up and down with some parts of the stage permanently set in one direction it's by far the best use of the gimmick out of all the galaxies 19 honey halls galaxies so the bull bear mechanic is used an even better way as compared to sweetness tree galaxies and it's only half of this galaxy do you run around in segmented sections with loads of different gameplay styles being thrown at you one second you're using the berry to long jumping across the conveyor belt floor into platforms pushing towards the sides the ghost theme gets tiring but the level design is spectacular 18 Bowser's galaxy generator I didn't realize Bowser could generate entire galaxies but anyway this is one heck of a level it's fairly long and the game throws most of its gimmicks at you all at once the final boss is pretty good too but my only gripe is the ending the idea of Bowser coming back and you have to hurl rocks at him is really sick but it is way too easy besides that though it's an excellent final level 17 Bowser's galaxy reactor and now for the final level in galaxy 1 the build-up to the final fight is just as immaculate as you'd expect you're constantly thrown into several different landscapes like the desert lava or this weird translucent cube place the actual boss fight is lengthy for a Mario game you have to fight three different forms of Bowser which all have different ways of attacking him it's not too difficult but for the whole time it is a blast and slightly better than galaxy to spinal boss 16 shiver burn galaxy of all the Fire and Ice galaxies shiver burn takes the cake for the most imaginative designs cheesing this lava segment to hit a giant switch to make everything ice yes please jumping across a lava planet with Frogger like platforms I like that in Ice Road with fireballs that obstruct your path fall with flipping that concept then a boss fight that shoots fireballs on ice yeah you can't go wrong this galaxy is so much better than you could ever imagine 15 Bowser Jr's fearsome fleet an emphasis on using Yoshi for a Bowser level is something you don't really see so it's pretty awesome getting to use his tongue eating abilities in so many different ways and the boss fight is just incredible you got Bowser jr. in this giant mech with hammers for hands and you have to fight him by shooting bullet bills at his chest I'm not gonna lie this is a more engaging boss fight than Bowser himself 14 bone fin galaxies by far one of the best single star galaxies you have to take out this giant bone fish by flicking Koopa shells at him in the water there's a hidden layer of strategy of having to aim your shots and also using the shell to gain speed on and you want to know what's really crazy he takes more than three hits that go down yup he does brookmire a tradition instead it's five hits mm-hmm I'm pretty blown away 213 power Jr's boom bunker welp that's one way to put it Bowser jr. is definitely in some sort of bunker my favorite thing about this boss fight is that you really feel the power of the cloud flower the floaty jumps making cloud platforms all of this is used to its fullest potential to make for one of the most satisfying boss fights in the game the actual level before that is pretty neat too you'll have to use a cannon to shoot yourself around and things along the lines of that 12:00 throwback galaxy talk about a nostalgia trick being taken back to whomps fortress is not only a fun treat but the changes make for a great galaxy on its own you fight King womp again and then you get psyched out when you realize the real fight is hiding underneath the entire level the Silver Star mission is solid - and man that music it is just perfect 11 clockwork ruins galaxy Nintendo will seemingly never go away from clock based levels is just kind of in their DNA at this point although the only clock elements are these rotating platforms near the beginning and even that is a stretch the environment is based off some ancient ruins which is also really fun to see 10 chomp works galaxies mechanically speaking chomp works is the most interesting galaxy this level revolves around you hitting switches or stepping on weighted platforms to bring chopped balls through the level to make progress the ending can be scary because you have to Chi to chop all through a fairly long path and one mistake forced you to start over it's not the most charming level effort but the mechanics are very well established oh nine gusty garden galaxies by far one of the most pleasing galaxies to look at Gusti garden galaxy has some pretty cool missions like fighting this giant burrow and swapping the gravity around via switches you do a lot of your traversing by catching the win with flowers and it's one of the more magical things you can do in mario galaxy and I don't even need to say anything about that song it is what some would call slap errific 8 space junk galaxies not surprisingly this galaxy is the definition of space the universe is filled with a lot of junk and nonsense in no particular order or structure and its existence is beautiful on its own every star here feels like you're just casually strolling through the blackness with no end goal and on top of that is the Camela and Terran talks fights which are both really solid Terran talk in particular does sling pods right since you don't have to fling yourself eight miles away 7 fluffy Bluff galaxies this is our first time using the cloud flower and it is quite the magical experience the level is built in a very open way which gives you options to explore and really get used to the power of the stars are fairly easy but are riveting to play at the same time 6 honey hive galaxy one of the more open-ended levels honey hive utilizes the bee power up in a lot of fun ways you'll have to climb up honey combs fly over gaps and even tickle the Big Mama beat the atmosphere feels like home with lots of flowers and natural life just kind of floating around it's one of the more memorable galaxies 5ty time galaxies it's got to be by far the most out-there concept for a level I mean there's an entire star where you're running around on a giant bitte Mario or opit Luigi toy time introduces the spring mushroom which I know isn't everyone's favorite powerup but I feel like it's utilized in really smart ways this galaxy just screams joy which is exactly what mario galaxy is all about for cosmic cove galaxies the more peaceful and relaxing levels are the highlights of mario galaxy you'll hit a switch to turn all the water into ice which then allows you to wall jump off these waterfalls and get a star then there's a part where you have to use a drill to literally terraform a planet in release water that was trapped underneath these stars are so innovative I can't get enough of them three supermassive galaxies here's another gimmick Nintendo comes back to a lot and they really knocked it out of the park you wall jump off this giant coin stand on warp pipes to get to higher ground wall jump off giant swamps can get infinite lives off the Koopas I mean really good golly gracious too tall trunk galaxy that's right a galaxy based off of giant trees some of these trees have crazy curves too in which you'll have to use thick Yoshi to get around the best part of this galaxy is of course the slide it is the perfect evolution to mario 64 slides it's a lot more difficult and you have to jump over enemies and you could slide around in all directions it is truly a perfect evolution in one cloudy court galaxy now let me just say this any of the top 10 galaxies I've listed could be considered the best of the bunch but I decide to go with cloudy Court for how charming and enjoyable all the stars are you bounce off of drums you combine the powers of clouds and wind to get around the music is amazing and on top of all that a couple of the stars can be quite tricky especially the shadow mario ones which is fantastic since most of the game is on the easier side holy crap this list was hard to make 95% of these galaxies are fun and trying to put them all on a list together made me feel almost guilty but I did what I could and I'd love to hear your thoughts in the comments with all that said thank you all so much for watching and I hope you have a great day stay safe out there [Music]
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Channel: Nathaniel Bandy
Views: 1,442,128
Rating: undefined out of 5
Keywords: super mario galaxy, super mario galaxy 2, super mario remastered, super mario remaster switch, ranking every mario powerup, ranking, mario ranking, super mario tier list, mario galaxy, super mario, mario, nathaniel bandy
Id: wiYwsWR2crk
Channel Id: undefined
Length: 30min 56sec (1856 seconds)
Published: Sat May 23 2020
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