[OLD] Yooka Laylee and the Impossible Lair - Caddicarus

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I have to say, this might be my favorite video of Caddy's in a while. For a while I didn't watch his stuff at all because so much of his humour relied on LOUD NOISES AND DISTORTION that just made his videos an awkward battle with my laptop volume. While that stuff is still there, this is a lot funnier, all while giving a good in-depth review.

👍︎︎ 9 👤︎︎ u/TheIrishninjas 📅︎︎ Oct 20 2019 🗫︎ replies
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turns out in my last video I forgot to use the October can occur as intro shut up the original ukelele was a game I massively enjoyed and that I feel people were way too harsh towards when it came out in fact I did a much more serious and less jokey review on it years ago that you can find right here and ever since the somewhat depressing reception I just assumed we'd never see the series again and then I cried so hard that play tonic themselves sent me a personal letter which said fine we'll do ukulele - please stop sending us your salty eye water and here we are ukulele and the impossible layer thank you so much to play tonic for the review code on PC now I know what you're thinking how on earth could this game be possibly associated with well you know what's everywhere this time of year bats and laylee is a bat so it's a horror game okay also every single thing in this game has eyes if that's not scary I don't know what is we call we could great this place of ukulele the game begins straightaway and you find Yuka and Leigh Leigh our heroes from the last game having a look around the Royal sting 'dom one of the many worlds in the series represented by a bow and then the biggest baddie from the last game capital B appears from a top of blimp ready to cause more trouble I'm sure all of a sudden the queen of this world known as Phoebe comes down and explains that capital B has the means to enslave every B in this world to be used as his soldiers using a mind-control device called the hive mind and I do love how capital B has all the time in the world to just last chat about this whole thing while he stands there doing nothing eventually though he decides they're sitting around and letting the heroes discuss battle tactics isn't a good idea at all and thrusts us into the intro level acting as a tutorial to the game as you can see unlike the original ukulele we're no longer free roaming around a fully 3d open environment collecting stuff we're now in a 2d side-scroller but with more restrictive movement that doesn't mean we aren't on top form I mean unlike the original game you can even swing on ropes now oh is it a little bit possible that you all noticed a few bee comes up to this point because I don't know if you did there there's not that many of the Italian P enforcement's kick his behind devious plan B invincibility Oh what no invincibility well that sucks I think it would have been much funnier to use that one and because you didn't use that I think there's some sting wrong with your business or I carry on for a bit get to the end kick capital B around in a pretty easy boss battle hit through a door and straight away on dead it's a survival horror I told you this game is scary well actually that was supposed to happen because it turns out we were just given access to the final level of the game the impossible man yes the game started you at the end and so because you can laylee are dumb and didn't think that they may have struggled inside a plays literary called the impossible layer Queen Phoebe had to save them at the last minute she then explains that in order for us to chase our to capital B again in this lair we'll need a lot of assistance from her B tallien a collection of tiny be warriors acting as extra hit points to shield ukulele from any and all damage but unfortunately after the tutorial capital B captured all of these B's and locked them in different chapters inside the Royal sting dambulla is hiding it so after the Queen manages to get the chapters out of the book which didn't go completely to plan we then begin our quest to search around a giant hub world find the missing chapters rescue every B inside them by beating the level and then go back into the lair with all of them by our side acting as extra hit points to stop capital B from taking over the B's this game is basically a giant metaphor for saving the bees and that's of course I can get down with I mean I don't know about you guys but I love bees I think they're adorable I mean just ask me back in 2015 with my old vine account there are bees everywhere I'm really sorry you had to see that saving the bees aside is ukulele on the impossible lair a good game when if you're asking me I think it's pure brilliance it's way better than the first one and this is coming from someone who really really enjoyed the first one and how do you know you can take my word for it because on this bit of the game I was supposed to grab a secret by bombing a wall in there running around the back of the cave together but instead I did it the wrong way and jumped over the gap I'm hardcore I know what I'm talking about so where the original ukelele was basically banjo kazooie again I mean it's essentially the same team that made it ukelele to instead goes through a sort of mix between don't be long country thanks word donkey long and Yoshi's Island most notably with how you can grab items with your tongue and spit them out back at others the fact that you do quite a lot of jumping ground pounds for the environment and the hit point system because much like Baby Mario and Yoshi's Island if you get hit you lose laylee for a second you need to grab her again in a short amount of time before losing her forever why on God's green earth doesn't she just come back to you what do you benefit from behaving like this back oh look I lost you now I'm in danger why do you do this who are you helping differences though you can carry on even if you lose your partner unlike Yoshi who doesn't want to carry on without his lunch and that ability to carry on with or without your partner isn't the only place it starts to feel a lot like Donkey Kong Country funny again considering that that is another originally rare develop title like banjo kazooie was so that means if there isn't a ukulele first-person-shooter in the works I'm gonna not only is it a 2d scroller but there's a lot of those automatic and manual fire barrels in the air that whizz you around plenty of swimming sections a few sliding sections where you jump from vine to vine while flipping between different heights the rope swinging back round climbing sections and of course the main attack you'll be doing from start to end of the rolling which goes as far as allowing you to do that neat midair jump after running off edges to feel even more like Donkey Kong there are hundreds of Secrets hidden behind walls and scenery in the foreground you bounce on enemies heads to reach higher places and grab collectables this truly feels like an indie devs response to Donkey Kong unlike Donkey Kong though you don't get multiple partners to find and use with different abilities you just have Layla she's your permanent fixture and I wouldn't describe her as a powerup you begin every stage with her but that doesn't mean she's useless or only exists as an extra hit point for you if that were the case there wouldn't be any of those bells to call her back if she vanishes off screen after you get hit with her you not only get the extra hit but also get the ability to ground slam and do a mid-air 12 or a tiny bit of extra distance in the air so playing carefully is majorly rewarded I mean it's totally possible to finish a stage as you Cologne but it's better to have the duo together so try keeping it that way especially since the enemy behaviors are all over the place some jump in the air whenever you jump or attack some charge at you and can't be harmed from the front some fly some give you Koopa shell style projectiles so I'm just getting your way by bouncing you back or messing with platforms some can only be fired out with an item door slam and others want to make you crap out a kidney these crabs man I tell you they're worse than crabs if it does get a little frustrating what starts to feel too much like another Donkey Kong game the main thing that makes it shine past anything negative as far as I'm concerned are the controls you want to know how I know they're so good swimming in this game is actually fun that's how I know for me when it comes to Donkey Kong Country games the defining factor that makes me never enjoy them as much as older Mario games is the control I do love a bit of dkc don't get me wrong but the weight and physics of those games I really don't like that much impossible layer though I've got to say I prefer massively over DK C's controls you carry a lot less momentum and weight than a DK see making it far easier to move freely and position yourself exactly where you need to be at a moment's notice without the worry of slipping off of things awkwardly positioning myself too slowly at the last minute or dropping down too fast I know this is why so many millions loved dkc games and I still do too but for how many precise and tight platforming sequences those games can have the controls are far from my preference it's hard to describe just how good you can feels to play you don't flow but you're not too heavy your jump arc is exactly how you'd expect turning around and slowing yourself down after gaining speed running or rolling is responsive and fast hell even with the rolling I can control my momentum more in Yuka and don't get carried away because the only way to keep a roll going perpetually in euchre is to keep smashing into enemies and objects otherwise it's more like a short - and again unlike Donkey Kong Luca can perpetually roll on his own without laylee so yeah maybe one hit away from death but at least you're not completely defenseless whenever laylee leaves the screen unlike Donkey Kong who loses quite a lot of abilities when he hasn't got a partner with him again making laylee feel more like an extension to Yuka's abilities instead of an essential powerup she has a lot of benefits and it's good to keep her but losing her is nowhere near as much of a pain as losing a partner is in Donkey Kong you can even tailwhip when standing still so attacking while needing to be still isn't a hassle hop down did I just say I prefer this over Donkey Kong Country but donkey kong country has funky mode in it I'm gonna need to lay low for a while [Music] am i safe has the internet gone away I don't need to hide from the internet anymore because I'm using expressvpn on my phone my tablet and my computer did you know the VPN stands for Lynch knows expressvpn are the sponsors of today's video and they're a service that completely shields you from the perils of everyday internet use at home or more importantly public Wi-Fi protecting your bank details usernames and passwords from this man it doesn't just save you from hacking attempts either take me for instance I'm an alpha gamer bro and I'm constantly downloading games playing online with randoms and using all sorts of online services that have been known to be DDoS attacked but with expressvpn and their data encryption I'm not only protected from damage if those events do occur but I'm safe in the knowledge that I'm getting the fastest possible speeds on the VPN market and that no matter where I am in the world I can connect to any one of the 94 different country servers I used earlier today just so I could check out what games were releasing earlier in other countries because expressvpn removes geo restrictions based on your location and my lord the USA Netflix liner there's so much more stuff here than in the UK version and I'm not sure why that is maybe it's because the UK hates us find out how you can get three months free and take your internet privacy back today by clicking the link in the description box below expressvpn comm forward slash caddy I love it other trusted websites love it and I'm sure you'll love it too oh no looks like the Internet physically came to my front door and are bashing it down because I said I prefer this over dkc so I'd better carry on quick undoubtably the coolest thing in the impossible layer is the impossible layer itself which you can access from the very beginning of the game and where you can use all the bees you rescued has extra hit points to make things a little bit easier the layer acts as the ultimate challenge of the game and it goes on for what feels like a good half an hour with the hardest platforming in the entire game and even four separate boss encounters with capital B after every section of it which also get harder the closer to the end you get in case you're wondering yes I did try doing it after only rescuing one B and I beat it finish the game see you next week well ice or of be okay yes I was pretty useless on it but I still think it's cool that you have the choice to tackle it whenever you want to if you feel like you can tackle it or you feel like you've played enough of the game you can just go for it in fact one of the games unlocks requires you doing it all without saving a single be on a brand new save file so the impossible layer is most certainly possible just not very easy in the slightest it's an endurance test to the max and allows you to truly demonstrate everything you've learned throughout the whole game and even after I decided to rescue every single B because I mean I was gonna see everything the game had to offer me anyway I got 48 additional hit 48 yet still had to retry the entire stage seven times and I still took 46 hits worth of damage god damn if you've done this without rescuing a single B or even taking a hit I demand pictures just to give you an idea how extreme this really is you could spend 25 minutes reaching the final boss maybe longer than that and then beat it only to then fail at the final sprint section while everything explodes around you and if you die you need to start from the beginning of the layer all over again bosses included it's a little sadistic and a major difficulty mountain but I won't lie when I say the adrenaline I got dashing through the final sections with barely any hits remaining made me physically shake and it felt euphoric to finally finish it it's also just really cool to see the things you've collected throughout the game actually contributing as a gameplay mechanic to the final hurdle and the attempt count and percentage bar gives you a great idea on not only how well you're doing for the just one more time mentality and the competitive aspect but it also gives you the chance to work out a ratio of percentage through the level to how many B's you'd potentially need to rescue for another attempt just in case you don't want to go for every single B and you can get relatively far without that many B's to begin with what's that you still don't think ukulele is a horror game well how bout you take a look at the first thing you see after you fail an attempt at the impossible layer getting to the other levels in the game doesn't just require finishing the last ones though you also need to get past trowels of the snake hands-down the best character in all of ukulele just for his voice alone yeah but why is he called trouser don't get the pun well don't worry I'll show you what may may in the original game he was the guy that you could buy new moves from with the quills you collected but in this game you have to give him some of the limited twit coins you find in each stage to get past these barriers that he calls pay walls there are five Twix coins hidden in each stage to find so you can go back to the hub world and buy your way past him he's basically money bags from Spyro but not named after a prick unlike money bags though in my opinion trouser is far more lovably hateable since he has the absolute gall to flaunt the cash he's taking from you and buys pointless things for himself while you're standing right next to him you don't ever get the coins back but hey at least when he buys a barbeque he ends up burning his entire house down serves you right don't need to trouser you already are one I suppose I'd better find some more coins in the other levels to make up for him wasting them all and huh look at that I managed to find them all in this stage so than using or instrument was that instrument well is this banjo Louie gotta make one thing abundantly clear though the impossible layer looks fantastic not just the 1080p 60fps gameplay from the Steam version review copy that you've been watching me play yeah I haven't even touched the switch version I just want to show support to playtonic games great I'm just talking about the style of the game in general character designs environments light effects detail it's so great if you weren't a massive fan of the five world six if you include the hub world in the original ukulele and work too keen on how long you'd be exploring the same themed visuals in each location getting the missions done I'm happy to report that the impossible layer will blow you out of the water I wrote down blow you out the what I meant I meant to say blow you out of the water there is so much variety in the stages and they're all so beautifully crafted there's so many stage themes colors enemy types each level in all the books you jump into feels like its own contained mini universe the foreground is busy and lively without being a headache and keeping it obvious on what's interactable and the backgrounds have so many little details and animations poured into them it's actually a shame you'll mostly be blasting by them or focusing directly on what's in front of you I mean I do find it a little confusing how roll and gets you underneath objects and yet laylee somehow clips through the object anyway but at the same time this is also a game with a be called Willy comb I'll say that again a be called Willy Co so whatever this is fine and you know me with any kind of video game visuals I'm obsessed with the effort dedicated to the little things the level flagpole sinking when you walk over them and then rising up again with sparks and the fire looking like 2d animated paper I also love how the checkpoint marker as a 3d scanner that captures the exact frame of animation euchre and Leila wherein when they fly by it's a world where planks of wood have eyes purple feather quills throw up smaller versions of themselves bushes give birth to bombs fans say hooray when they're blowing and get upset when they're not enemies live in houses with framed pictures of characters they hate and the bees live in house is decorated with more bees even the individual bees you rescue for the bee tally and all have names and brief descriptions like the monkeys and apis cape and countdown timers sound like this I thought that this has anything to do with anything but I really love how you co looks when he's holding something in his mouth he looks like my dog holding a rubber ring the wrong way hey there Stan right there Buffy you've got to say though this music my god this music [Music] and that that was just for the tutorial stage it gets better from there they knocked it out of the ballpark once again so all of you on the screen right now I loved the more atmospheric tracks from the original game to accompany the long sequences of exploration in one location and not annoy the hell out of you but impossible lairs music takes it into overdrive not only because it knows exactly when to be atmospheric but it also knows when to be energetic mysterious bouncy daunting groovy chilled and aggressive exactly when it needs to be [Music] [Music] [Music] [Music] [Music] [Applause] [Music] and all the tracks individually are a great lesson with their varied instrumentation and weaving melodies they all stand out I found myself humming too many of them even if they were more ethereal and droning and they even get away on the occasion re mixing memorable themes from the previous game [Music] [Music] the level design is well have you played Donkey Kong Country did you think they had creative levels with plenty of stuff to platform around extremely tough but fair sections with tricky enemy placements many environmental hazards that can be used to your benefit lots of horizontal and vertical platforming challenges centered around running jumping swimming and climbing a few times you get to directly affect the environment around you to progress and plenty of cartoony satisfying action if yes then you'll love ukelele - it's more or less Donkey Kong in design as much as some of the mechanics you mostly get left-to-right affairs where you simply make your way to the enter sq of B and on the rare occasion by which I mean twice there's levels that make you search down five individual branching paths from a centre point in order to grab keys and bring them back to the middle to rescue the B in each level there isn't even a massive checklist of items to collect only the five Twix coins and the B at the very end which not only makes the game flow a lot better without so much stopping and searching for a million collectables but also lets you focus on all the challenges in front of you difficult moments in this game are mostly down to the platforming and not as much where the TWiT coins are hiding and how you reach them I mean the game does have them but they're pretty occasional compared to the amount of Donkey Kong's absurd stipulations for getting all the puzzle pieces and Kong letters you can still get mileage out of every stage by exploring though and curiosity is rewarded but it's mostly with a buttload of quills which are optional to grab depending on how much you want to alter the game with purchasable upgrades so you aren't missing too much if you just want to have fun and not search every single wall which is still more fun for me to do than in Donkey Kong Country anyway because of the buttery controls and despite the 2d plane many stages still offer you a lot to work with there are puzzles and secret areas requiring you to grab a particular projectile and then going back through the level to use it making sure you don't kill the correct enemies in order to bounce on them on the return trip to reach the higher areas and parts where you grab the projectile and have to use it further on in the stage while making sure not to get hit and potentially lose the item before you're able to use it luckily though you can still save the item if you're quick enough oh baby did you see that oh how did I even do that I don't even know those are some hit boxes ukulele is better the Dark Souls turn the TWiT coins themselves are sometimes hidden in dastardly places that make you go all cheeky and other times they're on screen waiting for you to grab by taking a small diversion to find a secret entrance to an area or by taking a risk against a group of enemies defending the coin and I like this since you need to buy your way past pay walls rug godless it's nice that those players who don't want to go out of their way to complete everything are accounted for by giving them very easy to spot and grab coins that are delved out just often enough to get you by comfortably but with a little bit of extra searching just in case you're a few coins out of reach for a paywall there are even some secret exits to a few levels to rescue more bees in the hub world did I mention this was like Donkey Kong cause it is it is this is Donkey Kong I mentioned earlier that quills are used to buy equippable upgrades and you can get them from the returning character vendee the vending machine no sorry vendee the big chunk of cheese and where these are useful this means you can grab as many as you want the pace is up to you what's that you still don't think ukuleles a horror game or take another look at vendee if you do decide to grab as many quills as you can though the amount that game showers you in for completing tiny side objectives like with finding the colored ghost coils doesn't only feel rewarding since the quills do have a very valuable use for upgrading yourself but are also just immensely fun to do in the middle of a stage especially since every Ghost quill has a different method of spitting out quills around the stage under different time limits and all work themselves around the already fun levels in particular they like to activate near enemies and difficult platforming bits so it's nice to just get that extra reward for doing a difficult thing you're already going to do and by the time you find them activate them and beat them you've taken a sidestep in the level that lasted less than 10 seconds also some of the ghost quills have Twix poins as rewards so it's worth trying to find and complete them all anyway and if there's no coin there's a dumptruck of quills to reward you even the hub world the means to pick which level you want to play is in itself a giant level but top-down it has enemies to fight it has dozens of secrets to uncover shortcuts looping you back to earlier parts of the world and you can do most of the same moves in the main stages but just with a more restrictive jump for the sake of not being able to break the puzzles this is how you do it mario 3d world this this feels like a mini Zelda game there's a shocking amount to do here it's actually here where you can find all the upgrade tonics that you can then later buy from vendee in the pause menu and there's over 60 of them yeah it's huge and it's great you can even find hidden extra bees that you can usually only get from regular levels this side quest to do too with these challenge rooms hosted by the main collectible from ukelele one pay geez hey can I say after talking to them you get thrown into a challenger and where every enemy needs to be bopped with you only having two hits before need to restart and if successful the pages just float around and magic themselves everywhere with this dumbass expression on their face I love him but this also means they alter the hub world even further so you can reach even more levels and secret areas for tonics and bees I know the pieces of paper being able to do this makes no sense at all and that they've essentially gone from a collectible in the first game to ungodlike deity in this one but to be honest if I had this character model I'd use it in every game I ever made so what about those tonics well there's over 60 of them and damn do they change things up it can be as useful as laylee staying around longer when you take a hit longer invincibility frames making the 12 jump damage enemies no slipping on ice and this amazing gliding spin jump that saved my life many a time or completely useless like bighead euchre or the plethora the utter bacterial infection of filters and aspect ratios I won't lie some of them were really cute and could even be mixed together since you can equip three tonics on your person at any given time but most of the time they were totally useless and almost funny when considering that someone will use them for speedruns and will hate every second of it or you can slow down the entire stage if you're an insomniac and need to find a way to fall asleep but even this tonic system has its own perks to consider you see if you're struggling with the game and save up your quills for an upgrade that actively helps you out like extra checkpoints or something that ends up subtracting from the potential quills you can earn in the stages then making it harder to save up for future upgrades if you have a helpful one equipped on the flipside if you equip a tonic like giving enemies one more hit point but also googly-eyes you get even more quills on top of what you collect instead of subtracting them and I didn't think the extra hit point enemies was too hard since it gave me another chance to reach a higher platform secret by bouncing on them in case I messed it up the first time the more tonics you equip to make the game harder the more quills you get as a reward to purchase more of the tonic you find in the overworld more risk more reward it's a great system and if you don't massively care about buying anymore upgrades if you already have what you want to make the game easier you can just keep them equipped until the end of the game because you no longer care about saving more quills for other upgrades the balance is perfect well except for the broken controller tonic seriously every control being reversed for the sake of plus not point three times more quills for a stage is not worth it put it this way the extra hit point enemy tonic gives you plus one point five times more but at least the quill magnet tonic doesn't affect your quill count at all which is awesome because it's easily the best tonic in the game and allows you to skip tons of trickier precise platforming segments because you can just make the quills float towards you even through walls it even makes the ghost quill challenges ten times easier and allows you to grab every single quill they drop to award you with insane payouts seeing as there's also treasure chests in the hub world that contain keys and side quest items that need to be paid for to open with quills ya quill magnet was the best tonic for me by far you can even spend tiny amounts of quills at the wooden plank signs with eyes so they can give you hints on where the tonics are hidden in the hub world what they're gonna do with the feather quills I have no idea maybe they'll put them on their heads or something with all this being said though do you think you'll make the impossible let easier for yourself by equipping tonics you can what's that you still don't think ukuleles a horror game well I found a Coulter pub that sounds like Johnny Vegas PG tipps tea is completely natural this is the scariest game I've ever play you can even do this brilliant thing to the levels in the hub world and yet another side quest by utilizing certain characters setting a book on fire freezing it pushing things in front of it turning on machines near it basically anything you can think of you unlock an alternate version of the same stage for every stage and it's completely different to play in basically every way just with the same enemies and themed obstacles they're rearranged with new visuals and brand new scenarios with special handicaps more challenges more twit coins to collect their brand new levels they're accessed in a similar way to how Mario 64 allows you to change aspects of the same level depending on how you enter the painting when the game wants to get difficult though it really does get difficult with the chase segments especially these moments are always blood pumping and often furnishing what's wrong with word today that's supposed to save frustrating why did you autocorrect and the alternate stages are often harder to make you boil over even more it's never unfair just really hard and luckily you get unlimited lives along with very quick load times after death so it feels a lot like Super Meat Boy in some instances with how quickly you can retry tricky moments also good because every time you die you lose all the items you've grabbed up until your last checkpoint except for me my game broke on one point and I didn't lose anything every time I died so take that twick banker that rhymes or something doesn't it oh no don't worry looks like the glitch fixed itself Oh looks like I'm gonna need a twit Bank after all towards the end of the game it will test you to the limit not just for finding and grabbing collectibles that sometimes requires sacrificing laylee to reach them but with just finishing the levels themselves you'll be thrown into some do-or-die situations with plenty of time to hazards moving platforms and disappearing platforms often altogether but with these controls it feels so good to pull it all off well when the enemies want to attack you anyway he's a bit shy what's that you still don't think you can Lanie is a horror game well I found a ghost quill that sounds like wallet jeez so how about I turn the game upside down with Game Boy Color and Game Boy resolution this is unplayable so there we go ukulele and the impossible layer I definitely prefer this over any Donkey Kong Country game I've ever played yeah I'm sorry guys I'm just being honest yes this does mean it has some of the dkc trappings like non backtracking doors which means if you've missed a secret or something you can't just go back through the level you have to restart the whole thing over again that's kind of annoying but it's nowhere near as bad as Donkey Kong and to be honest I'd recommend this over tropical freeze any day of the week I know I was given a PC review copy but I just bought myself this on the switch just to have any way to show support of the Dead and to give myself a version to play while I'm on the go it's that good so yeah if you Callay lee hwan didn't sell yeah I'm pretty sure that this will give it a go I mean good pies here we go okay play tonic I take that back go bankrupt Oh perfect now the Internet has fully broken through my door looks like I'm about to die bye everyone [Music] hello everybody the bloopers will be on at the end of this video the outtakes so please stay tuned for that but first of all just want to thank you for watching this entire video up until this point what are you doing this is a long video so thank you that's very very kind of you special thank you to all the people on the screen right now though help support this channel via patreon wouldn't be able to keep this channel running without you guys so thank you so much if you're interested in getting a few perks and a few benefits from supporting the channel through my patreon page it's in the description below along with my Instagram and Twitter which I am on constantly every day that's where you'll find all my video updates when I post pictures about random nonsense making random day-to-day jokes you know all that kind of stuff that's all in the description below so please go and check them out and before the outtakes come on special special thank you to the top tier patreon supporters for this month they saw Mitchell Reid ad Thornton Smith a butcher Night Shade 96 nd the dude EXO Paz Matthew Hubbell scooper Boop Daniel LaRosa gtfo Bri kachou Matthew O'Donnell TARDIS type 40 Caleb Sanders red-eyed critic doom guy Luke Jones Brandon Butler Williams Jamin crew the game shed maiden of Ravens Anders Amtel and Alex wanker thank you so much every single one of you amazing people down did I just say out loud I prefer this over donkey can't come come Tonka Kong's country the main thing that makes it stand out is what was it oh yeah that okay if you ask me it's pure brilliance I absolutely loved it it's where I lived it lady is it a little bit possible that you all noticed a few good me burps from the camera lady is it a little bit possible that you noticed a couple of bee puns like he's really enjoying it done my bit for nature today yeah yeah high-five yep you are so cute it's nearly 1:00 a.m. get down oh he's so confused look like he's been inappropriately handled he's not he's just gonna keep snuffling and sniffing and interrupting our filming at nearly 1:00 in the morning sandy don't be so stoic get down get down good boy well now you get to play some guitar for us hello I love you too but you're bit loud and you're interrupting the film yes I love you too
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Channel: Caddicarus
Views: 635,551
Rating: undefined out of 5
Keywords: yooka laylee, yooka laylee and the impossible lair, impossible lair, yooka laylee and the impossible lair review, impossible lair review, yooka laylee review, yooka laylee gameplay, game review, game reviews, funny, comedy, gaming, banjo kazooie, donkey kong, donkey kong country, playtonic games, nintendo, nintendo switch, switch, rareware, yooka laylee switch, yooka laylee 2, completionist, yooka-laylee, tropical freeze, dkc, impressions, caddicarus
Id: KZBXA-HCOMU
Channel Id: undefined
Length: 32min 34sec (1954 seconds)
Published: Sat Oct 19 2019
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