Is it Possible to Beat Super Mario 3D World Backwards?

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
so i was talking to mayro a couple weeks ago and next thing i knew she offered to make the entirety of super mario 3d world backwards so of course i said yes and since mera is so awesome make sure to check out her channel and subscribe so completely out of the blue i'll be attempting this challenge and completing as many levels as i can backwards the only changes made to the game are that we spawn at the end flagpoles are at the beginning and all the warp pipes pipe cannons and more boxes are reversed i'm allowed to use any power-ups i want and any strategies with them are fair game we're not counting any sort of mini bosses either only the main levels so with all that said let's get started right away you'll probably notice i'm playing the wii u version i know i know how dare i here's the thing modding is a lot easier on the wii u so that's why we went with this version i don't think the additional speed boost is gonna help much with levels anyway and speaking of once we get to the checkpoint i am hopelessly done for the other half of the level is too high up and way too far away i tried this with a few different characters but didn't have any luck the closest i got to the other side was with a cat momentum jump but the issue is the death zone kills me and even if i did make it to the other side i wouldn't have enough stamina to climb all the way up koopa troopa cave was really simple and something that's nice about mount beanpole is i'll be able to get cat suits here for free if i need any backup then i can just play this level over now plessy's punching falls was simply hilarious keep in mind that i did not request the camera to change besides removing the auto scroll and auto scrollers so i had to drive plus c while not being able to see where i was going this made controlling plessy super janky but it doesn't last long since this level can't be done you normally take this big ass jump at the end and plus he has no way of getting up there i thought switch scramble circus would be a breeze until i realized that a pipe shoots us to the end and there's no way to get across even the captain toad level spawn us at the end just to see how it changes the gameplay and for captain toad goes forth it's significantly easier since we don't have to do as much climbing bowser's highway showdown's cutscene is fantastic because instead of entering the castle peach decides to leave i mean i don't blame her to be honest the only notable thing to bring up is you do the bowser fight really early on but the level itself is easy and that's it for world one so we'll move on to world two and see where that takes us the beginning of conkedor canyon seemed tricky the camera just doesn't move at all so i had to figure out how to get up at this awkward angle after some attempts i discovered i could just use the cat suit to climb up this wall and when the platforms moved i could just jump off of that and then run back to make things more interesting for puff pride peaks i decided to not use the touchscreen the first jump was pretty far away so i needed to pull off the cat momentum jump to get to the other side what made this level so scary is that i can't see where to go the camera does not move for me one bit one of the scariest jumps is going to this platform near the cloud level i had to jump really far and climb across the wall before i started falling once i got to the checkpoint the scary jumps were gone and i was good to go when it comes to shadow play alley double cherry pass and bowser's bullet bill brigade they were super easy it's worth mentioning that the piranha plants loaded in after i passed them which i thought was pretty humorous for the underground part of really rolling hills i didn't think i'd be able to climb up this hill since it's really steep but in mario 3d world the physics are super weird and you can just jump up most hills i don't know why this works but that wraps up world 2. for world 3 there isn't anything to say about snowball park chain link charge shifty boom mansion freddie plaza panic pipeline lagoon captain toad makes a splash and the bullet bill express they're all beatable i didn't think i'd be able to do mount mustache because of all the slants but again to my surprise you can simply jump up and just hold forward so i guess this applies to all the hills in the game i did have to be careful to not get hit by the bitty buds but 3 6 was much smoother than i expected almost the entirety of world 3 was possible backwards almost for switchboard falls there's a couple of switchboards on the bottom but the other ones are way too high up for us to even get close i tried using cat momentum with luigi but had no luck i then tried it with peach and while i got farther it didn't matter i also tried climbing the waterfall only to find out that you can't climb that so this level definitely isn't happening but now on to world 4. to start things off spike's lost city was possible with a cat suit and lava rock lair was painless ant trooper hill required some damage boosting at the beginning in a well-timed cat momentum jump but otherwise there's not much to mention piranha creeper creek's piranhas weren't the easiest to avoid but if you're careful then you can get around them beatblock skyway was by far the most fun i've had with the backwards level right at the beginning is this massive slope that we have to climb up but of course the platform switched to the music so we have to time our jumps well but also make sure we switch sides accordingly [Music] now that's what i call gaming 43 available in stores now but now let's talk about big bounce by way this is what you're really watching for we've arrived at the first of our many kaizo 3d world challenges immediately we come out of the warp box and almost fall to our death only surviving by the tippy toes on the cloud the mushroom platform is nowhere near us and all we have nearby are bitty buds flying around as you just saw we can bounce off them to the halfway point but that was just the beginning i know there's more bitty buds to the left but they're much farther away so i tried jumping off the top of these brown bricks for more height only to miss my jump by a good few feet but i also didn't go very fast so i kept on trying and that's when i realized how time-consuming attempts were gonna be when i died i lost the tanooki suits so i had no choice but to go to another level to find another two suits and then go back to 4-4 it took me about two minutes to get to newki's suits and that extra time quickly added up maybe there was a faster method that i'm not aware of but this is what i did whenever i needed the suit i should also mention how bad the depth perception could be with mario 3d world there were tons of wasted attempts all because i couldn't tell exactly where luigi was on the screen it eventually got to a point where i had played this level so much that i developed muscle memory for where i was supposed to be with luigi jumping off the brown bricks got me much farther than with peach but the issue was that i wasn't able to build up enough speed which i mean duh i'm trying to build speed on two tiny blocks you're not meant to ever do that but i started to get more comfortable with building speed and then the issue arose of me spinning by accident so it came down to me running on the very edge of the bricks to build up the fastest speed if i could just do that i could probably get to that next spinny butt but it was so god damn precise i gave up on that idea and decided to just go full blast on the actual platform and that allowed me to get a tiny bit farther but never high enough to bounce off the bitty bud looking back on this level cat momentum might have also worked for this but that would have been just as difficult to pull off if not harder i tried this a few more times and no matter how good my jump was i was always too low to bounce off the bitty bud i went back to my brick strategy managed to actually build speed for a full run but accidentally jumped too early for that momentum to carry over that death was pretty tragic so i had no choice but to pull out the wii u pro controller and use a second character for help my strategy was basically the same jump as far as i can with a tanooki suit but then switch characters at the last second and reach the end that way the only issue is my runway was more limited since i was holding peach but on my first try i actually overshot my throw so i knew that this could be done so i jumped for it once again let go of peach hit the first bitty bite yes but i lost too much speed so i fell right to the bottom but then this happened [Music] oh yeah now that's what i'm talking about i'm pleased to say that the level was actually possible despite all odds so let's move on to world five so captain toad plays peek-a-boo backstreet bustle bob homes below cakewalk flip searchlight sneak coin express and king kathunk's castle were all super easy sunshine seaside is partially a plessy level but since we're going backwards we start with that part and then get stuck from a high wall there was one somewhat hard jump at the beginning of tricky trapeze theater but of course i can't make progress due to the lack of the zipline and for sprawling savannah i'm blocked from using the pipe cannon not much interesting to point out world 5 so under world 6 next clear pipe crews spooky seaweed wreck hands on hall bullet bill base and bowser's bobbum brigade was more than possible at thai food flurries i thought i was going to be stuck for a long time with this line of typhoo but i switched to toad and just built up a lot of speed as soon as i could go i ran up the hill and by the very hair managed to avoid all the gust moving to deep jungle drift and finally for fuzzy time mine we cannot match the fuzzies things start to get really interesting now that we're moving into world castle fort firebros simmering lava lake and captain toad gets thwamped where a piece of cake with switchblack ruins i can't reach all the question mark spaces to open the wall and there's an invisible way up at the top then with trick trap tower i'm stuck due to a lack of a zip line once again and with rammer head reef a gust of water wouldn't let me pass i tried using a lucky bell and that actually got me to the bottom but i wasn't able to swim through the gust fast enough but things are about to get spicy red hot run is already a pretty hard level but it might not seem that bad to play backwards but that's where you'd be wrong because again the camera is facing the wrong way so that means i have to somehow make my way across these platforms without seeing where i'm going half the time with tons of speed boost without falling and going fast enough since there's only 100 seconds on the clock this was so painfully unfun i don't even know where to begin the first 15 minutes was just learning the route and trying to build muscle memory because that was going to be my only option with this godforsaken camera i learned that the best way to slow down the speed boost was the ground pound a few times in place this worked really well but the problem is that i don't have very much time i eventually made it to the end only to remember that a pipe cannon shoots us to this area which means this is probably impossible i decided to jump anyway and as i started to fall the pipe cannon popped up and i just groaned this might be possible with a tanooki suit which means i have to keep playing this level and look it's not that i don't mind the challenge in fact that's what makes these videos so fun to make and watch what i don't like is making blind jumps and not being able to see where i'm going after several tries i got to the end with a tanooki suit and completely flubbed the jump that was really annoying but i kept going to find that i made it much farther that time which is a good sign i played this level so many times that even without seeing half the time i had figured out exactly where to go consistently so i wouldn't die and get hit and would also still have enough time left at the end another attempt at this jump it was much higher than last time but i still wasn't quite high enough to reach the pipe so i thought luigi would do the trick and unfortunately he covered about the same distance as peach did so of course i brought in a second character so i could try throwing peach into the pipe only to realize how obnoxious this was gonna be peach needed to be in a bubble or the camera would focus on her for whatever reason after several more attempts i went for a jump which was a bit early then let go of peach and even still i couldn't reach the pipe i know i wasn't perfectly accurate on that attempt but the fact that i wasn't high enough after that still boggles my mind so i just said screw it i gave pizza tanooki tail and tried again it was a great jump this time so i threw peach and for some reason she didn't gain height what did i throw her too late does this not work when peach has the tanooki suit i have no idea i thought it might have just been a fluke so i tried to jump again and peach didn't get a height boost just like last time i tried throwing her away earlier and still i had no success what the hell is happening i feel like this is rigged somehow another attempt in with an insanely good jump but it just wasn't good enough to reach the pipe i tried one more time without using the speed boost thinking that maybe that was the problem but once again peach didn't get any height from my throw so i just gave up after that if it's possible then you let me know i didn't try a cat momentum because i knew there wouldn't be enough distance or height to get across boiling blue belly belts first jump requires a super precise cat momentum and i'm kind of surprised i caught it on the first try after that is a lot of really careful jumps since the ground keeps coming in and out of the lava none of these jumps aren't feasible but i had to be so careful to not make any mistakes or would make everything way harder without the catsuit but folks we aren't done with world castle yet we have one more level to talk about and this one is one hell of a doozy bowser's lava late keep may not seem so bad at first you fight bowser at the beginning and just move on after that proceeding through the warp box is where the real fun begins if you don't have a cat suit you aren't standing a chance against this jump it's definitely doable but the suit is 100 required on my next try i made the jump and while it was scary i had plenty of time to pull myself up and survive i did get hit by the spikes but it seemed like it wouldn't matter that much these jumps across lava balls are absolutely terrifying but you can avoid getting hit at least but that's not where the problem is near the end you usually have to make a bridge fall down with a switch of course since i'm playing backwards the bridge is still standing up tall and i have no way of getting around the bridge so what that means is i have to get through this level with a cat suit and somehow climb my way around the bridge and survive i have to fight bowser without getting hit in order to use my cat suit so that way if i do get hit after that jump i'll have a backup suit for the ending and hey maybe this doesn't sound that hard but the nerves get to you when this whole process takes so long and no i couldn't use my gamepad to make this fight easier i didn't have access to the gamepad eventually i got through the fight without getting hit and barely avoided the hammer bros hammer so i could move on i just about had a stroke avoiding this lava ball by the way that was way too close and guess what nerves got to me and i got hit anyway slowly but surely though i made my way to the end only realizing i can't even get a good running start with this jump and i have one go at it and i must remind you i cannot turn the camera and see where i'm supposed to aim but i ran in a circle waited for the spikes to move made my jump slowly started to turn towards the stage and just like that i was able to barely get across and climb my way around i cannot believe this was possible that took a lot of composure to keep myself together but it is done and we can move on to world bowser after that big triumph world bowser is much less dramatic as spiky spike bridge cookie cog works footlight lane and the bowser train express is possible unfortunately there's a long stream of levels that couldn't be completed including plus he's doomed downhill due to there being no ground for plessy to leap to deepwater dungeon had plessy blocked by a wall and a beam in the dark can't be done since we can't reach the doorway up top rump lump inferno's grown blunt blocks aren't in our sight and last but not least is the final boss the great tower of bowser land this can't be done because there's no zipline but it's definitely worth checking out normally you fight off a bunch of meowsers at the end but now you just get a bunch of clones that are all going the wrong way we all knew bowser wasn't the brightest but meowser takes it a step further but now we've moved on to world star and rainbow run starts with a really hard jump at the beginning until i realized i was over complicating it by a lot and believe it or not the plessy section can technically be completed the only problem is i can't hit the checkpoint or go into the warp box and i also have no way of getting off plessy so this level's done for with that said however super galaxy super black land and captain toad takes a spin or a breeze rolling ride run could also be done and it was actually really fun i needed to do a pretty tight cat momentum jump to clear this gap while not getting hit by conch door then the rest of the stage was basically staying as high up as i could to avoid tricky gaps it was an exhilarating one to complete with pipa's fog bog the river of poison extends way too far out for us to reach the next platform and then cosmic cannon cluster has no lifter platforms or any semblance of a chance the great gold poll was really interesting because i was spawned at the very end where the gold pole can reach to so that meant i needed to find a way to get back to the beginning as quickly as possible as you'd probably guessed the fastest method i could muster was using cat momentum with toad i was able to get pretty far but not quite far enough to reach the flagpole so thanks to some help and suggestions from the mario 3d world speedrunning discord they said i should try it with luigi since his jumps are higher and better and while he didn't move much faster than toad and i wasn't crouch jumping he was able to clear bigger gaps this was the best i could muster [Music] one second holy that was a close call but hot damn we aren't done yet as honeycomb starway is another story since we removed the auto scrolling that means i can attempt the level as if it were normal but the camera is still top down and worse this blue stuff is blue lava so that's not fun to touch the platforms usually come in as you get close to them but since i'm on the opposite side i don't really get that luxury i tried jumping to see if i could spawn one in and not only did i find a platform but i discovered the bees the bees in which i can jump off of for extra height so with my catsuit i did a cat momentum jump and lo and behold i found even more bees and another platform that i could potentially land on with much better cat momentum this time i managed to bounce off a bee and actually land on that platform that's freaking cool and all but i'm kind of stuck again and the fire piranhas are spamming a ton of fire as well i had no idea what to do so i did another jump and of course i found another platform but this one is way farther away and seemed much more unreachable i tried jumping on the plan and was glad to be able to reach it which gave me a few more ideas with peach i tried to jump again and while i was able to get much farther i didn't get the height that i needed to climb up several more tries later i bounced off both of these plants to see if that would help me get height and while it did i lost too much speed and look i know it was going the wrong way but it wouldn't have made much of a difference and that's when i decided i was going to use the cat and tanooki suit in tandem i'd use the cat suit to get to the first platform and then a tanuki for the other one and while admittedly i didn't go super fast on this try i was still falling way too quickly to reach the platform so i tried the same strategy with luigi and guess what i floated into the starry sky of doom big big surprise but silly me i was trying to bounce on the wrong side and this time i was getting a lot closer to that platform and let's play that death back i purposefully went for that b because i realized i could use it for an additional jump so i switched back to peach and the attempts were on unfortunately i didn't have a bee near me so i wasn't able to give my idea a fair try next time however there were a few bees which gave me a glimmer of hope but i was going in the wrong direction and i ended up missing my target on one of the bounces anyway and then this came [Music] next oh my god i am astounded that actually worked that alone was an accomplishment pulling off and i hate to say it but there are no other platforms for me to go to next and there's no enemies close by to jump off that's really too bad considering all the effort i just put in but there's one more crazy level to talk about in world star and that is gargantuan grotto this is another level with a water gust that requires a lucky bell i figured i'd get stuck again just like last time but i was actually able to swim just fast enough to beat out the current and keep going at the checkpoint i ran into what seemed to be a dead end there were a bunch of great blocks above me with no way to get through except i noticed a tiny hole that luigi would be able to fit through reaching this hole was a problem because the wall was so short that i couldn't grab it i figured a cat momentum jump could get me there easily but it's just short of grabable so when i jumped to this wall i delayed my cat dive so i could cover more distance and that managed to do the trick i thought it was all good and dandy up until i found another hole in an even worse spot i simply could not jump off the wall and up the hole was just too far away for that to work it was quickly sinking in that i was gonna have to do this again with more characters so that's what i did in just my luck this jump wasn't high enough even when i jumped with rosalina it still didn't work but i'm not giving up yet because i am way too stubborn i do the level again with three characters and a little help from chary5 i simply cannot bounce all three characters at once by myself so we helped control one of them within 10 seconds we line up everything and actually make our way up to the top shari 5 coming in clutch thank you so much and you should go check out his channel by the way i have it linked down below that was a bit intense but world mushroom was a bit of a breather nightfall is on really rolling hills spiky mountain beanpole trouble in play alley and gigantic sea sick wreck are all possible with no problems deep black jungle drift is another big nope in fact the hands on hall stairs don't open up so you can't get through now i am stoked to talk about broken blue bully belt because i cannot believe the things i managed to do what makes this one so hard is the limited amount of rising and falling platforms not only do they rise and fall but they're not safe to stand on for more than two to three seconds so i had the crazy idea of landing midway through the cycle with cat momentum and on my first attempt i actually caught really close since i can't move the camera i'm literally making blind jumps and praying i land in the right spot eventually i got a really good jump in and actually landed stunned by that happening i make my way back and things are looking grim as i don't get enough distance to safety what i basically have to do is a perfect blind jump but also time the cycle so i have more time to build speed and this is made harder without being able to move the camera but then i decide to try it with a tanooki [Music] i'm sorry i have to say it but we're sounding the alarms because we have a god gamer alert here now i just have to get to the checkpoint which i do and i never have to do that part ever ever again we're not quite out of this mess yet as the rest of these jumps are also super precise and the cycle goes against us thankfully messing up is no longer a big deal because since we've got the checkpoint we can just grab another tanuki suit and keep trying as long as i timed the cycle properly the jumps were manageable eventually i got myself across this section and after that it wasn't too bad and with all that done mushroom 7 is finished and that is a freaking miracle but now on to our last big world which is world flower with piranha creeper creek after dark faster fort fire bros sprawling savannah rabbit run shifty boom mansion pipeline boom lagoon blast block skyway towering sunshine seaside spiky spike bridge steak and boss blitz all being very easy switch shock circus doesn't have a zip line and floating fuzzy time mine has a problem with the fuzzies again honeycomb skyway brings us back to a level that i am not happy to see again but alas i try the same strategies as before and i even have clear pipes to use as additional help so i avoid the hell out of this fireball then bounce off this fire plant and i'm about to miss the platform until another comes in and saves me at the last second after that i do a big jump and i'm baffled to find a clear pipe so close that i could land on it after that is another clear pipe and shockingly i don't have any more hard jumps the rest of this stage is already fully built so i just walk up to the flag and actually beat this that is amazing to wrap things up captain toad's fiery finale is easy of course but let's get into champions road now this one isn't possible because pipe cannons take you to each individual section but i know everyone is curious if you could beat this backwards samira went ahead and added warp boxes just so we can test that the hardest part is still this speed boost section simply because we can't see where to go the lasers come into frame so quickly that it's hard to react to without getting hit the water segment isn't all that more difficult the timing is a little tighter but you can still get through it and honestly that's all that's worth mentioning you can get to the end with the warp boxes but it's not as hard as you would imagine it being out of all the levels 27 out of 95 were possible so around 28 couldn't be done i was a little unsure if these levels would make for an interesting backwards video but it turns out quite a few of them required precise movement and tricks so that leaves me quite satisfied and i hope you are too and thanks a bunch for watching i'll speak with you all very soon and until next time
Info
Channel: Nathaniel Bandy
Views: 655,191
Rating: 4.9310346 out of 5
Keywords: super mario 3d world, super mario 3d world backwards, zxmany, bowser level backwards, plessie level backwards, super mario 3d world + bowsers fury, bowsers fury, nintendo wii u, nintendo switch, wii u, mario 3d world, super mario, mario, mario backwards, new super mario bros backwards, nathaniel bandy
Id: n1DLqPQ_JAc
Channel Id: undefined
Length: 24min 49sec (1489 seconds)
Published: Sat Mar 20 2021
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.