EASIEST WAY to Add Stickers to Your Car in BLENDER 3D!

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in this video I'm going to show you how to import stickers and logos and this kind of things to your car designs in blender doesn't have to be car design you can import them into any type of projects it will be super simple and super fast and if you stick to the end of the video I'm gonna show you how to make them with the emission Shader so they will be glowing around and it's always fun to play with it we're gonna use this car behind me it is from my blender for car designers beginners course and you can find more details on my website let's jump into blender all right here we are here is the car it's like the final version from the course without the stickers and the logos it will be so simple the first thing we need to do is go to edit preference add-ons and search for image and here you will find the import export images as plane so turn it on then we have image and images as planes here then we pick the logo or the images that we want to import let's start with the mini logo because this is a mini it is so simple let me show you on the side of the car g z g y g x a little bit so I moved it outside as I see the logo is flipped so I'm gonna make it Sy minus 1 to scale it -1 on the y-axis basically flipping it I will go to side view scale it down like move it around as I want wherever I want and I want it to be around the door so first I will get close to the door but when it starts to intersect I will already stop it we don't need to be perfect so as you see we have the gap between the card door and the logo because the door is with a little bit of curvy and the image is just a simple plane so how to do it is the shrink wrapped I don't know if you are surprised but I will leave Ctrl 2 first for subdivision to do the shooting crap correctly but when I do the subdivision the logo is totally broken because it tried to smooth it and to avoid this I will go to my modifier tab on the subdivision rather than cattle Clark I will hit simple so this way it's up to be subdivided my image however it keeps the corners in a simple way and then I'm gonna go to shrink wrap modifier pick the car as the target so it's shrink wrap to the car but we don't see it because it's totally written in the same level with the surface so I'm going to offset it a little bit out just like that and maybe right click shade smooth so as you see the logo is now shrink wrapped to the surface of my card I can also increase the subdivision a little bit to make it even smoother both on render and the viewport and that's it if I want to move the logo it will still try to stick to the surface but it's better to turn off shrink wrap and then decide your location try to like rotate it a little bit bring it closer to surface to be sure that just to help blender to make it possible in the best way so when I shrink wrap again as you see it wraps around the surface in a very good way at this stage if we hit the render we will not have any problem on EV most probably but if you render on Cycles you might have a problem like this as you see because of we offset it the shrink wrap a little bit the sticker the image plane has also the Shadows coming to the car and it gives this unpleasant effect it doesn't look like a sticker anymore so to avoid this we need to pick the logo go to object properties here and on the ray visibility we can uncheck all the boxes and keep only the camera so let's go back and render one more time as you see we fixed that problem so there's no more Shadow and it looks like a sticker now now it's time for the final step I will just shift a image images planes and I'm gonna add another logo which will be the blender man again Sy minus one to flip it scale it down I want it to be on the center of my rim so this is not about shrink wrap or putting on a Surface I want it to be floating there because the fun part is making it glowing so let's go to the material Shader editor on the object here you can see by default it attached the color to the base color of the material and Alpha to the alpha this way it use my PNG without the background by the way yeah if I didn't mention you it's better to have transparent backgrounds pngs to keep only the logo so what I want to do here is I'm going to remove the base color so it became White automatically I can go to Black it's a simple principled material right now I'm gonna go to emission just increase the emission a little bit bluish and increase the strength strength as you see it's already glowing but wait a second because we need to be sure about something if it doesn't work if your logo doesn't glow you need to go to the render properties here rather than Cycles let's go to EV and you need to check the box bloom even if you check the box and it still doesn't Bloom you need to play with this threshold here lower the threshold everything will start to Glow more and more so you need to find this nice balance between the threshold of Bloom and the emission strength so let's go back to tutorial again just move it inside somewhere I want let's do it from the side view and here we go we have our logo glowing there it's like a floating image basically floating PNG let's try it also with this mini logo if it's not floating on the mini I do the same basically I remove the base color why did I make it black let me also show you this because if I now change the emission to glowing color and then increase the screen strength sometimes you can see the frame of the color of it that's why I want to keep it black the base color it affects in a better in that case we didn't face any problem but sometimes if you have I don't know maybe a different color it might affect depending on the strength of your emission for example here like from Red base to emission as you see depends on the changes you want to have but I prefer to keep it by default as black so this way we will see the real color of emission without worrying about the strength of it so it's a very nice trick you can also play with like some light lines on the car you know you can design anything you want and make it stick you to your car and it's super simple you can use it on many use cases also for race cars some stickers you know you can put full of stickers around your car but if you don't have a car in blender and if you don't know how to model your own designs I can highly recommend you my own online course blender 3D for car design beginners level you can see it on my website and if you watch the video I'm still here I would really appreciate a like on the like button thanks for watching see you in the next video
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Channel: Berk Kaplan - Designer
Views: 9,507
Rating: undefined out of 5
Keywords: How to Add Stickers & Logos to Your Car in BLENDER 3D, blender car design, how to model a car in 3d, blender tutorial, blender tutorial for beginners, blender for car design, car modelling, car design tutorial, car design software, blender logo, blender stickers, blender 3d, how to model a car, how to model a car in blender, car design, how to learn blender, blender car designing, blender beginner tutorial, blender car modeling, blender 3d tutorial, how to design a car
Id: 0nStr9Z9l7Q
Channel Id: undefined
Length: 6min 2sec (362 seconds)
Published: Wed May 24 2023
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