How's it going everyone? My name is Graeme and welcome to 2 Left Thumbs. This is part two of Deltarune Gaster Eggs
for Chapter 2. I can tell you right now, there's enough stuff
to make it at least a third video, if not four. We're gonna see where it goes. I'm still running off of things I've found
myself and now I have a running list of things you guys have found on your own, and oh my
god, it just adds up so much. Yeah, it's been really fun working through
all this. Great to revisit this series. Undyne mentions a little dog that drove one
of those toy cars into traffic. That may not mean much now but becomes very
relevant for another Easter egg. Which, an amazing detail I kinda forgot to
mention last time. Thank you, you guys for pointing it out in
the comments. This is Undertale's game over screen and theme. Which maybe explains a little bit why the
annoying dog feels the need to tamp it down and absolutely destroy it. "WRONG GAME!" (Annoying Dog, probably) When Undyne is seen outside, bench pressing
this car and causing a massive traffic jam, if you hang out by these cars long enough,
they eventually stop their honking, pause with a few intermittent honks, and then it
kicks back up with this little jingle. [Music] Pretty random but kind of amazing. The King follows up on his threat, if he were
to have thrown Lancer off the building, he would just bounce. Like a 'bouncy little pumpkin'. The King maybe not actually being a villain
was set up in Chapter One, we just didn't really see it. As he's put to sleep, he starts mumbling to
himself, "Oh why, you little..." before he starts dreamily losing track of his thought
and it drifts towards little pumpkin. It makes it seem like he's getting so drowsy
that he's just becoming sort of loopy. But in those last moments right before falling
asleep, he started dreaming of his little pumpkin, Lancer. If you inspect Susie's fridge, damn, there's
everything in here. Pine cones, chalk, moss, jars of salsa. We specifically saw interactions where she
eats or talks about eating pine cones, chalk, or jars of salsa, and moss is something we
as Kris could have eaten. Pieces of ice, black crumbs from the toaster,
jawbreakers, those are all new. Oh, and like actual food too. In the cafe, when you inspect the jukebox,
it is broken. "Feels like you might never find a working
one." Now, there never was a jukebox elsewhere in
Deltarune. Presumably, this is a callback to the broken
jukebox found in Grillby's in Undertale. Very rarely does Deltarune call such direct
attention to the continuity of Undertale. It's an interesting way the game is seemingly
addressing the player and none of the characters. Susie tries to run to the computer lab wanting
to play space pinball. This is potentially a reference to 3D pinball
for Windows Space Cadet. A pre-installed pinball game that came with
computers running Windows 95 through to Windows XP. It was a big deal. I hope that's what it was referencing. For how stupid and simple it was, I played
a weird amount of this pinball. While talking about old games from our childhoods,
I know people are gonna be absolutely sick of hearing about Dead Estate and so I'm gonna
do you a favor and I'm not gonna talk about it now other than that brief mention. Instead I gotta spread the love, 2 Left Thumbs
is also publishing the Fancy Pants Adventures Classic Pack. We don't have a release date set for this
one right now as I'm working with Brad Bourne to make this pack the best it could possibly
be. These games are still available for frees,
we have to make it special, right? Those original 3 worlds and fancy snowboarding
all get to live in one package together. The games are being tweaked and rejiggered
in ways that are incredibly difficult for a 15-year-old series, to make sure it has
proper wide screen support on every world for the first time. There's also 100% going to be the World One
Remaster included and as soon as it's available, the World Two Remaster will be added as well. Not to mention a treasure trove of a bunch
of bonus content that isn't really available elsewhere. We wouldn't charge money for this game unless
we felt we were making it absolutely worth it. Now, we can flip back to them good old Easter
eggs. When Queen says that she may make Noelle's
face into a robot one, this is then the exact face that is drawn on Noelle's disguise. No wonder it's so effective. If after you defeat the Werewires and Ralsei
joins back up, before sliding down this that you cannot get back up, you can backtrack
to this little plug face. "I saw you stand up to the Queen, that was
amazing. I'll definitely become a Werewire if you can
just free me." I think that was the wrong lesson you were
supposed to take from that, my dude. I'm just gonna keep calling them plug faces,
I don't feel like looking up what they actually are. Surely, that's a better name anyways. Anywho, this plug face talks about the internet
being down. A plot point happening in the real world. "I'm really only interested in cute digital
cats. I don't think the "internet" has anything
to do with that!" But this is just a little gag about internet
cats and that being about like 50% of why the internet really does exist. We find out later on in the story that Rouxls
Kaard had hopped out of our inventory and gets up to his own shenanigans. If at any point you do check your key items
pocket, Lancer will tell you Rouxls jumped out of your pocket. How dadcrobatic! Lesser in brackets because he's lesser dad
but that would have ruined the pretty awful to begin with pun. Thanks for trying Lancer. After the arcade machine encounter with Queen,
"Yo, that game looked fun! Let me be the stool next!" During the dance battle sequence, you can't
actually fight and kill these guys or chase them away. You have to do a dance battle. If you do attack and injure them, they'll
drink milk to heal themselves back up. So when you check in on Lancer, "Sounded like
milk out there. Splat! Were you three osmosing without me?" After falling into the trash heap, "We fell. But don't worry, I'm a strong boy. I won't be trounced by a mere bounce!" When we split up and Susie and Ralsei say
go on their own, "Split up? We'll solve this mystery fast! You? You can be the un-talking dog". A weird reference to Scooby Doo and the rest
of the Mystery Gang. Somehow, we're Scooby. Does that make Lancer Shaggy? And yeah, I guess Kris doesn't talk. They somehow talk less than Scooby Doo. When we add Noelle to the party, "Ho-ho, a
soft cream is following you. Can we make them a bad guy?" Oh my god, Lancer. You have no idea the implications of that
statement. Checking in with Lancer after the scene with
Queen and Berdley's Golden Statue, "That Golden statue. Could it be... the illusory nipple technique?" After your second battle with Berdly, "The
blue bird of crappiness. Fly high, bluebird. Fly high." We can check on Lancer after the back alley
Spamton fight. "Did I miss something? I was doing my callisthenics. Stay handsome." Which itself could be a reference to the handsome
Lancer face which is maybe itself a reference to handsome Squidward? There are possibly layers to that. The Queen insists Noelle stick around and
listen to her mix tape. This is then handed off to Lancer. "Hey, thanks for the tape! I was hungry! Push my tummy to hear a cool song!" And if you do actually interact with him rather
than his splat noise, we get to hear a fraction of her song. [Music] - Once more before he leaps out to save us
within the mansion, "Ho-ho, it's me, Lancer. Release me and I will release you!" And we get to hear a few more from him back
at the Castle Town. "Ho- ho, what a terrific boy's adventure. Time to kick off my feet and relax..." Or within the top bakery, "Ooh la la. Who is that handsome mustachioed boy! I think I'm in love!" Or if you check on Lancer when he's present
in the same room as you, apparently, he quickly hops back in. "Huff, puff. There I go, back into your pocket. Now, you can use my power." Which I guess, would just be splatting. And there's one more gag if you talk to him
after checking on him in your pocket. "Hey, hey Lancer, how you feeling?" "Huff, puff. 100% my purple pal. "Uh, you sure? You're breathing kinda heavy. "Uh, just a little winded from jumping from
Kris' pocket. Feel free to clown around town. I'll be in your items." "No idea what you mean but sure." When the arcade machine shows up, Ralsei tries
to be encouraging, saying that surely Kris is good at video games. Gaming is not my life - "If you aren't enthusiastic, I won't want
to enslave you." "We don't want that. "Think ahead. You will after I enslave you." And if you had instead responded, games are
my life - "Wow, Kris. Your passion is amazing." "That was the most monotone response I've
heard in my life?" "Either way, do your best, Kris. I'll be cheering you with magic pom-poms." In the sixth anniversary of Undertale, where
they instead streamed DeltaRune Chapter One, there were a few additions made to that build
of the game. Little gags about streaming in YouTube videos
and internet culture but also, this tiny, little, red, wormy, diglet of a character
named Nubert, appearing at two different points in that story. "My man!" And now here we actually have Nubert, seemingly
named for being new. "Looks like you got past Nubert's Force Field. Nubert doesn't know how that force field got
there but it's Nubert's force field. As a prize, have Nubert's treasure. Nubert doesn't know what's inside but Nubert
will give it to you. That's Nubert's treasure. Remember, you're just borrowing it forever." This whole Arcade setup is very clearly Punch-Out!!
inspired but the very aggressive fight plays off of another famous fighting franchise,
Mortal Kombat. If you leave the arcade machine behind and
come back, there's now a sweeping butler. "I can't tell you how many of these I've cleaned
up. It's not so bad. I like cleaning." "Perish in the chill of absolute destruction
or flourish under the warm bosom of my hellish reign." If you choose perish, "The hell did you say
that so enthusiastically?" "Err, Queen... aren't there any other options?" "Yes, you can also Mega-Perish." "Yeah, uh, no. Perishing... bites." "You could say it: Mega-Bytes. "Would you get out of here already?" "Understood. Preference settings set to Perish." Choosing bosom - "B... Bosom...?" "It means Tity." "We know what it means. We aren't helping you." "Understood. Preference setting set to Perish." Around the corner from these two salesman
up to the north, we have this mouse cursor. "I'm the hacker. I'm going after the blue checks marks. Find three in the cyber field ahead and I'll
join your city. You just look like the kind of folks who have
a cool city. According to Cyber, you have found zero blue
checks marks out of three. Zero, not bad for a beginner. Your 'Checks Quest' is only beginning." Seemingly being a reference to the game Chex
Quest, a ridiculous meme of a game that apparently got a remaster and re-release last year. How is that possible? That's amazing. Passed a few battles with these Tasque cats,
there's a chest in the bottom right corner, it has a glow wrist as well as a blue check
mark. "You have found one out of three. 1, the biggest prime number, your 'Check's
Quest' is just started." I'll get back to the check marks in just a
second but we have another set of Easter eggs that kinda get in the way. In this cyber field puzzle with agree to all,
several users have found that when you interact with the first letter, that A [music], you
will sometimes hear Sans' voice for just a microsecond. [Music] It's not something I've been able to recreate. I've seen it treated like a rumor, people
have gone into the code of the game and it is a legitimate Easter egg. It has a one in 100 chance of happening. We also see that the name for this puzzle
is a reference to the old Kids Toy Speak and Spell. And it isn't specific to this one button,
it's NEA on any of these puzzles. So, while we're talking about it, let's look
at one of the other speak and spell puzzles. If you take the first of these three teacup
rides up to the top, we have a new letter entering puzzle. This one for GIASFELFEBREHBER. Susie even comments on this not being necessary
to do. This is nearly the same. As something that is included on the Undertale
Ice-E word search. One of the things to be found is GIASFELFEBREHBER,
seemingly the one E has been replaced with a C. And that isn't even a word to be found
in the word search because the FEB has been changed to FUB. So, it continues the trend of none of these
really matching each other. "Perhaps, this isn't a real word, Kris..." "Yeah, it is. It's Ice-E's catchphrase." "Huh? What's its meaning then?" "Uh, I don't know. He just rolls his eyes up, froths at his mouth,
and says it? Or maybe that's just the muscly guy at the
store?" So, we seemingly do have meaning for this,
it just isn't consistent anywhere. When we get it correct, we have an Ice-E appear
on the screen, who glitches out super hard before being awarded our second check mark. "Two out of three. 2, not bad for amateurs but you need to learn
what the number 3 is." Is this a joke about the way people tell Valve
that they've never learned what 3 is? That's the best I can come up with for that. And at the top of the middle tea cup ride,
it is a treasure chest that only has the blue check mark. Back at the Hacker with all three checks,
"Elite. I will now live in your city. Maybe our cyber paths will cyber cross once
more in Queen's Mansion. In the meantime, let me show you the power
of the blue check marks." Seemingly referencing the much sought-after
Twitter blue check marks? But once we have all three set off into the
air, we then have fireworks of the main three protagonists. "I just wanted to make a cool demo scene for
you. Now that I finished this, I can show up all
sorts of places." Completing this allows Hacker to trail behind
you and appear a few more times around this chapter. I don't believe it's necessary to access the
secret boss fight but having him provides a very significant clue that I'm sure would
have contributed to people first discovering that secret fight. When Noelle first joins the party, we backtrack. "Kris, isn't that the wrong way?" Somehow I'm already regretting this. No, we're not doing Snow Brave Route, we got
a full video on that. Once we come back, we have our Hacker friend. "I went to the store and they needed a signature
to use a credit card but when I tried to encrypt my signature, by drawing random squiggles,
they didn't like that." If you leave this first lights puzzle and
come back, we have the return of Hacker. "This puzzle... I think I got it on the download. I just need to datamine the answers from the
console. The answer is in the code. All he's managed to do is get a child's toy
to play a beat version of nursery rhyme music." Up on this top floor, we have Hacker in a
disguise. "Psst... Hey, it's me, the Hacker. No one figured it out but it's me. Keep it on the download." Which is their way of saying down low. And underneath this cloche, is a mouse cursor,
much like Hacker. "This guy keeps telling everyone at the party,
he's a hacker. I don't know what to do with this information." Although this mouse and Nubert are also wearing
a wig, "I am Mousemillian, I stand at leagues above all the other mice. Only Nubert remains above me still. Nubert's moving up in the world." And underneath there cloche, we have another
wig. If you brought Hacker along throughout, he
gets added, "My strongest JPEGs." Back at our Castle town, Hacker now hangs
out over to the left. "Thanks a lot for the lovely city. It's nearly as good as the one I made in Minecrap. I need to mine ten-hundred blocks of Bubsidian
to make my dog 3 colors." This isn't the only dig at Minecraft within
Chapter Two. If you try to access the B-1 floor for the
secret spamton fight and you don't have things fulfilled properly, "Kid. I'm busy becoming god. Go play Minecrap or something." Minecrap is a canon existing game in this
universe. This musical trio, Sweet Cap'n Cakes, is a
reference to HomeStar Runner. One of the cartoons that Strong Bad comes
up with is Sweet Cuppin' Cakes. And this little musical cue that Cakes uses
also comes from that same video. [Music] "And when I get mad, it played a demo." [Music] It's obviously not lifted directly but the
musical influence there is quite clear. When dancing against the sweet Cap'n Cakes
musical trio, Ralsei actually busts out a move seen in this old Peanuts cartoon. And during this dance battle sequence, Cap'n
comments that the mix is 'schway'. This is a reference to the futuristic slang
used in Batman Beyond. Meaning, something is chill or cool, "Schway, huh?" "Yes, dear. Very schway." Not something I ever expected to see used
in this game. I love it. Alright, alright, alright, alright, alright. It's either meant to be from Outcasts' Hey
Ya [music]. Or Matthew McConaughey in Dazed and Confused. "Alright, alright, alright." We have this spinning ballerina floppy disc. "Hee hee, shall I help you save? No, I shan't. I haven't the faintest idea what that is." Simply a joke on the fact that we still use
floppy disc icons for saving despite the fact that it's a very antiquated piece of tech. That's all they're there for. They just have a little laugh and they're
they're done. That's it. If on this little teacup action sequence,
you managed to get all 70 of the arrows at the top, there is a chest waiting for you
and inside was the Ragger2. The first one is a rugged scarf that cuts
enemies like a dagger. A weapon that could be specifically equipped
by Ralsei. The Ragger 2, a sharp and scratchy scarf. Worse healing, better attack. "This is Ralsei's deal." "I'm a prickly prince. And Noelle, "It's like Santa's beard." When entering this pre-roller coaster area,
we hear a series of seemingly random sound effects. [Music] Several of those sound effects are used recurringly
throughout the two Chapters. The ones that stand out to me are the gasp,
that was first heard when falling down into the dark world in Chapter One. Which people suspect comes from Majora's Mask
and an annoying dog bark. I couldn't place all the other ones that easily. We hear a very similar mix of sound effects
when first closing the fountain, leaving the dark world in Chapter One and waking back
up in that storage closet. [Music] And at the end of this sequence when we crash
into the wall of the unfinished roller coaster, we again hear that gasp. [Music] And seemingly one more time here with Susie
falling by herself [music], so I think it pretty well confirms that that gasp is meant
to be coming from her. It makes sense. Kris is almost entirely silent and it sounds
a lot like her laugh from just a second prior to that. [Music] I'm not sure it's the sort of thing anyone
was seeking out evidence on or was unsure about but I figured I'd throw it out there. Many have been quick to point out that Berdly's
dark world design looks a lot like Falco from Starfox. He's essentially dressed as a Saiyan character
from Dragon Ball Z and talks about how he will soon be Super Lord Berdly, presumably
getting ready to go super Saiyan? When Berdly offers for you to join him and
the Queen. Do not join, "Ah Kris, I suppose I knew you
would never amount to much. Well, if you're dead set on proving your inferiority,
allow me to assist you." If you do instead offer to join, "What? Don't say it so incredulously. Well, if you're dead set on proving your inferiority...",
there we go. Same result. Berdly uses a Howl Bird as a weapon, just
an effective fun little pun. Next to trashy after they spoil your big emotional
moment. "Oh, hell. Is that Nubert over there?" "Really? Where?" "No time for this guy." "I'm Nubert. Everybody loves me. That's why I live in the trash." If you backtrack after splitting with Ralsei
and Susie, "Don't look sad. You're never alone. You've got Nubert." And trashy is an object you can actually interact
with in the overworld, just talking to a trashcan in the corner of that computer lab. The trash can, you get the feeling it doesn't
have any friends. It's hard to explain why you feel this way
about a trash can. These little pylons that stop us from following
Susie and Ralsei have the annoying dog's face and when you interact with them, make a little
dog squeaks, randomly interjecting barks of different pitches if you spam interact with
them. When first catching back up with Noelle and
all our intertwining truces. "Kris, I... um... if it's okay. Got any room for another truce?" We first select Of course, and Noelle joins
the party. If instead, No Triple Trucies. "Har har, very funny. Well, I'd rather take my chances with you
than her." Noelle, joined the party. You have to frighten Noelle at least once
to do this mouse puzzle she always walks over. Here's how it would play out normally. "Mouse? S... sorry Kris. Could you d-deal with them somehow? Maybe if you can get them in the other mouse
hole?" And upon completing it without her there,
"Looks like that took care of it." But if you set it up ahead of time, "W-well,
hopefully that won't happen again." When we inspect this poster for the Ferris
wheel, which by the way is something that can be seen in the computer lab in the Overworld
afterwards, Noelle expresses her fantasy of maybe Susie riding with her. "Gosh, who am I kidding?" If you tell her, Susie would, "Really? Y-you really think so? Haha, and coming from Susie expert, Kris. Thanks. Hey, Kris. How'd you become the Susie expert?" Or if you tell her Susie wouldn't, "Y-you're
right. Even if I asked her, she'd probably just laugh
at me and, gosh, push me to the ground and laugh at me some more and then what were we
talking about again?" Or if you offered to ride with Noelle yourself,
"Oh, so you can shake it when we reach the top? Just like at the festival when we were kids. I know there's a catch with you, Kris. No, thanks." This ad agent gets all up in our biz and grills
us on our friendship. You can simply say, we're friends. We're friends, "Yep, that's right. We're friends. It's surprisingly nice just hearing Kris say
that." Or you can say We're something else. "W-what does that mean? There's no good interpretation, that's for
sure." And it doesn't really have any consequence
on this route. But if you wanna see how that really unfolds,
what that piece of dialogue is really building towards, then yeah, you're gonna have to play
through or watch a video on the Snow Grave route. Not really hidden but still kinda easy to
miss. Up to the north, "Hey, got any way to deal
with crushing existential dread? Asking for a friend. A friend that looks and sounds exactly like
me. They're talking about me." Not necessarily, not really secret. It plays out the same every time. I just think that's a great way to lean into
a trope a little bit, of someone oh, 'asking for a friend'. Funny gag, but this character does come up
one more time in a way that is slightly hidden. In the mansion, where we found the Berdly
statue in the toilet, if you interact with it a few times and then leave, they'll be
standing outside. "When are they gonna be done in there?" During this little section where we have to
hold the switch down for Noelle to cross the lightning gate, we can mess around with her
a little bit. "Hmm, looks like you need to hold it down." If you jump off really quick, "Kris, stay
on. You gotta stay on. Gosh. Do you need a dog treat or something?" Maybe a Scooby snack since we've established
that apparently. Nooooo, "Gosh, stop howling. I get it." Or if you instead say yes, "Why did they sound
so genuine?" You can jump off again, "This is reminding
me of our group projects." At that point, she just starts cycling through
a '...' but you can do it one more time while she's actually at the gate, "A--aahhh! K-Kris, come on. You know that isn't very nice. I was almost roast deer for a second there." Alright, now it your turn and she gets you
back. Quick little prank. Just the ones though. "Hahah! How'd you like that? You should have seen the look on your face. Hey, why did they look so hurt? Gosh." And one more time before rounding the video
out, I have to do it. You guys know the drill. Please help us out with some wish lists over
on that game. We managed to push like 2,500 additional wish
lists on Deta State, let's try and do the same for Fancy Pants. It absolutely deserves it. Thanks for hearing me out on that. It's a really exciting way which I'm expanding
the 2 Left Thumbs brand beyond just this channel. Thank you guys so much for watching, there's
absolutely more of these videos coming. I'm spacing them out a little bit. I was really rushing Deltarune content early
on but I need to back off a little bit. [Laughter] I need time for some other projects. I'm gonna try and alternate these videos a
bit, a few people have fallen into the trap of thinking this is a Deltarune only channel. No, it's a variety channel. I just like talking about Undertale and Deltarune. So yeah, I wanna sure I'm actually putting
out variety for a variety channel. Thank you all so much for watching. Thank you for your contributions of secrets
you found in the game, that does help a lot. Thank you to patrons of the channel for their
support and I'll see you all again soon.