ALL Undertale Secrets in Snowdin Town - Glyde Boss, Grillby's, Canine Unit & More!

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How's it going guys, my name's Graeme, welcome  to 2 Left Thumbs. I’m carrying on from the Secrets,   Easter Eggs, and References found in the Snowdin  Forest. Now instead here, we'll be looking within   the actual town and a few other tangential things  to be found that I kind of skipped over before. Sans is kind of continuously teleporting all  over the world - this one is one of his most   obvious where rather than suddenly being in front  of and then behind and then in front of us again,   here he teleports within a singular screen. -What's up?  And then just on the other side of  this very same screen - -Are you lost?  I do not know what's up with all these weird  spooky eyes in the walls, but do you know what,   it does remind me of these spooky holes in  the walls down in the dark world of Deltarune. There's this mysterious door off to the side  beyond Sans. If you hang out here for a little   while looking out over the house, eventually  we see a little person way off in the distance   leave the house and begin to walk around  before going back in and shutting the door. Down through this mysterious door, we do  find this weird dark otherworldly area   with a "Deltarune" engraved on the door.  There is a secret boss outside this door.   If the player moves the protagonist rapidly around  for two minutes, a fight with Glide will appear. It must be done before the fight with Papyrus  and without killing any monsters in Snowdin.   This boss was designed by Mike  Reed, a kickstarter mega backer.   It has been speculated that the inspiration for  this encounter requirement comes from earthbound   where Nessmas must stand still outside  the belch factory for 3 minutes to enter. During the true pacifist ending credits, the names  of kickstarter backers start flying towards you.   If you manage to dodge all the names,  it will unlock that mysterious door   backtracking that and letting yourself  in. Inside is the developer room room. -It's a small white dog. It's fast asleep... Do you want to fight the dog? No, let sleeping  dogs lie. Which itself is a common phrase. -Let sleeping dogs lie instead of  fighting them. That's how the saying goes. If you select "yes" - can't fight the dog, seems  like the fabric it's sleeping on has too many   holes in it. Seems like the dog needs to patch  the fabric then you can fight the dog.... Maybe. A simple meta joke about Undertale needing to be  patched and updated. The dog is a stand-in for   Toby. You tried to pet the dog but it collapsed  into a pile of fluff. Seems like it was actually   just a dog-shaped husk of dog residue. Looks  like this dog makes a lot of bad posts online.   Text-to-speech is on. Seems like the dog  barks and it translates to these bad posts. -it really doesn't know what  it's saying seems like most bad   posts online are actually this dog.  Thinking about this... Brings you relief. Just a bit of weird real life head canon   at any time you see someone post something absurd,  ah, it's just some dog barking into a microphone. The rope was the one used to suspend the dog  during papyrus's bridge trap. It looks like this   dog does all its own stunts. Finally the pieces of  the puzzle are coming together. The jigsaw puzzle. This is likely a joke about people attempting to  fit together the hidden details within this game   represented by a literal physical jigsaw. Obviously there's limited pixels here, so it's  hard to really see. The box art appears to have   an umbrella... I guess. But of more significance,  we can see the game logo is this plain white   text with a little bit of red in the center,  presumably implying that the dog made Undertale.   But now with the release of Deltarune,  who knows... Maybe this dog also made   nude alert, it could be anything. It's just  more of a joke about the fact that the dog   is Toby and the creator of this world and  Undertale and it's kind of assumed that this   whole dog room developer concept is a reference  to the Silent Hill 2 secret dog developer ending. If you give me a quick 30 seconds, I  do have something pretty cool to share. This video is brought to you by the Fancy Pants  Adventures classic pack. This is a bundling   together of the classic flash series with quality  of life updates and added steam features. It even   includes a world one remastered. Hopefully with  more of those to come. This is something being   published by 2 Left Thumbs. We're working very  closely with the community to make this the best   most definitive version of these games. You can  wish list this on Steam now. All links down below,   be sure to go check that out I’ll give you a  full sales pitch on it at the end of the video. A pun that I just generally love the idea that  it is "Snowed in" but taking that even a step   further, something simple but effective is that  rather than being the "Snowdin in" it is simply   the "Snowed in". I like how it takes it that  little step further, it's short to the point   and just great. If you don't have enough gold, the  innkeeper charitably grants you the room for free   and if you do spend the 80 gold you're refunded it  since you only stay in there for like two minutes. As you're lying in bed, the monsters  in the adjacent room snore out a tune   listed in the game's files as "snore  symphony" which shares a melody with   the track determination during a game over screen. [Snoring] [Music]   once you book a room at the end,   you're still able to move and interact with  things before transitioning to that scene.   If you quickly talk to the innkeeper again  - what? No you can't have a second key. It's often been wondered if this rabbit is  actually purple or if that's just a product of the   shop's lighting. In the official Undertale tarot  cards, in monster kids, we can see the shopkeeper   outside fully purple. If you try to sell items  - just very broadly making fun of the idea that   you can commonly sell things at shops at RPGs and  that really shouldn't be how it works. If you try   to do it a second time - making fun of the fact,  a little bit self-referential and self-deprecating   there that Undertale was crowdfunded. The shop  also has its own delta rune in the background. - A long time ago monsters lived in  the ruins back there in the forest.   Long story short we all decided to leave the  ruins and head for the end of the caverns.   Along the way some fuzzy folk decided they  liked the cold and set up camp at Snowdin. Oh,   and don't think about trying to explore the  ruins. The door has been locked for ages. So,   unless you're a ghost or can burrow  under the door, forget about it. So, that doesn't quite explain every  monster, maybe some of them never actually   left the ruins but there is an idea there and an  explanation that if Napstablook and Flowey had   left, they would have a way of getting back in.  If you talk to the shopkeeper about their life,   she talks about how the innkeeper is actually  her sister. It's weird that the shopkeeper gets   this very elaborate storefront, whereas at  the end you just kind of interact in world,   it just makes me sad for this cute little  innkeeper who's so nice to us but I guess the   elaborate storefront is just kind of playing into  some RPG tropes and a little further dialogue,   something I addressed in my Sans theory video -  -If you're bored, you can sit outside and watch   those wacky skeletons do their thing. There's two  of them, brothers I think. They just showed up   one day and asserted themselves. The town's  gotten a lot more interesting since then. I just think it's such an interesting  question of where are these two actually from.   It might be as simple as the capital  but hey, that's what theorizing is for.   If you killed everything in the forest leading  up to Snowdin, the shopkeeper will be absent,   allowing you to take all their  wares and 758 gold from the till.   She actually leaves this heartbreaking  note "Please don't hurt my family". If you ask about the town history, not  particularly secret but the library's sign is   "Libraaby", just easy to miss  if you're not looking for it.   And I don't want to include too many  Deltarune tie-ins in this series   since I already made a lengthy series on  Deltarune where I drew attention to the   tie-ins backwards to Undertale, I don't need to  do it in both directions. It just feels redundant. I’ve just always found it interesting  that specifically Grillby's and Sans's   house are largely unchanged in  design across those two worlds   while the library is completely different.  If you talk to the actual librarian, they are   aware of the misspelling. I try to keep most  the facts surface level, but there's certain   things in these games that are just that much more  interesting if you go digging in the game files. The sprite for this character is labeled as Mike  Wazowski, an obvious monster's ink reference   even though that's never relevant in game.  This character listed in the game files as   Lady Garf - -But look at me now, I’m the number  one word search creator in the entire underground!  It's a pretty bold claim. I think we know another  monster who might want to contest that position.   All the different books provide a few  pieces of lore and some great jokes,   so I’ll fly through a few of those right now. -It's a school report about monster funerals,  technically speaking, are cool as heck. When   monsters get old and kick the bucket, they  turn into dust. At funerals, we take that dust   and spread it on that person's favorite thing,  then their essence will live on in that thing.   Uhhh, am I at the page minimum yet? I’m kind of  sick of writing this. While monsters are mostly   made of magic, human beings are mostly made of  water. Humans, with their physical forms are   far stronger than us, but they will never know  the joy of expressing themselves through magic.   They'll never get a bullet-pattern birthday  card... Here I am writing this book. A   person comes in and picks up the book. They start  reading it. Oh, sorry I’m still writing that one. It claims that this yellow book is only  available during the genocide route but I   seemed to be able to interact with it anyways.  Not really sure what the deal is with that. -Because they are made of magic, monsters bodies  are attuned to their soul. If a monster doesn't   want to fight, its defenses will weaken and  the crueller the intentions of our enemies,   the more their attacks will hurt  us. Therefore, if a being with a   powerful soul struck with the desire to  kill... Ah, let's end the chapter here... -Monster History Part 4 - Fearing the humans  no longer, we moved out of our old city,   HOME. We braved harsh cold, damp swampland and  searing heat until we've reached what we now call   our capital. NEW HOME. Again, our king is  really bad at names. Love, hope, compassion...   This is what people say monsters souls are made  of but the absolute nature of "soul" is unknown.   After all, humans have proven their  souls don't need these things to exist. The ice wolf is tossing giant ice cubes into the  river that are then carried downstream through   the waterfall and are meant to help cool the core.  They can be spoken to after a true pacifist rept.  -Ice wolf no longer has to throw  ice. Ice Wolf can take a break to   buy some pants now. Ice Wolf thinking of  changing their name to Jimmy Hotpants. I found this claim from Reddit user  thatcoolguy3451. If you've looked at Toby's   Twitter during the development of this game,  Jimmy Hotpants is a joke about a time he went   to a laser tag game and the top scoring person's  name was "Jimmy Hoppants", because it was so   absurd the name stuck with him as a personal gag  and made it into the game as a tribute to that. The More You Know. Unfortunately, this would have been on  Toby's old account, fwuGradiation that has   since been deleted. It does not appear that this  particular tweet was ever archived in any way. So,   we're kind of taking that story on good faith.  When walking up to this area by the river,   if you have a fun value that ended  up between 2 and 39, the phone rings. -Hello! Can I speak to G... It's unclear if they're saying "G"   or if they cut themselves off like  they were about to say a full name. -Wait a second, is this the wrong number! Oh,  it's the wrong number! The wrong number song!   We're very sorry that we got it  wrong! Oh, it's the wrong number,   the wrong number song. We're very  very sorry that we got it wrong. Then they hang up. Fun little jingle to go along  with. It has largely been assumed that they were   trying to call Gaster as their name starts with G  and it's closely linked to a few other odd moments   with the phone in both Undertale and Deltarune  that in their own way are tied to Gaster. Back in the Snowdin forest when traveling  north from the box road intersection,   if there's a fun value of 65, there is a  chance for the sound test room to appear.   Apparently if you've already fought Papyrus,   there's an extra chance of you finding this  room. I haven't seen that fully confirmed. There are four different tracks to select.   The first three are only about two  seconds long each. I’ll repeat them   so that you get a better sense of what they  actually sound like. Happy Town - [Music].   Meat Factory - [Music] and  Trouble Dingle - [Music],   the last of which is listed in the game's files  as "Him". If you want a very detailed breakdown   of how exactly that ties into Gaster  - oh boy, do I have a video for you... Once you select this track, you  cannot select any other. Once the   track is complete we get a screen that reads  "Thanks for the feedback! Be seeing you soon"   teasing the fact that we may eventually get  to meet Gaster but also tying into some themes   that become really important in Deltarune that  this may in fact be some sort of simulation?   There's a lot to unpack there.  It's a little unsettling really. Do you know what's even more  unsettling? Poker playing   dogs. Obviously that's where  I was going with that setup,   perfect segue achieved! The existence of  a table where a bunch of dogs are playing   poker is a reference to the famous series of  paintings on that very subject by C.M. Coolidge. There are all sorts of mishmashing combinations  of dialogue branches depending on if you   spare or kill specific dogs. If the dog eye  couple were killed and greater dog is alive,   Doggo will say - "Where's the other two?  I can't play with this big dumb guy alone,   he'll just win!!!" if both the Dog Eye are dead,  Greater Dog has a sad face and a sad bark. If   Dog Eye and Greater Dog are dead - -Sometimes the  others like to prank me. They sit still so I can't   see them. They must be here playing a joke on  me. I’ll just wait until one of them admits it... If Doggo is dead - -Where's Doggo?  I hope he didn't get lost again.  If Doggo and Greater Dog are dead  - -It's lonely in here today.   If our friends don't show up, would you  like to play? Smells kinda... Quiet. If only the Greater Dog is gone - -Where's  that big lug? We can't start until he shows up. If the entire Snowdin canine unit is killed,  this drunk bunny comments on it - -It's so   quiet in here. Lighten up everybody!  This is why I hate th-this place. The red bird will also react  to the canine unit's death. -Those dogs are part of the royal guard. Huh?  Where are they? Something feels really off. And this cool horse guy by himself -  -The capital's getting pretty crowded,   so I’ve heard they're gonna start moving  here. Who knows. Maybe we'll have room. There's a few less violent ways of switching  up the Grillby's dialogue - the dog's initial   dialogue is simply - -You better watch  where you sit down in here, kid because   that big guy will jump into your lap and give  you lots of love and attention. We're sentries,   but we never get any respect. I wish those  skeletons would throw us a bone. We love bones. Kind of getting a little uh  Rodney Dangerfield there. -I’m thinking of getting a spiked collar to show  off my personality. It makes a statement like   "attach a leash to me and take me for a walk  please." as opposed to the usual kind of punk   rock statement that would be for a human. After  our hangout with Sans - -I was hoping Sans came   in to give me a pat on the head. Interloper...! I  like . Sometimes he feeds the scraps of food from   under the table then his brother gets mad...  But why!? We're adults! We can handle it! Huh?   Since when did you and Sans become friends...? I  don't like him. He loves to appear without moving. This is a joke based on the fact  that Sans both has no idle animation   and randomly pops up all over the game  world without us ever seeing him move.   If you actually lose the battle  against Papyrus, it'll cut you off   at one health - -You're too weak!! I was  easily able to capture you!!! I will now   send you to the capture zone or as Sans calls  it, our garage. You're in the doghouse now... Which is kind of funny with the many  dog houses that exist in Snowdin.   We then wake up in their uh, garage. Got a little  dog bed? Too small to sleep on. Unfortunately,   it's just dry food and it's a note from  Papyrus. Sorry, I have to lock you in the   guest room until Undyne arrives. Feel free  to make yourself at home. Refreshments and   accommodations have been provided. Nyehfully  yours. Papyrus. It's a squeaky chew toy. So it literally isn't a dog house, it's you  know, the dog's room. I’m not sure what dog   ever stays with them though. And once again, it's  locked from the outside, you can't go back in. -Oh, where could that human have gone? Wait,   it's right in front of me. Hello! I was worried  that you had gotten lost! It sure is a relief   to know that you're right here. Wait a second,  you're not supposed to escape. Get back there. At this point, you have a blue heart  and Papyrus starts trying to give you   hints. Again, you can knock  yourself down to one... -Well, you may have cleverly escaped  from jail before but this time,   I’ve upgraded the facilities. Not only will you  be trapped, but you won't even want to leave. Nyeh   heh heh heh heh heh heh. Kind of avoided doing  the Papyrus slap throughout this entire video. -There's a hot dog cut up into the kibble.   Delicious. Too small to sleep  on, still. Still a squeaky toy. A note from papyrus - -Please  ask before you escape.   When you went missing, I got worried  sick. Slightly bonetrouseled. Papyrus... Which I love that bone troussel is  used somewhere in the dialogue of the   game. It is the name of Papyrus's  tune. You leave, it's locked...  -Back again, eh? I suppose it's my fault. I  told you before that I would make you spaghetti.   It's only natural that you would want to see  me in the dire hope that I would make you   some. Well... I understand, Papyrus  is hungry too ! Hungry for justice!  In the second battle, you immediately skip to  the segment where you have the blue heart. And   on the third time you knock yourself down to one -  -You are persistent, but it just won't work on me,   I am the persistentest and if you  think you are persistent_ster,   that is wrong, grammatically wrong because the  correct form would be - not as persistentest as   Papyrus, the persistentestest. I hope you enjoyed  this lesson, nyeh heh heh heh heh heh heh!!!  Two small hot dog cut up. Squeaky toy -  it's a note - -If you're just looking for   a place to stay, just ask. You don't  need to fight me, your host, Papyrus. And at this point, you can entirely skip that  battle. When you walk through the fog or whatever   it is still sets in, you're back again - -I  finally realized the true reason why, you just   miss seeing my face so much. I’m not sure I can  fight someone who feels this way, but mostly,   I’m getting really tired of capturing you. Fight  Papyrus? No. Okay, I guess I’ll accept my failure. And we can just totally bypass us. -Nyoo hoo ho. I can't even stop someone as weak  as you. Undyne's going to be disappointed in me.   I’ll never join the royal guard and my  friend quantity will remain stagnant.   What should you say? What a loser... Huh, why  would you berate yourself so loudly? Is it   because you don't think you're good enough to be  my friend? No, you're great. I’ll be your friend.   Wow!! I have friends!!! And who knew that all  I needed to make them was to give people awful   puzzles and then fight them. You taught me  a lot, human. I hereby grant you permission   to pass through, and I’ll give you directions  to the surface. Continue forward until you've   reached the end of the cavern then when you reach  the capitol, cross the barrier that's the magical   seal trapping us all underground. Anything  can enter through it but nothing can exit,   except someone with a powerful soul like you.  That's why the king wants to acquire a human.   He wants to open the barrier with soul power,  then us monsters can return to the surface. Oh, I almost forgot to tell you - to reach  the exit, you will have to pass through the   king's castle, the king of all monsters...  He is... Well... He's a big fuzzy pushover.   Everybody loves that guy. I am certain  if you just say "excuse me Mr. Dreamer,   can I please go home?" he'll guide you right  to the barrier himself. Anyway, that's enough   talking, I’ll be at home being a cool friend. Feel  free to come by and hang out. Nyeh heh heh heh... At which point he just kind of  like half flies half jumps away,   or if instead "let's be friends" -  -Really!? You want to be friends with me?   Well then, I guess I - I guess  I can make an allowance for you. If you had flirted with Papyrus, it switched  up the tiniest bit more - -Wowie! We haven't   even had our first date and I’ve already  managed to hit the friend zone!!! Who knew   that all I needed to make pals was to give  people awful puzzles and then fight them???  If not flirted with, he asks to come by  and hang out. If you had flirted with him,   he asked you to come by and have that  date. If you fight and kill Papyrus,   then load your save or reset. Sans will have a  unique bit of dialogue - -Here, I’ll give you some   advice about fighting my brother... Don't capiche? When sparing Papyrus in a neutral or pacifist run,   Sans asks you to join him at Grilby's  for one of his legally required breaks,   at which point he takes an unseen shortcut.  When sitting us down at Grillby's,   Sans first asks if we'd like some fries or  a burger. No matter which one you order,   he asks for two of them. With the  burger, he asks specifically for a berg,   which maybe that's meant to be a bit of a pun  you know, like an iceberg - we are in Snowdin.   He then asks if you think Papyrus is cool... -Yes, of course he's cool, you'd be cool too   if you wore that outfit every day. He'd only  take that thing off if he absolutely had to.   Oh well, at least he washes it. And by  that I mean he wears it in the shower. If we say "no, he's not cool"... -Hey, pal. Sarcasm isn't funny, okay? My  brother's a real star. He's the person who   pushed me to get this sentry job. Maybe it's  a little strange but sometimes it's nice to   have someone call you out on being lazy, even  though nothing could be further from the truth. Upon receiving your food, Sans asks if  you are going to need ketchup. If you say   "No" Sans states "more for me" and chugs  down the ketchup before scratching his butt.   If you say "Yes", he throws out the pun  "Bon appetit". You tip the ketchup. The   cap falls off and all the ketchup in the  bottle pours onto your food. Whoops... Eh,   forget about it, you can have mine. I’m not  hungry anyway. Between things like capiche,   brewskis, forgetaboutit - is Sans supposed  to be kind of like Italian-American?   Maybe a little bit of like a Boston accent?  That's now very much what I hear in my head. If you instead had killed Papyrus, Sans will never  take you to Grillby's. The different patrons will   complain about having not seen Sans around - where  are those skeletons? I wanted to get a bone from   them. Where's Sans... He's supposed to give me  a pat on the head. Grillby is getting nervous,   Sans is his best customer and he hasn't shown  up at all today. H-hey, isn't Sansy s'posed   to come swinging in right about now??? Come  on Sansy! You're the life of the party....   Papyrus, is that you? Come on... Hmm, this  is around the time that Sans comes in,   then a little bit later, his  brother comes in irritated. -Yes, his brother, Papyrus. He's an interesting  fellow. He always orders a glass of milk. He says   it's full of strong bones. Hope he shows up today.  Where the heck is Sans? He told me he had some   bait I could use though, it was probably some sort  of prank but I wanted to know what the prank was. Many other residents around Snowdin also react to  this, despite the shopkeeper indicating they may   not have been around for very long. Usually one of  those skeletons chases my little cinnamon around. -That's strange. There was a present  here for Papyrus, now it's gone.   Did someone steal it? Just now, I  felt my smile falter for a moment.   What's wrong? It just feels like... Like  everything is getting worse and worse.   Hmm. Usually that skeleton goes to meet with  Undyne about now. Where is he. I can feel our   political system crumbling apart. I’ve sent  the kids inside. It feels unsafe here today. It's also true that any random patron you've  killed on a neutral path will be absent here. If   you're on a genocide route, the entire bar will be  cleared out. If Lesser Dog specifically is killed   regardless of the others, this frees up a path to  a door in the back. You can't go through the fire   exit because you're not made of fire - implying  that the door is specifically made for Grillby. Snowdin is abandoned during a  genocide route except for monster kid,   confident that Undyne will protect them. -Yo, everyone ran away and hid somewhere.  Man, adults can be so dumb sometimes.   Don't they know we've got Undyne to protect us? The player is confronted by Papyrus. -First, you're a freaking weirdo!  Not only do you not like puzzles,   but the way you shamble about from place  to place, the way your hands are always   covered in dusty powder, it feels like  your life is going down a dangerous path. You know, the dust being that  of slain monsters. In battle,   Papyrus will instantly spare the protagonist  and allow them a chance to redeem themselves.   If Papyrus is killed, he states  that he still believes in you. -You can do a little better! Even if  you don't think so. I... I promise. If they are instead spared... -Wowie!! You did it!!! You didn't  do a violence!!! To be honest,   I was a little afraid but you're already becoming  a great person. I’m so proud I could cry!!!  He forgives you - let by bones be by bones. From  that point on, you can backtrack and hang out   with Papyrus. He offers to take you somewhere  special where he spends a lot of his time.   He walks you on a loop through town back  to his house where you started. From there,   interacting with things around the house  plays out the same as if you had spared   and or flirted with Papyrus in any other route. There are several fun things stashed around  the house - you can snag an easy 20 gold   from interacting with the jingling couch.  The TV is playing one of Mettaton's shows.   There is a joke book on the table.  Inside the joke book was a quantum   physics book. You look inside - inside the  quantum physics book is another joke book,   you look inside, there's another quantum  physics book - you decide to stop. This ties   into some larger theories that Sans is much more  knowledgeable than his jokey demeanor let's on. I have a pretty in-depth video on that, but while  we're here, this joke book is layering together a   joke about quantum physics - a principle of  quantum mechanics of which quantum physics   is a part of, is quantum superposition. It's  the idea that something can exist in multiple   states at once - with atoms and subatomic  particles layered together simultaneously. The classic thought experiment for  explaining quantum superposition   is Schrödinger's cat. The  idea that something can exist   in two possible states or an infinite number until  observed. This is something rather conceptual and   could theoretically continue on infinitely.  So in this way, it's probably a good thing   you stopped searching deeper through the layers  of these super positioned books when you did. The kitchen has an empty pie tin - we  learn in the pacifist route that Toriel   and Sans know each other's voices through  conversations they had across the barrier.   It's implied that she took an interest  in joke books and he began to bake after   these conversations. The kitchen has the  tall sink in console versions of the game.   This allows access to a secret area  containing a shrine to the annoying dog. It was my intention at this stage to include the  entirety of the dog shrine and the casino and the   Xbox version - there's a ton there - there's so  much, more than I think anyone actually realized.   Toby tweeted this out over a month ago. In the  Xbox version, the characters at the poker table   have three different dialogues depending  on how many HD particles are in the room. -I don't have an Xbox, I can't experiment  with this and the only footage I can find   is of people getting one dialogue  from each of the two characters. So, we're potentially missing like two-thirds  of the available dialogue with this weird new   edition. Until I can figure that out, I  kind of have to cut it out of the video,   set it aside - I’ll probably have to make  an extra video for the definitive footage   of all interactions with these  shrines, casinos, poker tables. This could be shockingly long considering it's  just this dumb bonus content in the game. That'll   have to come a little bit later. If anyone  is able to record this footage and upload it   to YouTube and give me permission to use it,  then - oh my god, that would be so helpful.   But here's something goofy  from the Xbox version I can   share - there are different messages that  pop up upon your controller disconnecting. The default would just be "Please connect a  controller" but if you disconnect more than   four times, "That seems to be your thing". It  also has the random chance as appearing - "No   controlly is cannoli". If it disconnects while  you're on a date with Papyrus - "You were excited   about dating a very handsome skeleton and pulled  the controller out by accident. I understand". If it disconnects during your fight with Photoshop  Flowey - which obviously much later in the game,   reconnect in 10 or your data will be erased,  then counting down to zero at which point   it blanks out the screen. I’m sure that  gave some random player a heart attack.   It does not delete or change your  save data - you're still fine,   just kind of a prank and if it disconnects  in the true lab, "No head is connected.   No body is connected. No arms are connected.  No legs are connected. No skin is connected.   No ears are connected. No face is connected"  - continuing on off the bottom of the screen. One last time before rounding out the video,   this is very important to me - here's your  reminder about the Fancy Pants Adventures   classic pack - you may think - "But these  games are already available for free online"   and that's kind of true. With the death of Flash,  they're certainly becoming more difficult to play. We don't intend to remove or block any  free versions - that's how they were   first released and they deserve to remain  playable in that form as long as players   are able to make it happen. But both for the  convenience of having them all in one place,   guaranteeing a version that will persist and  enhancing the games in whatever way we can   to make sure it's the best possible  experience for both newcomers to the   series and ultimate Fancy Pants fans, we are  bundling them together for sale over on Steam. It'll have everything you know, love and remember  - playing at a quality you've probably never seen   before with these games. Plus with an added  treasure trove of features, Steam achievements,   localization, controller support and more, we  think it makes these games well worth paying for. You can wishlist that on Steam now.  And there is an art contest being run   over on Newgrounds that lasts until August 8th.  If you pop over to Newgrounds on the front page,   here you can see in the calendar - if  you follow that link, you'll have the   full details of this contest. Be sure to  take part, there's cool prizes to be won. Thanks for hearing me out on that. I think you   guys are really gonna like it. I’m  very excited to put that out there. I can't believe I at one point thought that all  of Snowdin forest and Snowdin town were going to   exist within one video, let alone now requiring  three... It just quickly inflates. This game   just has so much to it. We all knew that but  when you actually sit down and try and put it   all together - oh, it's big. It's gonna be a while  before I get around to other sections of the game. I have a lot of stuff planned for the near  future and these videos take a long time to   put together. Thank you all so much for  watching. Thank you to patrons of the   channel - you see their names - scrolling off  to the side and I’ll see you all again soon.
Info
Channel: 2 Left Thumbs
Views: 185,403
Rating: 4.9608588 out of 5
Keywords: 2 left thumbs, undertale, undertale secrets, undertale snowdin, undertale easter eggs, undertale neutral snowdin, undertale pacifist snowdin, undertale genocide snowdin, undertale snowdin secrets, undertale all snowdin secrets, undertale snowdrake, undertale snowman, undertale gyftrot, undertale lesser dog, gaster eggs, undertale gaster eggs, undertale spaghetti, undertale fun values, undertale puzzles, undertale crossword, undertale crossword puzzle, undertale ice-e
Id: TEPURwe5K5Q
Channel Id: undefined
Length: 35min 53sec (2153 seconds)
Published: Sat Jul 24 2021
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