Baldur's Gate 3 Perfected Bloodletter - Ultimate Bleed Barbarian Build Guide for Baldur's Gate 3

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hello modern here in today's video I'll be sharing my bloodletter Barbarian built in battle Skate 3 that emoji classes into a fighter to hit enemies really hard well that's about it this build doesn't have fancy spells incredible utility or complex mechanics we are just here to kick ass and two Goblin hats supporting characters that provide haste on your best friend hold monster and hold creature are both incredible spells to take advantage of so I highly recommend doing glute spell causes in your party to increase the performance of your front line but once that's taken care of you are free to unleash Fury upon your foes with devastating barrages of attacks in single Target and multi-target scenarios wild hard barbarians gain access to the tiger aspect which allows the use of a strong AOE attack that guarantees bleeds on enemies this can further be taking advantage of with synergies based around constitutional saving throws and just better damage of all through the use of damage Riders which translates to immense damage but the truly best thing about this one is the mobility which is enhanced but the tiger aspect giving your 4 and a half meters additional jump distance you basically have permanent fly with the introduction of the build out of the way let's have a look at the starting ability score as well as level progression as for the ability score we are going with 16 strength Port index 30 16 Constitution 8 intelligence 12 with them and eight Charisma if you have the hack here you can drop your wisdom to 10 and increase your strength to 17 guaranteeing 18 strength without an abilities score Improvement if you want to play with elixirs or Phil giant strength or just increase strength you can drop your strength completely increase your Constitution instead get your dexterity to 16 even audio Charisma and push your wisdom to 14. this will improve your saving throws immensely but for the purpose of this video I'm going with the 16 lineup for the skill proficiencies go for athletics perception and survival and for the race you can pick whatever you want I personally prefer color but the gnome is also fine the first six levels go into the Barbarian we get Reckless attacks level 2 as well as danger sense we have advantage on dexterity saving throws against traps bears and surfaces Reckless attacks provide us with the same benefit as risky ring we get advantage on our attacks and get disadvantage on basically every saving throw at level 3 we get access to the white hard subclass this gives us the span of speak with animals you can use this one as a retrospan so cast this one after a long rest to speak with animals and you don't ever need to worry about spell sloths for this B start we're going with tiger when we are raging we get an increase to our jump Distance by 4.5 meters and we also get the tiger bloodlust a cone-like ability in front of us it's basically Cliff every enemy hit by this one gets the bleed status and the damage at least partially is half stuff like their malefic extraction ring as well as great weapon Mastery and the rage strength bonus do not get halved so Tiger's blood loss is actually not that much of a damage loss even in single Target situations and bleat provides us with additional slash damage each turn enemies also have disadvantage on the Constitution's saving throws for the feat we go with great weapon Mastery all our attackers now have a 5 attack Road penalty but also deal 10 flat damage Additionally you can turn this one off and on depending on the attack so if you're fighting early on especially versus enemies with high AC you want to turn off great weapon Mastery if you're fighting low AC enemies or enemies that are affected by hold person you want to turn this one on a critical hit or killing a target with a melee attack will allow you to make an additional attack with your bonus action at level 5 we get an extra attack as well as faster movement as long as we are not wearing heavy armor we can rage and move faster despite wearing medium armor level 6 is going to be the last Barbarian Level we get an additional aspect which we again use to pick the tiger the tiger provides us with an additional bonus to our Attack rules against bleeding enemies or poison targets we also gain Proficiency in Survivor the modifier here helps offset the great web Mastery another possibility is the Wolverine attacking a bleeding or poisoned enemy will main them for one turn this decreases your movement speed to zero and they have disadvantage on dexterity saving throws however tiger is the superior option here at level 7 we are going to multi-class into fighter and Pick 6 levers here the first level will provide us with a heel with second wind this one uses a bonus action and for the fighting style we have two options defense gives us one Armor class and great weapon fighting re-rolls the dice that roll a one or two on the damage as long as we are using a two-handed melee weapon for the purpose of maximizing damage since we are using a great sword we're going to pick the great weapon fighting for the purpose to maximize damage we're going with the great weapon fighting but if you want to feel safer defense is also an option at level 8 we pick another level in fighter this time we get action search action search regenerates on a short rest so per short rest we can use another action which resides in two additional attacks at this level we hopefully also have a very potent Mage that can cast whole person or hold creature to make sure we are guaranteed critical strikes this will result in some insane damage remember a Critical Strike will also allow for a bonus action that basically deals a regular attack so this would lead to a 5 attack burst route at level 3 we get a subclass the choices here are Battle Master or champion champion improves your Critical Strike shots we could potentially stack critical strikes but I found that battle Masters to just be superior for the Maneuvers we are going with repost which gives us a strong reaction that deals a powerful blow with an additional 1d8 damage we picked this arming attack to provide us with an attack to disarm targets and we can also use Precision attack to spend one superiority dice to increase our head Chance by 1d8 now instead of this one we can also use drip attack an attack that possibly knocks targets prone adizinada 1d8 damage however there is a limit to this targets need to be large or smaller at level 4 we get another feed this will allow us to increase our strength score to 18. if you pick the hack here you're going to have 20 strength and if you're going for elixirs or the hill giant Gauntlet you're going to spend those points into Constitution at level 5 we get an extra attack that doesn't stack with the previously obtained in the Barbarian tree so we basically only get a little bit more Health at level 12 we get another feed because we're going to pick another level in fighter now the conclusion would be to increase the strength score to 20. however at this point we're going to respect the entire character grab athlete with the heck hair stat lineup to increase our strength to 19 at which point we can use the fleet to increase our strength to 20. this means at level 12 again we're going to risk back with the hair care lineup we're going to start with 17 strength increase it one time with athlete increase it another time with the ability score Improvement to 20. later on you can dump your strength and use specific elixirs like for example the Alexia or Phil Jones strength which can be bought in the First Act or you can use the gauntlets of Hill giant strength to increase the strength to 23. you can also find in act 3 elixirs that provide you with 27 strength those can be bought in Rivington in the circus at the gravedigger and the stock restocks after specific events in the game like for example a level up so you're going to be severely limited by the amount of LX yes so I personally do not advise it to go with this especially when you're going to use casters as for the gauntlets of the Hill giant strength those are obtained very late in the game so for the last like 10 percent of the game you can use the stat line up with 8 strength and use the gauntlets or Phil giant strength otherwise go for legacy of the Masters those can be bought at the Fort of nine in act 3 lower Baldur's Gate at this vendor here that's Damon if you have killed this one previously we are not going to be able to obtain those gauntlets other options are the gloss of dexterity increase your dexterity to 18 and provides with another attack this attack increases your attack hit chance another pair of really good gloves are the flawed held as gloves or the hell dust gloves those provided with a 1d4 or 1d6 fire damage as long as you're wearing a weapon this one is a damage Rider and when we are going to use our Tiger's bloodlust we are going to add the 1d6 or 1d4 final match instead of halving that next what to use for armor the adamantine scale male can be obtained in act 1 in the Grim Forge so make sure to grab the scale male however if you are going to use the dexterity glass which are obtained in the crash yellowk at the quartermaster you're going to want the armor of agility this is 17 Armor class and doesn't cap the dexterity so you can obtain 21 AC with just this press plate you can find this at the stormshore Armory at this vendor right where the O is the next item I want to talk about is the Deadshot bow this one increases your crit Chance by one and it doubles your proficiency bonus for range attacks with this weapon unless you have disadvantage you can find this bow at the stormshow Armory right at this vendor at Diamond you can also find the boots of persistence those give you freedom of movement and long strata increasing your Mobility immensely freedom of movement allows your movement speed to not be reduced by difficult terrain spells or magical effects you cannot be paralyzed or restrained those are incredibly busted if you do not have Daemon and cannot obtain those boots you can use the Ring of free action which provides you with freedom of movement this ring can be found in Act 2 in the moonras tower at the Alchemy vendor does the same vendor that sells you the risky ring you can check down below there is a video link there so look for the timestamp if you want some visual aid where to find this one Speaking of rings we can find the crusher ring at act 1 there's a goblin in the goblin Camp that's called Crusher you can kill him and he will drop this specific ring gives you free movement not bad not good but it's better than nothing A really good alternative to this one is killer sweetheart when you kill a creature your next attack roll which is a reaction guarantees a critical strike this can occur one time per long rest you can guarantee this Critical Strike whenever you want so you can kill as well and then walk up to a boss after 20 fights and then you can still crit however I personally prefer this ring on different classes so if you're using my death knight build you're going to use this ring on the Paladin which will guarantee a Smite afterwards the second ring we are going to use is Caustic band caustic band assault by dereth in the mushroom Colony the mushroom Colony can be found in act 1. it's located in the underdark if you miss this NPC and potentially didn't kill it you can find the ring right here in bone cloak's Apothecary the NPC will be located right here if you missed it so you can still buy this ring in act 3. now for the amulet there is a ton of different options Amulet of Misty step is one there is however a problem based on the recent patch you are probably not going to be able to obtain this one because it's buggy sometimes in the defined temple in act 1 there is a room with a character that's called guts behind him is a gilded test this chest contains the Amulet of Misty's step however because of the recent patch this one can be missing so you might not be able to obtain this amulet any amulet that's going to provide you with resistances or advantages to saving throws for wisdom Charisma or intelligence are valued highly on this class so if you do not have the Misty step amulet to provide you with a little bit more non-conditional movement you're going to want to exchange this one next for the weapon the best weapon to gain or this class is the Bulgarian Giants layer so here is the passageway to the prison we can enter through here and then once you enter turn left there is two torches right here one is here and one is here you need to cast the Lightning Spell while they are burning this will turn the Torches blue and you will open this passage which will lead down to a dungeon now there you will find a very hard optional boss this optional boss drops this specific Giants layer now what do you do if you do not have this specific Giants layer the game is providing you with a ton of martial arts weapons so basically basically anything that's going to increase your damage is going to be a good weapon you can find really good weapons at Diamond in Act 2 Moon rest tower has a hellbart there is a bug bear that says one in the defined Temple you can find a really strong staff it is basically the same vendor that sells you the near missa in Act 2 just in act 1 so make sure to enter the defy Temple then turn left talk to the NPC buy the stuff you need and then never return start killing stuff on the right side of the defied temple once you kill one of the bigger dudes in there the vendor will disappear and you can trade with him in other acts so that's for weapons the best cloak for this class is the cloak of displacement it basically casts blur for one hit on you at the beginning of your turn you can find this cloak in the dancing X drop right here in front of the worm Rock Fortress and after the Rivington town it's located right here another good optimistic look of Elemental absorption when you rate the moonrise Tower go upstairs and loot everything there should be a chest with with disk Elemental absorption cloak and for the headpiece we are going with the mask of Soul perception you can find this helmet in the devil's fee you can go upstairs break into the rooms and on the top right corner there will be gilded chest this gilded chest contains the mask of Zone perception gives your plaster to attack rolls to initiative roles and perception checks and following the murder investigation questline will also yield you a plus one crit strike chance helmet however I heard some people are not getting this one despite killing the boss so it might be bucked and currently Ozuna dropping anyway this sums up the build guide if you like this video leave a like if you have any questions or remarks please comment down below don't forget to subscribe if you haven't already you can also join the channel membership or leave the nation if you have to spare coin so see you next time and bye
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Channel: Mordarim
Views: 46,283
Rating: undefined out of 5
Keywords: baldurs gate 3, baldurs gate 3 builds, baldurs gate build, baldurs gate barbarian build, baldurs gate best barbarian build, baldurs gate bloodletter build, baldurs gate best bloodletter build, baldurs gate bleed barbarian build, baldurs gate best bleed barbarian build, baldurs gate 3 barbarian multiclass build, baldurs gate 3 fighter multiclass build, bg3 barbarian, bg3 barbarian build, bg3 best barbarian build, bg3 bloodletter, bg3 fighter build, bg3 best fighter build
Id: eK1J_LU6Dso
Channel Id: undefined
Length: 13min 45sec (825 seconds)
Published: Thu Sep 07 2023
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