What was the funniest Wild Magic instance for your sorcerer? #1
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Channel: MrRipper
Views: 51,030
Rating: 4.9555779 out of 5
Keywords: MrRipper, Dungeons and Dragons, dnd stories, reddit stories, please sub for nat 20s, BBEG, dnd encounters, askreddit, r/askreddit, tabletop games, tabletop simulator d&d, dnd, dungeons and dragons, dnd 5e, dnd stories reddit, dnd campaigns, dungeon master screen, tabletop rpg games, reddit tales, dungeons and dragons how to play, family friendly gaming, ask reddit videos, homebrew, reddit funny compilation, dnd 5e character creation, dm tips dnd 5e, dungeon master 2
Id: qeje3MtB9B8
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Length: 12min 31sec (751 seconds)
Published: Sun May 09 2021
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I've been wanting to build a Wild Magic Sorcerer, but we (the gaming group I'm part of) don't have any games such a character would fit into, nor do we have any relevant rulebooks.
sounds like Swaggersouls monologued this ngl...
DMing a homebrew campaign and the party's current objective is to, of course, find the McGuffins from various identical looking vaults. The party has some very experienced players so I have to prepare for anything. So I have it in my notes that if a player happens to be smart enough to cast "speak with plants", the mushrooms in the vaults would reveal the secrets connecting them.
Cue the Wild Magic Sorcerer™ finishing off the boss, and triggering a surge on the final hit. What does he trigger? Of course, Speak With Plants. So our little half-gnome/half-elf with an intelligence of 6 (-2) gets to chatting with the mushrooms. During which I give my lecture on the secret of the vaults which, keep in mind only he can hear. His response to endgame levels of information dump? "Yeah yeah who gives a shit about all of that, just tell me which ones of you are poisonous and which ones taste good"
The rest of the party now just has to strive to avoid metagaming, as he never told them and almost instantly forgot everything the mushrooms said