- Hey y'all, Scott here. and I'm only 12 virgin points away from being eligible for a V card. I need to find the quickest possible way to not get laid. (gasps) If I wanted to get laid I'd talk about donkey kong
barrel blast for 10 minutes, but nope! Today I gotta stick with the trends to nab my virgin points with ease. But how exactly will I do that? By looking at the most viral things on the planet, of course, and the only thing more
viral than influenza has got to be this garbage. You know, the games you
see played on YouTube by screaming people with dyed hair, in videos with all caps titles. Yeah. Viral video games. You may ask what constitutes
a game being viral. Mainly talking the stuff that's taken the world by storm within the past decade or so, that really wouldn't have gotten anywhere without the internet. Whether it be because
of online multiplayer, seeing reactions to
people playing the games, sharing theories surrounding them. You know, that kinda stuff. Well, let's plop into it. These are viral sensations that people can't get enough of, or they could get enough of until they got enough of. You ever wander around
in the woods at night and worry that Benito Mussolini is still on the loose
and is coming after you? Well, slender is the closest we can get to that experience. I'm sorry; Slender. The eight pages. When this game hit it big, it was simply titled slender, and then they made another game. Oh (bleep) they made another game? Well, with the introduction of a sequel they subtitled this one, the eight pages. The game starts with this flashlight, some grass, a few trees, and- (radio static blares) Oh (bleep) it's a white guy! You have to collect eight pages scattered across a small forest that's really easy to get lost in. These pages feature all
this chicken scratch on them which could mean anything. Collecting pages is
basically all we have to do, in addition to avoiding slender man: a supernatural creature
known for orangutan arms and child abduction. The thing is I don't find slender man, in general, scary. How can you be scared of
something without a face? He can't even (bleep) sneeze. The only thing that's
kinda scary about this, is when slender man randomly appears, the musician passes out on the piano. And even then, that's just a jump scare. Nothing really sticks with you at all. Don't want to say the game
doesn't have its tense moments. Walking to the small
bathroom, for example, is pretty freaky. It's easy to get cornered in here. The game just relies on jump scares. You try to collect all eight pages, and even when you do, all that happens is slender man eventually does whatever the hell this is. Happy Wheels is a physics-based game that plays in your web browser. You can choose from a variety
of vehicle driving characters with a seemingly unlimited supply of user created levels at your disposal. Many stages are filled with hazards that can brutally wound or kill you, which adds to the fun. Definitely one of the
most entertaining games to play in your browser. I mean - (screams) You know those bears
they sell at hot topic? Yeah, they made a game out of them. Five nights at Freddy's is all about looking both ways and
stopping chucky cheese robots from screaming. I never liked this series. This game has some of
the most brutally simple gameplay out there. You have to keep an eye
on your power levels, and make sure you're
not overusing your means of monitoring, and
stopping these things from giving you a scare right
in front of your face. I mean, yeah, you can analyze
the game all you want. Say, how it's simple gameplay is what makes it so interesting
and well designed or how the sweet, sweet lore of the series is what keeps you coming back. Not me though. I never personally found
appeal in the series. I'll just give it the
coveted, not my thing award. Now the developer, Scott
Coffin, made a sequel. So I could definitely try out that one to see if it grabs me. And if that one doesn't do it, how about this one, or this one? Maybe this one? This one might do it. - (man on phone) Hello, this is Scott Coffin. - Stop. QWOP is a human simulator, that shows us just how amazing it is that we can all move. You have to control your muscles with the Q, W, O, and
P keys on the keyboard. And as a self-proclaimed walker, I have to say, this game
really does emphasize the struggles us humans
have with walking sometimes. You ever just this everybody. Finally the cure for all sex: Minecraft. I made Lowes. I've actually never really
gotten into Minecraft. I played a little on the iPad, but that was about it. And I dropped it after
playing it a few times. From what I've gathered,
you play as geometry, and you just kinda do whatever you want. You can craft whatever you want, build whatever you want. It's truly a sandbox game. There is this survival mode where the zombies come out at night, which makes things more interesting. Lucky for me, I'm a (bleep) genius. Nothing can stop me from up here. Damn it. Next up, we're looking at Roblox. (bleep) So I've never been in the
know on what a roblock is. So I'm signing up under the name: Anybody like roblox? Just a question. After getting shunned into the site, it turns out roblox is
a game creation tool, where players share their games made, using the roblox studio. After finally jumping into a game, I can officially say, I am more confused now
than I was before playing, and nobody will answer my questions. So we can waddle around and jump. And let me ask you, does this make you feel okay? Oh man, with enough determination, I can totally not get
laid by playing this. At my panted laid scale, I hereby give roblox 4 sex out of 10. Doki doki literature club: a horror a game that isn't just due to cowering in fear when your parents walk in on you playing it. Well, let's throw that
genre out the window and go into the game blind. Whew. It's imaginary sex to the game. I'll definitely give this a download. Huh. Yeah, Forget that warning. I'm going with a name that'll really help me in the long run with swooning these girls over. This is a dating SIM,
visual novel type game, where we talk to these girls, speak to them, and have conversations. It's like, I'm really trying to date a cartoon character. And there's so many to choose from. Sayori, our longtime best friend. Yuri, the shy one. Natsuki, the bitch. Monika, the leader of the bunch. Which one could I possibly choo- (sharp, eerie sound) Well, that made my decision easier. What I admire so much about doki doki, is that it takes the
concept of a deceiving game, that acts like it's one thing when it's really another, and goes farther with it than I think any piece of media ever has. It takes a fair amount of time until the psychological horror elements nudge their ways in. And that allows the game to create this sense of trust with the player. By the time everything's about to go down, I feel like most players were like, yup, this is my game. I'm totally gonna date the (bleep) outta- Jesus Christ! That, is how you scare a player. And it's done really well. The only major problem
I have with doki doki, is that it really demands a
totally blind play through for you to get the most out of it. Thing is, it's almost impossible. We have a warning in the
beginning basically saying, this game is (bleep), turn back. And with all the hubbub
about this game online, even if you didn't know
this was a horror game, I think you'd at least expect that something was up with it. You could have a friend
set up the game for you, where they say, hey, play this. But even at that point, I think most people would respond: Why the hell are you making me play this? What's wrong with it. The game works best in this perfect world, where you're playing it, because you just wanted to play a visual novel dating SIM. But we're thrown for a loop when things get murdery. Regardless of a totally blind play through being somewhat unobtainable, doki doki literature club
is a really smart game that does horror incredibly well. Baldi's basics is stupid. What does this game
squirt onto the internet? Oh, another, it isn't what it
initially seems to be, game. It goes from educational
game, to not that. I assume it's trying to pull off horror, but it just ends up
feeling like a lackluster and a half attempt at what
doki doki literature club did. Doki doki deceives the
player by comforting them in this world of pure anime. Maybe sprinkling in some
hints here and there, but, finally hitting the player with something so at a
left field, terrifying, that it works incredibly
well as a horror game. Baldi's basics is like if doki doki started with one line of simple dialogue and then blam, death. It's not nearly as scary, and it just devalues the entire point of the game even existing. Like we do a math problem and then, uh-oh, the teacher's chasing us. This one's just pretty lame to me. Now brace yourselves, because I, am about to lose all credibility. That's right guys, I'm
finally playing Fortnite. I've seen the requests. And wouldn't you believe it only takes this long to not get laid? I tried to name myself, and may I ask, how many Scart's are there in the world? It seemed like every name I tried, they had a problem with. Until I finally landed on a winner. Anyways, Fortnight is
this battle royale game, where you're just trying to
be the last player alive. Or last group alive. Things are off to a great
start with this sky bus. I glide down and, you know what? What's the rush. We're going to take
our time with this one. I reached to the ground
and come face to face with my first enemy in the game. I use his organs to build a house, and, safety is an understatement. There's this cool portal thing, that seems interesting. Oh, (bleep bleep bleep) Oh, finally, another person. Here's some homicide. Oh. We have another! (bleep) somebody grab a Kodak. For max effectiveness, I'm just going to keep swinging this axe and definitely, oh damn it. (video game sounds) It's easy to see why
these games went viral. They all have elements, that make them easily understandable, interesting, or entertaining
to watch others play. But does that make them
automatically good games? (laughs hysterically) (bleep) no! A lot of these are one trick ponies, and just because these games hit it big, doesn't necessarily mean they're good. It's obvious that for many
independent developers, to get their names out there these days, they feel the need to
make games like this, that really appeal to the modern climate of the internet. With reaction videos
and online multiplayer being the craze. It's just in many of these game's cases, they prioritize the
idea of becoming viral, in comparison to simply
being a decent game. Not all of 'em are like
this, but many are. And it's kinda why I don't see myself jumping aboard whenever
small games like these hit it big. With that being said, don't spew hatred over a game just because it's popular. Fortnite and Minecraft
get barfed on all the time just because they're huge. Listen. I played both of these, and I can easily tell you they're both high quality games. They may not be my thing, and that's perfectly fine. It's also fine if you actually, immensely disliked the games, but come on. It's pretty obvious when people are just complaining because of popularity. That's all fine and good, but I'm only one virgin point away from being eligible for a V card. Maybe just mentioning viral games can give me that one point. There's Facade, Getting Over It, Amnesia, Donkey Kong Barr- No, no, no, no, no, no, no! I'm never gonna be a virgin at this rate. (hyper video game music)
Are we officially a Scott the Woz subreddit now?
Aw shit here we go again
I remember watching Scott back when he only had 15k subs. siiiiiiipppppp
Also this is an improvement to the sub, makes it look respectable.
βNatsuki, the bitchβ
Yep
Haha yes
i'm in school what's the gist of the video
Oh, this is where I say he pronounced everyone's names wrong expect Monika's.
is that a threat
Hey all, Scott here. Im gonna shove a ps2 up my ass