Shadow Monk Build YOU NEED in Baldur's Gate 3

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hail and matches Adventures welcome to the world of baldos Gate 3 it's me the spot King and I presents you my new monk built for way of the Shadow monk finally we get into this awesome class and subclass so without this race of choice we will be picking any race for our race of choice I picked half elf just to take the Spade ancestry to get protection from being Charmed and putting ourselves into sleep we get a little bit of dark vision and from would have Alpha get increased movement speed but honestly you can pick whatever race you like nice picks could be dwarf for extra hit points in the late game or halfling for additional lucky dices and other stuff so our place of course our class of course is Monk and our background is Criminal we are stealthy Shadow monk who was criminal to get skill Proficiency in deception and stealth we will rely on stealth tactics a lot with this archetype and that's important so far abilities we're going all in we're getting dexterity Constitution and wisdom wisdom and con dexterity our main attributes and basically we're getting zero into intelligence Zero Charisma zero strange and adding plus two into intelligence adding plus one into wisdom so already on first time when we can get fit we will get this feat to round up these attributes and that's great so just like that we're ready to go into the game and let's proceed so on level 2 every monk because we're not picking subclass yet get these additional key points that you can use for your action now you get same actions as Rogue so basically you can use bonus action and keep point to get this option 2 Dash and to gives your movement speed disengage or even get an advantage on the x37 throws and inflicting disadvantage on enemy attack roll very nice if you need to stay in the place against powerful enemies level study now we can finally pick our subclass and today we're making way rate of the Shadow mod I already got all builds for all other subclasses so you will probably see them in the pinned comment for weight of the Shadow monk we get awesome actions and they will be used in different types and forms most importantly we're getting Kian trip that we can use while we are hidden so that's like one of the most important care trips for us to keep our stealthy type going on and I will show you how just in a minute you're getting this Shadow Arts height so now you can basically hide with bonus action like Rogue do you get this Shadow art pass without Trace you can use two key points and until one Quest you will get plus 10 bonus tostels checks very cool stuff you can basically cut darkness and this will help you to survive and be stealthy too and most importantly you can spend your key points to get dark vision so if your ray is not providing this dark vision as this monk you can cast it this stuff and basically see in the darkness when you cast it and of course it gets sad aliens so if you need to just silence enemy Mages before you're going into them then basically just go and cast this stuff so let me show you how to play this monk in early game so your bread and butter will be this Shadow arts pass without Trace basically cast it on yourself and you can get this plus 10 on stealth checks while you're concentrating on the spell and you don't have any other concentration spells only darkness and silence and I will call the spells like just in case just in case you need it you can cast it so key points will recharge on short rest that means that you can cast Dark Vision on yourself if your race not providing this and you will be left without any key points and you can just press on shortest and regain these key points so in English game use your quarter stuff it's still doing nice damage so basically it's doing one t eight plus three bonus damage and that's basically will be your main weapon of choice when you land in your hit on enemy you will get the ability to use next hit with bonus action so if enemy is nearby and you can use it why not to use it it's very nice stuff but right now we don't have enough movement speed to do so so basically as monk you want to be as mobile as possible always use your actions if you got enough key points so always use this Dash and basically Dash into Shadows or somewhere where you will see at least slightly obscured zone so you can check it by pressing shift button and if you see the sun it means it's sunny area if you see this like half sun it's semi-obscured and you can see like complete Shadow so basically want to go and hide somewhere right now you can try to just changing our position and why we need this minor illusion two basically turn enemies outside of us we want to cast it over here for example so they will turn over here and if they fail they checks we can go and hide somewhere with our bonus action and attack from the Shadow and you always can press shift to see where enemy is looking right now there will be like red areas so when for example enemy treating you he will provoke opportunity attack but we will use a minor illusion so he will turn around he failed investigation we can use our disengage action so when enemy is not looking you can use a border section to hide and go and hide somewhere this is last location where you've been seen so you need to go and find somewhere where you can actually hide most of the time you need some boxes some corners and enemies will try to find you but if they fail you will get advantage on your attack rolls and that is a way of Shadow monk actually you just go kite come from the Shadows sneak up behind your enemies and dump them with your Flurry of Blows or your basic weapons but the fun begins when you level up a little bit more so level 4 gives you ability to get resistance to Falling damage and you can fall with just half damage taken very nice most importantly you get additional feed ability Improvement and you get dexterity and Constitution this will improve your hit points your damage and your chance to hit enemies on level 5 you get cool actions stunning strike and you can do it with weapon or an armored and to get additional extra attack so now you can do two attacks in one turn as any other Marshall classes clock of Shadows gives you invisibility but only if you're obscured so you need to go in this semi-obscured places in in the shadows and you can be invisible level 6. now you can start using your fists instead of your weapon first of all you get an additional movement speed if you're not wearing armor or using Shield so you don't want to use this stuff on moon you get an additional key points and to get key empowered strikes now your fists will overcome enemies resistance very cool stuff and of course getting your bread and butter action Shadow step as mono section you can teleport from one Shadow to another Shadow and you will get advantage on your next melee attack roll very cool and fun stuff so from now on just forget about this stuff and just go with your fists when you find Shadows you can use this cloak of Shadows and basically becoming invisible but if you come on the lighting like on the light you ever lose this stuff so make sure not to stay on the light be careful use your clock of Shadows and walk only on the Shadows just like that and you can teleport from one Shadow to another Shadow with Shadow step just like this and now you get advantage on your next attack roll and that's cool so level 7 gives you evasion now you get proficiency index 37 throws or even better you basically getting half damage if you fail semi throw with dexterity and to get no damage if you succeed with it next up it gets the Stillness of mind and if you are shamed or frightened you automatically cast Stillness of mind to remove this condition so right now as else if you play in half F2 you get resistance to sleep and basically resistance to being jumped off writing 100 resistance very cool level 8 is next level when we get additional fit and we want to max out our dexterity the acidity is main attribute for our shadow Monk and right now office is deadly basically deadly level 9 we get additional Advanced and armored movement and difficult terrain doesn't slow us down that's very cool and we can jump additional 6 meters while we're wearing no armor that's why when you're playing monk you don't want to have armor at all and don't forget a smoke you get this another defense and your wisdom modifier goes to Armor class same as dexterity so level 10 monk we get this awesome purity of body and we immune to poison damage additional movement speed level 11 we'll get this awesome class future so we get this Shadow strike and we can cause it while being unarmed or with our weapon of course as someone we actually want to go without weapons because right now our Feast starting to do 1d8 damage instead of 1 D6 and that's crazy so basically our fears to do Insane weapons same damage as our stuff before and these fists can't be resisted by any resistances that's cool level 12 basically you get more key points and additional fit so for last feed I would recommend to just go and get more wisdom additional fields to consider is alerts again plus 5 bonus 2 initiative and we can't be surprised so basically in every fight we will be Source one who making his turns most of the time all one thing to can consider is map bile so we get this additional speed increase by 3 meters if we move after we attack we're not provoking any opportunity attacks that's cool to be mobile and when redation difficult terrain doesn't slow us down that's already happened we got this protection for a difficult Terrain and that's basically your choice that's basically your choice do you want to be more mobile and get this future or you just want plus one more to your AC so sometimes it's cool to get mobile if it's like your play style and even without wisdom you will get 18 AC pretty nice AC so how to play this monk in the late game while you still can rely on your minor illusion to distract your enemies I recommend to just ungroup from your party with the Monk and go find some areas where you can go and be invisible and basically send your bio party but be always hidden be always in the shadows and when the 5 Stars when the fight starts you're the one who in the shadows and wild party fighting right now will get this advantage and if enemy stain in some obscured areas like this semi-ob security area your party members can actually lure them in the series so right now if these guys will go and attack our live cell he can sneak up behind them and do some Advantage attacks or we can use our clock of Shadows to be completely invisible even in their site if they stand in this areas or right now they watching over here as you can see this red area is where the enemy is watching so we basically can sneak up behind them and we can start with any actions you like we can go with Shadow step just we will teleport and get this Advantage so from the Shadows he comes with Advantage attack just like that and fight starts so we get additional attack and most importantly after hitting our meal attack we will get this attack from Bono section or we can use our flight of blows it will do two attacks with bonus action in the melee range or we can use our stunning strike it uses action so you can start with any attack stunning strike is nice if you have advantage in here and you can continue with another strike and then with bonus and arm strike that will be over here always watch over here this will be bonus actions that you can use to deal additional damage with your alarm strike so while being pretty easy straight forward class we got cool future first of all we get this awesome movement speed so we can go to one target attack him just easily go to another Target and we can attack him too and even then we can travel large distances and don't forget we get nice jumping distance too so with our movement speed we can go up to this point but without jump play we can go a little bit further and we can travel a little bit more so always uses jump bonus action as monk to travel to your enemies and if fights will be in this semi-obscured obscured places that's what you want so you want to disengage a little bit you'll see a shadow step this will be Bono section and you will get advantage and if you're fighting targets like this that's like very cool stuff to have advantage and have high hit chance it's better to hit than not to hit of course you can use your stunning strike and then after you engaged in the combat you can go and disengage from the combo to get the slash movement speed so you basically run around in the shadows and attack engage disengage and that's your play style of Shadow Mon and when you get used to this stuff to go in attacking one enemy going to another enemy using your actions bonus actions your key points for some different attacks and engaging disengagement constantly you will have a lot of fun with this type of Monk and gameplay going in Shadows outside of the Shadows very cool and very fun and don't forget you get this awesome shadow strike so to use this awesome shadow strike you need to be in Hidden positions so you need to go outside of the view first of all and then you need to use your bonus action to height after you use it you can use this Shadow strike unarmed attack and basically to report to your enemy with advantage to attack him which is crazy power it will be 1d8 plus 5 from your melee attack and plus 3d8 psychic damage additionally after this you can use your bonus attack so you still can use other stuff and other features and basically then you go in disengage again so if you enjoying this gameplay Loop you will definitely enjoy this awesome shadow one and you will have a lot of fun playing him engaging disengage and running around so that's like cool class and I hope you enjoyed this build and you will enjoy playing it in baldos gear 3 watch other cool videos of the skin right now and see you in the next videos guys
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Channel: Spud The King
Views: 63,175
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Id: _A_4N6G-vpI
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Length: 15min 12sec (912 seconds)
Published: Sat Aug 19 2023
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