RTX 4060 Ti 8GB - I am NOT impressed...

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hello guys Chris here and welcome back to another video in this one my friends we're gonna be testing the GeForce RTX 4060 TI eight gigabyte model I was really hoping for like 12 or at least 10 gigabytes of vram on this thing but they decided to give it eight and then later on in July they will have a 16 gigabyte variant of the 4060 TI it will be exactly the same GPU with the same specs but with double the vram and also 100 dollars more speaking of dollars this will cost you 399 US Dollars MSRP which is the same price as the 3060 TI released well kind of like it when it released it was like 900 bucks or something but still MSRP is the last generation so at least it didn't go up and 3060 TI was a very good card for the price back in 2020 when it released but it's been two and a half years guys and what did they improve on this thing well compared to the 3060 TI it's 15 faster foreign now this is clearly not the generational leap that we were all expecting I think like 15 faster than a 3060 TI is basically 30 70 performance and don't get me wrong 3070 is still a very fast GPU it's good that you can get it for like 100 bucks less these days while consuming much less power and while having the dlss 3 frame generation av1 encoding the 40 series uh Shenanigans but I just expected better guys let's talk about specs now like the other 40 series cards this is based on the Ada Lovelace architecture it has 4 352 Cuda cores 8 or 16 gigabytes of gddr6 vram 128 tensor cores 34 rate racing cores and a TDP of 160 watts and that's where this thing becomes pretty interesting and a little bit impressive at the same time power efficiency in reality while gaming I've only seen it go up to like 140 watts and most of the time I was getting around 120 watts of power use like that is just crazy low so at least there's a good Improvement in efficiency compared to last gen and well that's it for the intro without further Ado let's play some games on this thing and saturate those 8 gigabytes of vram shall we let's start with the vram hog The Last of Us Part One we're playing at 1080p resolution without dlss and the ultra settings preset and you can see that that vrammetalization is already over 8 gigabytes uh that could be a little bit of an issue but since the developers fixed the game it's not really too bad it doesn't stutter whatsoever it's extremely smooth in fact at frame time now that they fixed the game is really nice but the thing is it still drops a lot of FPS in areas like these it dropped into the 60s already it will drop into the 50s even in just a little bit when we get to the last part of my Benchmark run look at that 64 FPS right there and that's a bit concerning I was expecting a little bit better coming from a 400 GPU in 2023 over here is where it drops 58 but not by much um you know what I gotta tell you something the first time that I tried this game on the the 4060 TI at the same settings exact same settings I was seeing about like five less FPS it dropped into the 50s way more often I don't know what happened since then it was like four or five days ago now it's running a little bit smoother and I can't really notice any slowdowns whatsoever because it's not dropping from 60. all right let's kill these guys over here come on oh boy I'm just wasting my bullets oh no no do not flank me boys do not flank me there we come on there it is I am very sorry for my horrible gameplay right now I just I can't really aim in this game for some reason it feels really bad probably because it was made for consoles and I'm playing with mouse and keyboard so bottom line is the developers have fixed the game it's running pretty well on the 4060 TI even at 1080p Ultra but the thing is I expected more next we got Forza Horizon 5 Looking absolutely gorgeous at the 1080p native resolution using the highest settings possible all right I first tried it on Ultra and even at 4K it was achieving 60 plus on ultra settings which was very very good but on Extreme it actually runs out of vram as well now the thing is it is not stuttering whatsoever it is a battery smooth experience and it looks just amazing now an interesting thing that I did not expect was the game is not showing a vram warning message sometimes when you run out of vram in this one it starts showing a warning on the top of the screen it hasn't done that yet and I don't know why here we are getting down into the high 80s low 90s in the city area super intensive Parts by the way it's not really dropping by too much I actually thought it would drop more around here I think I was expecting a little bit more performance here coming from maxed out settings with a 4060 TI but it is a buttery smooth experience the game looks fantastic like this again and on ultra settings if you were wondering it gets 160 FPS on average so a major bump in performance oh there we go so after like eight minutes or so it actually displays a Ram warning message doesn't stutter though so that's fine next is cyberpunk 2077 at 1080p using the ultra settings preset here I just disabled the FSR as well as motion blur and that's it we're not using Ray tracing yet and we're using High crowd density and using these settings the game consistently stays above 60 frames per second vram is completely under control at six gigabytes but you know cyberpunk is a three year old game almost at this point two and a half year old game so there's that in this very intensive roundabout area it is getting all right performance again guys it's if you bump it up to like 1440p it won't really be stable anymore you also have dlss which looks great in this game where's Bob Bob he ran away already goddamn best it went easy but yeah if you're one of those people who will pair a card like this with a 1080p monitor which I feel is the most adequate resolution these days for an 8 gigabyte GPU well you can rest assured that that native resolution if you don't use rate racing it's going to be completely Flawless of an experience let's stop it there though and let's try it with some rate racing shall we let's do rate racing Ultra not gonna test overdrive in this video stay tuned in for another video with that and these are the settings right here now I'll also disable dlss okay just to test it out at Native res by the way at Native res all of the gpus Get Wrecked with Ray tracing aside from like a 1490 this is capable of getting like 40s and wow those Reflections are looking way better damn it makes a little bit of a difference I still wouldn't really enable it because it already looks amazing on ultra um but uh this time around I was expecting a little bit slower performance with Ray tracing enabled that's not bad whatsoever now let's enable the LSS super resolution on quality which makes the game look great still the quality of the reflections however is much lower than that native resolution and you can't tell that especially like on the car right there but it still makes the game look very good with quality DLS says here at 1080p especially on a native 1080p Monitor and it gets around the same FPS as native 1080p with ultra settings so it's quite nice to see at least you can get that Ray tracing experience if you want with decent FPS and the vram is still not maxed out either but it's really close at 7.5 gigabytes and what happens if we enable frame generation at the same time I'll set this to Quality right here this is a very vram intensive setting by the way I'm curious if we're gonna run out of vram and start stuttering all over replace that was a major stutter there guys damn maybe that's what's happening is it running out of vram because of frame generation and Ray tracing at the same time like that defeats the whole purpose of these 40 series gpus with DLS S3 technology and frame generation maybe it was just a one-off all right let's give it the benefit of the doubt vram usage went down now [Laughter] I mean do you like to live on the edge guys because that's what you're doing if you buy an 8 gigabyte GPU these days I guess if you want to play at maximum settings of course and rate racing and frame Generation all at once all right two 7.8 gigabytes again it's it's right on the edge it's right on the edge but it's still it's not stuttering anymore that was probably just a one-off at the beginning guys now we're playing Call of Duty war zone 2 at 1080p using no dlss and the ultra settings preset the only thing I changed from the preset was the depth of field I turned it off because otherwise instead of Call of Duty version 2 it would be a blur off duty yes anyways let's start counting our FPS this is one of the most intensive areas in the entire game because it has some water around us and so far it's getting really good FPS 120s 130s it is a high refresh rate experience at the ultra settings and 1080p resolution which is very good it's what you want from a card like this for sure the thing is when you do the most intensive thing in this game and you act like a dolphin the FPS tend to drop by quite a bit I saw like 87 FPS in my previous run through and now it dropped into Lilo or the 90s why am I being tracked I don't understand God damn it also those one percent lows are very low but that's just because of the little variations that we see in the frame time graph those have played this game since forever since the release of it they're a lot less noticeable now I would say that above 100 frames per second it isn't even noticeable that it's micro stuttering but they're there and they will lower your one percent lows also if you require more FPS and you want the game look a little bit more clean you know with the low settings because to my eyes it actually looks cleaner on low uh so basically if you are looking for that competitive experience you can expect way higher FPS of course up into the 160s and stuff like that and you're probably gonna be CPU bound at that point anyway so at 1080p the card can do a great job here at ultra settings or low settings it's always going to be a very very smooth experience indeed next up we got Apex Legends at 1080p using the maximum settings aside from this one which is kind of broken and we are seeing a hundred plus FPS looking at the entire map from above so that means that down there it's going to be even better getting 180s and 200s down here the game is looking fantastic I really like what they did with the colors this time around it's not all orange like it was the last time that I played this map so it's a lovely experience basically super high refresh rate super stable this is what I like to see coming from a 400 GPU another interesting thing that I am noticing is that the insane Textures in this game say that you require eight gigabytes of vram to run them and it's only using 5.1 gigs or 5.2 almost so uh yeah clearly the vram is plenty for Apex Legends no worries it's also an older game at this point than like the last of us and stuff like that of course there's another one here all right wait a second come on nice one down there it is pick out the shotgun no I missed I missed again we're gonna die he's also missing a lot so he sucks just as much as I do oh we did something very good here in Apex Legends I wasn't expecting that usually I suck you know what let's die the both of us okay I threw my ultimate let's see worst case scenario basically with a ton of explosions around us dropping into the 130s 140s it's still super high refresh rate guys hello there how's it going what the heck are you doing oh my God I actually missed that oh damn it now it's the good old GTA 5 and in this one I selected the 4K resolution with my custom settings so basically everything is maxed out aside from grass quality and post effects as well as the advanced settings right here and if all you want is to play older AAA titles the 4060 TI is actually capable of doing so even at 4K resolution that's to be expected because the 3060 TI could also handle this at 4K easily as did the for the 3070 if you want to connect your PC to your TV or something like that and play at 4K resolution this game looks really good still even in 2023 10 years after its first release and it plays amazingly on a potato even so no wonder the 4060 TI does a great job now where it drops the most is around bushy areas like this one but it didn't really drop as much as I thought it would thought it would to get like 60 something FPS here hello Jack how's it going buddy always happy to see you my friend oh yes 5.5 gigabytes of vram usage there at 4K that's totally under control obviously 63 minimum so it's gonna be at 60 plus 100 of the time goodbye Bob no drops whatsoever if it didn't drop there in the bushy areas it will never drop from 60. next is another game from Rockstar Red Dead Redemption 2 at 1080p using the maximum preset right here it's not set to complete maximum settings but it's mostly on Ultra if something's on high and a few things on medium and let me tell you guys this is a buttery smooth experience with this GPU in Red Dead Redemption 2. granted this game is also a little away old at this point it released in 2018 if I'm not mistaken in 2019 on PC but it still looks really really good I wish the textures were a little bit better looking even though they are already on Ultra they could look a bit better for sure but overall it's a masterpiece of the game in terms of story visuals edit runs like butter here on the RTX 4060 TI which again is what you would expect from a 2023 mid-range GPU at 400 bucks and even at 1440p this game won't really utilize that much more vram and it will be completely playable and smooth on this GPU as well actually you know what why not try it out since it's running so well at 1080p I went to check it out at 1440. here we go 2560x1440 using the exact same maximum preset not Max settings again now this area isn't really the most intensive one me but it is a pretty good estimate of what to expect most of the time in this game in Saint the need actually get slightly uh more FPS than here and by the water is where it drops the most 66 there minimum 67. yeah this is really great at 1440p you know I wouldn't really have a problem playing rdr2 on a 4060 TI at this race feels amazing now it's Battlefield 2042 at 1080p using the ultra settings and no rate racing or dlss and in this game if the FPS weren't this high I would actually utilize some of the LSS because it looks really good in Battlefield 2042. oh boy no no they're already inside hello there hello there hello there is one outside there okay wait wait wait wait come on get outside gonna go through here there's one here okay there we go another one there I missed there's another one here nice nice couple of kills there I can't shoot that one let's go come on no oh around here it gets 90s that's very interesting I thought it was gonna be like 120 ish average most of the time and it wouldn't fluctuate too much seems like in an open field with a ton of little details I guess it gets really intensive 80s 70s there all right maybe we're gonna use some dlss after all in just a little bit boy resupply no no no come on what are you doing what you doing Tim nope come on no oh so many so many so many oh my God nice triple kill there all right let's stand over here is getting 105 FPS and I will enable the LSS so we want that on balanced we went from 105 to 100 in 1920 frames okay it's a little bit smoother now and it looks almost the same maybe slightly softer but it got rid of some weirdness from the TAA so it's arguably looks a little bit better as well and this is the ultra settings preset on high settings it runs a lot better than Ultra in this one and it looks the same basically as is the case with a ton of games you know oh come on how did I all Miss there how did that all Miss let's go okay the pistol is so good for some reason I am I don't know why uh yeah yeah yeah yeah yeah yeah I got another one good good good good good all right guys that's probably too much battlefields already in this video so I gotta cut it short here but it is a lovely experience indeed ah damn it okay now it's Spider-Man remastered we're playing this at the 1080p resolution again TAA and no the LSS at the moment using the very high settings with rate racing enabled and this is very intensive it's actually way more CPU in oh my God that's a lot of stuff oh we're running out of vram okay see what the issue is with eight gigabytes in some games the experience is not gonna be great that's why I think this should have come out at least with like 10 gigabytes you know at least I would love to have seen like 12 on the 4060 TI and only one model of it no 8 and 16 because 16 is way too much in my opinion for a card in this tier anyways Nvidia loves to push the frame Generation stuff on these 40 series gpus so let's turn that on along with the LSS on quality and see how it goes it seems like it is a little bit better actually in terms of stability uh I'm a little bit impressed actually guys like I I it was a much worse experience at Native resolution and supposedly frame generation again it uses a lot more vram as well uh but that's not the case you can play it it doesn't look as good as it did previously but it's pretty close you can see a little bit of a halo effect around Spider-Man but now you can play with Ray tracing enabled and pretty high FPS with the occasional little stutter here and there now of course the best way to play this game would probably be without any dlss to make things a little bit sharper at 1080P and without rate racing so we don't saturate those 8 gigs of vram and yep without the ray tracing it only utilizes around 6 Gigabytes of vrams actually lower than that right now but it's still going up and it gets some insane FPS guys next step is the stuttering Mass stutter Knight we're playing this one at the 1080p resolution DirectX 12 using the Epic settings preset I am gonna enable some daa first okay with 100 resolution scale Hardware rate racing is turned on and let's go and play it oh my God I just noticed look at that RAM usage what the hell is that this is absolute Insanity vram isn't maxed out but the RAM like what the hell all right you need more than 16 apparently uh it's getting around 60 frames per second which I mean considering we got rate racing enabled and it's at Native resolution at the moment is not of bad you know it also looks really impressive with the Epic settings this game but if you want a good 60 plus FPS experience you definitely need to use some dlss you can set it to Quality and in this game it looks basically like native resolution it really works with fortnite's hard style it won't really get rid of these stuttering issues though that's a Game feature at this point you know but it never drops from 60 FPS from now on guys yeah it's hovering around 80 to 90 most of the time in this little town area now of course if you really want to be competitive at this game you will probably play using like performance mode in the lowest settings possible and then you'll have like 300 frames per second easily um but if you are looking for a better visual Fidelity experience I would probably end up using these settings around bushy areas with a lot of vegetation it drops down into the lower 70s at times oh yeah I gotta check it out inside of a bush as well yeah 69 right there was the minimum so far if it wasn't for this tattoo ring in this one yeah I would say it was a Flawless experience right so if you want to play Esports titles uh you're good to go at 1080p with a card like this we're getting 300 FPS here in OverWatch too at 1080p using the ultra settings all right we could go extreme and get like 100 less FPS but you know it looks the same and you probably will want to max out 240Hz for example here of course I completely suck at this game I do not need to tell you this every single time OverWatch is just not my type of game and we're gonna get wrecked here come on Pharaoh fight them bastards throw your ultimate or whatever no you don't want to okay never mind it's okay it's gonna be fine she did it she killed two I helped oh no now I got this ball of Doom I don't like him I really do not like to play with this guy I don't know what to do oh boy oh there we go one kill come on no no no no no no that was so fast I can't I can't just we we already lost right time for a magical experience Hogwarts Legacy at 1080p dlaa using none of these settings no frame generation or dlss or anything and the recommended High settings preset with this on Ultra for some reason well it's recommended let's go and well I'm not sure how many of you expected this but with a 5800 X 3D at least in the hogsmeade area which is this town right here it is CPU bounds this area is insanely CPU but I just ah they haven't fixed it they never they will never fix this guys now let's get to a more GPU bound area Okay down here things are usually way more GPU bound 99 right there dropping down into the 80s steal a buttery smooth experience though especially now that we don't see a CPU bottleneck but if you want to ease out those stetters guys and achieve a bit smoother of an experience I suggest you to lock the FPS using River tuner or Nvidia control panel do not use the built-in FPS Gap into this game because that doesn't work very well it still stutters a lot like that I was actually thinking it would do a bit worse of a job here in Hogwarts Legacy alright guys we're playing Elden ring now we're dying in Elden ring that's what's happening we're using the 1080p resolution high quality rate racing as well as the maximum settings without motion blur no no no no no no you can see that GPU usage is not maxed out because the game is kept to 60 frames per second but let's see it over here this is like really really GPU intensive with all of the vegetation it might be GP you bound oh yes it is it is starting to drop from 60 quite a bit huh I actually thought the 4060 TI would be capable of achieving a lot higher FPS than 50s well not a lot but 60 flat all of the time even with the use of rate racing on high but it isn't now what if we disable rate racing and keep the maximum settings it looks very similar anyways okay now it gets 60 FPS pretty much everywhere with 70 to 80 GPU usage and that means that it will only consume around like 70 to 90 watts of power because of that FPS cap it's really efficient once again 1080p maximum settings without RT basically now the last thing to do is hit this bastard in the butt come over here boy oh am I dying no roach is dying you cannot kill roach boy all right that's it run into the fire and we're dead no we're not dead yet but doesn't drop FPS so it's a Flawless experience in the Elden ring it's a good day in Dying Light too although we're seeing a few drops from 60 FPS so look at that the lighting is insane so we're currently playing at 1080p with no upscaling and the high quality rate racing preset and yes it does drop from 60 FPS at Native rays but we gotta remember that rate racing is super intensive right for example in cyberpunk it was a much worse experience this one runs much better with Ray tracing enable it doesn't look as impressive either but still let's enable some dlss at the same time and this will definitely save the little 4060 TI at 1080p no need to use frame generation it already gets near 100 frames per second now and it looks very good still actually I think it might look slightly sharper in Native resolution now because the game is just a little soft at Native res so yeah I would have zero problems playing like this I'd probably end up using these exact same settings myself your music is still going up though and I have seen uh yeah seven gigabytes right there down here it jumps up to seven gigabytes of usage see this is the thing even if out of the today's games only like three or four of them actually do run out of vram and start stuttering because of it 180 byte card because they're unoptimized in future games that will be the norm probably I'm guessing here but seeing how things are going in future games they're just gonna be more unoptimized and use way more vrams so yeah now we're playing God of War at 1080p no dlss using the ultra settings preset and it says that it requires 6.2 gigabytes of vram so uh where it's well under control start counting our FPS right now and oh oh boy no this is not no no how do I how do I point oh there we go yes I totally forgot about the controls of this game right so there's going to be a cutscene that's extremely intensive in this little Benchmark run of mine it's already dropping into the just shut up the 60s not sure if you noticed but it did drop oh 57 there come on 40 60 TI dropping from 60 FPS in God of War you do have dlss support though so if you want 60 plus and you will want 60 plus and I also won 60 plus so I'm gonna enable that you'll need to use quality dlss but I mean I just was expecting a little bit better guys now DLS says actually does look quite a lot better now than a few months ago so uh that would probably just end up using it it's good for 60 plus FPS after all you know and this is the cutscene that I was telling you about usually things drop tremendously right here but I've seen that the 40 series gpus don't really drop too much 30 series drop a lot here in this particular scene now don't get me wrong this is still strong performance obviously it's getting 60 plus all of the time and it looks great but I I just wasn't expecting better it's completely playable it's very smooth indeed this institter whatsoever but again I think for a successor of the 3060 TI it should have been faster Far Cry 6 is up next we're playing at 1080p using the ultra settings smaa rate racing is enabled right there here we go start counting those FPS and this right here is the built-in Benchmark of the game I'm not really playing it myself because otherwise I can only test a single area in the game game and this is more complete in my opinion now it's buttery smooth basically here even with the ray tracing or the XR enabled it has no problems running it at Native 1080p resolution but there is a setting that I did not utilize the HD textures first I actually enabled it it ran out of vram right about in this part of the Benchmark or the last part you know and it started stuttering like hell but the thing is it still looks very good without the HD textures enabled and you actually do require an 11 gigabyte GPU or higher to run HD Textures in this game so they're really really vram intensive also from Ubisoft we got Assassin's Creed Valhalla at 1080p 100 resolution scale using the ultra high settings preset let's do this started counting the FPS and wow those those are actually really sweet frames per second in this one frame times are also super stable it's only consuming 110 watts of power like what is that the 3050 consumes more power than this one at 130 Watts it's crazy efficient dude and it is finally conclusion time my friends I'll have valorent which is the bonus game of the day running while I talk about the 4060 TI here should you buy one for 400 bucks I think it's a tough sale with those eight gigabytes of memory performance wise I mean it's a tough selling performance as well honestly we're getting 15 more performance raw performance without the dlss stuff um compared to what we had two and a half years ago that's uh that's not what I expected I I really thought with the massive performance jump of the 4090 over a 390 TI that the mid-range this year would be insane turns out it's 15 faster I mean yes there are some things that are way better here on the 46 GTI than they were on the 3060 TI or 3070 power consumption is much lower and that's important of course temperatures are amazing with these little Founders Edition cooler it's very pretty as well I love that that doesn't matter and again as I mentioned in the intro you get the frame generation DLS S3 av1 encoder which is of course great and only available on the 40 series but I think they should have had more vram I'm not going to recommend it with 8 gigabytes in 2023 maybe if the price drops thanks very much for watching this video hope you enjoyed don't forget to like And subscribe if you haven't already and I'll catch you in the next one very soon love you all bye
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Channel: zWORMz Gaming
Views: 162,663
Rating: undefined out of 5
Keywords: i3, i5, i7, i9, graphics, gpu, card, benchmark, games, testing, test, fps, performance, zwormz, gaming, cpu, pc, computer, laptop, desktop, nvidia, geforce, gtx, rtx, intel, core, series, amd, gt, radeon, rx, 3000, 4000, top, rt, 12gb, 8gb, 6gb, rtx 4060 ti review, 2023, 4060 ti in 2023, 4060ti worth it?, rtx 4060ti many games, popular games, rtx 4060, 16gb, rtx 4060ti, rtx 4060ti low vram, vram, price, gameplay, benchmarks
Id: cFhEMaHdI1Y
Channel Id: undefined
Length: 34min 39sec (2079 seconds)
Published: Tue May 23 2023
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