Revit 2022 - Amazing New Features!

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what's going on guys balkan architect here and today is an exciting day because revit 2022 is finally out the latest version of revit has been released and it has some really exciting new features and functions things like 3d grids tapered walls a whole new native pdf exporter new improvements to rpc families and much much more so this video is going to be an overview we're going to be going over all of the kind of the most exciting new features and i'm going to be showing you how they work and what they look like and what they bring to the game now this video is going to be divided into a couple of segments we have this introduction then i'm going to give you just a quick rundown of all of the new features and functions and then we're going to be jumping into revit and i'm going to be showing you in a practical sense how to use all of these features and how do they apply to your daily life and workflow when it comes to working in revit now before i get into that i would just like to ask you to check out my website balkanarchic.com that's going to be the first link just below the video in the description there i have many many courses for learning revit everything from a beginner level up to an advanced level so there is something there for everybody i have a whole 18 hour beginner to intermediate level course and i'm just going to be updating this course now to include all of the new features and functions for revit 2022 so if you're serious about learning revit it's a really good place to start so as i said just below the video in the description check it out okay so without any further ado let's check out what's new in revit 2022. visually speaking uh probably the most exciting change is the tapered wall so now we have the ability to edit the vertical profile of the wall and we can make it thicker and thinner alongside its vertical axis so we have the ability to make a individual layers either thicker or thinner along the vertical side of the wall this is kind of really exciting so you can have a wall that can be thicker on the bottom and then tapered off and thinner at the top also with the arrived 2021 we had a new feature where we had slanted walls but we didn't have the ability to edit the profiles of those walls so when you slanted the wall you cannot edit that profile now with the revit 22 release 2022 release we do have the ability to edit the profile of a sloped wall also we have 3d grids so with one of the previous versions of revit they introduced 3d levels so you can see levels in the 3d view and people were always complaining well they're not 3d grids and it would be useful to see 3d grids so finally we do have 3d grids in revit 2022 also another visual change is the ability to use new or improved rpc families so those are those you know the three families things like that that use images for realistic appearance now we have some new exciting families uh we have some uh really cool car families and it can actually change the color of the car which i really like so i'm going to be showing you that later on and also another change to the rpc family is the ability to save it as a furniture family so you can use it for example for chairs and things like that to have that realistic appearance another exciting graphical change has to do with the default color schemes for your rooms so you know you can create color schemes to differentiate between your rooms and that usually used some a really bright kind of hardcore colors and they had it tended to look awful when you create that so with the latest release we do have some nicer colors they look better together i think the everything looks a lot nicer just by default out of the box also while working in the floor plan view we have the ability to turn off all of the non-core layers for walls so in the visibility graphics overrides we have the ability to turn off all of the layers for walls that are not the core so you can basically turn off all of the non-structural layers non-core layers and that kind of gives you the ability to show off kind of just the bare bones the structure uh structural part of the building or the just the core of the building which is also a nice new feature then moving on uh one of the things that i'm most excited about and that's the native pdf exporter so so far we used to have that option where we would go to print and then there we would choose kind of a pdf editor or exporter and then we would use that and it was never native it was never revit pdf exporter it was usually something else like adobe pdf or whatever else you you like to use and that had many problems sometimes it would just stop and it wouldn't export your pdfs and it was super annoying well with the new version we now have kind of under the export features or options we do have the pdf export and it's completely native to revit and it does have many improvements that were lacking in the previous versions so i'm just going to be showing you all of that a little later on in the video but i think those are quite powerful improvements they're going to improve uh the workflow uh a lot especially when it comes to paper sizes but as i said more on that a little bit later on moving on we have a new change to the parameters so when you select multiple families that have a same parameter and let's say that that parameter is reporting different values for those different families it would usually just stay blank so for example if you had three walls and you selected three walls of different lengths uh then uh in your properties panel the length parameter would just be blank and with the latest release it isn't blank and it just says varies so it's just a little different way of displaying that we have variable lengths for that particular parameter then moving on to annotation there are some exciting changes so for example for tags uh we now have the ability to rotate tags uh kind of to match the the model also for tags we have the option to add multiple leaders so you can have one tag tagging multiple elements on your floor plan or section or whatever and then also for tags now we can finally tag mullions on curtain walls which is something that wasn't available so far also when it comes to annotation we now have the ability to place a spot slope on ramps so we can do it both in floor plan views and sections in 3d views so that's something that's kind of exciting and new also when it comes to dimensions uh we had the ability to to add a prefix and a suffix to a dimension value but so far that was only a an instance parameter so we would have to override just one individual dimension now with revit 2022 we actually have the ability to set it up as a type parameter so just in the type properties you can change that add a prefix or a suffix and all of the dimensions of that type will have that prefix or suffix and finally moving on to schedules perhaps the most major change is the ability to split a schedule across multiple sheets so if you have a really long schedule it doesn't have to fit on one sheet you can actually now split it across multiple sheets which is really useful also when it comes to schedules now we can include shared parameters in key schedules and also we can filter our schedules by family and type which was something that was lacking so far but now finally we do have that ability so there you go those are some of the most exciting changes now obviously there have been many many more updates and many more improvements and i decided just to kee just to kind of filter those out and just keep these ones for the video these are probably the the ones that are most likely to affect your day-to-day workflow so i decided to cover those i i do encourage you to check out what else is new and something that's exciting so now obviously i'm going to be jumping into revit and just showing you in a practical sense what that looks like what all of these new tools and features look like and how do you use them and please tell me in the comment section below the video what do you think about the new changes do you find them exciting or are you kind of mad and you don't like the new changes and you would like to see something else uh new and in the latest version of private so please tell me that also before we jump into revit again as i said please check out my website balkanarchic.com if you're interested in learning a revit in depth again as you said first link just below the video okay so without any further ado let's finally jump into rabbit and finally here we are in out of this gravette 2022 now as you can see from the home screen not much has changed so it's the same environment that we're all comfortable with and so let's go straight and start up a project so i'm just going to go here to models and then let's go to new and for a template file i'm just going to go with the metric architectural template and then let's click ok to get started okay so here we are and the first feature or the the new feature that we're going to be covering are going to be the grids so so far if i just go here to the quick access toolbar and uh turn on a default 3d view with the latest view versions of revit we have levels which are visible in the 3d view this wasn't available before and then in some of the previous versions it became available and it's kind of the new standard now a lot of people have been asking for 3d grids and finally that is available here in revit 2022. now something that you'll notice is that here in 3d view even though these grids are going to be visible in 3d views you can't really place them in 3d view see they're grayed out so you still have to go back into level one we can go here to the grid tool gr is the shortcut and then we can place some grids now obviously you can place regular grids and then also you can go and use the either arc grids or you can use a multi-segment grid which is a grid that has multiple segments so if you're looking for something like that you can use that as well so let's try something like that hit finish there we go and now let's open up the 3d view and this is what we have so as you can see the grids will be available in 3d view and when you highlight them like this it's going to show you the entire grid now at any point you can select the grid and you can kind of stretch it out if you require something like that same thing goes with this one you can extend it up so if you want to include a few more levels you can do that as well and then the same thing goes with these grids here now the unfortunate part is the fact that it doesn't kind of pull the the rest of the grids with it so if i'm here in level one and if i decide to move one of these see how all three will move and if i do the same thing in the 3d view well it just doesn't do that it will only move the one see so that's kind of the downside of having the ability to edit that in 3d but everything else yeah it looks really cool and i think it is going to be a large improvement it's a lot easier to track your grids and and it's a lot easier to now do the modeling part in 3d as probably we all love to do now let's move over to the feature that you're probably all here for and those are the tapered walls i think it's such a cool feature and i'm so excited that it's finally available and let's finally explore it so i'm just going to get rid of the the grids that we have created because we don't need them and then let's go into level one and let's place a small wall segment so i'm just going to go here to the wall tool and then let's go to the properties and let's use the brick on metal stud wall now i'm just going to place a small wall segment like this project hit the escape a couple of times and then let's turn on the fine level of detail as well okay so in order to take this regular wall and turn it into a tapered wall we do have to make some adjustments first so one thing that i'm just going to do is change the top constraint from unconnected to level two and now let's make the changes necessary for the tapered walls so with the tapered wall function uh what's something that's new that has been added to the layers or to the structure of the wall and that's that you can see here by selecting the wall going into edit type going to structure and then going into edit structure and that's this variable function here so we have the ability to specify which wall layer we want to make variable along its height so i can just go here to the structure layer and then i can check variable there what this is going to do it's basically going to allow that layer to change its thickness and that's going to allow for this wall to become a tapered wall so in order to see this even better let's go here into level one and let's cut a quick little section through this wall just like that let's open that up there we go perhaps turn on the fine level of detail just like so and then i'm just going to undock this and then dock it here off to the side so we can see what's going on in the section here and then here i'm just going to be working in 3d okay so in order to turn this wall into a tapered wall you have to select it first and then here in the properties panel if i scroll down a little bit we have the cross section parameter it's at the bottom of the constraints parameters and then here it's currently set to vertical now you can change this into slanted for a slanted wall and then obviously we can change this into a tapered wall now once you change that into a tapered wall it has override type properties so what does this mean well by default here if i go into type properties here we have the cross section properties so this is a parameter that can be set either by a either as a type parameter or it can be set as an instance parameter here now for tapered walls you're probably only going to be using using them with instance parameters because it's not something like you have uh too many tapered walls in your projects it's usually just going to be a wall or two so it makes sense to use it as an instance parameter but keep in mind that you can obviously change that here as well and now let's cancel out of this and then let's override those type properties and then you have a couple of angles to play around with we have the exterior angle and then we have the interior angle so that means that you can taper it both to the interior as well as the exterior portion of the wall now looking at this wall here this is the interior side and then this is the exterior side so if i just go here to the exterior and add a 2 degree slope see how it kind of slopes out towards the exterior also keep in mind that here for the angles you obviously don't want to go too high because this is a wall you're not never going to have like a 30 degree slope so just be careful and make small adjustments now let's go to the interior side and let's add three degrees see how now it becomes kind of tapered towards the inside now as i said only one layer that we have checked variable will change in this case that's the structural layer that's this one here in the middle and that's the layer that's changed changing its thickness you can see that the other layers are the same thickness and they just adapt to the new slope and that's pretty much it now you can even go towards the inside so you can taper this in so if i just use here minus one and then here minus one apply see how now it will kind of taper down towards the bottom now something that you have noticed here is that any changes that we make start from the top here so this is kind of the tilt point for this wall it starts off from here and then it tilts either towards the inside or towards the outside now you can actually change this so let's select this wall let's go back to zero and then let's go hit apply and go into edit type now here you have the width measured at and here it says top so as you saw the top always stayed the same and then the bottom changed either making it thicker if we go plus in the taper angle or it became thinner if we went negative in the taper angle now if i change this from top to base the base is going to be recognized as the level on which this is hosted so that's this here so if i apply that change and now if i select this wall and give it a one percent taper as you can see now it goes towards the inside so the thickness stays the same here but here it becomes thinner in order to add that taper so it just changed that kind of fixed part to the bottom here now it can either stay there or if i just let me try something like -3 yeah there we go so as you can see it stays here but now if i extend this wall see how it will continue to get thinner as we go along or as we go down see how that layer is basically going into a point now that's because this has been set up to be here at the base now if i change that measured at the base to measure at the bottom so that's not the the layer where it's hosted but the actual bottom of the of the wall so if i change that to the bottom and then hit apply see now it will keep that thickness here at the bottom and then it would basically become wider as we go up and if i just measure that using the measure tool you will see that here we have that kind of the the the structural layer thickness which is around 152 and then everything else will become thicker so it is a little bit kind of tricky to to get a hang with a hang of it but once you do it's really easy and fun to use now obviously let's go back here let's change this to top okay oh that i don't know why it's deleted it's probably had some errors okay let's try that again so place another wall segment there perfect and make it connected to level two perfect okay so now if i just select this again and make it tapered uh let's give it i don't know three on the outside two on the inside and then let's go to the 3d view and let's try placing a door here so that's going to be quite tricky if you place a door it's going to look like this see how here in the section it looks kind of odd and this is going to have a lot more problems than slanted walls because it well usually families are not accustomed to these types of walls so it's going to be really hard to get your families your doors and windows to fit then you still have the ability as you did with the or with the slanted walls the orientation so it can be either vertical or it can be slanted alongside the exterior which then looks like this which is even worse because see how the door kind of follows the exterior line but then you get this little wall segment at the bottom because it kind of tilted and you definitely don't want that see or you can slant it along the interior which again looks horrific so doors and windows they're going to be quite tricky i suggest using just the the wall opening tool and then modeling that door or window as an in-place component because anything else it's just going to look terrible okay now let's move forward to slanted walls and the improvement made me improvements made there so if i just close this off yeah let me just select this and delete it okay now i'm just going to go and again place just a simple wall segment here in the middle let's select that go to properties and let's make this a slanted wall so this is a feature from the previous version of revit so i'm not going to go too much into that but with the slanted walls we did not have the ability to edit profile and now as you can see we do so if i just go here with a spline i can pretty much create any type of a profile i want for this uh wall and it's still going to work even though it's a slanted wall looks kind of odd with this cut but yeah so slightly walls they're going to work now with the edit profile feature it's going to be available as well now let's take a look at the rpc family improvements so if you're not familiar rpc families are the families like the trees that we get so here you know the trees see it says rpc so if you just place any tree here uh just like this it's going to look like a couple of three silhouettes put together but obviously when we switch to realistic it's going to look well realistic there we go so if we can orbit around that's just kind of always oriented like that and we have that nice little tree now the improvement to th this type of a family one is the the fact that now you can categorize this as furniture so here currently it says planting but you can go into added family and you can change that into furniture now out of the box it doesn't look like much has changed you still have just the main regular families and if i just go here to component yeah the the families that are available are just the regular ones but where the improvements are kind of hidden is i'll just go back here take a line is when you go here into edit type uh here you have the render appearance and here we have the class now if i switch that to automobile automobiles okay we can see that we have do you have some improvements uh so for example if i just go with this chevrolet pickup and if i just click ok obviously we have to change the height so let's say that's 1800 millimeters and hit ply okay see now we have that pickup now it does look kind of weird like this but we can obviously switch that to uh realistic wait for a few moments there we go and now as we orbit around it does look like it's 3d so it's just quite cool now also you do have the ability to change its color which is something that i find quite fascinating so if you select the family remember how it's red go here into edit type and then go to render appearance properties for this rpc family here you can actually change the car pane so i can change it to something like blue click ok ok apply okay and we have uh it's like a bluish purplish truck but you can actually change that and also if i go here into edit type uh you can switch here as you can see we have many categories but we now do have furniture and we do have some chairs here which is kind of cool so let's add that chair chairs are obviously a bit shorter so if i hit apply okay see now it's a chair and if we orbit around looks like that now also if i go here into edit type go into edit see it has just a few more parameters here uh and there are some kind of orient to view parameters and obviously you can just go back here to trees general and this one was what was the japanese cherry so let's see [Music] japanese cherry that's going to be hard to find japanese flowers i don't know let's go with maple for now okay let's click ok and let's bring it back to 14.50 and also here if you go to edit you have the lock view option and then you want you can lock it in front front left and so on so it does have that ability as well so now it has that locked view so there we go those are some of the improvements to the rpc families the quality is up and then we also have some new families and new features the next improvement that i want to talk about is going to be the new uh default color fill schemes so as i've mentioned in the intro these used to be horrible they used to look horrible and autodesk decided to change that thankfully so now as you can see here i have just a simple kind of house with a few rooms and if i were to go here to the annotate tab go to color fill panel go to color fill legend let's place one here and let's change it to rooms uh yeah let's go by name because here we have each room has a different name click ok and now as you can see when it calculates it's going to look like this so it does look a lot nicer uh now obviously the downside of having it look nicer is the fact that it can be a little bit difficult to read so imagine if you have like a very large floor plan here with only four five different uh uh colors it's already difficult to kind of decipher between these two room two and three and also room four and five it's kind of difficult to tell them apart so imagine if you had like 20 different rooms it would probably be a complete mess so it does look a little bit nicer but now we can understand a little bit better why they decided to go with such horrible colors in the first one because they're easier to tell apart this it does look a lot nicer but it's a lot harder to tell apart so maybe it could work better for uh some student models but for uh for showing your client it can be a little bit difficult it's perhaps it's a bit easier because even though these are quite similar you at least know where to search for room four and five and then you can look at them both and it's easier to differentiate by the the name of the room but just by colors themselves it can be a little bit tricky now we're going to be taking a look at one of the kind of more amazing features for this update and that is the native pdf exporter so so far when you wanted to export a pdf out of revit what you had to do was to obviously create a sheet as i did here but then you would have to go to file to print and then in the print menu you would have to search for a pdf creator i use adobe pdf but you have to have something on your computer and then you would use that now that gave you all sorts of trouble it would kind of stop and then it wouldn't create that pdf and so on so with the latest version there is a native pdf exporter and now when you have a sheet or any other view that you want to export to pdf it's as simple as going here to file to export and here finally we have pdf so you can create pdfs straight out of revit without any help of external software now here the settings are quite simple and straightforward here we can either choose the current window visible portion of current window or selected views and sheets and now here you would have to go to this little button and then select what you want to export and now in this case because i only have one sheet i'm going to go with current window and then you have the export setup which you can customize here or you can save here so if you have saved if you have saved some settings you can search for them or you can make some settings and then you can save them here now for the settings here we have the file name and next we have the file location so where you want to save it on your computer i'm just going to go here on desktop next we have the paper size now this is really cool because it has used sheet size which is quite amazing so what this option does is it kind of scans the sheet size that you have and it's just going to use that for exporting you don't have to search for that sheet size here which is i i think it's quite cool it's a feature that has been missing for a long time and finally we have it now if you decide to go with something like this then you have options to kind of center that or give it an offset from corner which is really useful uh also you have the option to either fit to page or zoom 2 i like to go with zoom to 100 also you have the orientation obviously that's grayed out when you use use sheet size because your sheets are already set up in a in a certain orientation and now keep in mind if you're exporting multiple sheets here you can check combine selected views and sheets into a single pdf file so you can just export everything into a single pdf file with multiple pages which is also really cool next here we have the appearance and also do you want to create the output using vector or raster processing and also some of the functions that you already probably know about if you've ever printed or exported out of revit and once you're done you just click export let's say it says do you want to save this i'm just going to say no and we just wait for a few seconds and that's it it's done you don't have to wait for that thing to kind of load for for four minutes and minutes at a time and then sometimes it would kind of stop and just not do anything so i think this is a really cool feature and it's really quick and easy and in the end you get your pdf and here i can just open this up and it's just going to open up my sheet there we go so we can export out of revit really quickly the next feature that we want to talk about is the ability to rotate tags so if you go here to the annotate tab and if you place some tags here so let's tag all and i'm just going to go with door tags and window tags and then hit apply okay there we go so once you place some tags here you can actually rotate those so if i make a selection like this of all of these tags you will see that now in the properties i have an option to add orientation and it can either be horizontal or vertical or model which i guess is according to model but i haven't seen this work that well so i prefer just setting it up here vertically or horizontally and also keep in mind that here you have an angle function so if you're not happy with this you want to go crazy you can always go with like 45 perhaps you have a 45 degree wall or something like that it can actually rotate these according to whatever you want to use so there you go just a quick little update but really really useful something else that's new when it comes to tags is the multi-leader tag so when you go here to the annotate tab and let's place just one tag so i'm just going to place a tag on this window now keep in mind that they've turned on the leader function you can do it either here or here and then i'm just going to place that tag here now here we have the add remove host function so i can just keep adding different elements to that tag now for that tag if i just select the tag here you will see in the properties panel it will say host count and this one has four hosts so you can then just place it just like so and then obviously you can play around with these elbows make it look a little bit nicer there we go also you can do this if you already have an existing tag like in this room here i can just take this tag i can go to add remove hosts and then i can add these two as well turn on the leaders because obviously it's not going to work if you're not adding leaders if it's just sitting in the middle of the room it might look odd so there you go you can just add multi-leader tags just like this so it's really really useful when it comes to tagging multiple uh elements of the same category now let's take a look at an update to the dimension tool so for dimensions you've always had the ability to select the dimension double click on the number or just click on the number and then you get the dimension text and now here in the text fields you can add a prefix and a suffix to your value which is really useful the problem with this is if i just type in here a and b apply okay it's only going to apply that to this one dimension but let's say that you want to add a suffix to all any prefix or either one or the other or both to all of the dimensions well now in the latest version of private we do have that ability just by selecting the dimension we actually have a type parameter for a prefix and a suffix so if you go here into edit type and then if you scroll down to primary units here as you can see you have that dimension prefix and suffix so i can just type in here brie and here i don't know suff and then hit apply okay and as you can see that will be applied now here because we have added that a and b so it included both prefixes and both suffixes so it's a little bit odd on this one but you get the point it is a really useful addition the next new feature is show wall core only so this is quite interesting in some cases you might find yourself in a situation where you don't want to show all layers of your walls and you just want to show kind of the main structure just the core of the walls well now in the latest version if i just go here to the properties panel and go to visibility graphics overrides go to edit there uh search down for walls here we go expand that uh here we have the non-core layers and it's actually something that we can just check off and apply okay and now as you can see it's only going to keep the cores off the wall if i go to 10 lines there we go so it's just going to keep basically one layer the core layer of each wall now keep in mind that obviously this is something that you control through the structure so if you select any of the additional layers and move them down or up into the core layer that layer then will be added so see now here we have that plywood layer because it has been added to the core this is what that looks like so it's just something that can be useful if you just want to shortcut at the bare bones of the building i think it's a really useful function the next new feature is the spot slope on ramps so here as you can see i have a couple of ramps and this is what they look like in 3d view and we can actually create uh spot slopes and place them on these ramps to uh inform us of the slope of the ramps so i can just go here to the entity tab go to spot slope and now as you can see it can be placed on ramps so i can place it like this on regular ones and then also on curved ramps obviously you can select the slope arrow go into edit type and then you can change them for the slope direction to go down or up now as you can see they're kind of pointing up so you can play around with that if you want i'm just going to go back to down here okay now this works both in the floor plan view also it works in the 3d view but obviously you have to do it oops you have to do it a couple of times or you have to do it for each one it's not like that if you place a dimension it's going to stay it's going to appear in all views uh dimensions are by default uh view specific so they they're only going to appear where you place them now also if i create a section through this just like so if i create a section like that i can open that up and i can place a spot slope here as well so i can just come in here and then place that there we go now one limitation that we have with this uh has to do with these curved ramps and the problem with them is that the slope is never going to be the same on all points so now if the slope looks like this it looks perfectly fine but if i were to select it go to edit type and then if i were to go down here to units format and just add a couple of additional decimal places and click ok apply okay now you'll notice that this one is at 488 this one is at 477 this one is at 483 so depending on where you place it it's going to be different on a curved ramp and then obviously on straight ramps it's always going to report the same the same angle and the same thing goes for the section it doesn't matter where it is now let's take a look at some of the updates for schedules now this is my second project in my beginner to intermediate level course and i'm just going to be using this project in order to create a schedule now the schedule is going to be for the curtain uh wall panels so for all these panels as you can see we have many different panels so let's create the schedule for those so i'm just going to go here to the project browser scroll down find schedules right click and use schedule quantities and then i'm just going to scroll down and or no scroll up so here we should have a curtain wall panels here we go curtain panels uh click ok and i'm going to include an area family and type or well let's just use the family as well perhaps separate those and then here type and then also i don't know like width and height here we go okay and let's move the area down okay and let's now click ok and we're going to create that schedule now for this schedule the first thing that i want to show you the first update is here in the filters so when you open up filters and schedules now you can actually filter by family and type so this wasn't available previously but now you can actually do that so it's really nice that you can use even those parameters uh it can be really useful uh it did kind of uh had a need for some uh some for some workarounds previously but now as we have this it is going to make filtering your schedules a lot easier now the next uh solution and this is or the next update and this is really big i really like this uh it has to do with these long schedules so see here we have just a huge schedule and if we were to place this on one sheet it would probably take up a whole sheet and we would probably be left with some additional schedule that just doesn't fit well now we have the ability to split a schedule uh on multiple sheets so here you will notice that we have a panel here on the modify schedule quantities it says split in place so what this does is it allows you to place your schedules on multiple sheets so it would split one schedule across multiple sheets now here if i go to sheets i have this sheet project one uh this one too so this is the ground level and then i have two additional sheets here now let's say i want to place my schedule on these sheets and i want to place the place it across all four sheets i can do that i can simply go here into split and place click and then in this window what you have to do is specify the sheets on which you want to place your schedule now once you do that it's going to display all of the the possible sheets here on height on sheets it's going to show you or display the height of each column of the schedule or each height of the schedule so here you have a couple of options either split evenly so just by four divided by four or you can do a custom split now here it's going to report a height now if you split it evenly the height is well just even 39 centimeters but if you were to go with custom you can actually specify this so you can say i don't want my schedule to be 39 i want it to be 40 and then the the last one obviously is going to be shorter i'm just going to be using split evenly on this one so you just specify that you specify the sheets you specify the split method as well as the height and then you go to split in place now what this does is it only opens up your first sheet and then here you can specify the position and what that's going to do is as soon as you place it see just like that it's going to immediately automatically place that same schedule in the same place on the rest of the sheets and it's just going to moder measure from the top corner here so from the top left corner it's going to measure how far right and how far down you go and then it's going to use that as a kind of the the method for uh placing the the schedules on the rest of these sheets now if you were in a situation where your uh where you have different sizes of sheets uh well in that case it would uh simply just place it kind of according to that position the top left corner and there you go those are all of the updates i know this was a long video and thank you so much if you have watched the entire video tell me what you like the most about the new features in revit 2022 are you happy with this and what are some of the features that you are looking for when it comes to revit what do you think what's missing what what do what would you like to see in the future so please tell me that in the comment section below as i said if you're interested in my courses you can find all of them on my website balkanarchic.com it's going to be the first link in the description and also my revit project files are available on my patreon page which is my second link in the description so check those out make sure to subscribe like and share this video and i'll be back with another tutorial in a couple of days thank you for watching and have a nice day
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Channel: Balkan Architect
Views: 89,962
Rating: 4.9260778 out of 5
Keywords: Revit, tutorial, english, learn, BIM, building information modeling, autodesk, modeling, Revit 2022, New Revit
Id: Bg1n4C4Id2M
Channel Id: undefined
Length: 44min 59sec (2699 seconds)
Published: Tue Apr 06 2021
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