View Range Settings in Revit Tutorial

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what's going on guys Balkan architect here and in today's tutorial I'm going to be talking about the arranged in rabbit so view range is one of those topics that has been known to be notoriously difficult to understand and difficult to explain so I thought it would be a good idea to create one extensive video about this topic so what we arranged is all about its well it's all about representing floor plan views so everything that's that controls the graphics of your floor plan views or maybe a better way of explaining that would be how things appear and what things appear in your floor plan view are going to be determined by the view arrange dialogue so this is a quite a complex dialogue to understand that mostly because rabbit has its own - logic and its own way of doing things and if you don't understand that logic that at sometimes can seem a bit counterintuitive well then you're not going to be able to represent your floor plans in the best way possible so in this tutorial I'm going to take the time to explain in that each feature and how it can be used and how its applied and all of the little tips and tricks along the way just to help you understand completely how to use this a notoriously difficult tool now this whole video or this whole tutorial is part of a larger course I've created a graphics in Revit course where I take the time actually four hours to explain each level of graphics in Revit just to completely understand how to well present your projects exactly how you want Revit is kind of difficult when it comes to presenting things and and graphics and appearance it's usually hard to get things to look exactly how you want them to look so that's why I created this course now if you're interested in checking out the full course check out the first link in the description it takes you to my patreon and there you can get access to over 50 hours of advanced and video content for example like that course and many many other courses that they have but for this topic I thought it was extremely important to explain and I decided to make it kind of free and available as a YouTube tutorial so take a look at this okay so without any further ado let's get into the tutorial now we're going to be taking a look at the view range settings in a rabbit now for this demonstration I'm going to be using this sample project now this is a simple house a project that they've done a while back it's a course that you've created and it is available to see actually exactly how I've created this building now for this demonstration as you can see over here on this upper window I have a floor plan opened up now below over here I have one of these sections so it's at this horizontal section that's running through the building and I have that opened up so I can demonstrate what are the view range settings actually referring to here in the section view okay so to access the view range setting I'm going to select the floor plan over here just to make that view active and then here in the view properties let's just scroll down a little bit and then here underneath extents we have the view range now I'm just going to click here on edit to open up the view range dialog now alternatively you can get to this same dialog just by typing in VR so that's the shortcut so if you're doing it on a fly really quickly you can do it like that now once you open up the view range dialog this will determine for your floor plans what are you actually looking at now this is both drew for a work plane for floor plans as well as the ceiling plans okay so as you can see over here we have the primary range and then we have the view adapt options now the main thing that you should worry about especially in floor plans such as this one is where the cut plane is located at so the cut plane is the plane that's cutting your building in half horizontally so you can get that floor plan of view now here below in this in this section I've demonstrated that by placing this dashed or a dash dot cut plane line over here the red one so it's cutting our building exactly at the height of 120 centimeters now by default Revit is going to set your CAD plane at 120 centimeters and feel free to change it if that's necessary now under the usually just under regulation it's the cut plane is usually set to 100 centimeters at least in my area but make sure to check the code in your area where the cut plane should be located okay so once you set up the cut plane you'll also have the top range and the bottom range so what are these so that the top range is this green line over here on top and then the bottom of the range is this blue line over here now as you can see if I just cancel out this menu and zoom in the blue line is overlapping with your floor plan so the bottom will always be a located on the bottom or it always should be located on the bottom now if we go and open up the view range again over here you'll notice that here at the bottom is set to the floorplan zero zero which is the active view now once you create any elements over here in your floor plan or in any other view how those elements will be visible in your floor plan will be determined by the view range so if the elements are being cut by the cut plane they will usually have that cut appearance now the cut appearance is something that's determined by your object Styles menu if you remember from earlier in the course so I'm just going to hit OK over here and then open up the object Styles dialog and then over here you'll notice that for our line weights we have the projection and then we have the cut so for example for walls if I scroll all the way down here you'll notice that for walls the projection line is 1 and then the cut line is for this this can be seen if I just click OK out of this menu if i zoom in over here for example over here where we're cutting through the wall we have this thick or pan white line and then over here at the window where we're just looking at the wall from the top from the top as you can see this is that 10 and number 1 line so that's that's what determines the lines for these 4 walls and for projection for example if you take a look at the floor over here the floor will usually be using the line weight number 1 now different elements in Revit or different categories will have a different relationship between these these aligns over here and between these ranges so for example the cut plane has kind of a weird relationship when it comes to walls so let me explain what I'm talking about now if you remember this cut plane is at the height of 110 centimeters or 120 centimeters you can see over here it says 120 now what I'm going to do is just zoom in over here I go to the architecture tab and then I'm going to start the wall command W is the shortcut now for this wall for the height I'm going to leave it unconnected and for the height let's place it instead of 120 let's place it at just 100 centimeters it enter and then I'm just going to play a simple wall just like that and there we go I'm just going to hit the Escape key a couple of times now you will notice that this wall if i zoom in and looking at it side by side next to this wall it's in projection view now the reason for that of course is it's big because it's below this cut plane so here in the section you can see that the wall is here below our cut plane so it's not being cut and that's why we have this projection view now if I select it and then change the top constraint or the height to 120 and hit apply now it's going exactly up to the line but it's still not going to be cut okay that's that seems a reasonable so let's try something different so what I'm going to do now is to extend that and let's try 121 in this case it probably should be cut by the cut plane so 121 hit apply and as you can see nothing happens the appearance he hasn't changed if i zoom in over here and perhaps if we can select that wall kind of difficult to select that it's going to pass that line just a little bit but it's still not being cut and if we extend it even further as you can see now it says unconnected height 144 here in the floor plan it's still being presented as a projection view now for this is because the rabbit has a specific way of representing walls if the wall is being cut by the cut plane just a little bit it's still going to be represented in projection view now if you extend it even further for example if you extend it to 200 centimeters and then hit apply now you will see that it will be cut by the cut plane so now it's going way past that cut plane and now it has that cut appearance with that with that larger outline the I think the pen weight was 4 if I remember correctly so once you have that an interesting relationship would cut plans so that's something that you should keep in mind when it comes to placing walls and that's why in some cases it might not look right the way that the walls are okay moving on the second object or the second category that has kind of an odd relationship between these the this view range is going to be the floor so or any other element if you place it below this bottom line it's not going to be represented for example if I perhaps select this wall and change it so let's say that the base constraint is top of foundation so it's here below and then the top is I don't know something like 40 centimeters hit apply so as you can see it's here below now before I demonstrate that there is just one quick setting that I need to change and that's going to be here in the properties in the view range here for the view depth the level is going to be the same as the bottom level so that's this level over here d00 floorplan but I'm going to change the offset from minus 400 just down to zero so these two are going to overlap now I'm just going to click OK and there we go okay so for any element such as this wall if we make it below the bottom line or the bottom of the via depth it's not going to be visible so let's demonstrate that I'm just going to select this wall and go here into the properties panel and then for the base constraint instead of the floor plan which is this one here I'm going to change it to the top of foundation so let's change it from this to the top of foundation apply and then for the height I'm going to change the unconnected Taita to something like I don't know let's try 60 centimeters hit apply and there we go now as you can see the disappeared over here and that's of course because it's below our bottom line now even if I extend this to the bottom so just like this it's now 90 centimeters it's still not going to be visible here in the floor plan only if I select it and make the unconnected height and 91 so let me just type in 91 there we go hit apply now it is going to be visible so only when it goes over that or when it cuts the bottom line it's going to be visible in our floorplan and not before that but let me show you a different element so we can select this wall we don't really need it anymore so I'm just going to hit delete now here next to this building I'm going to create a floor so this floor is going to be located on the zero zero floorplan level I'm just going to create a simple rectangle just like this and then hit finish now I've placed it over here just so it would be cut by this section so we can see it in section view now as you can see this floor is currently located over here and it's going to it's of course visible in the in the floor plan so even though it's on exactly on the bottom align it's still going to be visible but even if I select it and then here we have this height offset from level this is an option that we have for all floors even if I type in something like minus 20 centimeters and then hit apply as you can see it's still visible so floors are going to be visible even though they're below the bottom just because this category has a that unique relationship with the bottom of the view depth so even if we select it then let's change this now to minus 121 it apply it's still visible let's try 120 to apply and there we go so I guess that's the magic number 121 is the lowest offset from the bottom of the view range that the floor will be visible if it's below that it's not going to be visible so that's just something that you should keep in mind when it comes to this view depth and the bottom plane and the cut plane how different elements can have can have different relationship with these lines now when it comes to these lines as you remember I showed you in the object Styles menu so let's go here to the manage tab go to object Styles we have this projection and then we have the cut line weight so we have these two options but there is just one more that's available in rabbit and that's the EON option so as you remember from that previous I knew that I've opened up here the view range let's see okay here we go we arranged we have this view depth option and it's currently associated to level zero zero now we do have the option to add an offset to this and let's create it I'm just going to type in something like minus 400 and apply okay and now something that you might have seen is that this floor has now appeared so we have just added a 400 centimeters beyond the bottom where elements are going to be visible now in this section over here as you can see I've got a temporary hide isolate on and if I just turn it on and reset you will see that here we have this view range now this is currently set at minus 140 so let's let's then I guess it would make sense to go here to the view range and set that up to u minus 140 hit apply okay and there you go it still works so this floor is now below our bottom and it wouldn't be visible in the bottom but if it's here being cut by the viewer by the view range distance it's still going to be visible but let's talk about the projection or the way that this is going to be represented as you can see here we have this regular a line but if I go here to additional settings menu and then open up line styles and let's expand that menu here you will notice that we have this beyond line style now this is the line style that Revit will add or associate with any elements that are below that bottom of the of our view range and that are still in the view range so if they're being cut by the view range or if they are above the view range they're going to be represented by this beyond line now let me change the color of it maybe - let's change it to orange just so it matches this click okay and then we can make the line pattern D - 2.5 millimeters and then let's hit apply okay and as you can see now we have that now if I select this floor and bring it a little bit up maybe minus AE apply now as you can see we have regular black lines just because it's being viewed by this bottom but if we go below 120 so maybe minus 1/3 apply now we have that orange a dashed line so that Beyond line or beyond a line style is going to be basically associated with any elements that are below our bottom but still being cut by the view range so if you want to have maybe specific representation for that for example something that I tend to do for my beyond line style is to go here to additional settings line styles let's open up the lines a category to find the beyond subcategory and here I tend to use the the regular solid line but for the line color instead of black I like to use this dark grey because it looks gonna further away so I like that and a half down effect or all of the elements that are in this Beyond range or beyond representation now it's time to take a quick look at the top of your range so here this is the top of your range and if I go here to properties find your range see here we go under extents we have your range and here is the top of your range now usually the top of your range is going to have the same level so that's going to be the Associated level 0 0 4 plan and then you're going to have an offset in this case it's set do 230 centimeters and if I just cancel out of this menu you will see that if I select this line it's exactly at a 230 centimeters from the ground so why is this line important well let's see now this line is really important when it comes to representing three three categories in Revit and those are windows generic models and casework so let's take a look at the windows first because I guess they would be a sort of a the most important category in Rabbit so here in the section view if i zoom into this side of the building you can see we have a window over here and it's being cut by this cut plane now if I go up to the floorplan and zoom in over there we have that window it's being it's cutting the it's cutting the the wall and as you can see the wall is in the cut projection over here or it's in the cut view mode it's using cut lines D for weight and then here where the window is we have just that projection those projection lines which are one weight or line weight one and then here on the other side we again have four now if I go to the other side let's go first here in the section view you will notice that the window is here above our cut plane but it's still being cut by the top of the view range and let's see what that looks like here so if i zoom in we have this window but it's not really cutting through the wall it looks like it's overlapping with the wall and then at the wall is d it has that line weight for all the way through we don't really have that part that's in projection and we don't have that white area around the window so why is that well window is still going to be visible even though it's not being cut by the cut plane if it's between the cut plane and the top or if it's being cut by the top so in this case it's being cut by the top so that's why it's visible now if I were to select this window and maybe change the cell height from 200 to maybe to 40 apply now as you can see it's above the top of a view view range and here in the floor plan it's gone now let's bring it down back to 200 apply or actually let's bring it all the way down to the cut plane so just make sure that you're looking here at the floor plan and these sections simultaneously so if I just drop this down maybe two cell height 100 apply now as you can see that window is cutting the wall appropriately as it should and here we can see that it's the the wall is kind of stopped over here and we have an opening in the wall and then we have this white area around the window and the the presentation is now correct but the problem is we have had to move our window all the way down here to the cut plane now for these bathroom windows they tend to be quite high so I'm just going to move this back to let's select it like the window yeah and let's move it back up to cell height 200 and then hit apply now luckily there is a solution for this because you don't want to have a nice regular presentation of windows in in rabbit and maybe to demonstrate the height you can use sections or maybe a cell height over here or a tag that includes cell height or dimensions that would include cell height but for this window it would be nice to have regular representation graphical representation as we do over here so luckily for that we do have a tool and that tool is located here on the View tab so on the View tab we have these plan views and if we open up this drop menu we have the plan region now if I select that plan region it allows me to create a some line work to draw out now I tend to just use simple rectangles and only grab the windows that I have so in this case that would be this window here let's go to modify just to make sure that it aligns with the outer lines of the wall there we go let finish and once you create that as you can see here it says plan region it's selected and if I deselect this you will notice that we have this green line so this this is represented by the this green outline over here and if I select that outline here in the modify panel for our plan region we have the added boundary option which again goes into draw mode but and more importantly we have a view range option so if I select that we get a new view range so what this allows us to do is to change our view range so this will have appropriate representation just in this area over here so just in this area I can change the cut plane from 120 to 200 and apply and now as you can see this window is being cut okay it looks a bit odd so it might make sense to make this a bit smaller just to wrap the window same thing on the other side but at the end you have a correct representation of this window and you can hide the you can hide the plan region or something if it bothers you with the green lines and everything but now we do have the proper representation even though we haven't changed the height of the window so this blind region just allows you to override the view range properties in a small selected area of your floorplan so it's a really useful tool for workarounds okay now let's get back to the other two categories in Revit that have a unique relationship with that top of your range and here if I go into this section view you will notice that here in this bathroom up here I have a generic model and then a casework model so these are just simple families that they have created and currently both of them are above this top top cut line now if I select this generic model end and move it down you will notice as soon as I go below the top off top of your range it appears here in the floor plan so again even though it's not being cut by the cut plane it's still going to appear so that's how these generic models work same thing goes with casework if I just move the casework down a little bit you will notice that the casework will appear over here even though it's above the cut plane so the reason for this is simple just because casework is one of those components that you have those upper cabinets and it's usually nice to have some sort of a representation so if those upper cabinets are being cut by the top off the top of your view range they will appear in your floor plan so that's just something to keep in mind and if I just move it above it simply moves above our it's it simply disappears in our floor plan because it's no longer being cut or being between the top of view range and the cut plane so that concludes the in all of the information about the view range dialog in Revit so keep in mind that you can play around with these settings and have a quite an accurate representation of of what you want to have on your model now it does take some time to get used to it because it is quite complicated especially the fact that includes these different categories and how they interact with the view range properties but once you get the hang of it it is going to be quite useful also at any point if you're hearing trouble remembering which one of these lines are you have this show option and it opens up in this quick demonstration where it shows you which is which which is also also quite useful to have now I'm just going to cancel out this menu and keep in mind for these families just to make sure that you know which category they are when you select the family then you can go here to properties and if it says a generic model then that means that is a generic model and here for this one case work if it says case work over here that means this is a case work category family and if you're not sure are you setting your families up in the correct category if you select any of these families and go here into edit family here as you can see I've opened up the generic family here we have this option for family category and parameters and once you open up that menu as you can see here the generic models is highlighted but feel free to change it to anything else and then just cancel out that save the changes and load it back into the project so you do have that option as well
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Channel: Balkan Architect
Views: 79,413
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Keywords: Revit, tutorial, english, learn, BIM, building information modeling, easy, fast, quick, how to, autodesk, modeling, graphics, appearance, look, view, view range, view dept, settings, architecture, family
Id: LMxk3usEqRk
Channel Id: undefined
Length: 27min 47sec (1667 seconds)
Published: Tue Jan 21 2020
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