Not all Pals are created equal in Palworld.
You can make overpowered Pals that are faster, stronger, and even better workers. This is
accomplished through three in-game mechanics, Breeding, the Pal Essence Condenser, and the
Statue of Power, all of which will be covered in this guide. As usual, useful timestamps
can be found in the video description. The first and probably most important
system at our disposal is breeding, and we can do a sort of selective
breeding, but more on that later. First off, in order to breed Pals,
we will need a Breeding Farm. It is unlocked with Technology Points at level 19
and can be built with very basic materials. One Male and one Female Pal can
be assigned to the Breeding Farm, at which point they will begin
producing Pal Eggs. However, Cake must be placed in the container of
the Breeding Farm for this to happen. As you might’ve guessed, making cake will take
some effort. First, we will need a Cooking Pot, which is unlocked with Technology
Points at level 17. In addition, we will need 5 Flour, 8 Red Berries, 7
Milk, 8 Eggs, and 2 Honey for each Cake. To get the Flour, we will need to harvest Wheat
Plantations for Wheat and grind it up in a Mill, both of which can be unlocked for
Technology Points at level 15. Berries are also obtained by harvesting
Plantations, which can be unlocked in the same manner at level 5. If you require
seeds for either of these plantations, both can be purchased from the Red Wandering
Merchant located at the Small Settlement. The other ingredients are obtained
by either defeating specific Pals, or more sustainably by having them produce
it while within a Ranch Structure at a Base. Chikipis produce Eggs, and these Pals are very
common to find in low level starter areas. For Milk, we will need Mozzarinas.
These Pals are fairly abundant to the northwest of the Ravine Entrance fast travel
point. Their level range is right around 10. Finally, we need Honey. Beegardes produce it, and can be found roaming around the
Snowy Mountain Fork Fast Travel Point. Unlike the other two, Beegardes actually put up
a decent fight. Given their level range of around 20, along with their tendency to self-destruct,
catching one can prove fairly difficult without a good flying mount. Fortunately, even if they
self-destruct, they should drop around 2 to 3 Honey. Even if you fail to catch one, you should
get enough Honey for a Cake in just a few minutes. One final note. If you are planning to harvest
these Pal-based ingredients at your camp, you will need to take measures to ensure
that they don’t get eaten by your Pals. The ingredients are also Food Items, and so
will often be brought to Feed Boxes by Pals, getting eaten shortly thereafter. We can
prevent this by placing a large stack of food we want the Pals to eat, such as berries,
in the first or left-most spot of the Feed Box. This will cause the Pals to eat that first
food item, and not the collected ingredients. Once we have all the required ingredients, we can start making the Cake at the
Cooking Pot. It requires a Pal with the Kindling Work Suitability to make, and
takes a fair amount of time to fully cook. Cakes will degrade within 20 minutes of being
cooked, but, at least at the time of making this video, can be stored in the Breeding
Farm chest to completely stop degradation. Each Cake will allow for the production
of 1 Pal Egg. Once the Egg is produced, it can be Hatched after sitting in
an Incubator for a designated time. The Incubator can be unlocked with
Ancient Technology Points at level 7. By default, Huge Eggs take 2 hours to hatch
without any bonuses. Incubation times can be sped up by providing the appropriate amount
of warmth to make the Egg comfortable, and this varies depending on the Egg type. For
example, Blazing Eggs require a substantial amount of heat to reach ideal comfort, whereas
Frozen Eggs prefer a cooler environment. Before we start breeding, there are two
core mechanics that we should discuss. The first is what will determine the specific
species of Pal that hatches from the egg. Breeding in Palworld is unique in that ANY
two Pals, even if they are wildly different, can successfully breed to make a Pal Egg,
so long as one is Male and one is Female. If the Male and Female are the same
species of Pal, such as two Cinnamoths, then the resulting Egg will be of
that same species, another Cinnamoth. However, if the Male and Female are of different
species of Pal, such as a Cinnamoth and a Penking, then the resulting Egg will often be of a
species that is different from either parent. In the dramatic case of Cinnamoth and Penking
breeding, the resulting Egg will hatch an Anubis. This is not always the case, as
some cross-breeding combinations will result in a Pal that matches
one of the parents. For example, a Jormuntide and Mammorest will produce a
Jormuntide Egg. However, such combinations are relatively rare and you are much more likely
to get a Pal Egg that differs from either parent. Now, this may seem like a surefire way to
easily get all the different Pals through breeding alone. And while it’s true that many new
and unique Pals can be obtained solely through combinations of different parent Pals, there are
some restrictions and limitations on this system. First, some Pals can only be produced through
a single combination of unique parents, or by two parents of the same species. A
good example of this is Suzaku Aqua. The only unique combination of parent Pals
that can produce a Suzaku Aqua Egg is a Jormuntide with a regular Suzaku. Two Suzaku
Aqua parents will also produce Suzaku Aqua Eggs. The second restriction is that some Pals can
only be produced by two parents of the same species. This includes all Legendary Pals that
can be found in the world and carry the Legend passive, one example being Jetragon,
as well as certain non-legendary Pals, such as Jormuntide Ignis. If you want to
breed Jetragons, you will need to first catch at least two Jetragons in the
open world, one Male and one Female. All that said, this system is still very useful.
Sure, it allows us to get higher level Pals at lower levels, such as Anubis. However, it can
also be combined with the second important mechanic of Pal Breeding, inheritance, to
breed very powerful Pals much more easily. Before talking about how that is, we need
to first explain how inheritance works. You may have noticed Passive Skills
on your Pals, an example being Swift, which increases movement speed by 30%. A Pal can
have up to four Passive Skills, and similar ones, such as Swift, Runner, and Nimble, can all
stack. In this example, a Pal with all these Passives would have a 60% increase to speed
compared to the same Pal without those Passives. The great thing about breeding is that one or
more Passive Skills of a Parent Pal can be passed down to, or inherited by, their offspring.
This includes rare or Pal-specific passives, such as Lucky or Legend. I am going to be
referring to the combined group of unique Passive Skills from two Parent Pals as the
inheritance pool. The chance that a Passive Skill is passed down from the inheritance pool
is fairly high, but not 100%. Because of this, we can breed Pals that have desirable
Passives, in the hopes that they are inherited by the offspring. Even if the Parent
Pals have one or more undesirable Passives, there is a chance that those Passives
will not be inherited by the offspring. On top of this, offspring have a chance to gain
totally new Passives that neither parent has. These could be considered mutations, and
they allow for new desirable passives to arise while breeding Pals. As we hatch
Pals with more Passives that we want, and less that we don’t, we can use
them to breed instead of their parents, selectively breeding the ultimate Pals
over the course of several generations. Let’s give a practical demonstration of Selective
Breeding to produce an ultra-fast Jetragon. I have a guide on how to catch Jetragon, and
you can find a link to it near the bottom of this video’s description. Ultimately, we want
a Jetragon with the following Passive Skills: Legend, Swift, Runner, and Nimble,
all of which increase Speed. Given that Jetragon can only be
bred from two Parent Jetragons, the starting Pals we have are a Male
Jetragon with Legend, Divine Dragon, and Swift. And a Female Jetragon with
Legend, Divine Dragon, and Vanguard. The Inheritance Pool of Passive Skills for this
breeding pair is then Legend, Divine Dragon, Swift, and Vanguard. There is a much higher chance
that these Passives will show up in offspring, compared to any others, which have a much lower
chance to show up as a result of mutation. After a couple hours of breeding and
incubating eggs, we can look at some of these offspring. We have a Male Jetragon
with the desired Nimble and Legend Passives, but also Heated Body and Dainty Eater,
both of which are not desired. The Legend Passive was inherited, whereas the
remaining three Passives are mutations. Another one of our Jetragon Offspring is a female
with the desired Swift and Legend Passives, but also the Suntan Lover and Power
of Gaia Passives, which we don’t want. If we breed these two Jetragon together,
our new Inheritance Pool will be Legend, Swift, and Nimble for the desired
passives, but also Heated Body, Dainty Eater, Suntan Lover, and Power
of Gaia for undesired passives. Even so, this new generation breeding pair gives us
much better odds of producing offspring that have those 3 desired Passives, when
compared to the original parent pair. Given the presence of so many undesired Passives,
we may need to make incremental improvements to our inheritance pool. For example, if we get
a Female Jetragon with just the Swift Passive, it could replace the current Female Jetragon.
Doing this would remove the undesired Suntan Lover and Power of Gaia Passives from the inheritance
pool, while retaining all 3 of the desired Passives. Even though this new Female Jetragon
has not inherited the desired Legend Passive, the Male Parent Jetragon also has Legend,
and so it is still in the Inheritance Pool. Ideally, we can clean up our Inheritance Pool
so that there are only the desired Passives in it, with little to no undesirable
passives. Going along with our example, I eventually got my pool down to just
Legend, Swift, Nimble, and Musclehead, with Musclehead being the
lone undesirable passive. With this breeding pair, I got lucky with a
mutation that added the Runner Passive to a Female offspring, and it also inherited
both Nimble and Swift. I then bred that with the Male Jetragon that had Legend,
amongst other passives. At that point, my inheritance pool had Legend, Swift,
Runner, and Nimble, along with Musclehead, and it was a matter of when, not if, I would hatch
a Jetragon with all four Speed-related Passives. This process can be done for any passives
you want on a specific Pal. If you want a Pal that is suited for battle, try to selectively
breed for Passives like Musclehead, Ferocious, Legend, Lucky, and Hooligan. If you want
a Pal that is suited to working quickly, go for Artisan, Serious, Lucky, and
the one that starts with “Work…” All that said, the process of selective
breeding with this method takes a long time. With Jetragon it sort of makes
sense, because Jetragons can only be bred with two Jetragon Parents. However,
this system becomes a lot more flexible when we are breeding Pals that can
come from multiple Parent combinations. For example, let’s say I want a super fast
Suzaku. I might not have many speed-related Passives on any of my Suzakus. But I do have
the Jetragon with all four of the speed-related Passives. Well, Jetragon can be bred with
Suzaku to make more Suzaku. Given that, I just paired my super fast Jetragon with
a Suzaku that had the Runner Passive. This gave me an inheritance pool that contained
all and only the Speed-related passives. That led to me getting a Suzaku with all 4
speed passives after hatching just 2 eggs. Taking it one step further, If I
wanted a similarly fast Suzaku Aqua, I could then breed that fast Suzaku with a
Jormuntide for an equally efficient production of a Suzaku Aqua with all four speed passives.
The possibilities here are nearly limitless. Because of how complex this system can get, it’s a
good idea to save any Pal caught in the wild that has desirable passives. Even if it’s a Pal you
never plan on using, there may come a time when you can cross-breed them to pass that desirable
Passive onto a Pal that you will actually use. There is a really useful website that can
show what every Pal breeding combo results in, filter for breeding combos that result in
specific Pals, and even calculate multi-step paths to produce a specific final Pal. I’ll leave
a link to it in the pinned comment of this video. That just about covers how to breed any specific
Pal with the best Passives for their intended role. Now let’s talk about how to further power up
a Pal once it has been bred with ideal Passives. The first way is through the Pal Essence
Condenser. It can be unlocked at level 14 with Ancient Technology Points and
allows us to upgrade the Star Level of a Pal by merging more of that same Pal into it. We need to start by picking the Pal we want
to enhance. After that, we can select other Pals of the same type to condense into the
primary Pal. We need to select 4 additional Pals for the first upgrade, and all will be
lost or consumed by this process. However, the reward is that our Primary Pal
will receive a boost to its main stats, Max Health, Attack, and Defense. In addition,
its Partner Skill will also be upgraded. For certain Pals that can be ridden, this
upgrade will also boost mounted speed. A Pal can have its star level upgraded 4 times, and the required number of Pals to be sacrificed
increases signifigantly with each upgrade, with the final star level upgrade requiring a
total of 64 Pals to be sacrificed. In total, 116 Pals must be sacrificed to fully upgrade a
Pal to Star Level 4. The final Star Level upgrade will also boost a Pal’s Work Suitabilities by
a single Level. For example, getting an Anubis to Star Level 4 will boost its Handwork to Lv
5, Mining to Lv 4, and Transporting to Lv 3. Alright, the other way to boost Pal
power is through the Statue of Power, which is unlocked with technology points at level
6. We can upgrade a Pal’s Max Health, Attack, Defense, and Work Speed by 3% increments, up to a
max of 30%. The first four upgrades require Small Pal Souls, the next 3 require Medium Pal Souls,
and the final 3 require Large Pal Souls. In total, each stat will require 10 Small, 6 Medium,
and 6 Large Pal Souls to fully upgrade. In my experience, Pal Souls are most easily found
in Gold Chests. The location of these Gold Chests is what determines the size of the Pal Souls they
can contain. First, if you need gear to help you survive hot or cold temperatures, you can find it
at the Green Wandering Merchant in Duneshelter. Okay, for Small Pal Souls, the Gold Chests
found in areas with Pals around level 15 to 20 will usually contain them. We can also
occasionally find individual Small Pal Souls as blue crystals on the ground. I’ve found
a good area to look for Small Pal Souls is throughout the Anubis Desert area, northeast
of the Investigator’s Fork Fast Travel Point. Next up are the Medium Pal Souls. Gold
Chests in regions with Pals around the low to mid 30s will often have these
Souls. We can scavenge the flat region northwest of the Deep Sand Dunes Fast
Travel Point to find plenty of these. Finally, there are the Large Pal Souls. Gold
Chests in regions with Pals around the upper 30s and even low 40s are the best source of Large
Pal Souls. Although the terrain is a bit rougher, and therefore harder to navigate, the
Snowy region northwest of the Unthawable Lake Fast Travel Point should still make
for fairly decent Large Pal Soul farming. There is one other, more obvious
way to make your Pals stronger, and that is by leveling them up. My preferred
method is to capture a few Level 50 Jetragon, then, with the Jetragon Missile Launcher, I take
1 or 2 Pals I want to level up, along with 3 or more level 50 Jetragon, to the Tower of the
PIDF. By cycling through my 3 or 4 Jetragon, I can pretty effectively burst the Boss down
in about 5 minutes. Doing this will reward all Pals in the party with upwards of 100k XP,
making it a pretty quick way to level them up. The other benefit to this method is that,
at least at the time of making this video, it can be done repeatedly, with no cooldown on
when the boss is available to be fought again. If you have any questions, you can reach out
in the comments, where I will do my best to help. If you want to see more great content, you
can head over to my channel, and if you’re new, consider subscribing, you’re helping me feed my
cat, her name’s Marshmallow. Have a great day, if you’re here today, have a great Thursday,
and as always, thanks for watching!