On Mars - Playthrough & Review

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hi everyone my name is Monique kind of E and today we have reached the end of the Lacerta series with on Mars this one right here ah it's gonna journey yeah it has been yeah this one's gonna be exciting long time coming I think this game yeah this one again the artwork is done by Ino tool they've worked again do you that would be a wonderful wonderful you know tool the game is published by Eagle Griffin games and it plays one to four players that's right this online there's a solo mode now that's for usual we are going to give a general overview of how to play the game and we are going to jump into the playthrough in the review so if you already know how to play the game and you just want to jump straight into the other parts I'm gonna include the time steps down below but before we get started if you guys can do us a big favor and turn on your klingon subtitles we can go ahead and make any corrections to any errors that we might make now we're gonna try our best not a lot of rules but oh my gosh we're gonna try the glass is that going on for this one that's how many rows that that's the first thing going glasses yeah yeah and if you enjoy this type of content I would like to see more please consider subscribing and with that we are going to dig in okay so this is us speaking from the future just an FYI the teach is actually really long we pretty much too taught the whole game so if you already know how to play or you just don't like listening to really long speeches then skip to the playthrough now if you direct your attention to the center of the table we have the surface of Mars it's a beaut it's a beaut in all of its orangie or mg yellowish glow right some Browns there's a lot of stuff going on here we're gonna try our best to help you make sense of it all but first the theme so in this game this game is set in the far future so this is nowhere near right now I don't think so now I don't think we're seeing this and I left we're not seeing this right yeah definitely not but what's going on here is we play as chief astronauts of our own companies I guess you could say and we are trying to develop things in Mars to make it self-sustaining for human life we're gonna be doing this by building buildings upgrading these buildings to make them more advanced and more efficient we're going to be making her on space shuttles mining resources putting out more colonists etc until it is nice and and fully self-sustaining and then whoever has the most points at the end of game wins right so let's go over some of the different components before we dive into some of the rules I'm knocking over pieces so first of all there are six different types of buildings that we're making just so you have an idea as to what we're actually building on the surface of Mars these are five of those buildings they are mines power generators because you need power water extractors we have greenhouses and oxygen condensers that's what those are and as you can see we already have one of each type on the board we each also have our own types of shelters and they are color-coded depending on player color and these are where our people live right because we need to have housing Mars is a very much so a circle of life in this game yes there is a continuous circle which we will get into the board is also separated into two sides so we have the orbital side that which is all over here which basically represents the space station everything that we're going to need from the space station in order to do things here which is the colony side and this is where we actually do stuff on the surface of Mars where we build stuff and upgrade buildings etc the middle if you haven't noticed is is the actual colony where we're building these buildings and deploying our bots and our Rovers too and this section down here is called the LSS and that basically stands for our life support system so out of all of the six different types of buildings that we can build in this game four of them are considered life-sustaining they're critical essential we need them to survive and they are these four the power water plan house and the oxygen and so what this does is it keeps track of how many of these types of buildings we already have on the board so as you can see we already have one of each type that's why they're all down here in the one section it also tells us what our colony wants so the demand and now this piece up here is telling us what our what the demands of the colony are right now our goal is to get to two buildings of each type each right now we're only at one so that's basically how to read this section here up here we have the turn order track and there are eight spaces it's one through four up here and then five through eight over here half of the spaces correspond to this side of the board and the other half correspond to this side of the board and they're numbered because during gameplay we're going to execute them in order from lowest number to highest those are fireworks by the way just FYI in front of us we also have our own player boards and our player boards hold pretty much everything except for cards so they they hold our remaining four shelters that we need to build our colonists as well as our resources over here they hold all our tech tiles in the middle all of the ships that we have waiting for us to build to put in our depot as well as our crystals aka Marcin 'm marcenia Mars unum it's that's what I call them crystals that is so the way the game works is the very first thing that's gonna happen is you're going to choose turn order and like I was mentioning earlier depending on where you place your turn order marker which are these two is where you're going to be taking actions and the turn order that you're going to take them in if I put my player a piece over here I'm gonna take my action on this side and the beam places over here take these actions on the surface of Mars each round consists of two phases there's the colonization phase and then the shuttle phase the first half is a colonization phase and that's where pretty much all the action is gonna happen the shuttle phase is basically going to have to deal with this this cute little shuttle here that's going to be going back and forth between the different sides of the board and depending on where you are as a player you can actually hitch a ride on the shuttle to go to the opposite side and vice versa so let's start with the colonization phase because that's where all the action is going to happen and so what happens during this phase is each player is going to take one turn and on your turn you take one action and potentially one executive action that's it just like in a lot of his of other games executive actions can be taken before or after your main action but we'll talk about the executive actions later let's start with the main act and we're going to start with the orbital side of the board which is the space station so each side of the board has five different actions and all the action spots are these circles right here as you can see including one last one over here and same thing over here the circles and so the way that you read the action spots first of all is if there is a rectangle next to the action spot with these kind of these like red colonists symbols are really tiny these spots require you to place a colonist it's like placing a worker right it's place them there and you take the action the other spots that don't have that rectangle you do not need to put a worker down you'd simply just say I am taking this action you take the action and that's it so back to these spots if I were to take a spot that requires a colonist and there are already calling this in the spot you have to pay in a standard game you have to pay depending on how many player colors are already present in the spots and when we say standard game a three or four player game yes so in this example I have one there's one other player color in this but before I place my colonists there so I have to pay either one colonists or one crystal and these are the crystals if you choose to pay a colonist what that means any time you need to code code spend a colonist to either take an action or boost an action which you'll hear about later you are going to take them from the living quarters which is this area here basically the area where you can actually go and utilize these workers and you're going to move them into the working area which is here you're basically exhausting a worker now any any workers in the working area cannot be used until you get them back which we'll explain later so say I were to place my worker in this spot I have to pay either crystal or a worker because navin's color is there I would just exhaust that worker and then now I can take that action so that is how all of these spots with the rectangles work including this spot over here which we'll talk about during the colony side basically any of the action spots that have this red upper half that have that red colonist that's how those work now if you'll also notice some of these action spots in the lower half this sort of like infinity symbol and they'll show either a teal colonists or they'll show a crystal and so any spot that has those means that you can boost that action by spending workers or by spending crystals so in other words if I were to take this action I can spend an additional colonists make them exhausted and take that action again you can take that action again for every worker that you spend that's what boost double actions are okay let's talk about the actions we're going to start with the orbit side first we're gonna make our way from top to bottom so starting with this action up here this action is probably the least utilized and what it is is it's basically I need to get to this side of the board so I'm going to spend this action to just move to this side of the board I don't actually get to take any actions outside of that ends your turn that ends your turn yep this is I feel like there might need some strategic purposes to that action but in in the games that we've played so far nobody's really used it's like an escape pod - yeah that's a good escape pod to get back yeah tomorrow as the game progresses the time it takes for the shuttle to go back and forth will elongate so it may be possible where you need that that actually yes after that we have this spot here and this symbol pertains to this action and this is acquiring blueprints so blueprints are these cards on this side of the board there are six of them to start the game as the game progresses we're going to have more of them come out but basically what they allow you to do is they allow you to upgrade the buildings that are already on the board they make these buildings more efficient by unlocking executive actions for you to do and they help the colony become more self-sustaining by giving you resources basically every time you move from colony sites orbital side so we're going to talk about the specifics of the blueprints when we talk about upgrading buildings blueprints by the way are great because they will give you points at the end of the game but if you do not end up building this building they're gonna lose you points so that is something in this game that you can kind of see in different areas that that you we haven't really seen in other games the risk of losing points for not completing things the next spot is the spot here and this area is acquiring tech tiles so anytime we see this symbol this pertains to tiles which are these tech tiles allow us to do certain actions better they're just a more efficient way of doing certain things when we go to building buildings later on you're going to need tech tiles in order to expand certain colonies which we'll talk about but in general they just make things better so when you go here you must pay for the tactile depending on which row it's on so these two at the very bottom don't cost anything the ones in the middle row cost one battery which is this resource and the one that the top row costs a battery and a resource of your choice and so when you take a textile and you're basically just going to take it literally from the board and you're going to put it on your player board in the very leftmost column because tuck tiles are going to start in the leftmost column and they're gonna slowly move their way up as you upgrade them when you place the tactile on your board you're going to gain the benefit as shown on a space that's printed on it that's printed on it so for example this spot will get me a crystal because that's that is the game's universal symbol for crystal this spot is gonna get me a resource from the warehouse which we'll talk about soon but you go ahead and place that there and then you get the the benefit anyway it's probably a lot more than you need to know but those are tech tiles the next spot over here is where you can go to upgrade the tech tiles these tiles are gonna move over to the right slowly over the course of the game and this is one of the spots that allow you to do so so taking this action allows you to either upgrade one tech tile twice or to different textiles once you would literally just move them horizontally although the big rule for the tech tiles is it can only move to an adjacent space so if my textile were up here I wouldn't be able to move it down there it would have to follow an adjacent path and you have to spend the resources indicator that's at the top of the column where you're going to move it to if I were to upgrade this textile twice I would need to treat each upgrade as an individual upgrade spending each resource and gaining each benefit and at the end of the game these tiles are going to be worth points so it's like one two three four five and then nine points for this very last space that is where that where that tile is at the very end of the game that's how many points you get yes and then this last spot is pretty simple this is the warehouse and this is where you can get additional sources so you would literally just say I'm taking this action doesn't require a worker and I would take one of the resources available these resources do not refill until later now anytime you need to take resources in this game it's typically from the general supply unless it's coming from this symbol anytime you see this like three cubes every box yeah three blocks that means you need to take them from the warehouse so you'll see that symbol here you might see that symbol in other areas like here you'll see them up here and that's from the warehouse the only resource that you cannot get from the warehouse are these minerals because minerals are treated as wild you have to mine for these the other rule about resources is you can only hold as many resources in your player board as you have shelters plus one so again these are shelters they're the the building tiles that correspond to your player color that house your people at the start of the game you only have one each so at the start of the game it can only hold up to two resources per type and there's a really teeny tiny symbol at the top here and then I'll remind you of that shelter plus one is your capacity per resource and that is pretty much all of the different action spots in the orbit orbit yes okay so moving on to the colony side same thing there are five different actions here and we are going to start at the top so this top action over here this symbol means building a building onto the board this is how you get these tiles onto the board and so the way that building a building works I think this is a good a time as any to talk about the cycle yes right there is a sort of like a life cycle in this game so this is the tray that holds all of our buildings and at the bottom of each building type it shows you what is needed to build the building so it's it's all pretty thematics very thematic yes and you can also see it on your player board there's an arrow in between the different resources to tell you what you need in order to build what so the way that the life cycle makes sense here is is fairly simple and straightforward you need people to work in the mines to collect minerals those minerals are then turned into batteries or power that power is then used to extract water from ice that water is then you is to grow plants in the greenhouse in the greenhouse then Nets you oxygen in the oxygen condensers and so everything is the precursor of the next one and it doesn't show on this tray but oxygen is used to build shelters because humans need to breathe oxygen to breathe so that's where they can stay if you have more oxygen more people can breathe it and shelters give you space for more colonists which now brings us back to the minerals so it's just this this total lifecycle of stuff that you have to consider when building buildings ah so for this action we will go into the specific details during gameplay but in general the rule is in order to build a building you have a but you start the game with one bot on the board so basically all of the spaces surrounding the bot including the space that it's on are the areas that you're allowed to build on right so it's range that's its range you must build adjacent to one of your BOTS in addition you have two main building rules that you have to obey when building buildings onto the board and so the first option is you can build what's called a complex and so a complex is a grouping of buildings of the same type so right now I just built a complex that are two greenhouses large in order to do this you need to have the tech tile for them somebody somebody at the table has to have the tech tile for it and so this is where the technology comes into play so if we if you notice over here there is a tech tile for each type of building and so right now I have I'm holding the greenhouse tech tile if the beam or I had picked up this tactile previously and it's now on our board this allows me to enlarge a complex that already has one tile so in this example I would be able to enlarge this to a two tile complex because I have this tile here plus one if I wanted to make this even bigger by building maybe down here I wouldn't be allowed to because this tactile is still at the plus one it would need to be upgraded by whoever owns it - at least the plus two the colony does not have the technology at the time to incarcerated exactly and so the reason why I mentioned that it's either you or your opponent who has to have the tactile is because say Naveen had the greenhouse tech tile and it is at the +2 marker which is perfect for me because there are two tiles in this complex already and say I want to make it bigger I want to make it into a three tile complex and I want to build this tile right here which is a legal placement I would say hey Naveen I'm using your tech tile this is not optional for him I'm allowed to use it but he gets a benefit his benefit is that he gets a an oxygen resource from the supply my place and he places it there at the end of my turn he is allowed to either keep this just as a resource in his supply or he can use it to upgrade the tech tile that I used correct that's how that works across the board for any anytime you use any of these tech tiles after building the building you're gonna get resources depending on how big the complex is so in this example I would get three plants to go into my supply as long as you can hold that I would just describe the excess and that's pretty much it after you've built these buildings they don't belong to you so if I were to build this this complex or you know increase the size of the complex it doesn't actually belong to me it belongs to the whole College right hence the sharing of Technology things like that so I will I will not I won't reap the benefits of these of these buildings any for any further now the second option because remember we mentioned there are two options is if neither of us have this tech tile and we still want to build this greenhouse we can the rule that you must obey is that you can only build a solitary building as long as it is exactly two hexes away from one that already exists on the board exactly so in this example I would be allowed to build this greenhouse without a tech tile right here because it is adjacent to my bot and it is exactly two hexes away from this one and so it would not build it would not create a complex at all these are just two solitary green house buildings and building the solitary building does get you one resource of that type now regardless of the option you choose when building a building it is going to influence the LSS track so every time a building is built you are going to increase that type on the track and so of course this is only of these four types if you build a mine which is the mineral then it doesn't it doesn't go up or if you build a shelf there same thing doesn't happen just these four types and so the very first person to build a building of a specific type say I built this greenhouse it will go up by one and I will get two points in this game they're called opportunity points and this is the universal symbol it's kind of like a spiral planet in addition if by building your building you actually increase the marker to where the colony demand marker is you're going to score additional points you're going to score the points for whatever the tile is at the top of its column and these change I'm game to game it's very good and so in this example this says you get points equal to your highest level of tech tile so ever your highest tech talia's you're gonna score whatever points are at the bottom that's just the example for this tile but these are all different and also you're going to gain one of the four benefits that are shown here and so they're stuff like I getting a crystal getting a mineral taking one of your calling this off the board moving here but but that is only if the marker was below the calling demand level before you built the building and in doing so you increased it to that demand level because in this game you can still build another building and go beyond the current demand that is still legal you can't do that yes and if you did that you would not gain any of these benefits you would just be building a building you're overachieving overachieving and so once all four of these markers reach the colony demand tile or a marker and this marker is going to move up and things will happen so the blueprints are going to get exchanged out the resources are going to get refilled tuck tiles will get refilled in a three and four player game and the shuttle is going to start taking longer to move across the board it's gonna start going onto these two and three spots which we'll talk about more during the shuttle phase the last thing about the LS s section is this area down here and so the way that this works is there is one spot per player color in each of these five different types of buildings the very first time you expand a complex and what I mean by that is by building a building that increases the size of a complex like that I just built that then I would put my cube out underneath that type of building and so the first two times this demand marker moves up you're going to score points at the bottom here depending on how many cubes you have out on this area the numbers go one two four seven and if you have all five eleven points yeah and there's a fifth one here for the minerals even though there's no a marker that's gonna increase for the for the mines you still get to put out a cube here if it's the first time you're expanding on a complex this these points you'll also get at the very end of the game it's one of the squonk Egeria it is okay so that was a lot to do with building buildings oh yeah but we are going to continue that was kind of a doozy but we're going to continue to the next type of action which is this one right here and this is upgrading buildings and so this is where the blueprints come into play so the blueprints look like this like we like we saw earlier in this section and so the way that the blueprints work is they allow you to upgrade one of the tiles on the board so it's the same thing as building a building in the sense that your robot has to be next to the space where you want to build this building the robot is the construction crew exactly so since we've been using the green houses I'm just going to use that as an example every time you build an advanced building it's gonna cost you one mineral so that is one of the main purposes of minerals not only are they used as a wild resource but they are also needed specifically for building upgrades so literally all you do is you spend the mineral and then you put your advanced building on top of that tile and now what it's gonna do for you is not only does it produce you resources whenever you move from the colony side to the orbit side it's going to give you access to an executive action and this this is a specific executive action that is only for you kind of and that's pretty much all there is to building advanced buildings before we continue I think this would be a good time to talk about executive actions because that's what the blueprints pertain to so in this game all of your executive actions are laid out for you on the left hand side you're bored and so executive actions cost crystals that is one of the main reasons why you collect crystals you can only spend crystals that are in your Depot which is this section here and at the beginning of the game you only have space for three of them whenever you collect crystals during the game they're actually gonna go to this like darkened Inlet at the very bottom here because you cannot use crystals the same turn that you get that these crystals at the bottom will go into your Depot at the start of your next turn and so the way that that the executive actions work is at the beginning of the game these are the only three that are available to you as soon as you start building these ships which we'll talk about in a second it starts unlocking other types of executive actions and we'll talk about the specific types when we play the game but at the start of the game the only ones that you can use are these three and they are moving your but what we'll talk about the significance in a second gaining a resource from the warehouse and the very bottom one which is using the executive action listed on your blueprint so all of the blueprints have this circle that has a symbol this is the executive action that you are allowed to do on your turn by spending two crystals and so that is the significance of these and we'll talk about the specific executive actions as we play the game so that's why Hobby blueprints is really good because it gives you it expands your menu of things that you can do on your turn moving on to the next action spot here it's acquiring scientists or earth contracts and so this section here pertains to that side of the table and as you can see there are six different scientists available over here and those are the only scientists that you're going to find in the game they don't refresh they don't refresh the way that this spot works is there is one spot for each player that's why they are color-coded they you can only go there once so if I were to take this this action I would put one of my one of my colonists in the purple action spot and now I can no longer take this action until this colonist comes off the board which we haven't discussed yet so after I pay my dues I can take one of the scientists over there at a cost and so the costs are listed below two scientists so and these are also kind of following that life cycle that we mentioned earlier so for example in order to take this scientist that deals with power I have to turn in two minerals etc following the whole the whole life whatever the precursor is that's what you need two minerals but two items of yes including the scientists and that's in charge of the mines I must spend two colonists but when I spend them I don't actually lose them I just exhaust them like we mentioned earlier what scientists do scientists are very important in this game if you can utilize them well you'll be in good shape so say I went to hire this green house scientist I spend my to water and I would take the scientist and it would come to me this person would would be working with my colony with my company for the rest of the game and so what scientists do is as an executive action I can move my scientists to a blueprint of the same type of building so in this example it's a green house scientist it's a biochemist sorry I'm moving the biochemist to my bio market good at the same time and now as long as the scientist is here I take this action for free as an executive action so that can be very powerful as you can see I'm looking kind of creates energy yeah and that scientists can just sit there it's not like once she uses the action it has to get moved off it can just yeah so the scientists stay on these advanced of building blueprints until you move them off so with that being said if say this hydroponic farm belonged to Naveen because he picked up this blueprint and he built the building on my turn I can move my scientist to his blueprint and now use his executive action for free that is the only way to use an opponent's blueprint as an executive action by having the scientist in addition to that though now that there's a scientist in my blueprint on my building I also get to use that so if it was Monique's scientist and she left that scientist hanging out with me I get the benefit of that without having to pay the crystals and so at the end of the game the scientists are interesting because they are also going to score you points but they're gonna score you points for the having advanced buildings on the board for a different type so for example the biochemist for having the scientist I'm gonna score three points for every advanced building that's built on these oxygen condensers and it doesn't matter who built the advanced building it's it's irrelevant of ownership after you claim a scientist like I was mentioning earlier these are the only scientists available in the entire game so there is going to be a void basically a big open spot left there and so what you do is at the end of your turn you're going to choose one of these earth contracts and these are just contracts that people can try to fulfill for points so this spot right here allows you to move your robotic thingies your butts and your Rover so there are two main types of wheeled beings and they are your robots and your Rover you have four of these robots at your dispense ones already on the board to start the game in there three are off the board yes three you can build and the significance of these BOTS we already know right these bots allow you to build buildings around around the planet the Rovers are kind of like your scavengers they're the vehicles that go around picking up items for you and it's something exploring the the terrain by taking this action you are allowed to move your butt up to two hexes and your Rover up to two hexes as well bots are their robots so they destroy things in their path if I were to move this robot to this hex here it'll destroy this crystal they're also these research tiles on the board as well as these discovery tiles that are going to go out onto the board as the game progresses if the but traverses over any of these jets it destroys them takes them out of the game now Rovers are what you want to use if you want to pick these things up so say this but wasn't here and I were to take this action to move my Rover two spaces I can go one two and pick up this crystal any crystals that the rover passes through along the way to wherever it needs to go gets picked up and you take it into your bottom spot here to use for next turn if ever your Rover finishes its movement on either a research to tile or a discovery tile then you get to do the thing that it says on the tile you and your movement on the tile yes and we'll discuss what all of them do drink game play and now the last action is this exit spot right here and this has to do with building these ships the significance of building ships is threefold first of all in order to build a ship you have to spend a plant and a water because it's it's pretty much like you are supplying the resources to bring more people to Mars to your colony you can only build ships equal to whatever the colony level is so at the start of the game our colony level is gonna be at one you can only build one ship until the colony level gets to level two then you can build an additional one but the benefit of building a ship is it gets you either two more colonists to bring onto your board or one colonists and one bot which you'll place out in the board immediately so that is a good way of getting more people to your arsenal so ships not only get you extra people but they also unlock these executive actions so when you build a ship you can actually choose which one you want to build in order to unlock that specific action and these ships will also get you three points per ship at the end of the game and the last main benefit of having these ships has to do with the shuttle phase which we're going to discuss now now that all of these actions have been yes after we finished the colonization phase which is basically each player taking one turn each then we're going to go into the shuttle phase and so the way that that works is our cute little shuttle here is gonna start the game at either this one spot here or this one spot depending on where the last player chooses to put it and so if it is on the red space it is going to move across the board to the opposite side of the board it will move it will move as long as it is here when we get to the shuttle phase it is going to move across and at the beginning of the game it's going to move across to the next one spot if our colony is at level two if we've built it up built it up enough to be at level two then it's actually going to move to the two spot so it kind of along gates the amount of time it's been on each side of the board if it's here and it's gonna move that way all players that are on this side of the board must now decide if they want to hitch a free ride with the shuttle to go across the way to that side of the board that is the main way for players to move back and forth between the boards and if he decides to move then he follows these steps in between and they're basically produce goods for all of your advanced buildings get all of your colonists back that are on the side of the board that you're moving to so think of it this way if you are going to the side of the board you are picking up colonists that you left behind so that is really important to remember yes when you move to the other side of the board all the colonists that you had just place are gonna stay there yeah you leave people behind and you come to pick people up yes that's the way to think about it exactly so he would pick up all the colonists that he left on that side of the board and all of the colonists that were in his exhausted working space gets returned to him as well and now the colones that are eager in you're exhausted working space they get returned to you every time you move back and forth now we mentioned earlier that depending on where we are in the LSS sometimes the shuttle is going to move to the two spot or even the three spot which means at the end of this shuttle phase it's not going to move to the one it's gonna move to the next available spot meaning it's gonna stay on this side of the board for longer so if for example in the beam is here and he's like oh my gosh this shuttle is gonna take another two turns to go back to that side of the board I need to go if he doesn't want to use this spot you can spend one of your private shuttles that you had already built in your hangar you spend it you wouldn't get the three points for it but you would be able to use it to privately private shuttle your way 2,000 side of the board right and so we are almost to the end here the last couple things that you want to discuss is we also each have these private goal cards the big takeaway here is the goal cards show you like something that you want to do and if you're able to fulfill it then on your turn you gain the benefit of either at the top or the bottom part of the right hand the big takeaway here is that you have three of these cards you're only allowed to fulfill one of them the other two cards you can turn in as crystals so for taking executive actions or whatever you need to do the other option is maybe you don't want to fulfill any of them then you can use all three of them as crystals but that is how they work the last thing is how does the game end so if you notice these three cards here are mission cards these are the last things that we haven't really talked about basically how they work is anytime you take whatever is showing on the card you gain that many crystals and the right-hand side here just tells you where to put its cube for the tracker in a 2 3 or 4 player game so in this example we are playing a two-player game so we're gonna put this Cube on the 4 space of its tracker and so this card anytime a player takes a scientist that's what this symbol means they get two crystals and then this tracker will go down and so the purpose of the tracker is as soon as the tracker gets to the zero then this mission cube is going to disk decrease by one the cube will also decrease as we go up on the LSS what happens here is as soon as this mission cube gets to zero you trigger the game end and so you finish out the round and then you take one more round water one more turn basically skipping the shuttle phase at the end of that turn and then you go into final scoring and it is all outlined here and you just go in order you get points depending on however many cubes you have down here you get three points per spaceship that you've built that still is in your hangar if you used it to take a little private shuttle across the way then you don't get points for it once you get points for the colonists in your living quarters and so having colonists in these shelter spaces is gonna get you more points so if I have colonists all the way up to here then I get 10 points 15 points 21 points you don't add them all together it's just the highest shelter that you've occupied with people is what you get points for then you get points for your tuck tiles and that's just whatever points are at the bottom of the column in which they exist mm-hmm you get points for your blueprints and that's just the three points or I think the higher level blueprint worth more points yeah you get points for your scientists depending on how many of the advanced buildings they're looking for have been built and lastly you gain or lose points the depending on the earth contracts that you've picked up that is the entire game that's it that was a lot of information yes I hope that you're not sitting confused but if you are we are going to play the game so we're gonna talk through all of our moves and we're gonna just take you through it the difference is in a two-player game are that these tech tiles do not ever get refilled we also only use the first two rows of the warehouse and when we are paying the cost of putting out our workers here it's not dependent on how many player colors are present it's dependent on literally how many pieces are there so if I am here and the beam is there and I want to take that action I have to spend two of any combination of workers or crystals because there are two pieces that are already there when I go to place my piece on here now we're going to do some cleanup and we are going to begin up okay so we are all reset up for a two-player game and we are going to see who goes first this is nerve-wracking because this will decide the game determines everything I love your rosette boface I'm ready ready Monique has the power or do I have a card then you know what you do so ok I'm going first goes first which actually means that I'm going to place my turn order marker first I'm not actually gonna take the first one of the game necessarily so I'm going to decide which of these eight spots to go to and take the benefit immediately so I think I will put my astronaut here and this spot allows me to take one of the blueprints so I am going to take one of these and I think I'm gonna take the casino okay and so what the casino allows me to do is as an executive action it allowed me to take two crystals later on once I built it I'm gonna put it right there I'm gonna place my advanced building marker on top to show that I need to build it and I gained this benefit which is one crystal unique it's gonna go into this little section there yes and now Naveen just decided where he's gonna go alright so I have the option of following you and going to this planet side or go to orbit I think I'm gonna go to orbit ah nice goodbye and I think I'm gonna take this action right over here and this action is I get to spend either a water or a green plant resource and I will get a new colonists to come and work for me so I will take that and I'm gonna spend the water resource it's gonna go out of the game and I bring a nice now because I am the player with the turn order marker on the furthest right I get to decide where the shuttle is going to start either on the colonists side or the orbital side and I think I'm going to have the shuttle start here with me so that's that and now we begin the game would intervene because he is for this left so yes so I will take this action right over here which is gaining tech uh and so you know mess around with this area so now taking this action I don't have to place a call on this out here that's one of those spaces there so I'm gonna take this Tech right here which is being able to build an oxygen condenser yes I'm gonna put it over this bar right here but before I do that I must pay for it it costs battery power so I'm gonna go ahead and pay the battery that goes out and then as the benefit by covering this up I get to take any resource I want from the warehouse over here and I will just take battery back is gonna go there and this is part of the missions that we're trying to accomplish throughout the course of this game so I took a tech so this is gonna go from a seven to a six and I get this little benefit right here which is gaining a crystal and this crystal is gonna come to my storage area right down here and I can't use it right now but in the future it will eventually be usable and so now I have the option of boosting this action by spending a colonist I will go ahead and do so I can only really do this once because my capacity is only having to tech on the far left here so I will spend my one colonists it should take a second Tech and I'm gonna take this one right here which is battery being able to upgrade the battery tech and it costs battery to do so so goodbye that goes out and then again because I have done this I get a crystal for covering this spot up and of course we get to move this down from 7 to 6 10 out of 5 I get another crystal which is gonna go here now my capacity is only 3 but I will just hold it here so that when I refill I toss one out okay and I cannot take an executive action because I do not have a crystals there you go well that was a lot of action yeah okay so now it's my turn I'm gonna start my turn by taking this crystal into my Depot so that now I can use it and I am going to first take my executive action so I'm gonna spend these two crystals to take this executive action right here what it allows me to take a resource from the warehouse would you like I'm going to take an oxygen so the oxygen goes into my storage unit and now I'm going to take my my main action means which is going to be hiring a scientist place my colonists over there and I'm going to hire the the only one this dough can engineer this one right here yes this makes sense because you have that kind of building thank you so you can just test it out I had to spend two oxygen to hire the system and systems engineers so now the scientist with me is with me and so I took my executive action I think my main action and I must end my turn by now fulfilling the void or refilling the void that my scientist left behind please with an earth contract okay I'm gonna put out this contract this is a contract that requires somebody to have an advanced building on a mine complex of at least four minimum size and if they're able to do that they get 12 points if not it's minus 6 points yes that goes on the bottom half there and it's now gonna cost a crystal to take that right earth contract and so because I hired a scientist I get two crystals for our building is one ticker on this mission there you go thank you that goes out there and now my turn is I'm gonna lay down my astronaut and so now that the colonization phase is over this shuttle attitude goes across the way and now I must decide if I am going to head over there and I think I will yeah I'm gonna head over there let's go oh yes so first I go here and this spot allows me to produce resources and all of my advanced buildings and mind and I don't have any so I move on and that will allow me to take colonists from this side of the board I'm picking them up or the colonists that have in my working space which is zero okay so now I choose a spot here to take and I believe I will take a tactile so which tactile do I want to take I'm gonna take this tactile this is the rover the textile that allows you to move your Rover additional spaces when taking this action so I'm gonna place this at the topmost spot here which is gonna get me a resource from the warehouse and I think I will take I will refill well I'm gonna refill the oxygen that I had spent earlier and because I took a tech tile that is gonna be fulfilling another piece of that mission and I get a crystal that goes there and that's it so now Naveen stands up okay and we begin and you this is round 2 okay no and all that provide one shot so I go first now because I'm the leftmost player and I'm going to take this action which allows me to acquire blueprints so well actually first thing on my turn is I'm going to retrieve all of my crystals here furnace ok I am going to first take the gym and so the gym is another blue shelter type blueprints and the executive action allows me to build an additional shelter on the board so I place my advanced building on top of the blueprint and I gain a crystal before taking that blueprint you do go down here yeah thank you and then I can't this is a boost able action so I can spend an additional colonists in order to take one more blueprint which is probably a good idea let's do it I'm gonna spend an additional colonists to take another blueprint let's go take this one the automated production and so this executive action space allows me to produce resources on the advance buildings that I'll have out on the board eventually so I'm gonna put that there I put an advanced building on top and I get a battery for taking this one thank you and for my executive action I better spent on these crystals or else they're going to go away or that one's gonna be wasted so I'm gonna spend two of them - hmm well I can only spend two of them to either take a resource from the warehouse or move my but I'm going to take a resource from the warehouse I'm gonna take one of these plants there you go that's it my turn is finished I went to lay my astronaut down and now back to you Naveen okay so it's my turn so all my crystals are gonna come up and because I do have one extra it's gonna go out I will I'm gonna take my executive action first I'm gonna spend two crystals to take something from the warehouse so those go out and I will take a water just so I can have a little more diversity here Thanks and then now my main action I cannot take tech because I maxed out here on the far left I could go here just get more resources or I can go get some blueprints or I can advance my tech so now that's kind of the question okay I think I'm gonna go ahead and get some blueprints let's go ahead and do that so because monique is here not only do I have to play one colonists into this spot here but I have to pay either an additional colonists to move into this spot right here or I can pay a crystal I think it's better to have the crystals and I minim go ahead and move this colonists right on over so I get to take a blueprint and I'm gonna take this blueprint right over here nice and so what this blueprint does is it gets me a oxygen right away so that goes to me right there and then what this will allow me to do is as an executive action in the future I could take a tech the house so that's the oxygen tank oxygen tank and then I'm gonna keep my stuff just a little over here try to get everything on camera and I'm gonna put one of my little buildings on it saying that I can't use that yet and then now I have the option just like Monique did of spending one of these little guys and I'm gonna go ahead and do that to take one more and I think I will I think I'm gonna take this one right over here and this is the bio market and it's very similar I'm gonna go ahead and put this out over here put a building on top of it it gets me a plant resource which comes from the supply not from the warehouse that goes on top there and I am out of colonists so I cannot lose this action anymore it is over way down all right so so now the shuttle is going to move again and so starting with me I must decide if I'm going to move and I believe my job here is done the time being so I'm going I'm going so first place is here first up is there I'm discovering a tile so I must place this discovery tile out on the board it has to be three exactly three hexes away from where my rover is so neither have I Rovers are physically on the board but at the start of the game it's as if they are here at the starting mine in the very center so I must place the three hexes away and what this is gonna allow whoever lands on it with their Rover to do is build one of these water extractors so I'm going to put it so I'm gonna put it right here which is one two three spaces away from that middle area here and I'm gonna continue and this spot allows me to take my calmness back from this side of the board which is just this one and from my working area so now I have two colonists back in the living area space and then we refill these discovery tiles and I'm gonna choose my turn order spot and I believe I will go I'm gonna take a spot right there and it allows me to take a resource from the warehouse so I'm going to take a water because it's the only other thing I can all right Naveen are you coming with are you staying hmm maybe I should go oh okay you get out of here all right it's the same kind of thing we're gonna I'm gonna take this one right over here and I also will put three away from my Rover so we're gonna go one two three I'll just put it right over there and then now I will go here I collect all my guys back and they're gonna come ahead of retirement and put a new all right oh it's a bouncing and then now I get to choose there's only one blueprint left oh do you want it yes not really okay it's you're me yeah or I can go in front of you and then have pic that would be kind of nice to have pic yeah because I should yeah cuz I can always get it by coming back unless I get it first unless I go here okay I'm gonna go here right in front of you just so I can go first okay okay all right so the round begins and you with you yep it does so I think I am going to build I think building is a good idea so I am going to take this action here which is build so I put a call on it out there it cost me nothing cuz it's it's empty right now and I'm gonna build a battery I do have the tech to add to the complex that is the battery and since I have out of batteries it'd be a good time to do it so batteries cost minerals okay so I'm gonna go ahead and spend that right there and we get to put out the battery and replace it I'm gonna put it right over here okay so this gets placed with a backside face up because it's gonna show us where we're going to put crystals on the empty hexes ones that are shown perfect let's get this gets flipped over and Naveen gets two batteries so that's a way to get resources also so I got two batteries so a couple different things are gonna happen now that I've built a complex I get to put out my cube in that type which is battery so I get to put my cube right over there in addition to that I have moved up the this cube right here because we've met some of the demand for what our colony is looking for I get two points because I cover up that space so we cut off the top of the scoreboard just to make room so I just moved my score up two notches right there and we'll call it out as it goes in addition to that because I did meet this demand here I get to score this LSS scoring token and what this shows is for every colonist that I have in my working area I get points so I'm gonna get an additional two points so I get two more points so that's gonna take me to four so now the score is four nothing I'm not bragging and back in addition to that I get one of these LS s bonuses so I have the option of taking a person back or I can take one of these actions I'm gonna take a mineral I think that sounds yeah so it's a crystal a mineral take a colonist off the board or move his robot to spaces I'll take a mineral that sounds good okay and that ends my turn so this guy's gonna lay down okay okay so I what I'm gonna do okay I am actually okay so is that my turn by taking this crystal into my Depot I'm going to take my main action which is gonna be to take another scientist so I am going to actually hire the video chemist here to take yeah he's like the or he or she is like the oxygen especially oh she and so this is gonna go I get this started and this is this person's gonna come over here with my systems engineer and so the thing that's nice about the geochemist is at the end of the game I'm gonna get three points for every advanced building on the shelters and so that's that and because I hired a scientist I met this mission requirement so I get two crystals and one two crystal thank you and so I might as well take an executive action so I'm gonna spend these two crystals to take another resource from the warehouse and that's going to be the plant diversity yeah diversity that's it so I lay my astronaut down and the shuttle goes back to orbit Naveen are you going to orbit I am NOT gonna go too high you're stood Hey I'm also gonna stay you did you that right did okay okay your turn yeah so let's go ahead and actually before in the beam takes his turn I forgot to refill the boy oh yeah yeah I'm in a place this one over there so this is the exact basically the same thing with the configuration it's just that you have to have an advanced building on a complex of shelters that are four or bigger that looks like something you're working towards we have options yeah you do we you're a group of scientists and I very good okay I'm gonna go ahead and build again so I'm gonna go over here and because we're in a two-player I do have to pay for this one that's here even though it's my own and I have the choice of either paying a crystal or a worker I'm gonna go ahead and pay the worker move that worker over into this little area here and I am going to build I'm going to build a shelter ah so shelters cost oxygen that's what you see over here and I'm gonna build a shelter right over here in this little spot put that right there and that's gonna cost me one oxygen and then I gain two crystals because that's what they produce yeah so I get two crystals they're gonna go into this little section here I unfortunately cannot do an executive action at this time but it is no nice turn Thanks and no Naveen has this like an extra space here that holds two more colonists so he can hold that total of six in his living quarters and also my capacity to hold resources has just been up to buy one handful that's nice it'll be the best part okay so I'm gonna stop my turn by acquiring these crystals into my Depot I only have one colonists left here my lonely lonely colonists so what I'm gonna do actually is I'm gonna move the rover okay and so it actually allows me to move my butt and my rover but I'm going to forego the bot movement and just move it over so the rover piece starts here in the very center of the board and typically you can move them two spaces each but because I have this rover tectile I can move an additional space with my rover and I'm gonna go one two three it's going to land on this discovery tile I have now discovered this action and this allows me to build a water a water building so now because neither of us have the water tectile I wouldn't actually be able to expand upon this complex I would have to create a solitary water water building elsewhere it has to be exactly two hexes away from here but still adjacent to my butt so I'm going to put the site and I stopped to pay for everything so the water building costs a battery so here's my battery because of the life cycle we're mentioning earlier and I'm gonna build it here okay so I'm gonna place that right there it is exactly two hexes away from this water tile and stace into my blood so I put a crystal right there this gets flipped over and I'm supposed to take a water but unfortunately I cannot carry an additional water because I'm already master pasady but I do get to increase this marker because I am building another water building unfortunately I don't get to put my cube out because I'm not enlarging a complex but I do get to increase this and because I did that I get the two points for being the first to do it okay and I get to score two points for each discovery tile that I have at the time discovered one I discovered one so it's another two points okay so we're both tied at four each now and I get to take one of these four benefits and I think I'm actually going to take a crystal okay crystal for Mo'Nique thank you so that's my crystal and I'm going to forego an executive action as well okay so the shuttle comes back to our side of the planet and we both stand up against it up and it's navin's turned out okay so now I have no worker so I have to find spots or cheapy but before I do that I go ahead and get my two crystals and back so I will and hmm this is interesting so I'm gonna go ahead and take an executive action I'm gonna spend two crystals to take this last battery right here now my capacity is now three so I can hold these three nice so I'll do that and then my actions the only actions that don't require workers here in this area are build a rocket ship or move the rover so I think I am going to build a rocket ship and that requires a plant and a water resource one of each that's shown right over here and I get to build one of these so I'm gonna decide which one but I also get a benefit of either two colonists or a colonist and another bot I think right now at this time I'm gonna take two colonists okay so these two colonists they come back to me ready to work no rest they're well rested ready to go ah and then now I get to decide which particular rocket ship I want to use or take so I will take I think you know I'm gonna think I'm gonna take this one right here this is gonna allow me to do these upgraded buildings and put them out there without actually having to take the action that does cost three crystals when I do do that but we'll see we'll see you know I'm gonna lay these down just so you can see them a little bit better there you go how cute these pieces are so it's would be a shame not to see them yeah including these I just lay them all down so then when we're done with our turn we stand up is that what we're doing okay so it's mighty tough of that okay so to start my turn I'm gonna gain this crystal into my Depot and then I'm actually going to build a rocket I'm gonna do pretty much the same move the Naveen dead I'm building the same rocketship the one that allows me to spend three crystals to do an upgrade that's a blueprint but oh okay no no wrong sorry okay the other one I'm gonna witness build this rocket ship the one that allows me to do the upgrade so to spend a water and a plant and in return I'm going to gain two colonists I'm choosing the colonists over the bot and as my executive action I am actually gonna spend these three crystals to do the upgrade so I'm gonna upgrade my shelter which is this one and I'm going to use my casino and I'm going to oh and in order to do the upgrade actually so it's taking this action and I still have to pay the costs and the cost to upgrade a blueprint is a mineral it's have to spend my mineral I place my advanced building on the shelter because it is a shelter type blueprint and I only have one shelter outhouse to go here and in doing so it actually displaces my butt because you can only have one wooden piece per hex slash tile so I have to move this elsewhere and I think I'm going to just place it right there that's it it has to move adjacent to wherever it was on oh yeah lay me down lay me down okay and I think that's it right yeah because they're given me did my main action it did my executive action none of those missions were triggered and I spent everything okay so now this is now I can use this building it's gonna school me three points at the end game so I'm gonna wait out and then the shuttle is going back to orbit Naveen are you going oh boy I do I go yeah let's get out of here I think well hmm money's gonna do some damage but yeah I'll take off let's get out of there so I'm gonna go ahead and I would produce on any buildings that I have advanced buildings on which I don't have any okay at this point I get all my people back so the people that I'm coming to it's gonna be this person right here picking him up this guy's gonna come back to me over here and then now and oh and this person also you comes worker works so hard but now they're well-rested this and now I get to choose a spot so this spot is technically useless for me because I am jammed up over here I could get another worker but I have not too sure if that's the right time and so I will go ahead and take this one over here we'll just get a resource and I'll take a resource that is a and I am actually going to stay yeah I'm staying at the colony good okay so nothing happens with you then so for me I think it's time to upgrade some tech oh I think we need to get moving on that so I'm gonna take this action over here so what it does I died cost me a colonist I'm gonna place one right over here and I get to upgrade a tech twice paying the costs for it so I'm gonna upgrade I'm gonna upgrade the battery over here this is gonna cost me any wild so I'm gonna go ahead and pay a battery to do so and then I will upgrade I'm gonna upgrade this one over here which is my shelter I'm gonna move it up into this area right here and that's gonna cover up the mineral so that gets me a mineral right away and in order to do that though I did have to pay the oxygen and also sorry started my turn I'm supposed to get my crystal into this area here I don't think I'll be using it no executive actions uh man I mean the only executive action that makes sense has moved the bot okay I'm not gonna take an executive action that that's that's gonna in my try right there all right and I'm not gonna boost this action here just so expensive before I take my turn this doesn't change anything but we have to do it I took a discovery tile on my last turn oh yeah and it is supposed to move this mission down so I get a crystal yes these are hard to remember and so that's what these are actually for these markers are placed alongside the action that is supposed to be corresponds with it for some reason or brain that just doesn't register but it's a lot to keep track of it is so now it's my turn and I get a crystal back just really gonna do anything for me and for my executive action I'm going to move my - my casinos allowing me to take this executive action for free which is to take to Crystal's thank you I feel like that's the only way that this casino is worth it if you have this scientist because or else have to spend do you have to have I think yeah or somebody else has to have the scientists in that camp it yes as you know the scientist has to have been hired at some point this executive action first main action my main action your means my means I'm gonna build okay it's gonna be very expensive because I have to place my worker here to build then I have to actually spend my last two workers I gotta go I have to exhaust them because Vivian's two pieces are there which is fine and I'm going to build a shelter it is time to build a shelter and it has to be adjacent to my bot and I do have everybody starts with their own shelter tectile which allows them to increase the size of their shelter complex so I'm gonna do that and put it right here oh you know waste of crystal I'll just take it out from now okay I get two crystals because I built my my own shelter complex right there and I believe that's it you did it executive you didn't mean that's it okay shuttle is coming back to planets Mars do I go yeah let's go we gotta go cuz I'm coming with ya so I'm gonna go ahead and I will go and take this tile right here and put it so it's it's three away from my Rover my Rover is technically in this spot underground and I'm gonna go one two three and I'll put it all the way out over here and then the next thing I will do is get all my workers back so these two guys come back and because I built it a shelter I have space to house this colonists and now I choose where I want to go here you know what I am going to flip this over put this over here and I will do I want to move the bottle Monique is that a good idea that's good no what you think you know that last blueprint I don't know what to do with that blueprint over there okay well you have no workers so I will I will take the blueprint let's go ahead I'm gonna take that I'm gonna take this blueprint the last one that we have until we refresh blueprints later on in the game I will get a green house resource for taking it and I put a building tile on it or chipped on it and then now I need to build those okay so it starts with me and I'm gonna start my turn with bye sorry taking these crystals moving them into my Depot okay I am going to on my turn I'm going to move my trip my rubber I have to that's my only option it's the only thing yeah so you cannot build a rocket ship because you do not have a plant and everything else costs a worker and you have no workers right right so I'm gonna move my but first I'm sitting with my I bought over one space there and then I remove my Rover and I can move my Rover up to three spaces yes mm-hmm so I'm gonna go one two three okay so this is going to give me a research thing so research style yes research so and so what the research tile allows me to do is it allows me to do basically this up this tech upgrade action spot but I don't have to pay any resources which is great for me and I don't have that many resources left so I'm just gonna double upgrade my Rover tectile and it's going to put gifts at this spot which gives me a mineral much-needed mineral so I take the mineral and now I'm going to do my executive action which allows me to upgrade the building so I'm spending three crystals I really needed to which building do I want to upgrade that is the question so I think I'm gonna upgrade my automated production okay blueprint so this goes on the battery yeah and so what this is gonna allow me to do is it's gonna allow me to produce resources as an executive action okay so is my turn very good and I'm gonna go ahead and build so I'm going to take this top action here on Mars because Monique is there it's gonna cost me an extra worker working hard hey he just kind of left well you don't know what he's doing behind the scenes hardly worth okay sue I am gonna go ahead and build and I'm actually gonna build I'm gonna build this type two oxygen condenser right where Monique's bought it so I'm gonna displace Monique out of here so it's gonna cost me a plant resource yes and that's gonna sit right here now all Hex's are taken so we don't worry about the crystals this is gonna displace Monique and now Monique must move it's up to her somewhere adjacent so where would you like to go money because I did that I get to oxygen by the way where do I want to go so your focal point is here you cannot go here and here because I'm here you could crush this for that very reason or you can just go back to the mind from which you came Wow hey I mean you moved in and you built that those did you think all right I am gonna go I'm gonna move on top of my yeah shelter no there's a little bit more action that has to happen so because I have the tech to do this this is why this was even legal I am adding to a complex so this particular type of resource is going to come on out and hang out over here this is gonna move this up I score two points because I'm the one that moved it up and so now the score is four to six all this action in only 46 I know all that and so now we look at the top here and now this one is kind of interesting in this game so this is you get points for every advanced building or meeple that you have on a mind type of building nobody's not nobody has any because there was literally no blueprints to do it so somebody had to bite the bullet and do this I have the technology I did it so I always I get a cube out there but I do get this little benefit over here and this is an interesting thing now this becomes interesting so I can take a worker back from anywhere or I can take a mineral which is super valuable in this game it's a wild resource and nobody has any way to produce it because it's landlocked here so I might take that yeah let's do it I'm gonna take a mineral let's do it okay and I do have the capacity to house three of them did I ever spend my mineral for upgrading my building yeah I was almost cheating there okay so that is my turn my executive actions are absolutely useless as of right now okay yeah so that's a shame I just anyway the shuttle moves do you delete it I'm leaving you gotta go I gotta go so my advanced buildings produce so I get a battery in a crystalline school so crystal first battery second for no reason thank you and now I'm going to get my call in this back so I'm thinking this person up picking her back up and then I'm bringing these two because they are now fully rested and ready to start the day sounds good in the space station and so for my space here uh why don't you been doing over here you gotta go sometimes you got to go sometimes you can come back sometimes you know sometimes all right I'm gonna take a tech tile hmm so I think I'm going to purchase I'm gonna purchase this one mmm the plant and it's gonna cost me a battery another resource of choice nice so let's do this oxygen sure cute and then I'm gonna place this out it's kind of same difference because of what's in the warehouse but one place set up here like it so you get a resource of your choice from the warehouse the only resource that you can see is the crystalline crystal did you get this crystal before or after should that be pushed up for you no no I haven't signed it my turn yet okay this is all in the in the shuttle phase and so because I took a tech tile this goes down to two three oh and that's where you got the Chris I get another case oh no I took a crystal from from my building yes okay now it's all making sense alright are you going to move oh no you're staying no no no wow I must stay alright this is gonna be a big waste of a turn sometimes you gotta go to come back alright so to stop my turn I'm gonna gain these crystals and I'm pretty much not really gonna do much for them my main action I guess is just gonna be to take another tech tile okay which I can taste a little up top or take one of the free ones I'm gonna take this one okay very good so I take this tectile and I'm gonna place it here on this spot and that gets me a crystal does get your crystal yes and because I took a tectile this goes down perfect can I get another crystal yeah and I think I should spend these I'm gonna spend two of them I'm just gonna do it okay so here's two crystals and I'm gonna spend it to take an executive action oh I could do this you could produce produce yes I'm going to move my butt okay I'm gonna move it one two okay and that's it very good okay okay my turn so I'm gonna take my executive action at first I'm gonna spend my two crystals to move my bot so much what Monique did and I'm gonna move it one two okay which is what okay well I'm gonna go I'm actually juicing a little different I'll go one two I'll put it right there I'll lay it down right on that chip or on the tile and then I'm gonna take my main action which is going to be building so I'm going to build right over here yes I will build right over there okay okay and so this is gonna cost me one for myself and one for Mo'Nique I'll do it so that goes out there and what I'm gonna be building is a because Monique has the tech here I'm going to be using her tech to build this complex right over here so that costs water which I don't have I'm going to use a mineral as my wild resource to do so and Monique because I'm using her technology gets oxygen put it here and I have to decide at the end of the turn what I'm gonna do with it I can either keep it or I can use it to upgrade the tech the tech that I used okay yes and so now this one's gonna come out and I get to choose where I want to place it I'm actually gonna place it out here I'm gonna wing it out just a little bit I'll put it there and there was no crystals on the back side of it so now we're gonna do some of this stuff so because I added to or created a complex my cube is gonna come out over here and then this is gonna now go up because it's the last one in need so I'm gonna get two points so we go from six to eight and then now we are gonna score this tile here and the way this is red is your most advanced technology you look at how many points you get right here it shows three points so I'm gonna get three points for that technology okay so eight is gonna go to 11 so the score now is 11 to four we have just satisfied the needs or two tiles per but before that Nadine has to take this oh yeah that's totally right I will take you know what since I spent a mineral I'm gonna keep doing the thing that I did last time I'm gonna take since they are very difficult to come by in this game so we are going to resolve the LSS demand icon but before I forget I just want to say - I'm going to end up spending this to upgrade ok Rio Grande I have - it's a free upgrade for the tech tile that he used yes I couldn't upgrade anything else doing that and if that tectile was landlocked because there was things blocking it you can't do it ok so now we have met the demand of the LSS we're going to I apologize I also get two green resources for building that right there okay go ahead money piercing all right so now that we have met the demand of the LSS this is gonna get bumped up and we're going to have scoring so Naveen is the only person who has cubes down here you're gonna get four points for that yes so the point the point spread is increasing here so it's fifteen fourteen right now it's fifteen four four seven four okay and so what happens is now when the the rocket ship moves it's going to move to the shuttle a spot - yes it's gonna take longer now yes to go back and forth and in addition we are going to put out more of these twelve of them yeah 12 more of these blueprints so I'm just gonna do the game's gonna change quite a bit here so in this warehouse also gets refilled right now so I'm gonna go ahead and do that while she's doing that yes three four five six and mmm we're gonna have to get a little bit creative here so I'm gonna have to put six of them up here I know it's kind of difficult to see and I'm just pulling from the top actually we can slide this down yeah so now we have all these blueprints at our disposal and now the last six that she just put out are the more advanced blueprints they are worth more points some of these are advanced as well so when we say advanced like this one it requires a level of colony a complex of at least three buildings buildings wide yeah this warehouse got refilled that's nice typically in a higher higher player accounts you would also refill the tech tiles but in two players those never get refilled yeah so that's it is it and no I mean you're done with your turn right yeah that was everything I believe okay so the shuttle is going to move across and it's gonna go to the number two spot yes and now I am going to decide if I'm gonna stay or if I'm gonna go do you send I'm probably probably gonna go yeah I'm going sounds good so I put one of these up so I'm gonna put this out this tile allows me to take two resources from the warehouse I have to put it three spaces away from my Rover so I just go one two three make sense and then I am going to continue moving it so I get to take my colonists back so yeah this one new tip comes out there we go there you go and now I get to choose my spot I need resources so I'm gonna take you and make sense resource from the warehouse what would you like and I think I'm going to take I'm gonna take an oxygen okay sounds good and then it's your turn yes because I'm here I stay I just stand up okay so to start my turn I am going to take these crystals into my Depot here and I think I'm going to build a building build a building okay so it's going to cost me so I put that worker and calling us there lay them down sure and so I have to spend two either two workers or two crystals or a combination of both to take this action I'm gonna spend two crystals to do it okay what you doing to take this action could have to spend the one yep thank you for person so I spent two crystals to do it and I am going to build a plant increase this plant complex even more nice so I'm going to spend a water in order to do this and this is legal because I my technology is now up to level the two you're adding two to thanks to me yeah place that they're okay and then I we put a crystal and you get three plants now you have three plants for doing so and this is actually the first time that I have put out I have increased the size of a complex for the greenhouses thank you so I'm going to put my cube out here and it's gonna bump this marker up mhm I'm gonna score points for my most advanced textile which is this a three points a point for money and then I'm gonna take a mineral that's my benefit that's needed mineral and then I am going to spend two crystals to executive to do my executive action which is this one reduce which lets me produce I actually get a crystal battle but because of this and I get a battery okay you have capacity for all this stuff yes very good okay so I have one worker left so it's time to do something important I think I'm just gonna get this over with now I'm gonna go get myself a scientist I'm the one out here I am gonna get a scientist I'm gonna get this guy cuz this guy seems the most important to me right now now it does cost two water to hire the scientist I don't have any water but I do have two minerals so I'm gonna go ahead and spend my two mineral and I get this scientist which comes to me and I get two crystals because that's part of the mission yeah doing that that's gonna go into this section here and I believe that is it I can't do executive actions quite yet alright so you lay down the shuttle moves once these forward if we wanted to we could spend our private shuttle to go to the side do you want to do that uh no well I actually I should have made the decision first and I'm not gonna do that and you don't do it either no forgiveness Becca okay so we begin in you and just so you know things are getting very intense in this area of the world over here I'm freaking nervous how do you agree yeah Oh spend any of my brainpower answering that question okay so we both have decided not to move it's my turn again it's your turn I'm coming to I'm gonna get this crystal back into my depo I can spend it and so for my main action I am going to I'm gonna build a building okay so I kick out in the beam because this is all full so you kick out the person with the most players there so you take them but they don't actually go back to his living spaces I know they've been exhausted they've been work so now I place my colonists here and I stuff to spend one colonist for the one that I already had or a crystal or a crystal but I'm gonna spend a colonist and I'm going to build a battery using your tech tile a battery using my tech tile you have the battery uh-huh textile so I'm gonna build a I think it's a power power something so you get a an oxygen because I'm using a tech demo and I have to spend a mineral to build this okay so it's been mineral I'm gonna place this it has to be adjacent to my butt and I'm going to be expanding this complex so I'm gonna put it right there okay and none of the crystals go out because there is something these are not empty hexes basically so that part is dunzo I get to take three batteries but I really only get to take one one capacity two batteries here but hey you get to put a cube out can you add a complex yes is the first time I added to a complex in the battery zones that's nice and then this goes up and I get points for one point per colonists in my living get two points basis I get two points and I'm gonna take a mineral for that you might as well get it back bonus and for my executive action I'm going to use my casino is so nice that was a nice opening turn to crystals yeah for you I mean it was nice but I also didn't really do much on the board so that makes up for it was a universal egg executive actions which is nice okay so the score right now is 15 to 9 since you guys can't see and I have no workers so I can not even build a rocket ship because I have no water and this is too valuable to spend for water so I think I am gonna have to move the rover well these guys come to me right here alright and the rover boy I'm gonna move the rover so my Rover is technically underground here so it's coming out it's like it's gonna go one two it's gonna run over this crystal here and come to me and it goes into this bottom section here I get to move my bot as well two spaces and this is that this is a tough one now I'm going to just not move the bot actually okay I will not move the bot and then the executive action will not be performed as well so that shuttle goes I'm staying are you leaving I gotta go you going we gotta go so produce the deuce I produce nothing because I'm not good at building out colonists this person comes back and all these people come back so we can start anew and then choose your spot yeah so I'm going to take oh but before you do did you take the do hire a scientist a long time ago I did oh my gosh long time ago you guys are probably been screaming it hasn't affected anything in the gameplay no but it could have led us in a direction yeah so shame on me yeah that's right I did that what did they do that like twice I did that twice where is that one that I know I'm gonna want to do aha it's gonna be this one so that's that so this one is have your own advanced building on a complex of lush green of 4 or greater you're saying I should take it yeah you should thinking about it maybe okay I'm gonna take I'll take the resource but I will take the tech spot actually ah the textbook you all switcheroo okay so I take a tech so I can take any one of these three this is free I only have one spot for one more left you know I'm gonna take the water one okay take this water one right here and I will place it in the only spot which is right here so I'm gonna cover this up and get a crystal to go here and then because I tech tech it's one of the missions that's gonna go there another crystal is gonna go here I don't have the space for it but I'll just keep it here and knock it off when it's time to do thing which is now so I say goodbye to that crystal my crystals come back into me and now let's go ahead and what's up with this oh yes so when Monique utilized my benefit when she built this right here I have the option of keeping the resource or advancing for free I will advance for free and it's gonna be this technology so this one's gonna move up right over there now this allows me to move my pot but honestly I was never gonna move my body anyway so we'll just leave it like that as if it never happened okay so I'm gonna go ahead and take this action over here which is getting resources okay so the base one is I'm gonna take water and then I will improve upon that so I'll take another my take a battery okay I'm gonna spend a lot of people here I'm gonna take another water um let's just load up so how many was that not three that's three things so water want to waters I took in a battery okay you know I'm gonna take oxygen let's do it let's do it I might as well just take stuff oh I can take a gym crystal I don't take a crystal actually yes that's it for me yeah that was that was it dad that's it yes I'm done and my executive action I will take an executive action here I'm gonna take this one right here which is I get to do an upgrade of a building it cost three crystals okay and now the only two that I can do are around this spot here and I'm gonna go ahead and build I will build this one right over here and I'll place it over here so the monkey is off my back one of these is built it does cost me a mineral to do so yes and that is there and now my scientist can go visit this place very good yeah that's it so that is my turn I'm gonna go and lay down take a nap and okay so that's me yep first thing I'm gonna do is get my crystals good and then I am actually going to build a ship okay so it cost me a plant and I am gonna spend this mineral if they don't have a water so valuable I know it's valuable but I need so I'm building this ship and it's gonna get me one I'm actually gonna to up for a but and a colonist but it because I have this so you get to : about it's gonna get me an additional colonists dependent so if this textile were up here it would get me two additional colonists etc cuz it's here when it is no colonists to colonists one buck so it's two colonists and one but and the but is supposed to go on an available empty shelter and so this is the only one there and for my executive action I'm going to spend these three crystals the blueprints to taste a blueprint yes ma'am and I'm gonna take this one eco-resort so the eco-resort is going to allow me to the executive action it is it allows me to pull a colonist off the board so and this is an advanced one so it's gonna score 5 points instead of 3 and so I'm gonna place that there that's gonna getting difficult to see put my advanced building on it and I get a plant uh-huh fancy you want a plant yes you get a plant thank you and I believe that's it I believe that is my turn nice so the shuttle is gonna go to the one spot and are you gonna spend I'd spend a rocket ship Oh this rocket ships going bye-bye it's gonna cost me three points but it's got to go it goes out of the game bye-bye bye-bye I don't have its benefit anymore but I do still have the executive action that it was so that means I get to leave orbit early mm-hmm and then I get to position myself where I'd like and I'm gonna go ahead and position myself right here right you have to do the whole to do I will eventually do that so I'm gonna go ahead and have to do one of these two things here so I'm gonna I will take this one over here and my Rover is there so we'll go one two three just tuck it over there we'll get a new tile out just gonna be that one and then I am gonna get all my guys back so this guy's gonna come back and then so all those guys and then I'm gonna select to go here I want to go in front of Monique all right and I am staying so okay so my action is I want to get a contract here so I want to go there did it force your hand totally force man but let's do it so I'm doing that I'm gonna take this contract the one that I put out there and this is the one where if you have an advanced building on a on a complex of four grader you'll get 12 points if I'm unsuccessful I get minus six so this is a priority at this point in the game and I do have an executive action however which is this one over here Oh which I could use the scientist and just build it and be done with it question is do I want to do that it will cost me water I believe and then I will not get the resources but it will be nice just to be over it and done with it so I'm gonna do it it cost me a crystal by the way to do all this so I have to pay the crystal that's so I don't cheat I will be I will be doing this executive action okay so I'm gonna place that right over there I'm gonna build this one and I'm gonna put it right over here it's gonna crush this crystal that was here we now have a complex of four so this contract is satisfied because I have an advanced building in a complex of before that was great she forced my hand but it yeah it had to be done are you gonna be you have to read about that I do yeah so I'm shaking okay so let's see and there is no executive action that is my exact erection so as I'm les this affects you let me know you can just go okay so I'm gonna put this contract out this earth contract Wow it is have and put four minerals on that so I think that's just a lot of minerals that's probably gonna be a dead space based off of what's going on here the way the mineral the mine got circled all right done yeah okay so that was big I am going to go to this spot as well nice it's in cost you so it's gonna cost me a worker I know they might work it out and then I am going to actually hire another scientist nice I'm gonna hire the Hydra hydrologist so this cost me two batteries so here's my two batteries and it's going to give you points at the end of the game for advanced buildings on plants I want to go to so good okay and then because I took a scientist this is actually gonna go down and we have completed one mission so this mission cube is your dad we're running out of time to complete things that we need to do yeah fYI right here so that's over I get to crystals for doing that though she does and then for my executive action I'm just gonna do this one and get another two choices yes you can take more executive actions very good and that that was amazing and my talking a good way to I just cancel me right there okay so the shuttle moves return back alright you going to spend oh no you can't I am staying yeah it actually goes to oh it does go to - you're right me first huh back to you I'm gonna build it's gonna be very expensive but I'm gonna do this one guy goes there two guys are gonna have to come over here okay because there's two of Monique over there and so I'm gonna build a water facility we need some water on this planet survive so I figured I should do it so I have the tech to create a water complex which will get me that last cube here which is kind of important for me so oh wait before we continue we keep forgetting this it's just like for some reason like out of sight out of mind I need to fill the void can you please pass me this it's something good for me if you don't mind what a place this one out there oh nice a good one that's not good that's not good okay so this is the same as those configuration ones but for the batteries yeah that makes sense okay so yeah same same thing I'm gonna do here it's gonna cost me a battery to build a water facility so this one is gonna come on over here and because I have the tech tile to do so I'm gonna crush this mineral goodbye mineral okay and I just know there's nothing okay so get to water yes I get to waters which I can only hold one it's not bad I guess and then this whole thing is gonna happen so I get to put my cube out into this little spot here that's nice right it's gonna score points so that's gonna move up no points for that I have nope I have none of those Discovery tiles so they get nothing but I get to do that and I will take this whole precious mineral nice into my possession here no yeah and no executive oh well oh I will not be building another planet sure oh yeah I'm gonna confirm it that I'm not gonna so this one is on this yes I'm trying to like space saving technology here okay Emily you down thank you so to start my turn I'm gonna claim these crystals and I am going to I'm actually going to spend take my executive action first I'm going to spend three of my crystals to take a blueprint so there's that and I'm going to longer take my gosh I'm gonna take the the metal deposit the metal deposit so this is a mine blueprint it's going to the executive action is to build a mine out onto the board but I take it and I'm gonna put my advanced building on it and I get a mineral yeah that's great doing so I think you might be a little off board so go ahead just scoot it up and I'll just put it here for you and I think that might be it because no no that was my executive action I didn't take the main action I am going to pass this oh I'm going to upgrade I'm gonna build my advanced building that's why you got it I got it you got it first so I'm going to actually upgrade that building so I'm spending a mineral to put the advanced building out onto the only mine on the board you totally saw something I was we're to my button it's legal so now I have access to this that's good you much needed minerals yeah so I need to clean up here that's a good problem that's the problem when you have all those cards they're just gonna do something like this here and oh I've heard about these gold tiles yeah yeah I'm looking at mine and maybe one day I'll get these okay so that ends my turn okay so now we go into the last one of the Mars colonization phases so it's my turn again and I'll just stand as both that oh are you going I don't have a rock yeah I do dude I'm staying no okay so here we go so I will okay I'm gonna move my rover and I bought so let's move the rover first I'm gonna good I'm gonna use your technology today so I'm gonna go one two three four and end up right over here so I take this crystal and then in addition to that I will move my bot I'm gonna go one two three right over here and it's just gonna hang out and I have to suspend a crystal in order to go that extra distance so I get to do this right here so I get to finish this off so I take this and just like Monique did earlier in the game I get to advance any two tech tiles forward for free or I can advance the same one twice so I will go ahead and advance this one up one and then the next thing I will do is advance this one there one and that's it I will not be using an executive action so it is your turn my turn yeah sorry guys I was totally goofing here it when I went from here I went one two three this is what I meant to do I apologize you use my Rover so because they being used my Rover I was supposed to get a oxygen which I'm going to whose turned in perfect time move over here give me some options yeah wish I didn't have to use it but I'm glad to use it okay so now it's back to me yeah it's getting really intense here I'm going to spend this action I don't know it's the right thing to do but I feel like the beans uh pushing my hand here am i I think so I'm gonna build so I get these two to go back into my working area and I'm going to build I have to discard a crystal because I'm there because in the beans there with one worker one colonists and I'm actually going to spend a plant to build that oxygen technology okay so Naveen I'm using the beans technology to do this yeah I'm gonna just move into this slot right here and take this this benefit instead of keeping the resource just excellent sure I'm gonna put it right and it gets slipped around and I actually get one oxygen to do oxygen to oxygen yeah the complex yes and this is the first time that I'm increasing the size of complex so I'm going to put this cube out here which moves this up I scored two points per advanced building or calling us out of minds I get two points for that so the score is 1511 now I have 15 she has 11 I'm gonna get the bonus and I think I'm actually gonna pull a colonist off the board so that's what that fourth option is that we haven't been doing so that's that and so this is going to prevent it check the status of this but I think I have to finish my turn first so I'm going to actually spend I'm going to spend these two as crystals my two of my private gold cards I'm spending as crystals okay to produce okay to produce so you get crystal mineral and battery yes thank you yep that's it that's the end of my turn and now the LSS is going to update we have now reached level three in the Mars so this moves over we are getting close to the oh no way I believe all level one cards blueprints are discarded they're out of the game now okay so I'm ditching all of the level 1 blueprints it's looking like these two that's it everything else is and everything else stays because these are all the level threes and we're gonna put out the last six so these are now all of the blueprints available we are nearing the end of the game if that gets pushed one more time then that'll be the end of the game so it's like really imperative that we do what we need to do now okay so let's go ahead and refill so we got a crystal here and while Naveen is refilling this is the last time before the end of the game that we are going to score for down here so intervene has four cubes I have three so that means I get four points and you can get 722 and I go to 15 so right now the scores is 15 Monique 22 naveen okay nice all right so the choice is mine do I want to head on down or don't head on down I'm gonna stay you're staying I'm staying excuse me well now the shuttle is actually moving to the three so it's gonna be there even longer okay I'm moving grooving I am I am moving goodbye bye so Purdue produce battery give the housing yeah battery mineral now and last time you did that whole thing the whole shebang and then I get my cornice people go back okay okay and then I'm actually going to go to this one another human yep I was spending a worker to get another colonist and now it's my turn so you're gonna end it I'm going to take these do crystals into my area I'm gonna do my main action first okay which is gonna be the upgrade these doctor tech tiles thanks so I'm definitely spending an oxygen to move this here okay and yes sorry just gives me a mineral and then I'm going to spend a battery to move that one there sure so that doesn't get me anything and then I'm gonna spend another worker to do to boost this action to be able to to upgrade to tuck tiles again and so no matter what oxygen has to get spent I'm going to spend the oxygen along with a battery to upgrade this Rover to this spot here so this spot allows me to do an upgrade and I can spend workers to boost that upgrade okay so just upgrading or sorry just moving this textile here allows me one upgrade and so I'm gonna use it to upgrade my shelter place and so it has to be here yeah I'm just wondering where I'm gonna put this plot I guess I'll just move it off to that spot and I have to spend a mineral to do that and then I'm going to spend an oxygen and a crystal this time to move it to its final spot oh it's rust Oh actually before I do that I boosted I'm going to boost it I mean cuz I'm allowed to boost it to do another upgrade oh I see yeah do the second upgrade and so I'm upgrading this I'm gonna put it here and spending a mineral for it and then I just paid the oxygen and crystal to you to move this to this spot right here I trust at all so that was the main action and I could take an executive action but there's more all right that's it I'm not gonna take an executive action so back to you we're resting I see okay so I am going to go ahead and I think I will upgrade I'm going to do my executive action first which is this one right here mm-hmm and what I'm gonna do with that is I get this crystal here and now I'm gonna spend I'm gonna spend these two cards to represent crystals plus the one crystal I have and that gives me this ability to upgrade I'm gonna go ahead and upgrade this here and I'll just put it right over here and I'm gonna move my bot off so let's go ahead and put that bot well I feel all upgrade here so that way I have some flexibility and obviously that bought there that means that is off my back okay and then that call me this and because I did do that I successfully completed this private goal which is have an advanced building on to advanced buildings on three I know I said I have an advanced building on a complex of three in two different areas one two so I have the ability to either do it again which I'm not legally placed or I can do a double upgrade on my tech I'm gonna go ahead and do a double upgrade on my tech I believe and I will go ahead it's for free you don't have to spend the resources don't spend the resources to do it so I will go good choice I will go one two one two just like that okay and that's done it's all finished moved up that's my turn nice all right so the shuttle moves down one and I'm actually going to spend one of my private shuttles to move off see you it's time to go so we're gonna go here and I have to put one of these out I'm gonna put this one out three spaces away from my Rover and go one two three I'll just do that and then I get my people back so I'm gonna take these - oh no I lose a person inefficient in efficiencies I believe that happened and then I'm going to actually take a blueprint blueprint I'm gonna take this one this is the command center it's another shelter blueprints involve a bounce building there and I get a crystal because that yeah thank you just the one and that's it so it is your turn again so now this happened here right there right I think so yeah okay so what I'm gonna do for my action is I am actually gonna build I'm gonna build right here cost me my last one girl and I'm gonna build a shelter with this oxygen that I have here and so it's shelter source is gonna come over here so I'm creating a new shelter that's a space away two spaces away from this one right here that gives me a crystal and opens up more space for me that's it all right okay so for my turn I'm gonna take this in and then I'm going to oh we're supposed to refill this a long time I don't know if it affected you I'm going on my turn I'm going to take this action which allows me to move my my Rover and my butt so I'm going to move my bot first I'm gonna move just this one here and then I'm going to now move my Rover to go Monique because my tectile is all the way up here I can move my Rover actually eight spaces because it's six plus two yep so I'm gonna move it one two three four five six seven eight all right and this is going to allow me to this is a a discovery tile that allows me to build a a battery building so I'm going to do so I have to spend this mineral to do it and I'm going to use naveen's tactile his battery tactile to do it so you get a good knock you can oxygen no is it if I don't remember this is it the oxygen represents the entire move forward or only part of the move you know yeah okay so I'm going to build this mmm you're so pretty here Wow yep putting it there and I get four battery which I can only hold two more and I've already increased the complex of this once before so I don't get to put a cue belt but this does move on and I get this benefit it's 1.4 colonists in my living space that's six points so that's 221 oh boy and then I get this benefit which I'm gonna take a mineral sure yeah so the score right now is 22 to 21 and that was my main action and now for my not my executive action I am going to do this for free so this blueprint I love it I'm able to do this for free because I have a scientist that allows me to do it so I'm moving it to the gym and this allows me to build a shelter so I am going to so I guess I have to spend this mineral to do it and I am going to build this shelter here so this is going to increase the size of my complex which I can do because my my shelter tuck tiles at the plus two you get three crystals and I get three crystals I'm actually gonna bump this here I got three crystals for doing so and now because I have three shelters I complete my private gold card notes and so that requires me to have three shelters and I can either take two people or I can upgrade a tectile twice so I think I am going to upgrade a textile twice I'm gonna move this over one two which allows me to take blueprints so putting that tectile there this gets discarded and I can take blueprints and I can discard it's a bootable action I can discard colonists to take more blueprints so I still have this one that I'm working on I have to be kind of careful about what I take I'm gonna take this blueprint this is the trade market and it is a green plant blueprint and I get a plan for doing it we're taking it I'm not gonna boost the action I'm just taking one because I think the game is ending very shortly so that's it that's it done yeah all that just yep okay well we advances are gonna be moving your with your shuttle are you no no we're staying okay okay so I get my crystal oh and when Monique did that whole thing with this I am gonna spend it actually to boost this up because when she built that on turn like one of all those eight things that she did so that booster said that allows me to actually get a blueprint so do I get a blueprint okay so I will take a blueprint I'm gonna take this one right over here and that's gonna get me more oxygen so I'll put this on right here oxygen for doing that and so now it's my official turn starting now so I am going to oh yeah because you took the blueprint for for when you use my yeah my thing yeah who is your heart racing yeah okay so I'm gonna go ahead and since I've no workers I'm gonna move the rover I'm gonna move the rover and I'm gonna go one two three four five six I'm gonna end up here I'm gonna take this crystal and I'm using Monique's benefits so I think I still give her the oxygen but she cannot advance any further so your plot just gonna take it as is yeah and then I get to move my bot as well so do I want to with the bot yeah let's move the bot I'll move this bot right on over here just one notch away and I won't use a crystal to do so and I am gonna go ahead and do this movement stuff so I'm gonna move this chip in that's gonna allow me to do an upgrade and then I will just move this one out of it so that gives me one upgrade I cannot boost it even though I'm allowed to because I have no workers so what I'm gonna do is I'm gonna upgrade that newly acquired building that I just got which was I'm sharing the blueprint that I just got and that's gonna go out here right next to my bot ladies all down and then because it's a complex level of three I was successful in doing this so this is gonna go out now and five points I'll take it what is the when you move your bot you can run over all these different items alright that's everything that's everything okay I'm gonna lay myself down alright so my turn I'm going to take all these crystals and for my main action I think I'm just gonna go ahead and do it I'm going to take that earth contract so I'm spending a worker because Nubians there or actually don't would spend a worker are so many crystals you do have to spend a crystal to buy it so let's just get that taken care it's been a worker okay and yes I'm going to spend a crystal to purchase the earth contract and it's this one because this one is already fulfilled it is a battery complex of four within my advanced building on it so this goes to me this is a total mess but it'll make sense at the end of the game messes yes we've discussed yeah so that's my main action and are you gonna reset this thing yes put a new country oh yeah good job thank you let's do this one let's do one that's definitely not happening yeah water okay water was not happening this game so that was my main action for my executive action I I'm just gonna produce okay what do you get you get a lot of stuff to crystals yeah a Merrill to crystals I know you get a battery at least I'm mineral a Qadri in a plant I can't take the battery oh yeah I can you have a max capacity of before I have three shelters okay oh it's the number of shelters not the tech yeah okay alright that's it okay you are actually back to the shuttle shuttle come here and maybe even stands up I'm staying my turn so I got some diamonds crystals here and let's go ahead and we are going to we're gonna Rover move here so I'm gonna go I'm going to do this action here so we're gonna go one two well I'm here I should go one two yes one two okay and then now I'm gonna move for this Rover it's gonna go one two eat up this crystal three four five six seven oh my gosh go here this is not good no so that's gonna go there and then I get this crystal to come to me we need to end the game and so now I'm gonna go ahead and advance this oh so I can put my last little house out here and then I can still take an executive action which will be yes I'm gonna take the executive action where where the scientist is and I'm gonna build Oh to spend a crystal by the way because I was I was here not here that was supposed to be a crystal for that extra movement of this bot okay I apologize so then I am going to spend the executive action of building another plant because I'm gonna use your technology to do so and so we're gonna build it with it costs water to build it water goes out this is gonna come on over and then I'll put it right over here to add to the complex so I'm already here this is gonna go up I'm gonna score the highest tech I have the highest tech is 9.31 so now 31 to 21 man I had to do it and it was just taking so that is my turn right there okay so oh and I know I get to movement points by the way so that was one this is two right there when I take one of these shits okay yeah oh and I use your tech 4 to move that Rover super fast so there you go oh thank you okay oh this game is end I am scared that Naveen is just gonna amass as Canada Naveen is gonna continue to rack up points here so sorry this should be at 3 it should not be at one oh yeah yeah yeah okay I'm gonna take these crystals so this one gets wasted I'm going - I'm taking my executive action so I'm spending two crystals to produce I know that sounds like a super waste so you get it good - crystal back oh yeah you're two kisses back but I really just need and I'm producing right taking this action to do that I really just need this mineral so I'm not read that capacity and you get a green I think yeah I'm going to take my main action which is moving my I bought and my Rover so I am going to move my bot first two spaces I'm gonna go one two and then I want to move my Rover was over one sorry sorry exist and this allows me to upgrade to buildings place so I'm going to just do my last two upgrades upgrade this here it's just too good by spending a mineral and then upgrade this on this plant here by spending my second mineral that is the end of my turn boy so well here we go we go down this on the shuttle are you leaving I'm sky I'm not leaving because I don't have a rocket ship to leave definitely staying so it's my turn let's go ahead and build a rocket ship so I can try oh this is gonna come up here like that so I'm gonna build a rocket ship that's gonna cost me 101 it's gonna go out and then I'll just take let's take this that looks nice and then for my executive action I could spend these two to take that last tech to definitely trigger the end game and I think it's time to do this do it yeah it has to be done I'll give you a point so okay I'm gonna spend two on this tack right here that's gonna get me this tech which it doesn't cost me anything and I will put it crystals are kind of nice yeah as well just get well no I know I'm gonna put it over here and I'm gonna take this water and then with my rocket ship I'm taking two people which are gonna be useful in taking actions next time alright so Naveen is so you took the last time I did so I took the last leg this is gonna go down I get another crystal because I did that and then so now this our mission marker goes down here at the end of this colonization phase it's gonna trigger the end game and then we're gonna have one last turn trip so this is I have two more turns and the beam has one last right so the penultimate turned into that if an ultimate no turn ah ah so much work you got a lot of cards game today I'm feeling pretty good about you oh you feel good I'm you oh yeah that's really nice I mean I saw you laying down here I know how do I get a ton of points like ASAP so I am going to move I'm gonna move my rover okay yeah oh sorry when I when I did this I was supposed to get an LS s bonus did you do that just now I did remember when I built this plant for here I totally did I am gonna take this guy out of there that was a that was a reason why did that nice and this guy comes back to me to be used yeah that could've been bad what you're doing there in the beam what could you be getting okay so for my main action I'm going to move the rover and my butt well no I'm gonna leave the bots I am gonna move my rover so I'm gonna go one two three four five six seven taking this tile and this allows me to build a the oxygen so I have to spend a plant to do so which is fine you good and so this is gonna go here I'm spending and I'm using your text how many of these have you taken in the game oh is this is this why this game has dragged no was my fourth one okay so we started hi how many have you taken zero so you should have had we should be like totally like right here okay that's my luck that just means I didn't think those four it reminds me we have a ton of crystals all throughout the game so I think you would you might say I get these two crystals sure okay so I took that and I build as long as it didn't like mess with the timing of the game it only helped me technically okay so I built I get to build the oxygen with this building here you think technology is your technology oxygen that crystals go here bumps my butt off so crystals good yeah I got you and then I get two oxygen we're gonna can only hold two more mm-hmm so two oxygen please - awesome and then I thank you I move up the LSS marker and I'm gonna get two points because I have one advanced building on a mine it's not as sweet as naveen's but and then I get my Alice s bonus which will also be take my person back and my bot was here so I didn't mean to move it there I meant to live it here for my executive action I'm gonna move my Rover and I'm gonna go one two three so this is gonna allow me wait I already have a because you can only have one of each letter I have a B and D after yeah I get to take this and it allows me to upgrade a tactile twice or two textiles once for free so now I will upgrade this it gives me a mineral mineral thank you and I'm just created again yeah maybe now you can build it there you go and that is the this is okay so now it's the shuttle thing is but the endgame has been triggered this is our last turn and the shuttle phase will not happen at the end of this turn and that'll be the end of the game oh my gosh all right so what are you gonna do okay I'm gonna go here I'm gonna take this action right here and I am gonna get that scientists just gonna look cooler to have some time just in my possession nice this cost to people to buy them so they go there I get a scientist over here and then for the fun of it I'm gonna go ahead and use it on Monique's executive acting here because I don't have an executive action and we're gonna build a mine yeah no I never mind for you yes whatever it's okay it's three points to do this for three points to build another rocket ship I'll just take the three points okay looking cool there was some scientists and then you're gonna replace that yeah let's just put I'm gonna do so it's my turn ir guys are laying down but it's been a game our brains our game spaghetti there we go okay so I'm gonna take my turn and I for my executive action I'm going to build that shelter yeah but I wanted to build last time using this blue print so it's free because they're my scientists there I have to spend an oxygen to do it and then I'm going to put this out right here so destroys a crystal I get therefore crystals it doesn't matter the crystals are I have so many crystals here and then I'm going to take my main action which is I'm just gonna spend a person I guess to take thank you to take this earth card which is for the shelter of four and within advanced building on it and that's it that is my turn that is the end of the game it's open it's over oh my gosh Monique so much goodness so many cards over there that you know yeah yes cards that's that's good let's see what happens now are you ready put it in an eight-point lead going into all those cards are you ready no let's do it are you ready to score we're doing it we just spent hours and hours playing this game we're gonna score yes I apologize if we made mistakes so first scoring parameter is these cubes we all we both know I have three or three cubes up there you get four points eight four points one two three four naveen get seven points so one two three four five six seven so right now it's twenty seven to thirty eight now next one is we get points for our ships that are still in our hangar three for me at three points each and we both have one ship each such as three points one two three one two three this is really 241 yeah spread is still the same now we get points for actually all of our all of our workers that are on the same side of the board that we are on come back to us and all the workers that were exhausted get re-energized just to participate in this and then you get points equal to your highest filled baking shelter not fill just you have to have at least one person in there yes your house occupied by shelter so I have 10 points cuz I'm up to this and I have six Sena bean goes to 51 and I go to 36 Davina's that's quite a lead right now and then we get points for our tech tiles and so all you wanna go first sure so I have 3 plus 10 this is 13 plus 9 that's uh yeah 22 plus 51 73 3 and I have these 4 so this one's 2 points this one's four points that's 6 this is 5 6 11 plus 9 when is 20 so my 36 goes to 56 where is it there right yeah now we're going to score points for all of the blueprints that we have successfully built I did build all of them but not as many as you did here as well so do you want to go first would you want me go first I got 14 points on that so we're gonna go 787 okay I'm going to collect my blueprints so I have three and you know that they're different values yep yep okay 3 6 9 12 and then 5 and 15 so 12 plus 15 27 27 plus 56 83 okay so 83 83 oh it's 83 to 87 right it's getting close next one the penultimate is going condition yeah are the scientists so do you have a scientist I do have two scientists I have the geologist who wants batteries to be successful and yes the geologist scores 3 points for every advanced building on the batteries so we have 1 3 and then I have the green guy who wants wind to be successful or oxygen to be successful so I get another six points so there are two advanced buildings on this decision so you get six points yep I have three scientists yeah so my this one my system engineer wants scores three points for each advanced building on a mine so it's only one so three points for that okay my hydrologist scores three points for each advanced build on the plat spaces well 1/2 3/4 of 12 points and again these are this is irrespective now you've taken the lead 98 to 96 and this is irrespective of ownership and then my last scientist is the geochemist and it scores three points per advanced building on shelters so three of them do you have so three three events buildings realtor so nine points so right now it's 107 to 96 Monique has taken the lead okay and then the last scoring condition are contracts yeah I fulfilled only one for 12 points and I think you got two for 24 I have two yes two contracts so you're one okay so you get an extra 24 so that's gonna go and that is all the points so the final score is Monique 131 to me 108 that was a really intense game oh boy that was intense but that's it yeah that's it we have colonized Mars will you join us and living on are there are no mines we can completely shut out you know shut up yeah the base resource that the planet actually has we only had one building of it well GG thank you good job okay we just finished our two-player playthrough of on Mars and it was a doozy I we apologize if this video is like super long I hope the timestamps health but it is a long game there's a lot of thinking going on this one this is the biggest blizzard uh yet yeah I would say so yeah I don't I mean if you if you felt like the sodas were already like so brain-scrambling this one yeah there's a lot of synergy that that has to be taking place and then there's a lot of things doesn't take account for yeah I mean the thing that's cool is it's not it's not harder to learn then his other ones yes it's like action selection all the actions are just later laid on the board and it's very uh you know systematic and you go to haves it's it's simple in that regard but in figuring out how to do well wow this is like maximum interweaving constant changing of the game state you have to like leave yourself open to be able to adapt to what other players do and give yourself as many options as possible as many menu items in your arsenal to be able to take these different actions in order for you to do well like this is the ultimate synergistic lizard uh yeah totally and the theme with it is also amazing yeah let's start with that what how so and I mean I mean I like space seems I did to you so we're the kind of people who will watch like documentaries at night about the universe yes yeah so I like space team stuff I think it's amazing you know the life cycle of everything so the matically what you're doing is you've arrived on the planet and now there's minerals here so you're gonna use those minerals to make the batteries that are gonna generate the water to then get the the plants going for the oxygen and then when you have more oxygen more people could come and then it keeps going and going yeah and so I think that's really really cool so that's like the theme tied with the mechanics again he did it again where he just puts it all together and I think it's a fantastic package of a game I mean the first time I heard that the theme was about Mars and colonizing Mars I thought that's cool like I really you know you hear you hear about terraforming Mars that you came out first and that idea that concept that that game was just like mind blowing there's a Mars games a core Vitelli sorta you know the kind of games that he makes you know the kind of mechanics that he's going to utilize in his games so the idea of like oh you're moving back and forth between you know the orbit and the colony you have to time that well with the shuttle like what's gonna happen here yeah I remember I first heard that I was like he's doing a game where there's two halves of the board and the shuttles on one side of I was like man that's gonna be crazy yeah with Rovers you heard about the Rovers moving around so we honestly I well I honestly didn't know what to expect in terms of how it was going to feel to play this game but wow knocked me out of the park yeah I think to be honest or to be fair the first time I played this game I was like wow I don't know you know like coming after lisboa this boy has such a high benchmark that you just have to you know in order for you to follow up something like that the game like that masterpiece is tough so when I played this I was like I don't know I don't know if I like him more than this boy I don't know if it is even if it's better than his other designs it's really difficult to figure out but the moment that we played it again and read through the rules this time because the first time we played it somebody had taught us and you know it's always a different experience but after reading the rules and like sitting down and really figuring out how this game is played yes you had your first taste of it yes and the first time you play this game I mean unless it just really clicks with you it's gonna be culture shock like is definitely a game that the more experienced player is gonna do better oh yeah I don't recommend you forming an opinion based off of the first play of this game because what I was alluding to is after that first play I I wasn't sure about it and then once it actually clicked we wanted to play every day like yeah you gonna play it yeah because it was it was just so it just became this like puzzle that was so difficult for me to figure out that I wanted to play it over and over and over again to see if I can try to get better and better at the game yeah and the game is extremely competitive also Malik and I I don't know if they came through on that the filming but we were extremely competitive in this particular one because we wanted to do a good job we wanted to you know the amount of anxiety naveen had going into this I cannot be her Hey that way days leading up to this fellow if you're going down he would we would be eating we're eating lunch and he's like so you already know your strategy he told a gameplay you already thought about it and I'm like how can I think about it if we don't even see the cards I need strategy get an awesome blueprint and find a way to get your blueprint made as soon as possible so you can get executive actions that is the strategy by the way but we'll talk about that in a second let's talk about player count because it is a big difference okay first of all replayability superhot is there it's it's like the blueprints sometimes you don't see all the blueprints because depending on how much you build up the colony sometimes you're you're you're yeah level doesn't go up high enough for you to see all the blueprints so that changes a lot yeah well you will pretty much always see all the level one once but you may not see the second half of level twos yes yeah every single game of this that we played has felt super different this is the first time that I didn't try to build a bunch of mines early because getting those minerals whenever you move it's not so so useful and that was dictated because there were no blueprint cards that to start us to start you off saying okay now let's go build mines right and then we ended up cutting off the mine so totally different fields that was very different yeah just know that highly replayable this game in terms of player count so this this game plays solo we can't I mean we can't speak on the solo mode but we can speak on the two and three player mode you know you haven't played it for honestly I don't know if I would play this at four it is so long it's just unless you're okay you're just okay with playing a longer game then play it for yeah but how did you feel I like him I both I think I liked it best at the reading I think I do like it best a three I like having that other person doing things yeah I like the fact that the tech tiles there's two sets of tech tiles that come out in in this game only one set comes out so that's either you have it or I have it and we can synergize off each other just like in higher player accounts you can also synergize off of that there's a little bit more there's more building after building building in competition so yeah it's like almost like everyone keeps each other in check a little bit more yeah and it's a lot easier to react so things that your opponent's are doing you know three player game yeah so in this game like I took two green blueprints early and then you're like well I'm gonna get that scientists set scores off of it and it's just like you or me yeah so like in a three-player game it's a little bit more diffuse yes yes it's let two-player games are so intense they're so competitive like movie moves mentioning at the beginning they're just so competitive because you are bouncing off of each other you are scoring points for your opponent and like I don't you know you don't want to score points for me and vice-versa yeah so I think like in this game like I was doing most of the building the framework building but you were collecting those blueprints and be like great I'm gonna lay down these big buildings on top and get more points and I was like good it's so it's so brilliant in that way that you build buildings but they don't belong to you you know right in other games it's like well I built it it's mine but in this in this game well you built it you know I can real work on it you got credit for laying the framework but I'm gonna get extra credit for doing the final problem yeah but yes two-player game highly competitive it's still really good at - oh yeah yeah I would play this any day a - it's just so intense and otherwise the mechanics right so this game is very different from the other Lacerta games in my opinion there's so much to think about in this game I mean we say that with every lasorda but like seriously in this game there's so much to think about in terms of strategy it's that circle of life thing that's going on and and the scientists are like all the precursors going go one way and then the scientists that score go once that yeah board and so he's referring to when you get a scientist you score points for the advanced buildings of a different type right not of the type of the scientist that you got led up to you exactly so you're constantly having to think about that for me what I struggle with is like managing my resource like I'm gonna spend this to do that which is gonna give me this but I need to do that and then by the end of that like thinking cycle oh my gosh I was one resource short and now I can't do what actually but I think that's secret to this game is you know the secret to this game I don't know this week you tell me the secret is synergizing the scientists or the blueprints like you really just need to this in my opinion is vittala Surdas first engine builder if if you go on vgg it doesn't say engine builder as one of the mechanics but it for me it totally is because you are getting these blueprints in order to increase your menu of actions that you can do so it's like I can go and build a building from that action space but what if I'm in orbit or what if there are a ton of workers there it's gonna be so expensive or so difficult to do that action is so inefficient so if I have it if I have a blueprint that allows me to take that as an executive action and all I have to do is have crystals or better yet have a scientist to do it for free I can do it every turn though right yep so it's definitely one of those things where you can do things to make future turns easier for you that's that's what I mean by engine building totally yeah but how cool is this game like the that all the mechanics are just so interesting to me like the the shuttle like figuring out timing as to when it's is good to move on the shuttle and blast away and sometimes you're forced to move because maybe I don't have any workers there was one turn that I literally moved did a terrible action and then spent a ship to move back and I literally just did that because I didn't have any more workers so this game forces you to make like really tough decisions I think there's always gonna be that moment in this game where you're like I'm just gonna take the trip because I have to the else's track and building the colony tiles on the board I struggle with like timing as to when is a good time for me to build a certain type of colony who has the tectile am I gonna get benefits for it oh my goodness is it going to increase the life-support system because that's not always a good thing it'll it'll speed up the time of the game it'll that was kind of my strategy shredder to manipulate the LSS track but that gives me so much anxiety seeing that move the problem with it was it refreshes things that you're playing the blueprint if you're playing the blueprint game and you need resources and I'm like okay six points here it just refreshes everything gets you a whole brand-new menu of items so I sure probably held back and try to do some other things to get some points but that's the game and I really enjoyed the player interaction in this game like finding the symbiotic relationships like especially in like a three-player game you can just say okay well I'm gonna take that you have that well we are going to leech off of each other with our scientists right and just cut this third person up right well you wouldn't do that on purpose but it ends up happening you building shelters making room for more colonist you're exhausting your colonists the managing or calling us as a resource is tough yeah there's the first game that we played that I actually lost the colonists was I didn't have space oh yeah yeah you know it's the house that yeah managing your crystals also really interesting like you had a crystal machine how did she get your crystals going there money I always had crystals there was times where I'd look died without Michelle and then figuring out when to move your Rovers is awesome like just all the mechanics synergizing together is just so so good about this game downsides are could be really lost yeah at the time you know difficult to play sometimes very frustrating like there are some maitake or not attack II there's some reactionary moves they can do especially in a two-player game that will just make your opponent mad and you want to avoid doing that to make it mad but the time that I took all the all the tiles from the warehouse okay we played a game where navin's opening move was just to deplete the whole warehouse I was successful in and I was like okay fine I I took all of the blueprints and Naveen thought that he was just doing so well because he I can't get any more resources on the White House but then he didn't have any blueprints to get so we also had another game where we discovered that you can build an advanced building on a mine that an opponent built and make them really mad by doing that so be careful there so yes it could be a very frustrating game you can get cut off you can get blocked from different hexes that you thought were gonna be open that's that's a tough part that's a tough part yeah that's true yeah we I I purposely blocked off my shelter I did because I didn't want you to take the shelter I know and and I felt like maybe it would limit the amount of resources that you could hold I saw the whole thing and also you can see I do believe that there is potentially a runaway leader like once you see somebody just like halfway through the game and they have all these blueprints that you can no longer get right and they have a scientist and they're just kind of going at their own strategy that's kind of unstoppable that's a thing but if you can find the synergy of all the mechanics form symbiotic symbiotic relationships score those points then you'll do well overall it's another great one yeah that's good yeah that's all this game is a pretty good thing it's pretty good hahaha this game is amazing I every time I play it I just love it more and more I think it's just like incredible you thought of this yeah person came up with this somebody's brain along with all those other titles that we just played I know how he does it but honestly this is the perfect end to the Lacerta series why we haven't decided yet where it kind of lines up with the rest of the other games that we played we will figure that out and provide a video for you next week yeah I think we're gonna rank them individually so she'll have her ranking away yes and we will have superlatives and it'll be a good time but otherwise amazing game that was on Mars well thank you guys so much for watching and sticking through with us throughout the entire Vittal series if this was the first video you saw there'll be links everywhere you can find our other videos and if you like to see more videos like this please consider subscribing thank you it's so much
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Channel: Before You Play
Views: 35,725
Rating: 4.9561644 out of 5
Keywords: on mars, on mars board game, on mars review, on mars board game review, on mars how to play, on mars playthrough, vital lacerda, on mars game, on mars overview, how to play on mars, on mars rules, on mars tutorial, on mars rundown, on mars gameplay, ian o'toole, eagle gryphon games, vital lacerda games, on mars kickstarter, on mars spiel, eagle-gryphon games, board game
Id: ARJQlLibQcI
Channel Id: undefined
Length: 154min 28sec (9268 seconds)
Published: Thu Jul 02 2020
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