How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica
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Channel: Ars Technica
Views: 1,300,080
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Keywords: myst, cyan worlds, rand miller, myst rand miller, myst war stories, war stories myst, myst war stories ars technica, ars technica myst war stories, myst interview, myst d rom, myst cd rom, rand miller interview, myst behind the scenes, the making of myst, myst making of, how myst was made, war stories ars technica, myst making of game, myst game, myst pc game, rand miller interview ars technica, cd rom myst, myst cd, myst video game, ars, ars technica, technology
Id: EWX5B6cD4_4
Channel Id: undefined
Length: 23min 23sec (1403 seconds)
Published: Tue Jan 28 2020
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I remember playing Myst at a friends but I had no fucking clue what was going on cause I was a little kid. Still blew my mind. I would stare at encyclopedia encarta for hours so it was a big jump.
When I was a kid we didn't have a computer that could play Myst, but my dad had one at his office that could. My brother, dad and I used to go to my dad's office a couple times a week and play for a bit. We would bring a notebook for writing down clues and trying to figure out the puzzles.
One of my uncles had already beaten the game, him and my dad would stay in contact and my dad would tell my uncle when we were struggling on a particular puzzle. That next week we would get a letter in the mail hand written on weathered paper and sealed in wax with some cryptic message that would lead us into the right direction on whatever we were stuck on. It was amazing and really set into motion my love for adventure puzzle games and RPG games.
My brother and I really felt like we were exploring this strange island with its seemingly impossible puzzles. It was wonderful and I will never forget those evenings and the occasional weekends with my dad.
Myst was made in Hypercard?!?!
Myst WR speed run
https://www.youtube.com/watch?v=NJuKmlBJ5d0
Buddy and I got an inside joke from this game.
There's a level with elevators and you have to divert water to run the right one. Not very difficult but it took us ages. Finally out of frustration my buddy started clicking around from inside the elevator. He closed the door and the elevator worked. We literally just had to close the door.
Now "close the door" is code for, you're a fucking idiot because this is simple.
I highly suggest the Masterpiece Edition on Steam. It's cheap and it improves on the game. You get a FLASHLIGHT, which sounds like it wouldn't change much but it makes it much better. The graphics are updated a bit but it still has that old school feel and saving is much easier. Also if you like to cheat you can turn hints on.
my brother and i lost days playing this together. we still just randomly text each other "the blue paaageesss."
Two questions for anyone kind enough to answer if they know - 1) is there a (similar) game one would suggest now for a person like myself who loved Myst? bonus points if console/PS4. 2) is it possible to play the original Myst now on a macbook or newer PC?
I love watching shit like this. Development of games from my childhood. Good ol ID Software, Quake, Doom, Johnny Romero.
FWIW, Myst totally was the predominate amazing game at the time, but I personally felt like 7th Guest was way better. I thought the animation was much more rich, and I enjoyed the puzzles more.
Edit: So at the beginning of this video they showed some animations (moving through the world) and that isn't how I remembered it. I remembered still shots that you would "navigate" through. So I thought maybe I had a crappy pc at the time (I would have 11, so IDK), but as this video progresses, it is clear that is how the actual game was played - clicking through still images, the first animation that I saw on this video must have been a cut scene. I double down on 7th guest being better.