A Brief History of... Myst
Video Statistics and Information
Channel: Ludodrome
Views: 567,636
Rating: 4.8991132 out of 5
Keywords: gaming, gaming history, myst, cyan, obduction
Id: h4wWITMUop0
Channel Id: undefined
Length: 45min 39sec (2739 seconds)
Published: Mon Sep 26 2016
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There was a journal supplied along with the game and my dad and I actually wrote clues in the journal. Really I was too young to know what was happening, but he made it seem like the most magical world that we were playing in. Thanks for posting this
Picked up a PS1 copy of this game recently. Im like 3 hours into it and Iβm already so confused.
I loved Myst and Riven. And particularly enjoyed the scores.
My dad got it back when it came out originally. He had a whole notebook filled from it. Eventually he caved and bought the guide it. The official guide is actually really cool, its split into 2 parts. One is written journal style by the protagonist as they solve the puzzles, the other part is just the solutions to the puzzles. I've used it before, the puzzle with the weights/gears in the lighthouse/clock tower, and the pod train thing. It's super helpful for those!
Myst, Riven, Exile, Uru; the series that made me interested in videogames
"Sure you can kick your heels in the babbling brook and watch the sunlight playing off the flowers but eventually you'll have to stand up and gormlessly stare at the back of a cereal box."
I remember playing this game on a super old computer with whatever slowass CD-ROM it had, so the sound and video didn't always lineup perfectly.
There's a part of the game when you open up a creaky door, and I've heard that exact same door-open sound effect in about 500 tv shows or movies since then. I always think back to Myst whenever I hear that creaky door sound effect.
I was always a little on edge playing Myst. Like I was going to rotate the camera and there would be a jumpscare waiting. And the audio wad so atmospheric which didn't help.
I installed the original Myst maybe 10 years ago. Spent an hour or so walking around, got absolutely nowhere, and have been too intimidated to even think about starting to play it again.