From Peasant to QUEEN in 2 HOURS (Mount & Blade 2: Bannerlord - Horse Archer Day 1)

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so today I'm gonna give myself two hours to snowball as hard as I can doing combat only with a few really cool mods that I've installed that make the game kind of crazy do you guys are interested in the mod list I will put a list below first things first though since we're playing an archer we're playing as a female as only women play archers and we're gonna make her thick with the side of extra thick with a little more thick on the top as for difficulty as always we're gonna play on realistic and now we can set the combat AI difficulty and we're gonna make it challenging and I guess on this run will enable death why not alrighty so with the just let me play mod we're able to spawn in the koozie territory which by the way we get 10% extra movement since we are playing as coos eight four horsemen on the map here was our starting character's choices and it led us being able to have five focus points in bows with the bow skill to very start which is come important because we get marksmen 10% more accuracy with bows and faster aim increases reading speed by 10% it also gave us eight control which we can actually buff that up to nine and this combined with our five focus points in bows gives us a 17 point four five times learning rate for bows which is quite a lot we also have one extra focus points so we're gonna drop that in writing and with that we are almost ready to go before we do head out though we're gonna dump off these eastern jagged javelins which have a value of 1100 which is quite insane I think it was a recent patch that they changed this and they made the javelins worth a lot more but yeah we're gonna dump off all those javelins and by the way we got those javelins because of our starting characters choices so if you want to get those javelins from a start I believe it was the skirmishers option that we chose and I think that was why we got the javelins but I'm not exactly sure on that by the way though that's gonna bring us up to 3,500 and we can now afford this simple short bow with some barbed arrows as well and with that we're gonna be completely broke unless one wants all of like these Eastern curved boots and that will allow us to pick up one more barbed arrow might as well and over here at Madison actually there's a quest on second thought screw Madison we're only gonna be doing combat and I guess combat quests and by the way over here you can see on the right there is this declaration of war being spammed on our screen and the reason being is there's a bunch of new factions cooze a deserters a bunch of desert of factions Blandy and deserters sturgeon deserters and if we keep going there's madman southern and slavers there's just a ton more fashions that one of our mods is adding all these new minor factions are not at war with us hope and here we go why the steppe bandits engaged this Caravan they lost so horribly that makes no sense I was gonna say we could help out that Caravan but it seemed like kind of a waste of time and oh here we go here's twenty two looters so with one of our mods we're increasing the amount of bandits that are on the map by five times so this looter should normally have what's 22 divided by five or point something either way we're gonna try to take on these 22 looters and the thing is right now is we're using a Sumpter horse which this something worse really sucks terms of speed and we've already wasted a couple arrows that's not good we need to try to headshot this guy there we go we hit shot him but we didn't headshot him the first arrow which is unfortunate and okay yeah this is not gonna be ideal one thing you may notice is that we've got a bunch of skill points and riding in bows and we're gonna be leveling at a three times increase rate which doesn't seem like it's three times right now but we will start leveling a lot slower once we get more XP and yeah we're are 250 riding there you go ahead shut we need to do more headshots and less misses we're gonna actually be able to finish these guys off there you go another headshot and actually the strat here I almost forgot is we need to take on the rock throwers so there's I want to say like five rock throwers up if we can take those guys on then we can get really close to these guys like this and we can just headshot them all or we could even start doing that right now as long as the rock throwers are not in s in angle where they can hit us like if they're all in a line like this I don't think they can actually throw rocks unless okay if we're on like a hill right here yeah they can see us and then they can throw rocks at us and actually that guy's already running that's good well not gonna chase them down we need to be just putting those guys run and we took some damage - oh there we go some more guys running the fact we're getting so many headshots is lowering them around by a lot they see that and like I don't want to get a headshot I'm out of here since we're playing as the koozie start and I think it's from our starting options we get a pretty decent saddle it's actually one of the better styles that you start out with as far as I know there we go ahead shot on that yep and they're all running for the most part besides it's good our saddles decent though and so yeah horse did not take movement much damage from getting hit by a rock yeah so that was actually really good start I wasn't really thinking it would go that way necessarily but we do have a really good bow we have a 3k cost bow which was way better than the last time I did this on my practice runs so yeah that starts working on pretty well head shot to the back of the head and another one yeah another one DJ Khaled nah got 19 renown 19.9 actually and we're boosting renowned by five times as well select family name it's gonna be boo we are whoa boo the female version of lubu or cress is going to be the bow with the triple arrow cuz we fire three rows of ones because we're that cool and we're gonna be pink pink with white because we are whoo blue we capture two liters and we should have gotten a good amount of gear a lot of crap but we'll take these leather shoes a lot of leather shoes actually got some dates and we'll take it all and we're capacity exceeded by one slowing us down by 8.08 so it's not really a big deal and five leaders got away yeah we could just run these guys down might as well I think probably take these guys before they can get close there we go a long shot two for two guys thank you three very nice 4.7 down for free and then I wasn't completely free to take a little bit of damage but yeah we got some dates and will this you link all that and yeah I think here we're just going to potentially dump everything off do they have any hardwood that's cheap no they don't it's gonna say we could smoke these weapons but yeah let's just sell everything off and can we buy a decent amount by the way and these are kind of expensive I mean it does our horse for 200 not bad though we could just pick that up might as well I mean we're here we need a horse and we'll put this Sumter horse in our inventory so it can be carry stuff and what's that maybe we'll pick up one arrow just crappy arrow and I think we're good here we got three scallops and riding and weight were arias 75 riding I don't know how exactly that happened but we do get some nice bonuses like spare arrows if it'd work to be really nice but I don't think it actually works sharpshooter does work though I think I hope our two little prisoners do want to join us and speaking of which we need to get them amounts because they're now selling us quite considerably over here there's some mountain bandits oh I want to take these guys stage you have Spears a lot of them I think and troop name does not exist I'm wonder if this is like a new troop from one of our mods either way I think we could try to take these guys we might lose our two looters but I think we maybe could take 20 Mountain minutes hopefully and let's see what they got so they got a mounted dude probably a highwayman I'm guessing I'm gonna take this guy out first take this horse for Sydney okay wait we gotta be careful here I think I hit him there actually his horse will not go down man I don't want to take his horse out actually so I get behind him he can't throw anything at me I don't really care about dumping up arrows here - ah crap they're getting too close I'll just fire into their Columbo units I guess and yeah they've throwing weapons they don't have bows they had bows here we'd be screwed but since they only have throwing weapons we can out arrange them this gonna be a long one no I think your thing about these non bandits is a lot of them don't have shields some of them do but the ones that don't we can just snipe that from really far every guy's - nope nope wow that hurts really bad and we're getting too close oh so close we barely lined inside of that one drop your shield oh he faked it we three damage him in okay that was even close there we go he's down I could actually take him out mmm gonna remember where that thing is and we might come back for it later and now we just got a sniper these guys from a far enough range to where they can't hit us though we also got to make sure that we don't waste too many arrows with this fire arrow mod or arrows after we do fire them they go bye-bye and we can't pick them up normally you can pick up arrows after you fire them if you miss as long as they don't hit anyone but with this mod you cannot so we got to make like that one right there we could eventually go back and pick that up I hit more headshots - we got to get these guys morale down you know 40 years left that should be enough I think know how you keep missing shots though it's not gonna be a nice headshot there oh it tagged me they're not even tagging my mount at all they're tagging me which is not usual usually the amount will go down way before I'll go down okay come on there we go crap we're too close well let's close we should definitely be getting close so to at least couple them running I would say there we go hitch I will say a lot of them are out of throwing spears at least only seen them throw rocks now which is a great thing and yeah we only have 31 arrows left this is gonna be really bad if we can't do this gotta aim for headshots I'm also kind of on a time crunch till I can give myself only two hours to record this episode because I want to get a leaked video out today - I know my last leaked video didn't do amazing but I don't want to just go - harder than on blade because I feel like there's only so much content I can do from mountain blade and that hurt well I put actually some of them are running that's amazing okay we should have this for sure I'm gonna chase those guys down either they're just gonna get away like I opened the shield by the way I don't don't think I talked about this mechanic but they have shields they have this pattern or like they'll drop their shield chemists they will drop their shield though and if you time it right well that guy can have a shield I don't know if these guys actually have to run with his reaping it's your time right though you can get past their shield you did a fake okay that guide drop the shield only there for a while I'm gonna try timing here though something's not gonna put a shield up I guess I just let him get too close and I think there's permit charge this guy's not a shot shot here we go we got twenty renowned for that we've lost one looter once survived though so shot to him and we just got a bit of an armor upgrade not a whole lot - armor upgrade for that and actually these trunks give way more leg armor if we wanted more leg armor but I think weight by the way we do have a bra on okay I was gonna I was about to say I think there's a mod by the way where you can actually disable the bra and like have no underwear but we're not gonna be using that mod for this playthrough unfortunately I mean by the way we got an imperial charger from the Highwaymen this thing is way tankier than the mount we were using it's slower than the desert horse but it's got way more money ten more maneuver ten less speed but ninety more HP it's definitely on my favorite mount for a horse Archer and the wait do we not capture any of them well that sucks that we didn't capturing them I guess we just kills them all and she was finished off the rest these guys I'm kind of low we should be able to do it there's only six of them left as long as I just stay back I think I should be okay here yeah none of you have shields I don't think the state really far back headshot another headshot another hitch I really like starting with a really good bow skill that was one of the main things about this run that I'm actually a huge fan of that I did because I did a test run yesterday and I did a test run the day before actually I was gonna upload that but I just didn't I'm feeling good about this today though definitely gonna be doing the upload and speaking of which I only have an hour thirty left to be finishing this whole thing yeah I think giving myself a two hour time comes straight every day is gonna make it so I'm at least gonna be getting videos out every day maybe they're not quality but at least is something and yeah we only killed five of them we wounded one I'm really confused as to if I missed something there's no way we killed 20 of them right and didn't knock out any and then with this six we captured a Hillman no I think I screwed up somewhere there but oh well we got a falcon which is a good weapon and let's head back to old Neera after winning that battle and will they buy any of our goods we got some Guardian arm wraps we can use didn't have any gloves before and actually we do need keep some food let's buy some green you know it's so like the beer the grapes olives like all this gear then let's just sell the Falcon two and the Spears with that we're getting 600 we're up to eleven fifty eight we also got this upgrade the large quiver three extra arrows per quiver we'll pick that up and we do have a bunch of focus points that we can spend as well as we have six free attribute points with one of our mods we get an attribute point per level I believe that's actually what the mod is called and now I'm wondering like what we should do with the rest of our points here we're gonna vest one more under control so we have ten control so we level out those easier but then what do we do with the rest of our points that is actually something that not really sure about like I'm thinking maybe pull arms and we just go for a bunch and figure let's do it let's put a bunch of points into vigor and maybe we'll put one more in writing so it's easier to get mounted Archer 10% less penalty to range weapon so on respect its can be really good we were traveling for a bit and we ran into 33 more looters we might as well just take these guys on assuming we can and wait was this way more looters and we took on earlier I think it might be I might have made a dupe see you but we do have a little bit of better archery now so that could be good we're missing shots so we don't actually have that many arrows I didn't think about this that thoroughly I think there we go we got our first kill it's a head shot and we're so sorry just dumping arrows and these guys trying to go for headshots I don't really care too much about taking on these looters and I think we want to take out like step in it's just the only thing is there's so many bandits in this mod and that's the two edge shots in a row very nice that I'm not really sure if we can actually take on step bandits right now we're somehow get these guys in the line again I'm not sure how I did that before maybe if I get on this side try to line them up somehow that's way better yeah this is way better because now they're not going to run rocks at us we can get close there we go my guys running already their next shot was to basically two head shots in a row a head shot yep more running a lot of running actually holy cow dude we've been hitting so many head shots in a row like it's got to be hurting their morale a bit here we go they're all just clumped started dumping arrows in these guys another level up two very nice hit shot and they're all running gonna finish these guys off though might as well ten of them got away but we won did five of them which is great I didn't see much right now and I got for that but yeah can capture those leaders and they'll join us eventually and yeah we just got a bunch of loot we'll take all that one thing I was thinking is maybe we should be going to like these villages and picking up units I usually don't do this at the start but yeah we should definitely do this and get some recruits one thing is though do we have enough food like we have some grain we need more mounts I think people restart recruiting so many units so yeah actually let's head back to the koozai territory I know there's somewhere over there you can buy mounts for really cheap over at chai kin to actually buy grain for really cheap we're gonna buy as much of that as we can well we can't actually buy that much unless we dump off a lot of this stuff which we're gonna do and we still can't carry it all we can't carry it it's just we're overburdened and it's not slowing us down by that much I mean things slowing us down right now is we have ten troops all those looters to join us and the Hillman and we don't have mounts for them on the map at least so they're really slow and here we go all right all take and they have step horses for only fifty nine a pop saddle horse for fifty seven they have a ton of these steppe horses - we're gonna buy a lot of these babies and we'll buy some of us some purses - actually that's all we can buy or a completely broke now well we did just pick up 17 steppe horses we got a desert horses saddle horse so we have room for 19 foot troops and they will not be slowing us down on the map right now we're moving at a cool 7.8 so we can chase down anything we want basically and now I want to do a test to see if we can take on this guy Jun jawed of the character JIT and if we were quicker than them we could totally do this it's a frustrating part if we get a nice sear a horse maybe we'll try to do that we're gonna go back to Baltic and we're gonna see if we can grab eight and a sea ride horse crap they don't have one they have a step War Horse but that's not quick enough I think I mean it's quickly what we're using well we kind of need an scri horse I'd feel way more confident if we had that thing and actually we're completely out of money by the way so we couldn't even buy one if we wanted to so I guess the plan for now is when you have farmed some type of bandits and we'll come back to those guys and try to take them on it seemed definitely doable if we just had that extra speed that we could help okay that was close don't want to run to that guy Monu miss and here we go here's a group of 32 looters let's just take these guys on we need that money we're getting really low on money we're down to like think 60 and we're getting charged 10 per day per wages and crap I kind of forgot to have our unit set back a lot of them were gonna get knocked out here I don't think they can get killed oh actually yeah listen just got knocked out I don't know if looters can actually kill that might be the trata farming looters is that I think even though our units got knocked out we've got xp for our units than they will level up only that's entirely true actually I'm pretty sure the looters can kill I think it's just higher chance that they just knock out though or something especially in the auto calc I don't think you can lose units to leaders in the auto calc which i think is something they changed what they might have reverted it or maybe one of my Ma's is like preventing looters from getting kills I don't know I don't think so though I don't have any mods that I know that are specifically doing that a few moments later and there we go wow there's somebody running holy cow I've just been delivering headshots though there's another headshot I'm capturing for looters and yeah one of our looters got an upgrade to an infantryman and a recruit got an upgrade to an imperial and that your men will actually turn the Imperial recruit into an archer looters can't be turned archers in by the way we just eluded a bunch of money from them after the battle I think we got like 300 from them buncha loot - so we're back in the green one thing to note is that our troops are getting five times more xp for fighting which I thought was okay because in simulated battles they apparently get eight times more XP so we're not even boosting the XP by that much we're only boosting the amount to get when actually fighting so if we were just to actually simulate these battles out we'd be getting more XP brainwashers five of them one cavalry five infantry I like the idea of taking these guys on and these are definitely part of the mod they do not have ranged weapons looks like and I really want to take this guy on with his do not spear one that units please you know he's only writing a freaking camel crap I want to read instead no no I wanted to go that way actually I want anybody to get killed here we gotta go to him there we go I've got on before he could get to our units and these things suck it looks like they need to be using their brains to get better equipment it looks like a head shot not a head shot I told you guys to run further but I guess you guys don't listen you're gonna yak speedo and we lost the looter he didn't die though got six renown for that did we capture any of them it's the question we did not we got some pretty trash ladies ready booster she's been amazing so never mind on that and we also got a couple upgrades for looters off of that battle and we got a koozie tribal warrior yeah we definitely wanna turn them into that it's gonna cost us a horse but that's okay and Wow over at Oh doc they have really cheap horses just like the other place and they have three sei horses for 410 a pop that's the cheapest I've ever seen actually I wish I could buy more than one but I think we're only gonna be able to buy one here cuz yeah if we sell everything off that's gonna give us 470 and then a co-host is gonna cost ya we don't have enough it's definitely ride that thing though give it to harness baby-step have a bar ting which would be really nice to pick up but that thing is way out of our price range right now so we'll just use this as he right for now and let's go try to find that minor fashion again hopefully couldn't find the same guy with his 25 troops well I didn't find the joys we were looking for how I found this minor slave stack yeah we're done poor there's no way we have throwing weapons like yeah yeah we're done welp the United deserters are not to be trifled with but we can take on this group of 34 looters cuz yeah we're broke again I didn't have recruiting a few more villagers though so we now have I think like what was it 18 troops and we're actually gonna have everyone dancing these guys and just charge in it get some XP initially lost Imperial infantryman to a looter well yeah just went a lot faster like a lot ease guys are running already so I'm definitely a fan of just having your units charging and if we do as a few we'll get way more upgrades than we lost I mean up losing five units really we didn't lose our tribal warrior thankfully I guess I'll just keep our horsemen back and yeah we got four more tribal warrior upgrades it's gonna cost for horses but that's okay you can afford it upgrading all those troops is gonna cost 195 we're down to 265 and we're down to 70 after that and yet you're selling everything off we're gonna get 348 not much but the main thing is we can just keep going and we'll just find another looter group and this time we should be able to mow them down because we got a bunch more upgrades and like this group of 23 we could maybe just auto count this although a lot of our troops are wounded actually don't know if we'd win the auto calc there we're just gonna fight this one on the field we got one guy running over there he's routed that's our guy bunch of looters just chasing him I don't know what our infantry decided her out that one guy which like it was a good play that he did I guess like some units will route sometimes not just all your units decide to route I think it has something to do with like nearby units getting killed it will affect nearby units morale like I lost a tribal warrior right here then this other one actually might be losing morale I think that might be how it works cuz they're a foot soldier Archer over there didn't run he was really far away from that group of Milley though we lost four units did we net gain though that's the question we plundered 168 gold a bunch of upgrades a trained Archer three tribal warriors upgrade to koozie raiders yeah I'll take that for sure I'll take the quality over 2 quantity approach and we just got a buncha yep definitely worth yeah and that guy's running cuz I just got a bunch of head shots and let's see about these case I need I'm running I don't think so yeah I think that's how morale works like you gotta get kills on units that are close to each other all right we didn't lose any units there and we captured a bunch of looters we got an upgrade from a trained Archer - yeah we're gonna go for a veteran Archer because apparently can turned veteran archers into eternal horse archers and we can turn this Raider into a Tuesday horse Archer it's gonna cost a war horse though our war horse is only this Imperial charger though and it actually doesn't value for that much so yeah we'll turn this guy into a cooz eight horse Archer and that's a tier 4 horse Archer that's gonna be really strong we're up to 1k now and over it Oh doc we're gonna buy a bunch more of these steppe horses because yeah we're gonna need these things to be able to upgrade our tea units we're down to 213 monies and actually there's this guy Nemo's of the hand which is part of the hidden hand faction I think we could easily take this guy on and he's got so many wounded troops this actually pretty lucky we ran into this guy when he is so wounded and wait does he have mounted Archer no he's naughty I think he's just like a ground unit or maybe he's knocked out it's weirdly has this mounted eunuch so I'll remember the hand units having this thing but maybe he got it from a prisoner he picked up earlier something I still haven't taking out his freaking stupid core surgery by the way fired I don't know how many arrows have fired this guy he's so elusive big Nora oh and there's a throwing okay another throwing knife to our horse's head I think this strat here is to let these guys waste all their throwing weapons and then kill them or I guess we kinda just play around our melee units and these guys are all fighting we're gonna lose looters here and stuff but that's okay we're gonna gain way more than we lose so that's the main thing there we go yeah if we just head shot these puppeteers they're done I think they're out of throwing open sue they don't have that many get caught okay thank you yeah okay we still have our good horse Archer it's this guy over here so you haven't didn't lose them it's kind of back actually solicit relevance and they're chasing our cavalry and okay to them and running and all running open oh this guy all right well we ended up losing eight looters a train infantryman a infantryman and a veteran Archer I'm okay with that though we got 26 renown and we should have captured yeah we did capture Deimos that's great and we did take 43 prisoners I also wasn't sure whether or not I want to do this mod which makes it so we have unlimited prisoners but I decided to just because I want to make this kind of like a snowball play style run type of thing and we would have only had I think 12 prisoner slots but now we are able to capture all of his units and by the way some splint boots he said really good so for a lot and wait why did the value go up so much when we took one these aren't gonna vendor for 6k there's just no way I also wasn't sure whether or not I want to do the mod loot Lord which allows us to take his really nice equipment if we execute them but I think we're gonna do it and yeah we just get a bunch of really nice stuff I don't know who doesn't like us doing this though I hope it's just a hand faction and maybe some more honorable Lords that really do not like us doing that it makes sense and we got a upgrade from the cooze eight horse Archer to a cooz eight heavy horse Archer he's not to your five and he's maxed out stood is gonna be a beast though we couldn't pay our wages our party last summer we barely couldn't pay them all - and yeah I think once we equip this and we take it off well the value strolling its 600 well we can use this for now for some reason the value of this equipment for now is really cheap it's not going up even though it's super good equipment the only values of 600 and like these split boots valued at 2k still okay we'll still have to split boots them I guess and this light royal mace actually smelts down to a lot of really nice stuff so we'll keep that we'll dump the rest of this equipment 45.8 cave total I so think since we're kind of loaded right now we should maybe buy a few these step were horses as we're gonna need them to upgrade our more elite troops because yeah we're gonna actually need a ton of horses we are about to pick up a lot of units whole week Cal that's a group of 182 looters that is an insane amount of looters it's I mean with this mod it can get a little bit crazy here's a group of 150 - do they have any yeah they don't have any prisoners after riding around for I want to say like a day and a half we ran into this guy Kooser of the jawohl which is another minor faction this one's really weak I think actually this guy doesn't even have that many cavalry most of them are infantry I think we can take this guy since we're so early on a playthrough none of the major factions have employed any of these minor factions yet if they had we would have to go to war with a major faction if we want to fight these guys and yes I think they're melee troops are kind of bad as far as I can remember although they do have some cavalry over here and they're riding camels I think they're pretty slow and trap I just kind of ran our horse into those camel guys but it didn't actually get tagged at all everyone just advanced screw it I think the horse archers will be able to keep themselves alive we just have them advanced they're smarter enough hopefully is this their leader guy I think it is it's not their leader guy actually cuz yeah that's a job well Bedouin a lot of the miner faction leaders actually do have kind of crap equipment so maybe this is just one of those factions that do not have the best equipment well maybe maybe this is this guy actually yeah I think this is him and I think I see some decent equipment on him it's a little bit exciting [Music] okay you're flying like a freaking eagle dude there we go got them COO sir of the job well yeah I think that's him we won we got fifteen renown not a whole lot those units were kind of crap and yet we're gonna take Kooser of the Java prisoner she had a koozie horseman as prisoners so we can destroy a recruit this guy and we were able to take 13 prisoners camel rider couple dead Owens yeah we'll take all these guys on top of the fact we got a koozie a horse larger upgrade it's gonna cost him in their war horse and a few more upgrades hidden pawn to a hidden hand got a puppeteers well 150 for that guy up tears are not the best I don't know if I should have even done that as far as loot we got a triangle headed spear a decent shield and that's about it and yeah it looks like this guy's got a pretty decent equipment we're gonna execute him and it's gonna really hurt our relation with a lot of more honorable Lords hopefully not the more dishonorable ones though and yeah brass scale shoulders we don't even have shoulders that's a big upgrade for us it's how much decent as well as like this limo armor is okay reinforced mittens are decent they're just as good as what we have and like this male choss is not bad it's just that the value is only 600 still that's weird I'm speaking of minor fashions this guy your Ronis of the elf pori just took out a caravan and he has 20 prisoners now and most of his troops are wounded we'll take this guy out for free we're about to just pick up so many prisoners off of this and so many units in general actually because if they just took 20 of those care 10 people prisoner I'm guaranteeing a lot of those are decent horsemen we can capture a Ronis should we just let this guy go me me though like what type of equipment could he possibly have I think we might just let him go he's got some good relation with the elf Tory - relation only it's not amazing but he seems pretty happy about the whole thing and yeah we just picked up a really good amount of troops eleven caravan guards to your floors to Imperial veteran Caravan guards tier fives as well as seven armed traders to your 3 archers plus holy cow or team veteran elf Tori's as prisoner and the reason why is because most of them were actually knocked out before that battle even started so we'll take them all as prisoner they will end up joining us eventually you've got some expert of Tories and aku's a traitor as far as loot we got some trade goods that I think they plundered off with a caravan they took out earlier yeah 11 grain for fish 6 clay 6 salt definitely must have been stuff they looted we'll take all that and over at a clad they do have a bunch of really cheap war horses should we supply some more of these we're down to 5 step were horses you should definitely hold on to like this decent gear like the southern noble helmet reinforced mittens the lamellar armor because only values is 600 we will sell everything else off for a 2500 profit that was actually 3,500 because we but it was like five step war horses and actually I think that might be about it for this episode there's one more thing we could do is take out this hideout because I believe this village has a class to take it out yeah in town there's a hideout go to a nearby village and there should be a class to take out the hideout villagers really do not like hideouts nearby and actually we could just have a companion take it out which would probably the better play here assuming we were not strong enough to take it out because with one of our mods it also does increase the amount of bandits that are in hideouts by five times so ordinarily there'd only be like what 12 of these steppe bandits and yeah thanks to one of our mods we can send an army into hideout so which makes sense like it doesn't really make sense that where are you guys what why did that guy spawn over there Britain just got knocked out immediately but yeah I was about to say it makes sense that we're able to bring all of our units into hideouts like why would we not be able to why does only let you bring like six units in hideouts I mean I get in war bin there may have been like an engine limitation or something I don't know exactly and the way everyone has to fire will almost four cut to do that you have you know people fire it will and I doubt fire just because they don't want to have your units wake up the bandits and you can do it kind of like stealthy stealthily but yeah I got tagged and I only took a little bit damage so I'm really liking this armor right now 11 damage only he's also firing a pill too everyone needs to just charge just go in I told everyone to advance but I don't think advanced works in hideouts I don't think or advance yeah they don't they won't advance everyone is charged 2000 years later and ok I think that's it and yeah so at the very end there is a ton more enemy bandits but we have just more units I could just duel this guy and I would probably be the best way to do this but if I lose the duel then I'd be really bad I don't Amelie weapon if I didn't melee weapon I'd be confident maybe oh crap no wait how do I kick I need to figure this out I just messed up maybe ok he kicks so kicked him or one image main thing is Sun him and we didn't end up killing the rest of these bandits which means I think they will all join us actually we'll be able to take them as prisoners I'm pretty sure we knocked out 10 of them really killed 30 but then what happened the rest of them there was more than that I thought he only only got 10 prisoners I mean 10 prisoners is not bad it's more than we lost for sure I just thought we would have captured the rest of those guys at the very end I don't think we did and wow we got 9 Center horses for step horses and a desert horse that's a benefit to having more bandits in these hideouts and five arrows to top of we got actually some really nice gear wrap shoes guarded dam braces yeah all this stuff is really nice a lot of it is we end up clearing out oh and this is what happens to them they run away that's unfortunate either way though we did end up doing the question I think they gave us like 1600 for that quest or something because we're up to eight point three K now and yeah we can't run town these step bandits they're gonna get away they're all good it's fine we are really slow right now we're only moving at six point four because our prisoners are selling us down by quite a bit and I think that does kind of balance out the fact that we don't have a prisoner cap is that we move a lot slower the more prisoners we have here we go sure of the job well I think we'll take this guy on its start in the next episode if you like this episode and drop a like and yeah with that I want to thank you all for watching I will see the next one
Info
Channel: trmplays
Views: 520,993
Rating: 4.6769466 out of 5
Keywords: bannerlord, mount and blade bannerlord, mount & blade 2 bannerlord, mount & blade bannerlord, mount and blade, trmplays, Bannerlord, bannerlord walkthrough, bannerlord let's play, bannerlord realistic difficulty, realistic difficulty, bannerlord siege, bannerlord castle siege, bannerlord exploit, bannerlord glitch
Id: TeJMrKmNebU
Channel Id: undefined
Length: 33min 27sec (2007 seconds)
Published: Fri Apr 24 2020
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