Adobe Firefly Architectural Design (Interior / Exterior)

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Hey everyone, welcome to Architecture for Thought Today we're going to take a quick  look at some interior and exterior   views using Adobe's new Firefly text to  image generator, so let's jump right in When we go to the web page this is what it looks  like, and at the bottom of the screen is where you   enter your prompt, so I have one ready and loaded,  I'll just paste in and while it's generating I'll read a little bit of it off it's,  "A highly detailed prospective rendering   of a modern minimalist simple kitchen  with natural oak cabinets" etc. etc. I will post all of these prompts in the  video description, but right off the bat   you'll notice the images come in very clean  looking very similar to stable diffusion There are some artifacts  that are not exactly precise,   but for the most part they're pretty good images So I'll start just by changing this to a 16x9,  and I did another video where I described how   all of these tools on the right hand side here  work, so I'm not going to go too deep into that,   but you have the option to change it to appear  more like a photo, more like artwork, etc. etc. I'm just going to switch this out to a "Photo"  for this series and then down below change some   of the color settings to be a little more vibrant,  the lighting to be a little more golden, and the   composition to be a wide angle shot and I'm going  to rerun this one more time and then we'll get   into how to use these images as reference images  to continue developing further in this program So it's a pretty interesting process here  that adobe is is giving you the ability to do I like this image here so I'm going  to click on these three dots here and   it gives you the option with the pull  down menu to "Use as a reference image"   and as soon as you click on that it's  going to regenerate these images again   using that image as a reference image, and you can  see it dropped it down below here just off to the   side of the prompt, and it gives you this nice  little slider bar where you can make the image,   or the new generations of images, more like  the reference image or more like your prompt So again once it comes out using the reference  image it's not going to be too different,   but you can test the image generations  by playing with the little slider   bar to create new images or stay more  closely related to the reference image So you can see here just an example of that, so  we're going to do something interesting here,   we're going to... I actually liked the  reference image, so I'm going to pull   it back to where we were a little bit, and  I've got some other prompts that I'm going   to grab that are completely different, and  we're going to see how it treats basically   new generations with a new  prompt, and the reference image So I'm posting this in here and I'll  read a little bit of it off it's "A   hyper realistic cinematic photo of a  futuristic flowing minimal interior   living space terracotta clay arches tall  intricate ornamental ceilings" etc. etc. So you can see right off the bat the composition  of the image stays relatively the same meaning   the perspective view, you're even getting  a lot of the geometry that's the same in   terms of the cabinet layout, and the beams  running across the ceiling with the windows,   so now let's pull that slider bar even more  towards the prompt just to see basically what this   would be producing if it were the prompt only,  and as it's doing that I do want to jump into,   basically to explain what I think is going on  in the background here it looks like it's using   what's called controlnet, which takes the either  canny edges of the image or uses a depth map to   hold the geometry of the original image, and so in  this example here I'm using stable diffusion with   canny edges through its new controlnet kind of  input feature, and the original images off to the   left here and then I typed over it an "all black  elegant interior", it uses the candy edges or a   depth map image to hold the geometry and then it  basically reproduces the image with the new prompt So that's what it looks like is going on here,   and then it's even giving you basically a  slider bar to hold closer to the reference   image through those canny edges or depth  maps or go closer to the prompt so... These are pretty interesting here I think  let's do one more, I'm kind of just tweaking   it a little bit more towards the reference  image, and then we're going to take it a next   step further and bring it back more towards a  realistic image, so yeah these are excellent,   I like this option here so I'm gonna  use this as a new reference image,   it's going to create some new ones,  but I'm going to go grab another prompt And we'll paste this in after these generate Very nice, but let's go ahead and do this  next one, which is a "boutique retail shop   interior minimal trendy cool all white fluffy  couch and seating furry white rug" etc. etc. So we're pretty far over towards the right hand  side of the reference image bar, but you'll see   if I go back towards the middle it's going  to hold some of these arch geometry columns,   and even in the background you might see some  of the columns starting to appear back there,   so these are turning out pretty,  pretty great, pretty interesting I might even want to go a touch more towards   the reference image just to give it that real,  kind of surreal type of look and environment So pretty neat, so you can jump in here once  you are given access and play around with these,   I'll download one of these images and pull  it up onto the screen just so you can see   the fidelity and the detail in the image So I kind of like this one down here, let's  just download this it pops up with a little   prompt telling you that it's going  to stamp it with some credentials,   so basically it lets everyone know that  you created this image in their program They're trying to be really good about declaring  you know what content is being made using   artificial intelligence, and I think  that's a great thing the transparency,   so you can see the detail in the image  from the prompt that we created and   holding a lot of the geometry from some of  those other images that we started from so   pretty neat and then I had another example  basically I wanted to show you of what that   controlnet uses in the background  the depth map or the canny edges That's basically what was used for a  previous video I did on how to make some   of these images move or rotate, it uses that  depth map image to basically give you some   foreground elements background elements,  but again hold the geometry in the image   so those are our interior views next we're  going to jump to some exterior views,   and I have a prompt that I'm going  to load in first we're going to clear all of our stuff out here And while it's generating you'll  see basically what it would have   generated without any prompt so very  different from reference images so   you can see the effect that it had so  pasting in our exterior and this is a   "flowing curved small villa sculptural large  glass windows glossy white stucco and matte   black leather" and these are some fun images that  we got I did a whole series on these basically I'll just run through 20 - 30 of these images  where I cut the slider bar right in the middle   and basically just did a bunch of generations  over and over to produce a series like this   where you can see the foreground always  has the swimming pool there's always the   rolling green hills in the background, but  the geometry is slightly changing every time Which is fun and great to produce you know 20,  30, 100 options, but again you need to know what   you're looking for to actually use these tools a  little more specifically so this is a great image   down here we'll use this as a reference image and  it's going to generate some new images based on   that so as you are developing it I've noticed  that if you really tried to take out all of the   prompt as you're prompting over this it's going  to not do a great job of reproducing the image So you need to make small tweaks on your  prompt if you want to actually control the   geometry that is coming out of the generator so  here I'm pulling the slider bar back a little   bit to give it a little more freedom, both of  these images are really cool, kind of like,   well this one is actually pretty great, let's use  this as a reference image, and then let's change   some of these words, or let's take a bunch of this  out just to show you what what happens basically So we're getting some pretty similar results but  if I just take a bunch of that out and we change   maybe "flowing" to... "orthogonal" ...spell that right? And generate it with the prompt slider bar pretty  close to the prompt we can move it a little more   again to see what it starts to create, but  it might you might start getting some more   rigid geometry, but you can see immediately it's  starting to produce a different type of of image And as I continue to pull the slider  bar more towards the prompt you're   going to get less and less of that reference image So that's basically what I  wanted to show you guys today Hopefully it's a useful tool, and I'm really  curious to see what you guys are starting to   generate on either programs like this or other  workflows, so feel free to leave me some comments,   I really enjoy going back and forward to  push the use of artificial intelligence   in architecture and I think it's going  to be sort of a group effort to elevate   these technologies to where they'll actually  be, become a useful tool in our profession So thanks for tuning in, and  I'll catch you next time, bye!
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Channel: Architecture for Thought
Views: 17,859
Rating: undefined out of 5
Keywords: generative design, text to image, adobe firefly, synthetic image generation, prompt, ai, artificial intelligence, architecture, tutorial, design, Stephen Coorlas, yt:cc=on
Id: WSM_sdY-MuY
Channel Id: undefined
Length: 10min 53sec (653 seconds)
Published: Tue Mar 28 2023
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