- [Narrator] 29 dumb
ways to die in Among Us. Death lies around every
corner in this game. But not every death is created equal. So, these are the ones that are so bad they add insult to injury. And the YouTube grim reaper warned me that it's impossible to
subscribe to the channel before I finish all my tasks. So, if you wanna prove him wrong, eliminate that red sub button down below. It's free and it helps out a ton. Number one. One of the high IQ plays is a crewmate that's pulling a, "If
it's not them, vote me". And don't get me wrong,
when it works it's great. But sometimes your accusation just isn't placed in the right person. So when you manage to mess this up and get not only yourself thrown out but also another innocent crewmate, you're really making it
too easy for the impostor. And folks, that why we have
the phrase risk reward. It's not always going to work out. Number two. Grouping up with other
players is definitely the meta of being a crewmate. Which is why it's all the more painful when you're left alone at
the beginning of the game. As soon as you're taking a loner stroll around the map you're
pretty much set up to die. Whether that's for looking suspicious to the other crew mates, or just getting killed off by an impostor. Really, even if you need the alone time, setting yourself up like this is just making you an easy target. Number three. When visual tasks are enabled that's what we call a dead
giveaway for the impostor. And any crewmate with half a brain knows how to look out for them. So, when you're the silent killer and you find yourself doing one of these, you know you're setting
yourself up for failure. And really, when you're an
impostor waiting in line to a med base scan you really
gotta rethink your choices. Especially since you
could have prevented it by looking out for this key setting at the beginning of the game. Number four. When you're trying to join a group and you don't have a plan, it's pretty hard to do. And worst yet it makes you look suspicious to the other players. So for those times where you're chasing your friend as a crewmate, you can pretty much expect to die off. You can't just schedule a
group thing out of nowhere and Penumbromte's definitely gonna get you voted off the ship. So unless you were invited don't try to be late to the party. It's not gonna work out. Number five. The emergency meetings in Among Us feel like you're presenting a court case. And one of the key things
in a criminal trial is of course having evidence. Which makes it even more frustrating that when you accuse the impostor with concrete details it can make some other people think that you're just sus. Which is amazing how
all that time you spend building up your case can all of sudden be washed away by just one person typing that they think it's you instead. Number six. I'm sure in the past
few months you've heard plenty of people telling
you how important voting is. But the people who
really need that message are the ones who don't
vote in Among Us lobbies. Honestly, those times
when not enough people cast in a ballot and you're
able to get voted off with just one or two votes, are some of the most
infuriating in the game. Now I know what it's
like to be disappointed in voter turnout. Number seven. Plenty of crew mates
know that if you don't get someone to speak during a meeting you might giving an
impostor a free chance. But this can cut against you if you're not a Chatty Cathy. You see, sometimes just
not having a lot to say can get you voted off the ship. Which obviously isn't based in fact. Maybe you're just quiet. And that's why I always try to come up with at least one or two things that I did the last round. So that they don't pick me
out as the silence someone. Number eight. While there might some people who think that you're suspicious
if you don't talk enough. There's also some who
think you're the killer if you say too much. This can get extremely obvious
if you're the pro player that's making some key accusations. Far too often people will
just think you're deflecting, vote you out immediately. This is what makes emergency meetings such a stressful balancing act. You can't talk too little. You can't talk too much. What am I supposed to do? Number 9. When you get assigned crewmate, tasks are the name of the game. I mean clearly, there's a bar
at the top and everything. Although, when someone goes off to pursue their life passion and
not do their chores, you're just setting up
a killer for the win. And believe me nothing
will get a hard working player more amped up than getting killed by the imposter when someone
didn't do all their tasks. Now everyone's gotta rest in
peace as the game is lost. Number 10. Some tasks are bit more annoying
to get right than others. Which is fine if you have the time to correct your mistakes. But if you're there for too long you might just be leaving yourself open to get killed by someone. And nothing makes Reactor
Start more painful than getting stabbed in
the back after you fail it. At that point you're just
kicking me when I'm down. And worst yet, I still gotta
do the task after I die. This is a real pain and then some. Number 11. Stacking all the Among
Us players in one area gives such a freebie to the impostor. Which it makes it even more unfortunate when you find yourself in that situation. And you're just lucky
enough to get killed. And worst yet, now you
gotta watch the impostor get away with your murder because no one could tell who did that in that stack. Giving a free point over the impostor and you negative one for justice. Number 12. Look, I get it, watching cams is exciting. But nothing turns that
watch party in to a bummer more than getting stabbed in the back while you're standing there. And really this death
gets especially stupid if you don't see the person
walk in to the room to kill you. If they vented, that's one thing. But if they walked in, you
only got yourself to blame. A real dumb way to die
there was you're own hubris. Number 13. Dying in Among Us is one thing. But being disappointed
in your other teammates. That's a whole other loss. Which makes it all the more painful when you die to something
like a reactor meltdown or oxygen loss. And frankly, I've had it
happen one too many times where I've decided not
to go over to fix it. Assume someone else would. And had to pay the price later. Number 14. As the imposter, your whole entire job is trying to find the perfect opportunity to get a kill. Which makes it all the
worse when you think you found that opportunity, get the kill. And then someone walks in
right on cue to see you do it. I mean, nothing else can take you from a master deceptor right down to a deer in the headlights
faster than that. Maybe next time you'll be extra careful in who's in the adjacent rooms. Number 15. Part of the fun in Among Us is being prepared when you go in to a meeting and building up a case as to
who you think is the killer. So when someone just
makes a blind accusation, calls you sus and gets you voted off. That's gonna put you down in the dumps. Look, there's a reason why we
call this throwing the game. It doesn't help your numbers. And if you're the innocent
that gets voted out, all it proves to you is
that the real impostor was the friends we made along the way. Number 16. This one was bad enough to get me to stop playing in public lobbies. Because nothing quite ruins the high of finally getting impostor
like getting voted out because someone was in a discord call with the one you killed. Really, you could just
say this death is dumb because it sucks to die to cheaters. And that's what it is. It's cheating. And nothing makes me
wanna stop playing a game more than when I see
this pop up on my screen. Number 17. People in Among Us have
some funny perceptions about different colors. And sometimes getting
voted out of the ship is just because of the shade
you picked at the beginning. Anyone who knows me knows
that red's my favorite. So, when I finally get my color of choice only to get voted out because of red sus. I don't know what to do with that. That's why from now on if
anyone ever calls me red, I'm just say I'm crimson. I'm sure that'll work. Number 18. People who camp out at cameras rarely ever get to see much action. So that means they're quick
to jump to conclusions of what they do see. Which really does not
work out to your advantage when you're an innocent
standing right next to a dead body on camera
just before you reported it. At that point they're sure to call you out for doing some kind of self report. Which if you didn't
hate the cameras before then this moment right here is sure to put them on your naughty list. Number 19. If you as a crewmate finally
see an impostor in the act, that's dangerous
information to carry around. So, knowing what's best to do, you start to make a bee line over to the emergency button. And right as you're about to push that big red button and get them off the ship, just like that they stab you in the back and you're not able to
divulge the information. This is like running to the
light at the end of the tunnel only to find out it's the pearly gates waiting to greet you up to Heaven. Number 20. Finding a dead body as
a crewmate definitely feels like finding your time to shine. That moment's sure to get
deflated if you manage to get killed after reporting the corpse. Obviously because of the
insane timing this requires, this isn't a very common one. But nothing makes that emergency meeting more pointless than when the person who has the information got
caught a few seconds before. Number 21. Two impostor lobbies
require a lot of trust. So, if you find yourself
in that pair of killers you probably wanna stick your
neck out for the other person. But that good faith act can turn sour when they admit that they're bad right as you vouch for them. At that point it becomes
immediately apparent you're the teammate and now you've just gotten both of yourselves thrown out. Proven once again that
there's no I in team. But there definitely is in give up. Number 22. Not voting and skipping on four should be a logical given at this point. So, you already know
you're in for a rough ride when your teammates don't listen and watch someone else get voted out. At that point the impostor can sabotage to stop an emergency meeting. And just like that kill in
front of your very eyes. And now you also gotta deal with the fact that your teammates are idiots. And honestly, I don't
know which one's worse. Number 23. Venting can be an extremely
risky move as the impostor. But knowing that you decided to only vent in to a room with one
person so you can easily kill them off. Only to find out a second too late that it wasn't a really safe space but more so an intimate get together. A reminded of the old piece of advice that three people can keep a secret if two of them are dead. And since your kills got a cool down, your chances of that
happening are slim to none. Number 24. The impostor's sole
goal is to not be seen. That's why it's such a
headache when you vent or kill someone thinking
you got it just right. Only to have one person
pop out of the hiding spot and throw that all to the gutter. And just like that, what should have been your greatest triumph
turned in to nothing more than your greatest downfall. Which means you should have practiced a bit more hide and seek as a child. Number 25. When you're playing as the impostor and get put in the hot
seat, the pressure's on. So most of the time if
you're getting targeted, it means you gotta
deflect to someone else. But what's the worst is when
you make that split second decision and all of a sudden
the crewmate you chose can not only be vouched for but there's evidence to prove such. Just like that they prove their innocence. And more importantly
they prove your guilty. Number 26. Walking in to a room should
be one of the most peaceful activities in the game. But the mood of that can immediately shift as soon as you see the two
impostors pop out at once. Just like that you're
pretty much insured a death. But what's worse of it is that they're able to vouch for the other. Meaning that you're probably not gonna get your murder solved. And all of a sudden you
turn a mundane decision in to their game winning advantage. Number 27. Bystanders of the real enemy the impostor. So, it's a real victory when
you manage to kill one off before they say too much. That is until your luck kicks in. And all of a sudden
you're fortunate enough to be seen by yet another bystander. And at this point you
already blew your one kill. And now the rest is on cool down. Meaning you pretty much
only have one task left. And that's to accept your fate. Number 28. Sometimes you're just having an off day. And whatever task you do it
just does not work out right. But the real kicker here
is when you get voted out because it looked like
you were faking the task since you were so bad at it. To the other crew mates
it must obviously look like you were putting up a front. But fortunately for you it's just proof that a bad day can in
fact get actually worse. Number 29. This one might not be so relatable. But I've gotta say that the times that I've gone in to an emergency meeting, people say to vote to skip. And instead of skipping the vote I get voted out of the ship. Ruins my day completely. And I'll tell you, nothing's
made me consider name change more than this miscommunication. My favorite color's red. My name's Skip. I'm practically asking to
get kicked out of the ship. And with that folks, report
that sub button below. And have a good one. All right.