- [Narrator] 29 "Minecraft"
things you might be doing wrong. In "Minecraft," there's
plenty of different ways to solve your problem,
which means that sometimes you might be doing the
least effective option without even knowing it. So today let's fix that
and solve the "Minecraft" everyday activities that
you've been doing wrong. And hey, the YouTube zombie bet me that it's impossible to subscribe to the channel before they
turn back into a villager. So to prove them wrong, cure
that red sub button down below. It's free and it helps out a ton. Number one, see, if you've
got a smelting setup where you're smelting more than
a stack of items at a time, probably through use of a hopper, then it turns out that crafting nine coal into a block of coal
will actually give you more burning power than just
using nine coal separately. You see, when you craft it into a block, now it does the equivalent
of 10 coal smelts, meaning that for big smelting jobs, it's the way to go. But if you're just doing a
few items here and there, then it's really just best
to use regular coal split up. Number two, this is one
I'm personally guilty of, and lately I've been trying to cut back. You see, even though chests are a staple of "Minecraft" storage, as it turns out, in most cases, they might
not be the best option. As it stands, most of the time, barrels are just a much
better option to use. They're more efficient for resources, and more importantly,
they're gonna save you from a ton of lag down the road. Basically, whenever possible,
chuck out the chests and just stick to
barrels for your options. Number three, zombie gold
farms are a huge help to have in "Minecraft" survival. While the rest of the items
that you get are easy to sort, you are going to get
a lot of golden swords coming up into your chests, and after your first double chest full of broken golden swords, you'll probably just
want to trash the things. But not too fast, because
it actually turns out that you can smelt the golden sword and get an extra nugget out of it. And sure enough, after a while, that extra gold is going to add up. Number four, everyone knows that when you start up a new world, the wooden tools that
you make at the beginning are quickly gonna be outclassed, and while that's to be expected, you shouldn't just throw away those duds as soon as they're done for. You see, when you're starting out, any resources that you
have are a hot commodity. If you're not using your
mostly broken wooden tools to smelt up other things in a furnace, then you're doing it wrong. And plus it's a bit more
of a sentimental sendoff than just throwing the
things into a ditch. Number five, when digging
a staircase in "Minecraft," I think a lot of us tend to
think a little too short term, because sure, mining a
two-block tall staircase on the way down to the mines is fine. But as soon as you try to
get back up that staircase, you're going to hit your head on every single one of
those ceiling blocks. You don't have to do anything fancy, just an extra block or two
can make it way less painful to go down into your mines. Trust me, your noggin
will thank you for it. Number six, now I get it, math isn't on any of our priority lists, but sometimes when you
manage to crunch the numbers, you can actually save
yourself some resources. For example, if you're ever going about just smelting one log as
fuel, you're doing it wrong. If you just turn that one
log in a crafting table into four planks, now all
of a sudden you're doing a four times return on what
you would normally smelt. And plus, it's just fun to
get quadruple the results for minimal effort. Number seven, Nether gold has
gained a lot of popularity for its use in Piglin bartering. So if you're trying to
round up some more cash to make it rain on Porky Pig, then this is definitely
best way to go about it. You see, when you mine Nether gold ore with a Fortune pickaxe, you're just gonna get
a handful of nuggets. Instead, you should always
use Silk Touch on this ore, and then smelt the ore
down for a single ingot. So you can just trade this
directly to the Piglins and walk away with your
rewards, simple as that. Number eight, lighting up caves while you're mining is
obviously a good idea, but in specific situations, you may be placing your torches wrong, because obviously the worst
scenario that we want to avoid is that you place your
torches on the ground, you go to mine that diamond ore, and all of a sudden all this
water splashes into your face. Just like that your
torches are wiped clean and now you can't see your
way back up to the surface. Rather, if you place your
torches on the walls, then you can avoid a
lot of that same hassle. Number nine, look, when you're playing in harder difficulties, then a lot of times, spawners
seem like more trouble than they're worth. But then the problem becomes after I've gone through all of that, when I want to actually make a farm, I have to go find a new spawner. Even though in the moment,
it might be a hassle to go in and deactivate one
of these spawners on the spot, the EXP and items that you're gonna get after the fact definitely make up for it. So in the future, let's just try to think
about the long-term and maybe use torches
for these going forward. Number 10, I'm sure we've
all heard from our parents time and time again to
pick up after our mess, but who would have thought that advice would be so applicable in "Minecraft"? As you can see, if you
leave around too many items on the ground, especially
when you're mining in a cave, and all it takes is just
one zombie to walk over, pick up an item, and now
it's not gonna despawn. This can become quite a large problem if you have this happening
over and over again. Maybe just get rid of the
item with a flint and steel. Number 11, now, folks, it's
a real pain in the brain when you're getting ready to
start a big building project, you go and check your chests, and all of a sudden you're coming up short on things like stone and cobble. Now I'll fully admit they're
not the most valuable materials in "Minecraft," far from it, but they're almost essential when it comes to these types of builds. So in the future, when
you're branch mining or digging through with a Haste II beacon, you might want to store
a couple of these blocks. Number 12, when building in "Minecraft," stairs can be a great item to use to add depth to your bases. So if you're making a lot of them and you're using a crafting
table, you're doing it wrong. This one mostly applies to people who've been playing "Minecraft" since before the stone
cutter was added in. Because as soon as you see how many blocks this can save you when applicable, there really is no reason
not to use this thing. And when you're crafting
as many stairs as I do, it really does add up, so I'm glad to take my
discounts when I can. Number 13, when you're getting
ready to start a big project, most of us like to have
little tiny base camps that we can refer back to. Most of the time, there's nothing
too complex going on here. We've got temporary storage and crafting setups and the like. But a key reminder to
everyone who does this, as soon as you're done with the project, remember to take those out. Trust me, nothing quite takes away from the sight of your cool new build like having to see a
little toolkit left around. Number 14, few things in "Minecraft" are quite as much of a
eyesore as a creeper hole. Look, it happens, sometimes
when you're fighting that creeper, it's just gotta explode. But even though that's a
completely understandable mistake, you don't need to go leaving
around the evidence everywhere. Everyone who's played
on a multi-player server knows one person who doesn't take the time to fill in creeper holes, or worse, doesn't even
fill them in correctly. Just clean up the job and
don't let the creepers get the best of your world. Number 15, villages can be one of the most helpful
resources in "Minecraft," which is all the more reason
that you should never be hanging around one without sleeping. I don't care if most of the
time it turns out all right, because every time that you hit midnight, you have a 10% chance of
spawning a zombie siege, and folks, it only takes one of those to completely ruin your population. Really, let's be honest. There's beds everywhere in a village. If you're not using one of those to sleep, then you just gotta get out of town. Number 16, when you first
start up a "Minecraft" world, it's not hard to find trees
as far as the eye can see. And while that feeling
might make you think that you can get away with
taking out a couple of them without replanting, it
only takes a few repeats of that process before your
base starts to look barren, which is why obviously the
best way to go about it is to be your team tree self and replant every single
tree that you chop down, and best yet, this is sure to keep you on mother nature's good side. Number 17, when you start
trying to work your way through the villager trading market, then you definitely gotta
be looking out for this, because sure, it's definitely cool to reroll your villager constantly to try and get the best one. But if you don't convert the villager to a zombie and then
change it back right after, then you're just wasting some good traits. If you're not looking to get
the Hero of the Village effect all the time, this is definitely a way to save a couple of your
emeralds on your next book. Number 18, you see, while it is possible to shear a white sheep
and then take its wool with a dye in the crafting table to craft a new colored wool, for that same one dye, you
can change the wool color of another sheep, and
now every single shear that you do is going to
give you that new wool. All it takes is one round of shearing, and you're already
saving yourself some dye, which if you're not exactly
full up on magenta or whatever, is definitely a helpful cause. Number 19, while most players know to use critical hits in PVP, they still can do a fair amount of damage when you're doing it just against mobs. For example, take this pillager mob. If we use Netherite sword
normally, we can kill the thing in three hits, but if we
use critical stabs instead, then we're getting the job done in two. Just like that, you'll be saving yourself time and durability, which are both things I think we'd all love to have. Number 20, laying out
a Redstone contraption can be tough work, and
nothing kills the pride of putting in all that hard
work just to have it be broken because you placed it on
a regular ground block. You see, if you're doing your Redstone on a naturally occurring block, then it's just gonna be
a recipe for confusion. So instead, just color-code
your contraption, which in turn makes the
Redstone even easier to fix, as now, you can just look at one part instead of the whole thing. Number 21, brewin' up
potions can sometimes feel like a chore. However, there are some situations where you just gotta bring
one of these pals along. For example, if you're
someone who in the overworld always carries around a water
bucket in their hot bar, then when you go to the Nether, you should always change that out for a fire resistance potion. Knowing what potion to bring
and when can be a huge help when you're going around
your "Minecraft" world, and more importantly so, it can get you out of danger when you need to. Number 22, Potions of Harming
can do some real damage, but if you're making your
set with a Potion of Healing, you might want to reconsider. You see, this potion can be brewed from either a Potion of
Healing or one of poison, and if we compare the
ingredients, the gold necessary for the glistering melon is
much more useful elsewhere than the spider eye alternative. Since spider eyes are
only useful for brewing, I think you'll be much happier to make your death potion this way and save those gold dubloons
for a better investment. Number 23, when you're playing
"Minecraft" long enough, then misclicks are sure to happen, and while most of the time
they're just no harm, no foul, if you're holding around
an axe all the time, then you could cause some damage. I have a bad habit of doing this every time I try to open
up a door with an axe. I'll always just hit the logs
that are on either side of it. So to save yourself from this
kind of embarrassing mistake in the future, just go around your world holding some other tool in your hand, and then you can just save your axe for when it's actually useful. Number 24, fishing in
"Minecraft" is a pastime that's sure to take a while, so if you're looking to save
yourself some of that tedium, then you should never be fishing in a spot that doesn't allow for the rain bonus. As some of you might
know, if you actually fish in a spot while it's raining in open air, then you're actually able
to get a bit of extra points when you're fishing. So really, if you find yourself
constantly casting a line down in the dark, then you
should take your fishing rod, move it up into the open air, and expect to reap the rewards. Number 25, every now and
then you run a little low on a resource like clay, and now you gotta go dig
at the bottom of a lake, and even though the amount that you need might be pretty small, you should never be digging under water without an air pocket or Aqua Affinity. Mining while you're submerged
takes five times longer than doing it regularly, which
is a significant difference, and if you're mining
multiple blocks at a time, it really adds up fast. So if we don't have enough
levels for Aqua Affinity, then at the very least, plot out the time to give
yourself an air pocket. Number 26, the way that
leveling up in "Minecraft" works is that it takes progressively
more and more EXP to get to the next level. That's why, folks,
there's very little reason to ever go too far past level 30. For one, like we said,
a lot of that new XP is getting wasted the higher and higher that you're going, but it
also means that after you die, you can lose all of
those levels for nothing, and since "Minecraft"
anvils have a level limit, then it seems like even
Mojang doesn't want you to go too high over that cap. Just hit level 30 and cash out. Number 27, stockpiling the Eyes of Ender to both find and fix the
end portal is a lot of work, and it'll definitely turn your day sour if you finally find that portal and you don't have enough
Eyes to actually fill it up. Which is why, folks, when you're on the search for the portal, you should never be constantly
using the Eyes of Ender. Each time that you're
casting one of those out, you're just rolling the
dice that it's gonna break, just stick to minimalism,
and that'll really be all you need. Number 28, whenever you're
maxing out your Power V bow, there's always a question
of which enchantment you want to add, Mending or Infinity. Since the two are mutually exclusive, you gotta choose one of them. But to be honest, if
you're choosing Mending, then I really think you're doing it wrong. It's just a simple numbers game, folks. When you look at the
resources that you're saving, a Mending bow only saves so much on string than the Infinity bow saves on arrows. So for what it's worth, just stick to the Infinity enchantment. Number 29, nothing adds to the
panic of dying in "Minecraft" quite like seeing this
show up on your screen. So to prevent that, even
though it might look nice to have your bed decorated like this, you really shouldn't build any blocks that could obstruct you from spawning. And if you're playing an older version, such as 1.12 and before, then you really gotta watch
out for this sort of change. All it takes is just a bit
of glass or a snow Golem around your bed to mean that you'll never respawn there again. And with that, folks, stumble into that red sub button below, and have a good one, all right?