Why Hosting Companies are Struggling with Palworld Dedicated Servers

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so I've been playing a lot of PalWorld lately  and I'm not alone over 19 million players have   tried PalWorld so far. Many players have been  trying to rent dedicated servers to play in with   their friends but hosting providers can't seem to  provide stable servers. Their Discords are full of   complaints from users saying their servers are  down or constantly crashing. Why is that? In this   video we're going to break down my adventure  with hosting a PalWorld dedicated server and   do some quick math to show why hosting companies  are having such a hard time hosting stable PalWorld   servers. I had seen clips of PalWorld for  years and to be honest I thought the game was   likely to be a scam similar to "The Day Before."  Then PalWorld came out and it was awesome! I played   for free on Game Pass but I wanted to play with  others on a dedicated server so I asked in our   community Discord who was interested in playing  PalWorld and one of our members recommended our   first server provider. We signed up for dedicated  server rental and things went well for the first   day. Then the problem started. PalWorld started  to explode in popularity and our server crashed.  Then it crashed again. Sometimes it would  come back up quickly but sometimes it would   stay down for quite a while. My friends and I  are tech people so we knew it wouldn't take   much effort for us to host the server ourselves. My  good friend Solrac offered to temporarily host the   server on his Linux laptop until we were able  to find a permanent home. Things went great. Our   server occasionally crashed, possibly due to a  rumored memory leak in the Linux version of the   PalWorld dedicated server. Luckily, Solrac is smart  and wrote a script so that whenever the server   crashed it would come right back up. Additionally,  we monitored the server memory and preemptively   rebooted it when memory was approaching capacity.  Things were great but this was only a temporary   solution. We didn't want to rely on a spare  computer at someone's house. I had an active   server with another hosting company. This was for  my ARK server, but since nobody was playing on it   I decided to try and load PalWorld onto it.  The performance was not great. I was constantly   rubber banding and teleporting around. It was  clear this company would not be our permanent   home. Hearing that every hosting provider we could  think of was having similar issues we looked into   renting a physical server in a data center with  about 64 GB of RAM. This time we set up on Windows   Server as there were rumors Windows didn't have  a memory leak issue. the Windows server has been   running flawlessly. Once memory hits 32 GB of  consumption it stays right at 32 GB consumed.   Unfortunately, the 32 GB remains dedicated  to the PalWorld server even after everyone has   signed off for the night. This is abnormal because  you wouldn't expect an empty server to consume the same resources as a full server. This  brings us to why hosting providers are having   such a hard time with PalWorld. The game needs  at least 32 GB of dedicated memory and this is   completely misaligned with how most server hosting  companies do business. You see, game server hosting   companies rent extremely powerful computers and  resell small portions of them to their customers. Much like Airlines they assume that not everyone  will be using all of the available resources at   all times. However, PalWorld is different.  It consumes those resources, specifically memory   whether the server has active players or not. This  has left some server providers scrambling. The quick   fix from a server provider standpoint would be to  sell servers that have at least 32 GB of dedicated   memory, but is this economically feasible? Let's  take a look. For this exercise I shopped around   a bit for dedicated root server rentals and the  best deal I found was approximately $150 a month   for a server with 128 GB of RAM. This is roughly  strong enough for four Pal World servers at   the recommended allowance of 32 GB. To Break Even  This would mean renting four servers for $37.50 . Nitrado currently charges $39.50 for a 32 slot Pal  World server. This would net them $2 a month. It's   just not enough to turn a profit. If we look  at Indifferent Broccoli, their 32-slot PalWorld   servers are only $24 a month so they would lose  $13.50 per game server. Now things could be a bit   different for hosting providers since they rent so  many servers from data centers it's likely they're   getting cheaper rates than I could find but it's  unlikely to be enough of a discount to make this   business model feasible. After all, who would want  to pay over $60 for a dedicated server? Especially   if you only have four active players. So what's  the long-term fix? There are a few options. Number   one: game server hosts could charge way more than  they are charging now and provide dedicated memory   to all PalWorld servers. Some hosting  providers already provide this functionality for   some games like Minecraft. Going down this path, you'd  expect servers to cost upwards of $60 a month . Number two: PalWorld can reduce the memory  requirements of dedicated servers. It's clear   that this is just code optimization that needs to  be done. It's important to remember that this is   the first release of an early access game. This  is not a finished product and issues like this   are to be expected. Long term this is going to be  the solution. Option number three: game server   hosts could find creative solutions. For instance,  one of the providers I'm aware of is rebooting   PalWorld servers several times a day. This is a  great way to reset the memory utilization before   it slowly builds back up. But at the end of the  day these creative solutions are probably just   going to be disruptive workarounds. Well how does  any of this help you as a player? To put it simply , if you need a server running and running well I  can only think of two options. Option number one:   boot up a spare PC that has at least 32 GB  of RAM and run a dedicated server on it. You   can set up port forwarding on your router that  way your friends can connect. Option number   two: you could rent hardware with at least 64 GB  of RAM in a data center, slap Windows Server on it and   run PalWorld. This is basically what we've done  and it's been fantastic. Everything's been running   great for at least a week. Just don't expect  this option to be cheap! Well, that's it   for this video thank you everybody for watching. If you have any feedback or questions please   feel free to leave a comment on this video. Thanks and I'll see you in the next one, bye
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Channel: Nigiri and Rune
Views: 1,248
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Id: YW69WvlaKro
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Length: 5min 47sec (347 seconds)
Published: Thu Feb 01 2024
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