Virtual Reality Engineer Explains One Concept in 5 Levels of Difficulty | WIRED
Video Statistics and Information
Channel: WIRED
Views: 981,239
Rating: 4.893322 out of 5
Keywords: oculus, vr, john carmack, virtual reality, explaining vr, how does vr work, how does virtual reality work, realism, realism in vr, realism in virtual reality, 5 levels, 5 levels of difficulty, levels of difficulty, john carmack oculus, oculus vr, explaining, explanation, within, aaron koblin, five levels, vr gaming, virtual reality gaming, video game, vr discussion, oculus rift, virtual, engineer, one concept, explainer, vr explained, wired
Id: akveRNY6Ulw
Channel Id: undefined
Length: 15min 52sec (952 seconds)
Published: Mon Oct 16 2017
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well, that kid totally lost him after about 30seconds ... That's just Carmack being Carmack, no 2ways about it
To a 12yo girl, what comes to mind as first thing to explain about VR ? Foveated rendering of course !
I would like to see the longer uncut conversations. do they ever post those?
It was funny how the generic college student had a more relevant grasp than the grad student of "interactive media and games."
With the older students the video editor did an excellent job of conveying just how much Carmack was probably thinking "shut the fuck up" when the shot cut abruptly cuts away from the students trying to sound intelligent and impress him
No way that kid is 5
John if your reading this we still have your imp! ;)
Hereโs how I would have handled it.
Kid: โitโs like a video game, but it Feels like youโre IN the video game!โ
Me: โexactly! So why does it feel like being in the video game? Why is it better than a TV?โ
Kid: โuhhh....โ
Me: โwell in VR, you can walk around things and see all sides of them. What happens if you walk around your TV. Do you see behind the person in the movie? Of course not. You see the back of your TVโ
Kid: โof course!โ
Me: โnow, thereโs more stuff we do to make you feel โinside the gameโ โ
... and Iโd take it from there
Just about to post this, great video