Oculus Connect 2: Live Coding Session with John Carmack
Video Statistics and Information
Channel: Oculus
Views: 116,528
Rating: 4.9470434 out of 5
Keywords: John D. Carmack (Video Game Developer), Oculus VR, Session, Virtual Reality (Media Genre), Coding
Id: ydyztGZnbNs
Channel Id: undefined
Length: 65min 21sec (3921 seconds)
Published: Wed Nov 04 2015
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This has been a pretty long time coming. At about the 2 min mark he goes into his exploration of functional programming. He tested Lisp, Scheme, Haskell. While he felt Haskell is more suited to what he needs for game dev, he concludes that something like Scheme would be great for scripting an engine etc.
https://youtu.be/1PhArSujR_A
As a Lisp noob, what should I be seeing?!
oh, this is beautiful. I've been burned before, but I'm ready for this to mean something. Any guesses why he went with Racket?
I think Oculus actually settled on JavaScript as their VR scripting language. Because, you know, JavaScript is an acceptable Lisp.