John Carmack Tech Talk with UMKC-SCE
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Length: 80min 28sec (4828 seconds)
Published: Tue May 30 2017
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Gotta find a good vein. I take my Carmack intravenously
Thanks for posting this! Really interesting and crazy to see how things started to form what VR is today. Problem solving at it's finest.
John Carmack could talk about making perfect bubbles in a milkshake and I'd want to hear it all.
Seems Carmack has been focusing on video lately. Looking forward to see the fruits of this work.
Interesting video. So according to Carmack, there's still too much latency in all the existing eye tracking solutions. He says eye tracking is critical so it must be a big focus at Oculus. Sounds like there's still a lot of work to do.
It was also very interesting to hear him describe view based rendering of 360 video as a failed experiment. That there is too much latency in the current video compression technologies to be able to compensate for swift head turns when watching 360 video in a HMD. It appears the Facebook 360 video team have pushed on to look at other possible performance gains with 360 video rendering performance.
Also he talks a lot about assessing the value in certain enhancements and looking at the value curve but then later describes a lot of the video enhancements he is working on that seem quite marginal in value. Sure some of the enhancements look to be of great value but others seem quite low value.
Wow this covered a lot of interesting questions about VR technology.
John Carmack always manages to capture my attention.
When did John Carmack become the new star of Cooking With Dog?