Turn ON Raiden Shogun BEAST Mode! - Updated Build Guide - Best Build, Weapon, Artifacts, & Teams

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
you can make your writing bastard and I will tell you in the next 30 seconds how the riding Shogun is an f2p friendly Electro all-in-one that can be hyper carry driver or field unit and team battery a skill amplifies the team's burst damage and supports on field with damage Electro application and energy so cast it first Ryan Spurs is 80 of a damaged restores team energy always finish it for 17 more DPS use this Ryan has her own TaylorMade weapon and artifact sets and an incredible f2p option but of course there's more popular teams are riding hyper rational superconduct and hyperbloom does that exactly make him busted no not yet but don't worry you will get it in this video what's up Travelers enough with the chit chat we are going in Ryan shogun's normal attacks are aesthetically pleasing see for yourself but as pretty as they are they don't really contribute to their damage you should not waste your time leveling them up since the burst has its own sort of normal charge and plunging attack x with separate damage multipliers Elemental skill Transcendent baleful Omen is a low damage utility skill consisting of a skill damage part and coordinated attacks that assists your current character on the field with a 75 multiplayer at level 10 a coordinated attack can happen every 0.9 seconds and can be triggered with normal charge and plunging attacks Elemental skills and Elemental bursts so pretty much with everything it even works in Cope mode but other people will only get 20 of the baby full Omen damage riding true is a great DPS but what makes Excel are your supportive capabilities one of the defining features is being a good universal battery now the magic of Elemental skill is not the damage that it deals on its own but the burst damage buff she gives to her teammates and the strength of that buff is dependent on the energy cost of the burst from Individual team members Le let me show you an example if you have kujusara in your team who has a burst energy cost of eight she will get a 21.6 percent burst damage bonus bath at the talent level 6 and 24 until Level 10. and Ryden can even buff her own burst with his Elemental skill this table shows the strength of the buff you can expect per energy cost for everyone's benefit I suggest you cast a skill at the very beginning of the fight it has a 25 second duration and only 10 seconds cooldown which means permanent up time but that's by no means all for the goodies and coordinated attacks there's a 50 chance of generating Electro energy particle which will add up with the other sources of energy generation sounds cool huh well there's an important condition that you need to know Ryan's coordinated attacks only get triggered when a party member does damage on an opponent with normal Elemental burst damage whatever this means that if your team members hit a shield instead of an HP bar or somehow a damage normal doesn't power up the coordinated attacks from baleful Omen won't happen either now this can really suck donkey balls if you meet Hyrule Abyss Heralds and the spiral Abyss because they get barely affected much by Ryan's Electro damage so if after a burst the enemy Shields are still up her ability to restore energy plummet to negative Infinity though this is not unique to Shogun you get a similar issue when you use for instance fabonious weapons against these types of enemies you can easily solve all those problems at once when you smash that like button right now but seriously if you like that video so far and want other people to see this guide as well then push it anyways it's good that we have units like nahido and have Denver Friends to dispose of hydroshield very quickly now her element burst musono Shin setsu is basically where 80 percent of the damage comes from her pole arm is now switched to a sword that she draws from the depths of her chest are medieval program a move so to speak the burst has two different damaging Parts the Musso no hitotachi also known as the initial slash that deals up to 720 percent of her attack and damage at level 10 and the musu ishin which infuses her normal charge and plunging attacks with electric damage the damage is considered as Burris damage which is the reason why the emblem set works with her and Beto does not but that's not all because during her burst she will also be immune to electrocharged reaction damage and resistance to Interruption is infinite in that state she fights until literal death so you better have one eyeball on the enemy and the other on a health bar Herbert has a fixed duration of 7 seconds but that's actually a lie since her attacks can help hit leg especially because of the animation holyros made sure that her burst duration extends dynamically to counter so in short the burst is not fixed as marketed but can actually extend up to 9 seconds there's also one thing you need to remember during a burst if you switch out to another character it will immediately end in order to not waste your precious damage and of course the energy it's best to make sure to finish the burst in order to gather the maximum energy for your team the burst has an energy cost of 90 which in her case isn't too much of a big deal since she has ER as a sentence that and naturally also builds a ton of er a burst is definitely packed but wait there's more and to be honest the damage wouldn't be nearly as country without it within a birth there's another mechanic that allows us to gain stack that Buffs the entirety of a burst two words chakra desitarata hey I didn't butter up you gain these texts by using all your teammates bursts before using ridings okay with this you can gain up to 60 Stacks displayed as a violet circle behind your character each of its 60 Stacks is represented on that Circle and lights up one by one until the entire circle glows for collecting Stacks you will be granted up to an additional 420 percent multiplier on top of your initial slash damage resulting in a total of 1 141 percent yeah so for c0 units this can be up to 300K if she's really well built a sword stance attacks in general gain with some resolve Stacks almost 80 percent of her attacks in additional damage image increasingly her initial slash usually gets the most intention even though it only makes up about one third of the total burst damage so the overall multiplier is between three thousand to three thousand five hundred percent this can easily be up to a million damage and More in total and that at c0 that's some icon stuff man and the amount of sex you gain is dependent once again on the energy cost of the teammates whose burst you use so for example with an 80 energy cost you can get 16 resolve Stacks at Talent level 10. so if your team has something like 8066 the energy costs you will only get like 40 out of 60 possible resolve Stacks meaning you won't get her full damage however their A1 passive will get you up by a tiny bit from 40 to 46 Stacks it works by granting resolved when any of your characters on the field gain an energy particle and has a cooler of three seconds so in a normal rotation it can be triggered three to four times so at sees the hero even with a triple 80 energy cost bursts you still won't fill up your resolve gorge in one rotation you will get a maximum of 54 out of 60 Stacks sadly you are basically forced to get a C1 to fix it which is not worth it by the way with Ryden the name of the game is energy restoration that thing makes a riding riding after you do the initial slash she will generate a flat amount of energy when you use the sword stands musono ishin for up to five times the restoration can only happen once per second and this flat energy amount to your teammates will not be influenced by the personal energy recharge values to run this home the initial slash musunohito touch doesn't count towards the energy restoration plus if for some reason you don't finish a burst you will miss out on a big chunk of energy on every single team member as a baseline she would generate 12.5 energy for herself and for each of her teammates but with a help of a A4 passive enlightened one she can restore even more energy for every energy recharge point above 100 the amount of energy she can restore increases a 200 ER she will regenerate 20 energy for each team member this table here shows the progression with more energy recharge this passive also grounds additional electric damage percent bonus depending on the total energy recharge there's a way to make your rides stronger without changing anything with your team's weapons and artifacts you can do easily 17 more damage just by using the right combo instead of doing the least efficient thing which is simply nonchalantly smashing the left Mouse button a little upgrade would be this combo which is pretty much her second easiest you simply do n4c two times it just means do four normal attacks followed by a charge attack after the fourth normal attack you will see Ryan disappear for a second that's when you hold the left click after you've done the n4c two times you have time to do an n1c one normal attack followed by a charge attack the Baseline attack string is harder but that will get you there to do much better damage here you do know three and three CD combos with an n1c at the end if you want to be a sweater you do three times N3 CD and the dnn3cd means Dash cancel the dash after the charge attack is meant to cut the animation short instead of the n1c to 4 normal attacks at the end this combo will get you to max effective damage of 106 percent so play it slow on practice at your own pace with that out of the way let's talk now how you should boot her to make her attacks much stronger well weapons of course are a big part of this but the choices you make here have big ramifications for artifacts the biggest one affects the choice if you should go for attack percent or energy recharge on a timepiece and nowadays we have even Elemental Mastery somewhere in the cosmos but we address that one in its own chapter generous speaking attack percent Sans will pull ahead in most cases and that's despite her A4 converting a part of Ryan's ER into damage percentage you will end up doing one percent to 10 less damage with an ER sense compared to an attack sense depending on the substance but on the flip side this just means that Ryan will not be punished as hard for going for energy recharge compared to any other character and if you really need the ER sense to get a burst reliability up go for it however once engulfing lighting comes into play the favor will be shifted towards an energy recharge timepiece very quickly that's because the weapon rewards while Shogun with a lot of attack for building energy recharge so going for an ER sense is a better scaling options for her goblet Electro damage is preferred in many cases you can go attack percent if the subsets on your electric goblets are bad you don't have an electro Goblin or run your team without any heavy attack buffers like Bennett or Sarah without attack buffers you are left with a lot of damage percentage bonuses without enough attack to back it up so to balance the scales out you can go for an attack percent goblet as you can see it is quite a balancing act where you have to juggle between steps but to summarize if you use buffers like Bennett and the catch you go attack percent Sands Electro damage goblet and crude circular while engulfing lighting you go ER Sands electric damage goblet and the crude circulate as for artifact substance usually prioritize in this order energy recharge until you have at the very least 200 percent after that crit rate and crit damage followed by attack percent but enough with its dead priorities let's talk out of effects the emblem of severed fate is one this set is Taylor Made for her it is Leaps and Bounds above every other option and the domain is resin efficient to farm it gives her a 20 energy recharge with a two-piece set where the four piece increases her Elemental burst damage by 25 of energy recharge that way a maximum 75 burst damage bonus can be acquired which caps at 300 ER since Reign's Ascension status energy recharge she has already 152 base energy recharge with the artifact two-piece effect so purely for slapping on this set without considering other stats she would gain an additional 38 burst damage 8 Electro damage a 1.5 extra energy generation ensure it doesn't make much sense to discuss all the sets for a DPS or on-field driver role if your emblem set is bad just Farm the domain more however if we talk about right as an off-field hyperloom trigger then things look a lot different gilded dreams or the new flower of paradise lost both sets will substantially increase the reaction damage and especially the hyperbloom damage you will do good dreams can add up 230 M and 14 attack ideally and flow of paradise will give you atem and increase the cell hyperbloom damage by up to 80 percent at full Stacks the bottom line is that the new set will do about 4.5 percent more damage compared to gilded dreams but if you don't want to farm The Wanderer set you might want to stay away from that domain with Andrew we have now two different routes for her weapon one route is a traditional hyper on field road and the others basically for hyperbloom for the traditional route the best f2p option after all is the catch which gives you riding a lot of energy recharge a decent base attack value and increases a burst damage by 30 percent and the burst crit rate but another 16 at R5 it sucks to fish but at least there's something but you can give such catch to your xiangling if you go for your best 4 star weapon which is a wave breaker's fin if you manage to get multiple refinements on it especially if all team members have expensive births but you will need to invest more into energy recharge for artifacts to run it smoothly but the base attack is ridiculous for foster with 620 and then can increase the burst damage for up to 80 percent after that we're already going to 5 Star territory Ryan's top weapon is the engulfing lighting it's because it provides a character with 55 energy recharge and on top with a passive converts 28 of her energy recharge over the base of 100 into additional attack for up to 80 percent also it increases the energy recharge by another 30 for 12 seconds after using a burst the base attack of 6 and 8 is decent so all in all the weapon will be about 14 to 17 percent stronger compared to an R5 to catch but the kicker here is that it allows you to use an ER timepiece instead of attack and therefore pushes your energy recharge past 250 with ease this means rotations will be much smoother since she will reliably burst and the energy restoration effect will also be higher so the weapon doesn't just add straight more damage but also a lot of comfort if you don't have it the staff of Homer R1 is the best next option again no energy recharge a secondary stat but that stick is still very powerful on her the next two best options are the Jade winged Spear and the Calamity queller check this list out to see where your weapon of choice is for hyperbloom just use either the dragon's pain the moon piercer or you have none of them the fabonious lens while dragon's Bane has the highest DM value the moon piercer May simply be better here since it is after p and your team can potentially benefit from the attack buff it provides so highly recommended with dendro Ryan Shogun has got another addition here as well hyper blue what makes it great and such a team is that Ryan is able to proc seeds on the ground very frequently with only 0.9 seconds delay to make hyperbole work you will need at least one dendro character that provides long constant of fuel than replication that can be the dental traveler or nahido but nahida is just by far here the best option since her application is not tied to any burst cost on top a tricarma purification can add a ton of damage and the dendro application is very strong with 2u you can easily run two Hydro characters like Kokomo yellon jinxo and ayato to get as many blue Seas as possible on the ground but yeah kokomi is very recommended to be used you know just stay alive but you might scrape by will soon chew also as well to get most out of this com you want to make sure to have deep with memories on one of your characters but preferred on your general character like nahido or traveler and kill the dreams on your writing it is a great team especially if we want to play against in an easy mode since Ryan's build is very simple making minute Magazine on her artifacts obsolete since you only look for em the only downside here is that you virtually don't make use of your kit you can team up your riding with banner kazwa and kujrisara and you will get the extremely powerful writing hyper carry team riding scared insanely well with additional attack boss because she already comes with a ton of damage percentage bonuses so Bennett and kujus are really helped to balance these out alternatively you can use Lisa with thrilling tails of the drank Slayer and she provides a 15 different shred from an A4 passive she can keep up with kuju Sarah until consolation 5 but once Cujo has a C6 she will leave her in the dust that extra 60 crit damage she provides is simply way too juicy kazua's swirl gives more elective damage bonus plus it shreds enemy electric resistances with iridescent Venera or you can choose from other animals like sucrose went to your Gene if you don't have kazua a probably best team to beat the hardest content that gives Ryden also the option to shine on like hyperbloom is the ride national team the team is composed of ride and Bennett shingsho and Xiang Ling her role here is to fuel the expensive bursts and amplify them Shin sure can drop a sacrificial sword for Jade Carter Bennett can get his Miss splitter Etc yada yada so Ryan definitely is a huge upgrade to this team in the mix of various reactions like electrocharge Overlord and vaporize is what makes this team so deadly that's a receipt for Destruction if you ask me other characters like Eula diona Lisa can also work well around right well let's say Ryan Works around Euler to be precise Ryan completes a super conduct reaction for you learn a very reliable manner as long as you don't deal with shields and the owner can serve as a battery listen rounds that come up with a ttds buff no place oblique and her 15 defense threat for my A4 pass this next part is for those who already have right now planning to take things further with her if you're torn between getting a CQ riding or pulling for engulfing lighting are one listen up right shoulder is already extremely strong at c0 and don't need any constellations but if you want to Nuke the living hell out of your opponents then yeah hold your primers ready in Ryan's case you get the majority of the damage Potential from constellations already in the first three out of those three though the first one ominous inscription does do the least amount in terms of damage but it helps out with the resolve stack generation thus giving non-elect team members 20 more Resolve Stacks per energy cost and for electoral members are whopping 80 percent more all in all C1 will yield about five to ten percent more damage than a c0 riding so if you are torn between C1 and getting a best and Slot weapon then you definitely will do better with the weapon if you don't mind the Hefty price tag but it will give you also 17 more damage instead of just 5 to 10 and add a lot of comfort to your gameplay with C2 steel breaker you get a humongous 60 defense ignore which by the way is different from defense threat different shred means opponent's defense gets reduced which can be abused by everybody on your team defense ignore on the other hand is personal which means gear that only Ryan can use it and to be more precise only have burst benefits from it compared to a c0 a C2 Ryan's DPS will be increased by 54 if you are already at C1 C2 is hands down the winner over going for an R1 engulfing as for the rest of your constellations C3 gives an additional three levels to Ryan's birth increasing her DPS by 78 compared to a c0 if you are wailing but are only interested in maxing out her personal damage then you can't stop right now because from here on he won't get any stronger C4 gives Ryan's teammates a 30 attack buff for 10 seconds after her birth so this effect only works seriously after the first rotation nice but not huge C5 adds three points towards Elemental skill which is a DPS increase of 2 to 5 with Ryden C6 the burst will reduce Elemental burst cooldowns of all party members except for herself by one second when they hit opponents it sounds good on paper but so far I haven't seen any good use cases for this Con so the last three cons really only add to her gameplay but don't really benefit her damage not much has changed since answer first Banner even your hype is still on fire Ryan Shogun is definitely someone you would want to add to your roster she has great damage and amazing utility and does a job without invalidating all the characters I can only recommend her give a like if you enjoyed the video and I hope to see you next time bye bye
Info
Channel: Juice
Views: 310,105
Rating: undefined out of 5
Keywords: genshin, genshin impact, raiden shogun, raiden shogun good, raiden shogun bad, raiden shogun weapon, raiden shogun constellation, raiden shogun teams, raiden shogun comparision, raiden shogun guide, raiden shogun artifacts, raiden shogun dendro, raiden shogun em build, raiden shogun nahida, nahida
Id: TG0xoEevdH0
Channel Id: undefined
Length: 23min 48sec (1428 seconds)
Published: Tue Dec 27 2022
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.