I'll welcome you to where I find my ships where I try to help you learn a little bit more about some of the base ships in Starfield and most importantly some methods on how to get them and today we're going to be looking at the vessel that has the highest damage output in all of Starfield it's none other than the ecliptic Claymore Mark iiiii often considered a general use ship up for me given the weapons on it I would call this a destroyer class or a cruiser class as it packs a whopping punch but will also need support given its weapon selection it's why it's to perfect ship when it has support from the ecliptic cutless Bata solto you get the pitcher it's a hard-hitting reasonably fast decently HED ship belongs to the ecliptic faction going to be one of the most common ships you'll probably find landing on planets other than those shitty Class A ships very common it's trickier to get the Mark III and we'll go into how to get that soon but what makes the ecliptic Claymore Mark III so scary well it has the highest damage output in all of Starfield coming in at 4 78 the reason for such a high damage output is it comes with the particle obliterator 250m and the c59 missile launcher let's take a look at these weapons it's one of the highlights to the ecliptic Claymore Mark iiii and we'll start off with the obliterator 250 me Alpha turret this is an auto turret it's a particle weapon means it has superb range and very intense Hull damage and shield damage literator will require Starship design rank four it is also the second most expensive particle weapon you can attack attach to your ship with a level unlock of 60 we're looking at one of the best particle weapons you can attach to your ship the only downside is is that you can only put three of these On Your Vessel cuz it does require a power of four so you only have 12 bars so if you wanted to put max power you can only put three of these bad boys on that's still very good cuz they are crazy crazy strong and they pack A- punch you can put this on very hard you'll still see that health bar go down quite quickly with these now the obliterator 250 M auto turret also has one of the highest shield and H DPS the other really extreme factor which is really cool and why it's so expensive is that the obliterator 250 Alpha turret has the most highest shield and Hull damage per second rate 129 which is really crazy so it's a 129 damage per second these bad boys can punch out the second weapon the Claymore Mark III has is the c59 missile launcher the c59 is the second most expensive missile launcher you can purchase Starship design rank three it cost 25,2 00 Reddit it has a level unlock of 49 and one of the cool things you can do with the c59 that you can attach four of them to your ship because they only require a power of three so you can put on four which is what I like to do give it a combined shield and Hull damage of 612 in missile launches they have fantastic range at 4,000 and it's just a neat little package that is devastating you get four of the c59 and you start launching in at ships going to be super quick because of that high har and shield damage it's just brutal now let's take a look at some of the other components and factors with the Claymore Mark III so we'll start off with the engines so the Claymore Mark iiii has four engines in total and it's equipped with two of the worst engines in the whole game which is the white dwarf 1000 engine the 3500 credits and we won't spend any more time on that cuz it's just one of the basic starter engines that you can get but it is interesting that they've included this you could upgrade this to give more maneuverability and probably a better top speed as well but I do like how they have uh designed the double engine it's cool you have one big main engine and then a little side engine I do like that it's pretty cool more unique to the Claymore the main engine is the Supernova 2200 one of the top 10 engines you can get in the game it has a level unlock of 57 it requires Starship design rank four cool thing about the Supernova is that you can attach four of them to your ship which would give a combined thrust of 103,000 roughly which is the third Highest Potential thrust for pretty much all Starfield now it's not cheap it's 42,000 per engine but it has a really slick design beaing over to the reactor F more Mark III has the fuser DC 403 reactor this is a weapon of a reactor it's a rank four Starship design obviously you need your piloting rank four it generates 38 power it has a repair rate of 5.75 with a health of 115 third most expensive reactor in all the game at 77,000 3300 credits with a level unlock of 49 this is one of the top five reactors you can get in the game to for a lot of weapon upgrades and potential things you can do with the Claymore Mark III moving on to the grab Drive we've got the Apollo GV 300 it requires Starship design rank four pretty much the second best grab drive you can get in Starfield has a max power of 11 a jump thrust of 50 a health of 288 and a huge price tag of 105,000 with a level unlock of 52 this will give you a jump range of 30 so again a really good grav drive to start off with don't ever need to upgrade this thing in fact in some situations you might even want to downgrade but it's top of the class next we have the shield which is the Assurance sg3000 Shield generator this is a Starship design of rank three with a level unlock of 49 definitely not a bad Shield it has a health of 1,190 to 10 bar Shield has the Regeneration rate of 5% and a value of 4,200 so it's still a top 10 Shield very good overall you're going to be pretty well protected in your Claymore the other cool thing about the Claymore is that they're pretty much built entirely out of no Galactic hubs and parts and it's got that famous carbot C4 Bridge really love the look of this the downside to the ecliptic Claymore 3 is it has a terrible fuel range at 420 we've gone over all the ship parts we've had a good little look now let's go into how to get the Claymore Mark 1 2 and 3 now we're going to be only focusing on the Mark 3 but just note that this method will be very much applicable to the Mark 1 and two so you can use the same process to get the lower versions however the Mark 1 and two are going to be very common so you'll find them pretty much anywhere on any Moon and most planets I'll give you some indication on levels so you know when you'll get these ships spawning to see the Mark III for the Claymore I'm going to say is probably 50 to 60 plus and then you're probably looking at 20 to say 50 for the mark 2 and you should see the Mark 1 from the get-go these are just some very rough level indicators you would definitely see it before these levels mentioned but it can be rare you'll start seeing the Mark III of ships the higher the level you are and they will become more and more so we're going to go through getting the Claymore in orbit and on ground so now we're going to go through exactly what you'll need for both those scenarios so the perks we're going to need capture the Claymore Mark III we're going to need the piloting rank four to Pilot class c ships we also need targeting control systems at least rank one so we can Target the grab drive and engine take those out so we can Dock and take the ship by force recommendation is to have this as higher levels possible to make this process easier the other thing you're really going to need is ship parts I suggest you bring a ton of ship parts depending on how you want to play this I'll give you a couple of suggestions on how you can avoid using chip pods or if you want to farm the XP you can use your ship pods as you take damage and for capturing the Claymore Mark II On The Ground we're only going to need pting rank four we just need to be able to board and Bight off the enemies and capture and pilot this ship the ecliptic Claymore 3 can be a little tricky but also quite common if you want to find it orbit definitely check out celebra this is a good system to find them that's one system you'll pretty much find the Clore Mark III in any of the the 70 or above systems so another good place is four fmy and you can definitely try Archimedes Hawkings and you could try hygin I should also mention the Masada system is really good to find ecliptic Claymore ships in orbit and on ground so definitely try these strategies in this system as well as you will find that their home base is in Masada basically all we're going to do just jump from system to system to system and we're going to get engaged in a lot of battles so I don't suggest doing it that way the way I suggest doing it is making sure you have your settings you want to go settings gam playay you can have any difficulty you want I was chopping changing from very easy to hard it seems to be consistent between the all the difficulty so I don't think that matters too much you want to have save on travel quickest way to do this is we get into we jump to a new planet or Moon we've got the auto save what happens it tends to take about 30 seconds to a minute for the ships to arrive just like now now you have two choices you can destroy all these ships you've got plenty of ship parts and you don't need to worry you can kill these ships get the XP that's no worries but if you don't want to engage in these battles because it's going to take quite some time jumping between moons and planets what I suggest you do is just load that last auto save for me it is it's this one okay so now that we know that we're going to get attacked by Crimson ships don't really want to engage in them cuz we're just looking for the clar mo Mark II so we'll just jump to another moon in celebra and then we'll just keep doing this process until we run into for the Claymore mark iiii this method is going to be the quickest because we avoid all the orbital battles now I've been able to replicate this multiple times does take time took me about 45 minutes to get it twice it may take you a lot longer depends on how you go with your random events and if you're not having any luck in celebrate then try the B system or some of the other systems I mentioned but you will find it it just takes some time once you find it you'll be able to dock with it very easy to take there's not too many enemies the only complication you may find is that when you run into a claymore Mark III there might be two or three other ships with it you want to Target the other ships first destroy those then save your game so it's only you and the clay all Mark I left just in case you need to come back and you can adjust the difficulty from very easy to very hard depending on what you need so you either don't kill it too quickly or so it doesn't kill you too quickly that way you should be able to get a claymore Mark I in the orbit okay so now we'll look at how to get the ecliptic Claymore Mark II on the surface of moons or planet now keep in mind you're only going to get the Mark II on Surface once you're high enough level could be looking at anywhere from 50 60 70 plus level unless you get very lucky the biggest issue that you're going to find getting the Claymore Mark III is that a lot of the time the ship's going to be inaccessible because they just tend to drop lipic troops down and then fly back into orbit or they become dead vessels means you cannot access them without using console commands that's why it can be good to go to a system like firmy because it does seem to happen a lot less in the higher level systems but it will still happen but for finding it on the surface we will head to Masada it's a very good location to find CTIC ships Landing more frequently on the surfaces of moons you can pretty much pick any moon in the Masada system and just use the save and reload trick until you get the ecliptic Claymore Mark III now this may take some time because you may find an ecliptic and it may be inaccessible but you then just need to travel to another Moon repeat the process of using the save and load till you find an ecliptic Claymore Mark II that you can access once you do that it'll be very easy to clear the ship there's not too many troops on it and the good thing is it's very cheap to register the ecliptic Claymore the good thing is about the ecliptic Claymore 3 is that it's reasonably cheap to register it's only like say 55,000 credits isn't too bad now a couple caveats to be able to actually get the ecliptic Claymore Mark III is if you have The Wanted trait you're going to have more you're going to find more frequently that the ecliptic Claymore ships are going to be Bounty ships which you can't take that will take longer the other caveat is if you have starborn in orbit or Landing that's going to cause a lot of problems to your spawning which will make this harder to do but pretty much this is going to help you get an ecliptic Claymore Mark II I hope you got something out of it please like subscribe and all that jazz peace welcome to where I find my ships and today we are going to be looking at the legendary UC system defense Chimera mark iiiii this is one of the most challenging and difficult ships to take in all of Starfield it's exceedingly rare but it's also one of the most rewarding and funnest experience if you're looking for a challenge and taking this bad boy on very hard Kimera is one of uc's epic troop carriers so it is stacked with probably the highest crew count of any ship in Starfield I mean the first door you open you're greeted with a guy with a grenade launcher that will kill you in two shots next you'll run into level 93 gun turrets on the top of the roofs you get lost in the Snake and Ladders of this ship as it turns into a maze game or condensed in this tiny but brutal class SE ship so we're going to Deep dive and we're going to look at where you might be to find it some of the tips that might help you find it easier what happens when you bought it and there's other UC ships around what sort of challenges you might face once you're on board what kind of components does this ship have and how does it stack up against other ships so let's ship off and get shipping that was terrible I wanted to start off by trying to find out how much we know about this ship already well what was interesting is that going through pretty much the top five sites that list all the different ships of Starfield I cannot find the Chimera on any of these lists which is really interesting so perhaps a chimera does come under a different ship name or something if you do know let me know but it's very odd that it's oftenly missed on a lot of different ship lists must be super rare and again i' haven't come across it that often at all again it's crazy cuz even going to the Starfield database of ships I can't even find the Chimera it must be under a different name or it's just been missed so bit of a mystery here let me know if you have any info on why this ship is missed on so many different list on internet okay so to start us off what are we going to need to be able to capture this brutal ship we're going to need the class C piloting license we will also need the targeting control system rank one so we can Lock and Load and dock with this ship in space now where did I find the Chimera Mark III found it in the cele system in particular orine in a battle around celeb 4 now in honest this is going to be super difficult to get or recreate so it's going to be one of these wild cards that you're just going to get but at least from watching this you now know that it's a good ship to try experience but what I can say about the celra 4 is that I've never been to a more active orbiting Planet so I kept jumping to another system and coming straight back to celebrate 4 and seven out of the eight times I had interactions with some other with some other AI whether it be ships fighting Traders passing by civilians asking for help like you I got it all it very fascinating so it seems to be a highly active Planet but it is a good starting place I was able to recreate getting multiple battles happening at celebate within a short period of time but this is just where I found it this will not work for everyone but it's a good place to start again and just a quick tip if you are trying to do this and you're traveling back from system to celebrate once you get to celebrate 4 make sure you just wait a little bit cuz sometimes it takes a while for ships to spawn in and it's one you can keep resetting so it might be worth just trial and error some other important factors I believe to get the Chimera 3 you'll probably be needing to play this game mode very hard and I suspect that there'll probably be some sort of level requirement involved as well and also note that at the time of this encounter I had the wanted trait rank two so that may influence some of the ship spawns as well I'm also currently level 95 and I'm on NG plus but I don't think NG plus should have anything to do with the spawn of this pimera 3 yeah it's all up in the air about how exactly the spawn work so it's going to be a challenge it might be just a random event for you as it was for me but at least you know now oky doie so let's get into the setup so I did a blind jump to celeb which spawns you at one of the main planets in celeb can't remember the name of it but I heard I shipped warping in I didn't want to bother with it so then I jumped straight to celeb 4 and as I loaded in the game lagged a bit so something to note you might find the same thing I have auto save on so it Auto saved on arriving in orbit to celebra 4 and I had a battle going on between some ecliptic ships and some UC ships now I had the setting on very hard but I highly suggest once you find the Chimera 3 you put the setting down to very easy that will make more sense in a minute and what could be a good idea if you do want to do this on a higher difficulty at least this ship part might be super easy for a lot of you depending how your ship is set up is you kind of just want to sit back and let the UC ship take much damage as they possibly can that won't impact the docking process so that's one option you can sit back let them take a lot of the damage and then swoop in and I didn't even figure out that we had the Kera 3 till after IID finished that conversation where they offer you credits or ship components and then I started looking around I used my scanner to find all the ships easily and then I noticed that there was a chimera 3 here which was a level 62 so it may go higher I'm not too sure but once I figured out I wanted to capture this ship I just got in as close as possible because you're in a bit of a tricky situation here depending how it's worked out for you you could have two to three extra UC ships just hanging around ready to attack you as soon as you engage in combat with the Chimera 3 and that's why if you are having trouble getting to the point of docking just make sure the difficulties on very easy so for me I tried to get in as close as possible again note my ship is a complete freight train so for me getting in close and trying to take down the engine as quick as possible was what I was aiming to do now the cimo is quite fast quite Nimble so it definitely got away from me quite quickly I only have rank one targeting my targeting is very average this will be a lot easier for a lot of you and if if you've lowered the setting again it will make it an absolute for sure deal but just be mindful there are other UC ships generally in orbit with you at this time so you do have to be mindful of that aspect and finally got onto the engine and I was able to dock with it mid combat while I was getting attacked by the other UC ships probably know this already but as soon as you dock with a ship in this scenario where there's no other combat going on whether it be UCC Crimson frear ships they will all stop attacking you as soon as you dock with one of their own so it's fair game to enter the ship and go wild and what I suggest you do is upon the docking process and you're on that screen where you can see both the ships I suggest going into your settings now and changing the settings to very hard so which should mean that once you get into the ship you'll be on the very hard difficulty this is completely optional but it will increase your chances of getting some legendary drops and it's also just an awesome fun challenge to give it a crack on very hard difficulty if that's something that interests you otherwise keep it on very easy normal whatever you want never tell anyone how to play the game so for me in this I wanted to play it on very hard and what I found is the best approach for me was trying to do it much more stealthy cuz otherwise going in guns blaz and made it very challenging which is also a lot of fun to try but I really like trying to do the stealth at the moment so I was mostly emphasized on that now I won't go and show the whole breakdown of going through the ship and killing all the enemies but no pretty sure this ship has the highest crew number of any ship that I've ever encountered you're probably looking anywhere from 30 to 40 crew members in total across this ship it's jamack that would be including the turrets of course so it's a highly densely populated ship of Madness that you're about to embark on my quick tips are just using stealth using blend to slow down time or using your powers to slow down time having good Legendary Weapons will obviously make this very easy but I'll let you figure that out and I won't show too much of the boarding process just so you can enjoy it for yourself want to spoil too much one thing you will find is that you will get lost on this ship I certainly did quite a few times three to four levels in total many rooms that look similar and it is a bit of a maze but luckily you'll end up in the cockpit you'll be a to take out the captain and the officers and sit down in the chair with a huge success so now let's look at some of the stats some of the ship parts how much was the Bounty how much was it to register and then finally we'll compare it to a couple other Mark 3 ships to see how it sort of stacks up against them cuz it's kind of hard to find that information right now now you rack up a bounty taking the Chimera Mark I you're looking at anywhere between 54 to say 60,000 credits for me it was 56,000 roughly I only have Commerce rank one so this is what will impact the differences and then to register it you're also looking at roughly the same price as a bounty for me it was about 56,000 overall you're looking at anywhere between you know 110 to 115,000 to get this ship registered and bounties cleared to make it yours so that's actually not too bad when we start to look at the stats and where it sort of fits in with the other ships so just having a high level look at the Chimera from a parts perspective it's only got two parts two or three parts that are ranked Starship design required the rest fall under rank three and rank too but its strength is it's got a reactor with 38 power which is definitely well worthwh it's got a very good grab drive it's a one of its high selling points for sure a very reasonable Shield the engines are lacking but they have a ton of thrust so they get the job for a class three ship and then I do kind of like the weapon system it's got a very nice balance between a lot of Hull damage Shield damage and missile there to do a bit of both so you're looking at quite a well nice package ship here but what will interesting is where is this going to fit in in terms of price compared to all the other ships is this going to be a top 10 ship let's have a look and by sorting the ships by Price we're still looking at a possible top 10 ship we can see that the Chimera Mark iiii is possibly in the top 10 ships of all Starfield so that's pretty interesting at least in terms of price from the value perspective it is a Mark III so it is the best version of itself so it's probably going to slot in between the Vista 2 and the ecliptic Claymore 3 I know I thought that was kind of interesting and maybe this ship isn't as rare as I thought it is or if it is I'm still interested to know so let me know what your thoughts are overall I'd definitely recommend checking out the Chimera board it have fun with it you won't be disappointed it's a top 10 ship that seems to be quite rare at least for me so with all that said thank you very much I really appreciate your time if you got anything out of this please consider liking subscribing peace welcome to another where I found my ship and today we've got something special finally been able to get my hands on a Vista 2 pretty reli the Vista ships are some of my favorite looking ships in the game don't know why but I just love them and I've been on the hunt to find Vistas reliably ever since I posted that first video of the Vista one but now I can give much more confidence in giving this information as I've been out of Spawn the vist two not just once but three times within a 2 and 1/2 hour testing period and what I'm hoping is that this is a sufficient amount of consistency that this could be possibly replicated for everyone because I haven't come across a place that has produced FS so frequently and I mean I've spent hours days even trying to recreate getting that Vista one for whatever reason I could not get visists to spawn no matter how hard I tried but I've started a new game and there's a few other little tricks that I'm going to share with you and hopefully this will give you a much better chance to get the Vista 2 for free as well there's no bounties even in the situation where you have to kill the crew so we'll quickly get into what you're going to need so the perks you going to need to be able to get the Vista to so you're going to need your piloting rank four to Pilot class c ships the last perk you're going to need is your security rank one to open the hatch which will be locked under an advanced lock and since you're going to have to unlock the main hatch you're going to need a Digi pick so bring a couple with you it's always good to have these on you now another important step is I want you to put the difficulty on to very easy I haven't done exhaustive testing on this but at least in the last 2 hours I've been on very easy when switching to other difficulties I had a different result not 100% sure if it means or does anything but this is just what I've done seems counter intruded but maybe perhaps the algorithms are like ah this guy's on very easy let's not give him anything too hard so they just drop lots of UC ships not too sure just a gamble but this is what I did so what's this awesome location that should hopefully yield a Vista 2 for you well we're going to head over to the sentus system and in particular from my testing what's yield the best result is seenus 5D I have checked all the planets or anything like this this is a new game again so I haven't been to all of them and now what's really important to note none of these finds were using the save and reload trick you don't know what the save and reload trick is it's just when you land the game Auto saves if you get a ship Landing you don't like it you can just reload that autosave and a different ship should appear and people can Farm ships this way but for my testing seems to be very difficult to get vistors doing it this way so all the vistors I found were on on original spawns so I would land the first ship that spawned was a vist to 2 in all three occasions so that means doing the save and reload trick from what I've tested is not going to work for this ship seems to be on the first encounter only have I been able to generate it maybe other people have had much more luck or a different experience but for me at least that's what I'm going to base this off again important to note this is not a save and reload trick this is get the Vista to on your first landing now the other thing that's important to note is that all my findings were in Crea see over here how it says craters all the landings I was just Landing in craters I didn't do any testing on mountains or in the other regions to find the Vista 2 what I would do is I would start with trying to spawn this only in crators I wouldn't try Frozen Hills mountains so yeah stick to Craters that's probably your best bet now looking at the resource locations cuz apparently the resource locations are going to be the same for everyone now I still don't know how much that's going to impact the random generation of the surroundings but at least this will give you a better idea very first vistor I spawned was Landing right here now do note that was the very first time I had touched down on the planet for whatever reason the first time you visit a planet always seems to generate the best best chances of getting a good ship at least in my experience the second location I got a vised two was over here just so you guys can clearly see and then the third one was down here or something or actually is more like in the middle this video is going to be longer than normal but I want to give you enough information and walk you through what my experience was just to give you as much information so hopefully it will help now what was interesting is that all three encounters with the visitors were all different so the first one on the very first time I landed on the planet Vista 2 landed at a fracking station so normally in instances like this you would get a crew outside and they're looking for ship parts or something but I didn't get any of that or I didn't really stop to check or see so though I didn't really see the crew I just had to unlock an advanced lock and then Walt's right in I also found two big bang guns so that was a nice score but it was a simple jump in the pilot seat and had no issues and that was my first Vista claimed I tell you what I was so stoked cuz I've been looking for this ship for such a long time it's been very annoying to try to get this to spawn okay so what did I do after I got my first fista well I made it my home ship and I traveled to another planet in seenus which was sentus 5B and then I wanted to reset the spawning what did I do I traveled to the closest system nearby which is naira stopped in at naira just whatever Planet it was and then talked to this Mrs White Moore that was hell annoying she spoke for ages and then what I did I just actually jumped straight back to sentus I went straight to sentus 5D orbit again and then I just landed over to the left here so I landed exited the ship and then I looked up to the skies the heavens and I could not believe it there was a second a Vista now what was unique about this one is that this one had a crew I'll just show you a little bit of me running over just so you know it's legit you always tell it to Vista cuz it's just massive so as I approached the second Vista couldn't see any crew that had landed the door didn't need to be unlocked either so you could walk straight onto it and this actually had a crew so it turned out to be one of those classic Smuggler captains so spoke to the captain and perhaps there's a better choice here but I just said yeah I'd took the goods and then ended up just murdering the whole crew which did rack up bounties but in the end it didn't actually give me one at all cuz I still don't have a bounty for this ship so once I'd killed all the crew members I went to try to enter the ship and I could not for the life of me get access to the ship I even triple checked the whole ship couldn't find anyone I didn't even get canot access I got no message mesages nothing I just couldn't even get anything or any kind of reading from the captain's seat so don't know what happened with this one but I was not able to claim this fista so if you do have that happen I'm sorry I don't know what happened here if anyone knows why I couldn't enter this ship please let me know in the comments so what did I do after the second Vista that I ran into so I ended up trying to jump around between systems coming back trying to repeat that initial process I then was trying different moons I tried the save and reload process get it to trigger a third time and I was really looking for that third time to give that more consistency offer this up to you guys but I wasn't having any luck I kept getting different ships what didn't seem to be working so what I did is I went back to nura saved the game exited the game completely opened the game up again and then I went straight back to a new location on sentus 5D and would you believe it a third Vista so between getting the second and third Vista I did spend a lot of time trying to jump from system and I couldn't get it but I did get it after to exiting and then loading back into the game don't know if that makes a difference but it did for me seems to reset it a bit better and then the vistor in this case which landed very close to my other vistor this one had the crew come out they were probably looking for parts or something or selling something so all you're going to do is kill them but now looking back you don't actually have to kill them I think you can just jump straight into the ship I can't remember off the top of my head but let me know if you remember in the comments I did have to use a a Digi pick and open a advanced security door and then this one I could just jump straight into the captain's chair and had no issues so 2 out of three is not bad and within 2 and a half hours I nearly had three vs which is huge cuz I haven't had that kind of success at all now do note I'm level 90 in this I'm on the ng+ 10 I have spaceship design level four and that's all I can really think that might influence your prospects of getting the vistit now I'm still struggling to find the exact answer on how much level impact ship spawns from my testing I was trying to get some class c ships and I was level 20 and I wasn't having much luck on these other planets so there might be something to that it may be level locked then I hear plenty of comments of people getting class c ships and they're under 20 under 30 under 40 levels so it's a real mix bag I'm not sure if I can give you a definite answer on that just yet and lastly if you do want to register the Vista it sort of fluctuated between I think it was like I don't know 55,000 to say 65,000 just registering it in my own inventory so yeah you're looking about 55 to 65k to register the Vista if you want to modify it otherwise it's completely free if you just want to fly it around and with all that said that should land you a Vista 2 I'm looking for a Vista 3 if you find one anywhere please let me know in the comments you did get anything out of this please consider liking subscribing supporting the channel donating whatever been really enjoying chatting with you all and dropping things in the comments it's awesome and uh yeah yeah thanks very much and I hope you got something out of this if you have any questions Chuck them in the comments and peace till next time I'll welcome you to where I find my ships where I try to help you learn a little bit more about some of the base ships in Starfield and most importantly some methods on how to get them and today we're going to be looking at the crossbow I mean Crimson Fleet white Mark III someone please explain to me why they called this ship white when it is a poo color don't know why they did that but it's almost a meme if you did not know the cross and the white and the spacer hyena Mark iiii are identical ships the crossbow you can purchase at majority of the technicians at level 38 for the crossbow Mark 2 and level 72 for the crossbow Mark III now seeing how the crossbow and the Crimson white are identical ships we can interchange this guide between the two as the only difference is that the white has a terrible poo brown color it's grown on me but I'm not a huge fan of the color I much prefer the crossbow look and that's why the crossbow is on the thumbnail just note that this is primarily focused on just getting primson white Mark 1 2 and three and the crossbow you purchase at your local technician so where do the Crimson white and crossbow sit from a Val perspective well they basically tie in ninth place we'll take a closer look at the cargo cuz this is what's changed between the two but I'm just going to say they're identical coming in at roughly 558,000 which makes a lot of sense when you start looking at some of the comp opponent and look at the damage the damage puts the crossbow and the white tying for fifth position has a remarkable Shield health coming in at seventh place now this is where the downside is for the Crimson white and crossbow is it only has a jump of 18 it has quite an ordinary grab drive on it but the first thing I would do or I did is upgrade the grab drive you won't be able to get very far you can't jump to those really far out systems like Hawkings but do note that's probably the first thing you want to upgrade on this ship is the grab drive has a crew of seven which is excellent reactor of 40 so we'll come back to the reactor but it of course being 40 it's going to be one of the top reactors this is the only difference between the Crimson white and crossbow I thought they were completely identical but apparently there is a slight difference between the cargo but nothing to really make any kind of real difference which could potentially make the weight slightly different but it's so marginal you would just say they're identical and they have the same fuel let's have a look under the hull and see what's powering and working behind this bad boy for the power source is the S40 sheared flow reactor this is one out of the two reactors that provide a power generation of 40 the second most expensive at 81,000 with a level unlock of 57 pretty much getting the second or third best reactor in the game straight off the bat if you can get this which means it can really power any modifications you want to make next we have the disappointing ng300 grab drive this grab drive has a level unlock of 12 this is probably one of the worst grab Drive I've seen on any Mark III Class C ship I guess the Crimson don't need to travel too far from their own home system they cost1 18,000 and it only requires Starship design or rank one moving on to the engines I absolutely enjoy the way these engines look and the white and crossbow have been equipped with the S 6110 engine this isn't a particularly potent engine it has a level unlock of 39 only requires Starship design rank one but where it makes up for its pretty average overall stats is that it only requires a power of two which means you can put six of these bad boys onto your SHO which will give you a combined rust of 81,000 and a combined maneuvering of 22,000 but you can see with the maneuverability this is the reason that the white crossbow have a terrible mobility of 41 so just like the grab Drive the second thing I upgraded was the engines you could put the S 3830 engine on this and this ship would be a rocking as you can put six of those which will always give you basically the highest combined thrust and maneuvering thrust so that's definitely an option to consider he upgrading in the engines and last thing to mention is that it only costs 22,000 each which definitely makes this much more of an accessible engine early game the next what kind of Shield is going to be protecting us from those pesky UC ships well we have the Odin 350c Shield generator the third most expensive Shield generator in all the game with a level unlock of 57 it's an 11 bar Shield giving you a health of 1,315 with a 5% regen rate this is probably the sixth or seventh best Shield that you can get with 120 HP per one power bar you probably don't need to worry about upgrading the shield I would leave this for sure now moving on to what is probably the most over proportioned weapon system next we have a weapon I'm really excited to talk about because I'm pretty sure this is the first time we've ever looked at this particular laser weapon this is the third most expensive laser weapon at 33,000 and it's the we have the Resa 300 pz SX pulse laser turret it's the longest name as well now the Resa 300 wires four power so you can only put three onto your ship but with all three you get the highest combined Shield damage in all of Starfield at 456 if you have all three and you're looking at a top five combined Hull damage of 132 if you have all three the range is 1,000 so not particularly great but not too bad but this is really cool to see cuz it is a it a very potent laser turret so all I would do I would just add another reer 300 straight onto the ship giving it stats really cool to see this I don't think too many class c ships in Starfield have this weapon very unique the crossbow and white next we have a more common weapon you see in Starfield which is the believe the correct pronunciation is Uki masu 50k missile launcher this has the second highest required level unlock at level 57 at a value of 21,000 does require a power of four so you can only stick three of them onto your ship which would give you a combined H and shield damage of a 408 putting this at the six highest shield and H damage missile launcher in Starfield but the sukim mar 250k also has the highest range or one of the highest range at 4,050 and the last but definitely not the least we have the make 9A Auto gal gun which is the second most expensive ballistic weapon that you can get in all Starfield having the highest level unlock for all ballistic weapons at level 57 now it does require a power four so you can only attach three of these bad boys onto your vessel which when combined would give you a whopping 444 H damage and 132 Shield damage and of course this is a Starship design rank four so as mentioned before the only difference between these two ships is the cargo so the crossbow has 2 300 CM cargo holds whereas the Crimson Fleet white only has 300 cm and a 200 CM don't know why they made one slight change like that but otherwise they're identical we just go through what you need to have is a really good system to find these bad boys now what we're going to need we're going to need piloting rank four so we can pilot classy ships if you do not have this you will not have access to fly the propery Mark II you need Class B obviously to fly the mark 2 and then you don't need anything to fly a class other thing we're going to need is cuz this is going to be an orbital assault we're going to need rank one of the targeting Control Systems we can Lock and Load and take out the shield engine grab drive and so we can dock with the ship the other thing you're really going to need is ship parts I suggest you bring a ton of ship parts and the final bits you're going to need you want to be able to build at least one Mission board on an outpost which is four aluminium two burum two Z wire but I suggest doubling this cuz the best and quickest method using the mission board process is to build at least two Outpost in the same system now I've already gone into quite a bit of detail in another video so I'll link that up to top you can check that out if you need a bit more info on using this method but we'll go through some of the Basics and what you need to know so you can do it just watching this video but this will be a sure way to get the Crimson Fleet white Mark 1 2 or 3 within 30 minutes to an hour so the caveat to this I don't suggest using this method if you have joined the Crimson Fleet faction you kill too many Crimson Fleet chips you will get disbanded the mission board method will be level locked so say you're level 0 to 30 you probably only going to get missions for the mark one possibly the mark 2 and then I'd say anywhere from 30 to say 60 you could be getting missions to pick up Mark 2 and then once you're at level 64 or above you should be able to get missions for the Crimson Fleet white Mark III the good thing about doing it this way is that you can get paid capture the Mark II you'll get XP and this method can be quicker than jumping around to a different system trying to get it in orbit most definitely quicker than trying to use the reload and save trick cuz that can be a little challenging to actually generate that even in the higher 75 planets really does depend it's inconsistent to be able to give you a good location but I will have a few suggestions at the end of where you can go try to find them on land and in orbit you do have the option not to build an outpost the method we're going to be using only requires you to to find a general Mission board which you can find at most civilian outposts so do note you don't need to build an outpost for this you can just find a city Outpost go to the mission board there and use this very same technique but for this example I'll just be showing you the method I use myself which I think will probably be the quickest way to get the board Quest To Go destroy a crimson Fleet white Mark II so I'm going to assume you found your planet or Moon and you built an outpost and you've built a mission board and you're over level 62 you open the mission board and what have we got we've got Destroyer Crimson Fleet right and a rate doesn't say Mark three don't really want these missions so we are going to actually accept all of these yes we're going to accept them all but we're actually not going to do them so we're going to accept them all then we want to come into our mission menu and then we're going to reject them for me it's X not exactly sure what it is on Console but we are just going to reject all these missions so we've originally accepted them and then we just throwing them in the bin we don't want to do them once you've rejected the missions you want to fly to orbit now you can just fly to the the current system orbit that should also reset it but sometimes it won't so it tends to be better to fly to a different moon or plan orbit and then come straight back and now we'll have the mission board here we'll have missions again so we got this time we got a crimson Fleet haunt Mark III not really what we're after so we would accept and then we are going to reject them and then rinse and repeat we'll go to orbit and now we'll head back open it we should have some new missions okay so no New Missions so what we'll do is we will delete it exit out of the build build the mission board again and there we go and you can see again we've got destroy the Crimson Fleet haunt Mark III don't want that one but you would keep repeating this process till you finally get a mission that will say destroy the Crimson Fleet white Mark I but my preferred method for doing this is having two outposts within the same system and then all we are doing is we're just going to jump between them we going to have a look at this Mission board see what it has notice it has the same so of course we have to accept all of these you don't have to technically accept these ones but I just do that just in case then we're going to reject these ones then we're going to travel to the other Outpost and we can see here that it has reset not the ones we want we will take them we will reject them then we'll head back to the other Outpost and we just keep doing that until we would finally get the ship we're after so one tip that I noticed that may help you do this quicker is to go to the mission board and accept one of the missions destroy Crimson Fleet complete that mission come back and it seems to potentially increase the chances of getting the Mark II Quest so definitely could recommend trying that at least trying to complete one Mission and then keep farming this process cuz then you'll find that you may get to destroy the Crimson Fleet Mark three so to get this it took me an hour I've done this four times each time with a different ship so I'm going to give you some really important tips especially if you're around the 60 level and you have an average ship this can be quite tricky for the first and extremely important tip we need to make at least two saves so you can make a save as soon as you've accepted the mission to get the white Mark I and then the other save will be as soon as you enter orbit and you can see that you're in front of the white Mark II the other really important tip make sure you have your ship properly configured make sure you have all your weapons at the levels you want make sure your ship is fully repaired if you have a terrible ship put this down to very easy if you have a very overpowered ship put this on to very hard so at least if we have a couple different saves if we haven't configured everything perfectly or we need to go back and get different ship we can go back to the very first save or if we just need to try again because we've destroyed it or it destroyed us we can go back to the saving orbit really important tip cuz this way you can test to see if you're up for the challenge or if you need a better upgraded vessel okay so let's say you've got it all sorted you've jumped into orbit you're ready to take the Crimson Fleet on note that sometimes it will just be one ship and that is the ideal situation other times you'll get jumped by four four to three other vessels I think the difficulty can impact this so again it can be a good idea to set this to very easy before jumping into orbit with the white but having those saves will give you that flexibility to test that out if you have any issues but let's say it's all gone well you didn't do what I did jumped in there with a broken ass ship and had it on very hard got destroyed multiple times it took me about 15 minutes and honest to get this cuz I jumped in with a terrible Bly damaged ship if I set it to too easy my guns would destroy it too quick if I set it to too hard I'd get annihilated but that's why that tip to save is very important but otherwise you've destroyed all the other ships and you've isolated the white left it to last destroyed the grab drive you destroyed the engines now you can Dock and from this point on it's pretty straight forward but what I will do is I will give you a rundown quickly of how to get to the cockpit from the door from your starting position because you can get a bit lost in this ship and I think this is a handy tip to have in case you've jumped on board from your starting location you'll need to clear the level below you and then you'll need to follow this path to get to the cockpit so you're basically doing a big loop and you go straight to the top level and then you'll have the cockpit looks really simple but if you don't know you get a loss now I was going to go through some other tips on other places to find this on land and orbit but run out of time this video is taking way too long so lots of information to provide but I hope you got something out of this and this will give you the Crimson Crimson Fleet white Mark III it's a tremendous ship looks awesome you can repaint it so it actually looks a lot better than the Pooh Brown thank you so much for watching and I appreciate your time and I hope you got something out of this please consider like and subscribing if you did peace till next time I welcome you to where I find my ships where I try to help you learn a little bit more about some of the base ships in Starfield and most importantly to methods on how to on how to get these awesome ships and today we're going to be looking at the reef 3 Now The Reef 3 is very unique as it's the only ship in all of Starfield that comes with one of the best engines in the game which is a Poseidon dt23 engine an absolute monster of an engine and due to this rare component The Reef Mark iiii has the best maneuverability of any Class C at a starting maneuverability of 84 with such a high Mobility you can easily add one more dt230 engine and get a mobility of a 100 now if you really care about the Aesthetics you could look to add a D60 engine on both sides giving it that really cool look where you have two main engines and two secondary engine looks awesome flying this in space it also comes with a ton of the top opponents in Starfield but we'll get to that very soon The Reef Mark iiii comes in at the eighth most highly valued ship in all of Starfield at a hefty price tag if you were to purchase with no Commerce perk of a value of 5774 125 and just some quick bits about it it has a jump range of 30 a crew of six a reactor of 40 and a very reasonable cargo of 3,500 got a very sturdy Hall health of basically 1,500 quite terrible on the fuel but that's an easy fix it's an absolute fun and fantastic ship to get and to Chuck on a bunch of weapons straight away put on one of my favorite particle weapons which is the pb300 auto Alpo turret cool thing about this turret is you can put three of them on you can also very quickly and easily make so many different weapon choices as it has plenty of spots at the top put on whatever you want plenty of room for more cargo and it's got some of the more unique landing gear the other unique thing is that the reef 3 can only be purchased at a select few technicians which will only become available once you reach level 72 what makes getting the reef 3 more difficult than other ships is that I don't believe you can actually purchase the reef 3 from your landing pad with this ship Builder please correct me if I'm wrong but from my understanding you cannot purchase the reef Mark III from your ship Builder that you can build at your Outpost which is pretty wild so does make it less accessible but still worth wild let's have a look under the hull and see what's powering and working behind this bad boy for the power source is the S40 shared flow reactor this is one out of the two reactors that provide a power generation of 40 the second most expensive at 81,000 with a level unlock of 57 pretty much getting the second or third best reactor in the game straight off the bat if you can get this which means it can really power any modifications you want to make moving on to the grab Drive well the Mark III won't disappoint having the most expensive grav Drive in the game the infamous j52 gamma grab Drive which you'll be able to unlock and purchase to throw onto your own ship at level 53 this grab drive has the highest health and a power of 11 comes in at a whopping 118,000 credits that you'll be able to get out of a tight pinch now moving on to the shield now we have the Odin 350c Shield generator this is the third most expensive Shield generator with a level unlock of 57 is Starship design rank four again gives you quite a good Shield health of 1300 with a 5% regeneration rate and it's 11 power Shield so a really nice Shield to keep keep you safe in space moving on to the most unique component of the reef Mark iiii the bidon dt230 engine the only ship in the game that has this engine it is the fourth most expensive engine at a cost of 42,000 with a level unlock of 57 it has a required power of four so you can only attach three of these but that will give you 100 Mobility gives you a whopping combined thrust of 103,000 with a maneuvering thrust of 34,000 if you have all three engines attached it's thrust per power is 8,630 this is definitely one of the top d-class engines you can get in the game and we'll start off with the obliterator 250 me Alpha turret this is an auto turret it's a particle weapon means it has superb range and very intense Hull damage and shield damage literator will require Starship design rank four it is also the second most expensive particle weapon you can attach to your ship with a level unlock of 60 we're looking at one of the best particle weapons you can attach to your ship the only downside is is that you can only put three of these On Your Vessel cuz it does require a power of four so you you only have 12 bars so if you wanted to put max power you can only put three of these bad boys on that's still very good cuz they are crazy crazy strong and they pack of punch you can put this on very hard you'll still see that health bar go down quite quickly with these now the obliterator 250 M auto turret also has one of the highest shield and Hull DPS 129 which is really crazy so that's a 129 damage per second these bad boys can punch out the other weapon attached is the maruda 150n rail gun turret this is an auto turret what's interesting about this turret is that it has the highest Hull damage of all the ballistic weapons coming in at 81 there's not really any other ballistic weapon that comes close from the h damage perspective but it has quite a slow rate of fire which is why it doesn't perform so well overall but it's still probably one of the top 10 rail guns you can attach to your ship it has a level unlock of 43 with that usual terrible range for ballistics at 800 the value is 33,00 and with a power of four you can only put three of them on you attach three of these you get a combined H damage of 364 and a combined Shield damage of 108 but I'm very surprised at how this performs especially with a few other Auto cannons it absolutely shreds very good starting weapon for sure quickly what you're going to need now to make this simple definitely get your pilot rank four just so you can take over any class c ships you will get the Y not authorized to Pilot this ship if you don't have the appropriate piloting rank make sure you also have security rank one so you can hack into the advanced locks that's sometimes required get into ships that have landed and since you're going to have to unlock the main hatch you're going to need a Digi pick so bring a couple with you it's always good to have these on you now to get the reef Mark II we're probably looking at at a minimum required level of at least 60 or above could be 72 haven't pinpointed the exact levels I am unsure if you'd get the reef one or two it will depend on your spawn pool but again if you are anywhere from say 20 to 60 you could be seeing the reef one or two there's going to be two to three scenarios that you can pick up the reef Mark II cented on land will rather be the Smugglers the hunters which will depend on if you're on a planet with with fora or it'll be those people looking for parts or water or some sort of item that you can give them and then they'll take off my testing I've seen all three on various different planets or moons but in this scenario we'll be looking at the simplest version where you just rock up and the and the crew are looking for parts water or something that they need to be able to leave the planet now do note I only started seen reefs once I started seeing starborn ships warning I've gotten quite far into the campaign where you meet the starborn so just make note that might be the same situation for you it might not so where do I find Reef markk 3 well in this particular instance we'll use 42 in the boss system I got it on a third or second save and reload and looking from a resource perspective um it's a bit of an awkward situation I can't Center it quite the big uh Planet butth this would just give you a rough idea of where I landed in terms of resources should be the same for you now the ball system there will be another requirement to get to the ball system a ship with at least a jump of 20 five light years I believe that will be another requirement now do note if you have the correct spawn pool and you have Guardians spawning you should also be able to find the reef Mark III I know for sure I definitely got it definitely got the reef Mark II on hawen 4A found it in Archimedes and the moons there I found it nearly in all these areas but again it just depends if you have luck with the spawn pool on one account I could not get it to spawn even being over level 80 but again hadn't progressed very far into the campaign but it seemed to be once I did get further into campaign I would start to get Reef Mark III as I got it to a higher level that was very far into the campaign so just keep that in mind there's something we haven't quite figured out with how the spawn pools works if we ever do that'd be awesome but yeah I would start with b two and using the save and reload technique I'm pretty sure I landed on the deciduous forest areas can try other ones but that's where I was sticking to and that should just give you a rough idea of where you might be able to find a reef Mark III it's going to be dependent on a many factors this might be quite hard to get buying might be one of the better options in This ship's case or progressing further into the story line could be an option okay so my setup was I was jumping from fery to B it was my first time visiting the B system and I jumped into orbit around b 2 and then I spent a bit of time I was stress trying to find out all the different area types they have mountains they have Frozen uh crevasses and they have the deciduous forest so I thought I would stick to deciduous forest so ended up Landing there and then it was just a matter of doing the load and save trick so obviously I had the auto save for landing on so when I land the game saves and first time I landed I got the starborn and then I also then got Prett a class and then on the third go I got the UC Reef Mark II which was awesome and it's very easy to tell this one absolutely is huge in the sky and then it was just a matter of running over now I just put a Outpost down just in case it was a Smuggler ship so you can do that before or after depending on what type of scenario you get it and then it was just a matter of running up now these guys wanted some ship parts but obviously you don't give them the Parts you just ignore them and you can just run straight onto the ship now you will have to use your level one security uh perk to get this because you'll need to unlock the front hatch and once that's unlocked you just make your way to the cockpit it will be empty and it's just being better boom it's all yours easy for the taking now you will get this under a few different scenarios so if it is the Smugglers remember that you'll need to drop down an outpost take the items from the captain once you've taken the items from the captain travel to an orbit of another planet or Moon within the same system and then come back and then they should all be gone and you should be able to take the ship that way you ever in doubt about how to take Smuggler ships where you where it says you're not authorized to fly the ship check out the video on the top right that will sort you out that will help you get those kind of ships in that scenario and lastly to register it cost roughly 60,000 credits so not too bad it is a top 10 Shi in Starfield so definitely worth it that will be it for this video thank you so much for stopping by checking out please let me know how you go you have any luck thanks so much peace out welcome to where I find my ships and today we're going to be checking out the Storm Rider Mark III we're going to go on a mad Deep dive this ship is absolutely stunning it has major rank four Starship design components across the board every single major component is a Starship design rank four puts it in a rare category because not a great deal of the ships you can find in the system has a complete build out of rank four Starship design I'm also going to show you a really reliable way to get the Storm Rider Ark 1 2 or three for the most part we're going to be focusing on the Mark II but this is also very much applicable to the Mark 1 and two before we get into all the goodness how does the Storm Rider Mark 1 2 and three fit into the universe of Starfield first off you probably know this that the storm rid up Mark 1 2 and three come under the combat category so these are heavily weaponized ships that are there in Starfield to protect the gold bank's interest and transport all the goods and gold and money well what's interesting is that the Storm Rider Mark 1 and 2 is an identical copy of the Veron Revelation Mark 1 and two the Storm Rider Mark 1 is the exact same ship as the Von Revelation mark one and the same goes for the Von revelation Mark I is the exact same ship as the Storm Rider Mark 2 but where things get drastically different is the Storm Rider Mark II the Storm Rider Mark III is completely unique to the G bank is their ultimate defense against piracy the only caveat to this is that I'm pretty sure you can get a Storm Rider Mark II as a valentine whereas you will find the Mark 1 and two of the Storm Rider very very common cross the universe as the black variation under control of the faction of the room so what makes the Storm Rider Mark III so special well the Storm Rider Mark II is the seventh most valued ship in all of Starfield coming in at over 578,000 that price will fluctuate depending on your Commerce perk and what rank it is which highlights that its combined components makes it a monster in space looking at the damage the damage output is 232 but keep in mind that the damage figures is an output it's not a damage per second it's not the most accurate way to really judge a ship's potential in terms of how much damage it can dish out which will put the Storm Rider Mark II at the 25th position just from a damage output perspective which again doesn't really highlight the weapons and power that this ship has but we'll come back to the weapons in a moment and how protected are you going to be in the Storm Rider Mark III well the Mark III Shield rank comes in at third position making it a very safe place to call home in space it's a rare ship that has 12 Bar for shield which is no surprise cuz this East has been equipped with the 104d guardian Shield generator which is the most expensive Shield generator in all of Starfield which gives you that Supreme feeling of being a gold bar backck in a central bank vault safe as can be but what if you need to get away quickly or jump to a far distance system well the Mark III won't disappoint having the most expensive grab Drive in the game the infamous j52 gamma grab Drive which you'll be able to unlock and purchase to throw onto your own ship at level 53 this grab drive has the highest health and a power of 11 comes in at a whopping 118,000 credits so you'll be able to get out of a tight Pinch at a moment's notice and speaking of pinches the Storm Rider Mark III is equipped with the pinch 8z reactor which again is also the most expensive reactor that you can get in Starfield incredible isn't it the pinch HZ reactor is one of two reactors that has a base power of 40 and coming in with the highest health as well this is an absolute monster of a reactor that's going to allow the addition of insane weapons to stack on this beast and none other than the Supernova 2200 engine propelling this giant into the depths of the dark the Supernova coming in at the fifth most expensive engine that you can purchase that you can access at level 57 some of the other noteworthy Edition to the Storm Rider Mark III is a pinpoint 4G landing gear evening a Lander Thruster two and a hollow of 3 you also have some of the best cargo you have the caral B103 cargo hold and overall this is just has to be one of the most supremely built ships in Starfield which would make sense cuz of course the banks are going to be able to dish out and get some of the best component in all the universe looking at the weapons of the Storm Rider Mark iiii gbank did not skimp out on any expenses here all weapons Starship design rank four starting off with the Rea 300 pulse laser turret there's not one but two this is a top tier weapon and if you add one more you probably have Max stats next we got the make 9A Auto G gun which is the second most expensive ballistic weapon you can attach to your ship which requires you to be level 57 to be able to purchase and attach and to top it all off we've got the 50k missile launcher which at a value of 21,000 will consider the fifth place for the most expensive missile launcher you can attach to your ship when you break it down and look at it like this you can really see that the Storm Rider Mark iiiii is absolute Beast okay so I'll just give you some rough levels to work with of when you should see the Storm Rider Mark 1 2 or three so the Storm Rider Mark 1 or the OG Storm Rider you'll see from the very getg go you'll see it around all the major cities so no issues getting this one mark 2 Mark 2 of the storm Riders does not appear in any of your technicians until level 54 so you're probably going to be seeing storm Riders 2 slowly start to appear once you get the level 40 and you'll progressively see them more and more common as you level up and once you get to 54 you should be seeing them much more regularly now the Storm Rider 3 doesn't appear in any of your technicians while purchasing until level 76 which gives us some indication that you might be able to find the Storm Rider 3 starting from a very rare Occurrence at say level 50 and becoming more and more common once you get to level 76 and above this is just a Rough Guide nothing set in stone but you will be looking to see the Storm Rider Mark III much more common once you start leveling up 70 plus okay so to start us off what are we going to need to be able to capture this brutal ship we're going to need the Class C pilotin license we will we also need the targeting control system for rank one so we can Lock and Load and dock with this ship in space I'm going to present you two different methods on how to how to find engage and dock a Storm Rider Mark II the second method I show you will be applicable to the Storm Rider Mark 1 2 and 3 but this first method is only for the Storm Rider Mark I and for this method there will be one more restriction first method will require you to get to the Hawking system which means you're going to need a grab drive that can jump at least between 23 to 25 light years so keep that in mind there a very high activity around the planet and Moon's orbits when you're at a high enough level jumping between the different planets and moons will eventually lead you to come across a Storm Rider Mark II by itself that's why this method is really cool because you can actually get the storm rid at Mark III absolutely free in the right conditioning scenario now do note you can find the Storm Rider at Mark III in many different locations around the universe but this method tends to work quite well in the Hawking system so I suggest you start there it's not the be all end all there's plenty other systems you will find it I've been able to reproduce this in the Hawking system a couple times so I have a bit more certainty that this should work for more people but again it is a random event so it's up to you how much time you want to put into this but at least this is an excellent place to start so the method of finding the Storm Rider Mark III is really simple all we are doing is just jumping from Moon planet to Moon just jumping all over the place and just looking to generate that random event when the Storm Rider Mark 3 will be traveling by itself now I don't think the difficulty will really matter at this stage you can try this on very hard very easy depending how your ship set up and what sort of difficulty you're looking to do this at keep in mind that the Storm Rider Mark II does pack a-p punch however do note that for me when I spawned the Storm Rider Mark III my difficulty was on very high reduced it to say very easy or normal just for the docking process I suggest doing the same if you're having any problems just lower the difficulty make it easier as it is a random generated event and it could be hard to get it again so first things first okay so for me I've just been jumping around from Moon to to Planet within the Hawking system no order just randomly blind you'll run into all kinds of different things you'll run into enemies different enemy factions you'll run into I think fre star even you UC ships you'll run into pretty much everything but the aim here is just to keep jumping and keep trying until you run into the storm Raider Mark III lo and behold lucky me I found it as soon as we've identified that we've run into a storm Raider Mark III we are going to save the game it's very important to save the game just in case we stuff this up or we get annihilated or doesn't go our away because the auto cannons kill it by chance or however it works out we just want to make sure we have a save game here okay and before you engage absolutely imperative that if you don't want to get a bounty that you lock onto the ship first before firing if you fire before locking onto the vessel you will get a bounty and then the bounties will stack every time you kill someone and you're going to have a bad time you going have to pay a bounty but if you don't care they go for it just keep in mind lock on first that way you won't get a bounty let me show you what I mean in this example we locked on and we fired we did not get that 600 150 Bounty and then if we compare it to the other way where we don't lock on and we just start firing blindly at this ship you'll notice that at the top right you will see that 650 bounties added to us and that will start the Bounty count every time we kill a crew member after that I think it keeps adding up that's what we're trying to avoid also just keep in mind that if you have companions with you particularly main quest companion they're going to dob on you in all or tool encounters so you'll always get a bounty you can sometimes get bounties even if they're on your ship so just make sure if you want to get no Bounty get your companions on an outpost or off your ship and then this way you will get the Storm Rider absolutely free also do note that sometimes you may get stuck with the 650 Bounty that just means something didn't go exactly right for you but it's a small price to pay but then again if you have companions you're looking at a lot more now we're up to the docking part this is where I will actually change this difficulty to very hard that's what I enjoy and it also can increase your drop rate for legendaries in the rare occurrence that you get them on ships the way I played this raid was that I was in mostly stealth there were which makes it even easier not to rack up bounties but again no one else is around so by the time you kill the last crew member you should not get any Bounty and again I have no crew members on my ship no one to do on me I was using stealth for the most part so I incurred no Bounty might have looked like I got a bounty there but I went straight back to the tracker allian Bounty clearance service and there was no Bounty at all and that is Method one next we're going to move on to the second and final method that will get you the Mark 1 2 or three of the Storm Rider depending on your level this method is applicable to any system that needs to you have a Contraband scan cuz you'll always find storm Riders around major cities on planets and this is rather a simple Method All We're trying to do is we're trying to use our scanner to find a Storm Rider follow them out to the edge of the system or as far out as we possibly can now that we've got them at the edge of the system or quite far out we can start attacking and the aim here is to do it quite quickly so we don't take too much damage from other ships in the area if they do decide to attack and that's one of the caveat to this this may take a few goes you might want to put this on very easy depending on where the Storm Rider is if it's very close to the planet then you'll get attacked quite a bit if it's further out you won't have to worry because the ships have to travel to you when they won't start attacking you straight away and don't worry as soon as you dock with the Storm Rider the attacks will stop and they won't attack you after taking the Storm Rider and going to another system to clear any bounties that you got that's the other thing to know you will get a bounty using this method more than likely because there are other ships around and once you've cleared the ship you can sit in the Pilot's seat you can undock and you have don't and you don't have to worry about anyone attacking you cuz no one seems to attack you after this times though they sometimes though your ship might go Rogue and start attacking other ships they do seem to prefer to Target your old ship rather than your new ship but the best thing to do is just to try to jump out of there as quick as possible and you can see here I only have a bounty of 300 of 1,300 which isn't bad at all considering that I've just taken this ship while in a very heavily populated area so again it's not much at all very very cool and now if you have any trouble spawning this all you have to do is just travel between all the different planets and systems that have made major cities keep doing that until you get a Storm Rider that you're after if you're a very if you're a high level you'll get Storm Rider 1 2 and three and if you're lower level you'll probably only get the Storm Rider one or two so remember it is level dependent but that will actually get you a Storm Rider mark one two or three all and also you can see right here you can see my ship getting attack and going Rog so pretty funny but uh yeah it does happen and I just jumped out of there didn't cause any issues my was still there in my inventory after now we'll quickly check out the registration you want to register this ship is roughly going to cost you 60,000 credits and that's going to wrap it up I know there was a lot of information in this one and it took a while but thank you so much for watching I hope you got something out of it and if you did like it please consider liking subscribing thanks very much peace I'll welcome you to where I find my ships where I try to help you learn a little bit more about some of the base ships in Starfield and most importantly some methods on how to get and today we're finally going to be looking at the Renegade 3 I have not had this much fun with the ship for quite a while first thing I did soon as I got this I whacked some more engines on it some more weapons and this thing is just so much fun to use don't know why with all this fun I've had I'm hoping I can share some of it with you give you some points and tips on how to get the Renegade 3 bit later in the video I've been wanting to cover the top 10 ships in terms of value in Starfield and this is really cool cuz Renegade sits on the sixth position for the highest value at 578,000 now I love ships with a lot of cargo and this thing is absolutely awesome it has a very reasonable cargo of let's say 4,000 obviously if you get the perk that increases your cargo holds a lot more Renegade Mark III also has an awesome Hull health of 1,488 reactor of 40 crew of six and a jump distance of 30 with a very generous Shield at 1,300 there's going to be no surprise with all the components on this that it sits so highly valued most likely the easiest way in most cases is to is to buy The Vessel you can buy the Renegade Mark III from level 72 and above and if you want to buy the Mark I you'll be able to buy that from your local technician at level 54 let's have a look under the hull and see what's powering and working behind this bad boy for the power source is the S40 sheared flow reactor this is one out of the two reactors that provide a power generation of 40 the second most expensive at 81,000 with a level unlock of 57 pretty much getting the second or third best reactor in the game straight off the bat if you can get this which means it can really power any modifications you want to make moving on to the grab Drive we've got the Apollo GV 300 it requires Starship design rank four pretty much the second best grab drive you can get in Starfield has a max power of 11 a jump thrust of 50 a health of 288 and a huge price tag of 105,000 with a level unlock of 52 this will give you a jump range of 30 so again a really good grav drive to start off with don't ever need to upgrade this thing in fact in some situations you might even want to downgrade the main engine is the Supernova 2200 one of the top 10 engines you can get in the game it has a level unlock of 57 it requires Starship design rank four cool thing about the Supernova is that you can attach four of them to your ship which would give a combined thrust of 103,000 roughly which is the third Highest Potential thrust for pretty much all Starfield now it's not cheap it's 42,000 per engine but it has a really slick design the Renegade Mark II has a terrible Mobility at 37 I would definitely be upgrading these engines soon as I get it you can easily upgrade this to get 100 mobility and 150 top speed now moving on to the shield now we have the Odin 350c Shield generator this is the third most expensive Shield generator with a level unlock of 57 it is Starship design rank four again gives you quite a good Shield health of 1,300 with a 5% regeneration rate and it's 11 power Shield so a really nice Shield to keep you safe in space since the Renegade the highly offensive cargo ship most of the components are H Tech which which is really nice to see and the cargo is safely underneath now I could be wrong here but it also has the Hope 55 landing gear has a Thrust of four a hull of three and a massive three which is entirely unique to the Hope 55 landing gear not sure if it is the best but I absolutely enjoy how it looks exactly what you imagine landing gear to look like moving on to the weapons this is the third most expensive laser weapon at 33,000 and it's the we have the Raza 300 pz SX pulse laser turret woo it's the longest name as well now the Resa 300 wires four power so you can only put three onto your ship but with all three you get the highest combined Shield damage in all of Starfield at 456 if you have all three and you're looking at a top five combined Hull damage of 132 now the Renegade is one of the few ships that has One Max weapon component so it has a three Reza 300 means it's very potent one of the few ships that has this feature the range is 1,000 so not particularly great but not too bad but this is really cool to see cuz it is a a very potent laser turret and lastly we have the maruda 115n rapid rail gun which is a ballistic weapon this is the third most expensive rail gun in the game coming in at 37,000 with a level unlock of 49 it has pretty average range at 800 only stick three maruda 115 ends with that you get a combined Hull damage of 396 and a combined Shield damage of 12 20 not overly keen on this weapon I would change this you could go the Vanguard Hellfire Auto cannons since that has the highest combined Hull and shield damage although it has pretty average range at 800 I like a bit more range so you might go the um MK 9A Auto gal gun as a possible option and since the Renegade doesn't have a third weapon slot I would consider putting missiles on this or another particle weapon I threw on three of the 280c missile launchers they have the highest combined H damage and shield damage at 792 something you could consider doing absolutely punishes quickly what you're going to need now to make this simple definitely get your pilot rank four just so you can take over any class c ships you will get the your not authorized to Pilot this ship if you don't have the appropriate piloting rank make sure you also have security rank one so you can hack into the advanced locks that sometimes required get into ships that have landed and since you're going to have to unlock the main hatch you're going to need a Digi pick so bring a couple with you it's always good to have these on you so the other thing that you're going to need to consider to get this ship which may put this Out Of Reach For A lot of people is that I've been doing a lot of testing between multiple accounts and I'm think I'm starting to understand a little bit better about some of the spawn pools how it worked now it could be wrong a lot more testing is required but it does seem that your spawn all will change depending on where you are up to in the main campaign This is highly speculative right now but I have not been able to get the Renegade on other accounts whereas if you are past the part where you get starborn warning that seems to change your potential horn pool I'm going to make another video on this but I'm going to say one of the requirements to get the Renegade Mark III is you're going to be at least level say 60 it could be 72 I'm not exactly sure but I'm I think at least 60 to start getting at least the Renegade 3 you should in theory be able to get the Renegade Mark 1 and two anywhere from say 20 to 60 very rough range there Renegade 3 seems to be extremely rare in terms of finding it out in orbit can happen let me know if you've come across it and where cuz Renegade 3 has been extremely I've been testing many different planets with the save and reload for about a month hours on end it's seems to be very infrequent up until you get to say pass the starborn mission he starts in starborn but it it seems to get more frequent further you are into the campaign so I just want to make this very clear you're not seeing starbard ships and the trigger might even be that mission where where gemon is under attack I haven't figured out which Mission exactly starts to change these pools but for me personally I could not get the Renegade 3 until I've gone further into the campaign so that's going to be the big caveat to this probably won't find it unless you are up to a certain point in the main story and this is going to be the same for other ships as well it seems that your spawn pool will change some ships will become much more common and others basically impossible to get more testing will come I'll make another video on this so on the two accounts I tested this the Renegade started appearing for the most part more frequently after the mission where gemson is under attack the account more recent account that I've been testing this on I'm up to the power from Beyond so basically very close to some of the last missions but keep that in mind so where did I find the Renegade Mark II I found it on RAR 3 in the r system it was one of those rare occurrence that lands at a science Outpost I'll show exactly where I landed in terms of the resource points may or may not help one thing I did do is I was sticking to the desert regions I ignored all the other regions because uh in P in the past I found another Renegade in a desert region I've avoided the resource areas and landed in a desolate area in terms of resources may or may not have any luck here you meet all the other criteria but just to give you a very good idea Dandy desert region R 3 and right at this location where is Rana located R is all the way far to the right it's near firery really nice system and rer is a level 65 system does require quite a big jump so keep that in mind you may need to upgrade your grab drive to get here now the other place I would find Renegades is in the Hawking system famous Hawking 4A found that on the other account but the general sense was is once I've reached a certain stage in the game you could get Renegade warning much on any of these planets on any of the higher level systems using the save and reload trick then take a little while but I've definitely done it that way there was a time when they'll spawn in quite regularly so in theory you should be able to find them in Archimedes Hawkins and these other higher tier systems okay so the steps I took I flew to runers re orbit I landed at the location specified I had the auto save on with the intention to do the save and reload trick I got that classic ecliptic ship first spawn so I did the reload and then on my second reload I got the Renegade Mark II based it down to a science Outpost location do note that you'll get the Renegade in two different situations it will land and you'll have a few guys outside looking for water or parts in that case you can just run straight onto the ship and take it with no repercussions the more likely scenario will be to run into the Smugglers so there'll be no one outside the ship if there's no one outside the ship make sure you drop down an outpost it's one of the first things I did once I realized you can do it before or after entering the ship and taking the item from the Captain you'll get onto the Renegade 3 you'll find the cockpit talk to the captain and the best way to do this is just to say is to lie and say that you're late and that you will get the items from the captain now what we need to do which is really important this step is to travel to a different planet or Moon within the same system and then since we build an outpost we can travel straight back to the Outpost which will be much closer than our ship landed and then we can Walt on in to Renegade 3 and it'll be completely empty and we can steal it with no issues no worries and you don't have to kill anyone there's no bounties it's just being about a bom mat yours now if you're up to the right place in your game you should be able to use the same method pretty much on any of the 65 plus planets and moons you should have no trouble getting the Renegade it will just take some time I'd spent about an hour and a half and in other times it's been a couple hours so do not it can take a while you really do need to find a good spot keep in mind that some areas will just never spawn these ships so you will have to keep changing locations if you're not having any luck but at least this will give you a rough idea of some of the things you need to think about in order to get the Renegade 3 thank you so much for watching if you got anything out of this please consider like and subscribing and peace out to next time hello and welcome to Starfield break dancing competition 2023 n only kidding and in this video we are going to be getting the prophecy Mark 1 2 or three in a very reliable way that everyone should be able to replicate and take a bit of time and depending on your level you'll either get the prophecy one 2 or three but we'll go into that in more detail try to provide exactly how I do it and give you all the information you need to be a to get this ship asap and for free welcome to where I find my ships where I try to help you learn a little bit more about the ship where you can find it you go through some of the bits and pieces and today we're going to be a laser focused on the Von prophecy Mark III and it's twin white brother the vanquisher Mark II if you don't know this these two vessels are identical twins foring a ying-yang triple deer drow eckan giant sandwich both tying for the fourth highest value if you were to purchase this ship coming in at 588,000 if you don't have any rank on your Commerce now this tutorial will be focused on these two for the most part but do not that this is going to be very much applicable to the vanquisher and the Veron prophecy Mark 1 and two both being identical versions of themselves other than one being White and the other being black having a closer look at the stats we can see that the prophecy in the bisher Mark III are considered Cruiser Battleship so they're very reasonably balanced between having a bit of everything but then at the same time not particularly good at one specific task other than their speed so looking at their top speed it goes up to 150 and probably the most interesting thing about these vessels is that it's using Class A using the sa 4330 engine which is quite unusual to see a Class A engine on a Class C ship just note that the sa 4330 engine requires rank four Starship design and you can unlock it at level 43 but the sa 4030 is one of the best class A engines you can get it has a power of two you can slam di of these bad boys onto a Class C giving the prophecy and vanquisher biggest combined engine thrust in all Starfield at a total of 91,4 40 engine thrust which is rather incredible hence why its top speed is 150 and this thing can really shoot you go from zero whoop your ass in matter of seconds which also means are not too shabby maneuver Thruster of 19,32 the other worthy note is that are in the top 10 for Hull Health it sits very nicely at 1,392 they also have a jump range of 30 light years and a very good cargo putting them at the 11th spot with a cargo hold of 4,120 slightly less than the vanquisher and prophecy Mark 2 just one of those ships that is just well built all around you have plenty of cargo you got good speed reasonable maneuver durability weapons are here nor there not particularly special we'll talk about those soon but it's one of those ships that you can just grab and use for the rest of the game cuz it can get you anywhere it's got tons of fuel it's just a top class allrounder get anywhere now let's have a quick look at some of the parts and modules so we've already had a quick look at the engines the class a engine so we'll move on to the shield now the shield equipped is the Fortress A3 Shield generator it's a Class C definitely on the more pricey side at a value of 45,000 with a level unlock of 51 so you'll be able to purchase this shield and attach it to your own chips at level 51 it's sitting on eighth place in terms of Shield health 1,215 for memory it's one of three shields in the whole game that give you 11 bar or 11 power for your Shield which means when you allocate 11 power to this Shield you going have a Shield health of 1,215 which is not too shabby plus you'll get a 5% regeneration rate for very reasonable Shield making you a very safer you have the the pinch D9 reactor which has 37 power to class C and interesting thing is it's the only reactor that has a power of 37 it's a pretty common reactor to find on a fair amount of the ships in Starfield it is a Starship design rank four has a level unlock of 51 and has a value of $777,000 offering one of the highest repair rates and health and it's certainly going to keep your weapons charged to get the job done now the grab drive now the grab Drive is a rank four FL design it's the SGD 3300 grab Drive which comes with the really decent jump range of 30 L year I really like to see on a classy ship note that this is Top Model for the SGD grab drives also one of the most expensive and a very highly rated grab Drive nothing to shake your head out here requiring a level unlock of 51 with a fairly decent price tag to come with it at $78,000 but the key takeaway here is that this is going to get you pretty much anywhere you want straight off the bat nothing worse than jum into a Class C that can only jump a few systems away this thing will get you jumping into DLC in no time some other things worth noting is that it has this fantastic long range fuel tank it's got the 800t H3 tank or the helium 3 tank I really like how this fuel tank looks definitely one of my favorite the other interesting thing is that nearly all the hubs and other bits and pieces are all stoud Eckland and for a flying sandwich pretty nasty thing to come across now let's check out some of the weapons touch and go look at the weapons they're all rank three Starship design the only weapon that really catches my eye is the c59 missile launcher this is the second most expensive missile launcher in the game with a level unlock of 49 and a cost of 25,000 credits now the cool thing about the c59 missile launcher it only has a power required of three which means you can actually Chuck four of these bad boys if you wanted to upgrade you could put four of the c59 missile launchers that would definitely pack a huge punch you have your obliterator 250 MV Auto Alpha beams they have superb range at 3900 do the same Hull and shield damage so very nice balanc weapon but nothing too crazy lastly we have the marauda 150n rapid rail gun short range packs of punch on the hull does a little bit of Shield damage all of these weapons combined will give you a total cost of 123,000 it's definitely something You' want to consider upgrading or taking a look at now there are plenty of spaces to throw weapons on this so that's no issue here don't need to change the design or anything okay so how do you get a vanquisher so vanquisher mark one two W 3 original vanquisher you'll be able to purchase from any of the vendors from the get-go it's a pretty heavy cost though you're looking at $350,000 just for the base model but it is a superb classy ship to pick up straight off the bat if you can do it vanquisher 2 becomes available at your service technicians at level 44 and then the vanquisher 3 you'll see it service technicians at 64 now do note I'm pretty sure you'll see vanquishers around the system uh under the UC or free star factions so you could jump one of these and get the white version I'm pretty sure do correct me if I'm wrong it's been fairly certain you'll see these around now the spawning of the vanquisher and prophecy Mark 1 2 and 3 are all going to be sort of tied to the technician level or thereabouts the higher the level you are the more likely you'll see a Mark 3 and the lower level you are very low chance of seeing say the vanquisher or prophecy 3 but it can still happen vanquisher or prophecy original you can probably see at any point from the start of the game vanquisher prophecy mark two you're probably looking at anywhere between say 30 to level 50 and above and again you will see it earlier this becomes more common as you level up and lastly the prophecy vanquisher Mark iiii you probably start seeing say 40 50 level and then becomes more and more common once you get over 64 but you are looking at a rough range here just to give you some indication GP spawns are generally somewhat level locked there something to consider for this next portion where I'll go through where we'll focus on where we get the profit cuz the vanquisher we're just going to say we get this one from the shops and in particular we want to go to the Shroud ekan shop in neon very nice shop very easy that's probably a good place to start if you do want to purchase this and now this next portion we're going to focus on getting the prophecy Mark II but just note it very much applies the prophecy Mark 1 and two it can be either or any of them some caveats to be able to get the prophecy Mark 1 2 and 3 is that if you have starborn ships spawning whether they're Landing or they're meeting you in the orbit that's really going to going to muck up your ship spawns it will decrease your chance and likelihood or in some cases make it impossible to get certain chips only way I fix this is starting a new game plus and just avoiding getting up to that part of the campaign the other thing that will impact these methods is that if you have The Wanted trait that can make it even easier as you will get more ships attacking you in orbit more often now for me I was hunting the prophecy on very hard putting this on very easy will make much of a difference we just go through what you need to have you got to get the prophecy so now we go through the method of getting the prophecy Mark 1 2 or three this will work with all three of them there's a really good system to find these bad boys now what we're going to need we're going to need piloting rank four so we can pilot class c ships if you do not have this you will not have access to fly the prophecy Mark 3 you need Class B obviously to fly the mark 2 and then you don't need anything to fly a class other thing we're going to need is cuz this is going to be an orbital assault we're going to need rank one of the targeting Control Systems we can Lock and Load and take out the shield and engine grab drive and so we can dock with the ship the other thing you're really going to need is ship parts I suggest you bring a ton of ship parts depending on how you want to play this I'll give you a couple of suggestions on how you can avoid using chip parts or if you want to farm the XP you can use your ship parts as you take damage where we're going to find the prophecy well we're going to find all the Veron ships all in one system basically in seenus seenus is the home place or the place to be if you want to find Veron ships you'll find every single variation of the Veron ships in this system going to be the best place to start now this is going to take some time and obviously you're only going to get certain ships depending on your level if you're looking for propy 3 but you're only level 20 you're going to have a hard time trying to get this need to level up more basically all we're going to do just jump from system to system to system and we're going to get engaged in a lot of battles so I don't suggest doing it that way the way I suggest doing it is making sure you have your settings you want to go settings game play you can have any difficulty you want I was chopping changing from very easy to hard it seems to be consistent between the all the diffic difficulty so I don't think that matters too much you want to have save on travel quickest way to do this is we get into we jump to a new planet or Moon we've got the auto save and what happens it tends to take about 30 seconds to a minute for the ships to arrive just like now now you have two choices you can destroy all these ships you've got plenty of ship parts and you don't need to worry you can kill these ships get the XP that's no worries but if you don't want to engage in these battles because is going to take quite some time jumping between moons and planets what I suggest you do is just load that last Auto saave for me it is it's this one okay so now that we know that we're going to get attacked by Crimson ships we don't really want to engage in them cuz we're just looking for the prophecy so then we'll go to sentus 5 and then we'll just keep doing this process until we run into the prophecy 3 this method is going to be the quickest because we avoid all the orbital battles because sentus is an extremely active system you're going to find spaces crimson and a ton of a rune in this system nearly every single jump you're going to either be running into civilians or ships that will attack you now I've been able to replicate this multiple times within this appentice system does take time took me about 45 minutes get it twice it may take you a lot longer depends on how you go with your random events and see something like this I completely ignore and we just jump to another system and we keep going we keep doing this now I have a preference to come back to the big yellow Planet because that's where I found a few prophecies that might not be the case for you but that's just been my luck and so we wait for a while and see there's nothing sort of spawning here nothing spawning so that means we'll just jump to another system or we can even just go press e uh for controllers I'm not exactly sure what that is but we' select the planet closest and we can just travel where you can avoid going to the menu now so you'll notice that these guys once they appear they don't reset not particularly fast you want to stay away from those locations if you know they are there so those sort of Civilian encounters can slow things down a bit you just want to avoid those moons all planets the Autos save we're just going to wait okay so this spot's spoiled so yeah we don't want to don't want to borrow that one go to another one we'll go to 4 a okay now we've got another civilian ship we could wait here for 30 seconds see if it gets attacked and I'm just going to speed this next part up just so you know that this was a live test didn't mark around and I was just waiting and lo and behold here we go Okay so we've run into some more again do we have we've got a ver propery 3 here we go so it doesn't too long that was only what six or seven jumps just doing that live for you and I only just got another prophecy 3 so I'm obviously on go mode right now just cuz I've been searching testing this this gives you a really good idea of how easy you can come across the prophecy 1 2 and 3 so now I'll just quickly run you through some of the issues you can find yourself when trying to capture ruin prophecy now depending on how your ship is set up you may need to lower or raise the difficulty make sure you either don't kill the prophecy too quickly so you can board so you can Dock and board or you new players remember you need to take out grab drive engine and shield be a to dock with a ship or on the other end you may need to lower the difficulty down so they don't completely wipe you out because you will be facing three sometimes four ships at the same time if you are lower level and you're trying to do this I would suggest chucking this on very easy you want to take out the surrounding ships first and then Target the prophecy last what you can do is once you've taken out the other ships you can then save it and then it's just you and the prophecy so you can come back to that save where it's just you and the prophecy make it easier and quicker once you're able to dock with a prophecy it's very easy there's not that many guys on the ship you'll have no worries there we won't go into that too much once you've clear the ship you'll be able to sit in the pilot seat and bing bada boom it's yours and this is a really reliable way of how to get the prophecy 1 2 or three vanquisher we're going to have to buy from a store or if you're lucky you will find the UC or fre star version can't remember exactly how it works very rarely see the vanquisher but for the most part I'm testing things so I don't get around the Galaxy a lot if you do know a great spot to find the vanquisher please let me know and that's pretty much going to sum it up so this will get your prophecy 1 2 or three very reliably next time but I hope you got something out of this and enjoyed it a little bit longer than normal but I appreciate your time peace out till next time and yeah if you like it subscribe like all that all that Shoal peace I welcome you to where I find my ships and today we're going to be exploring the rarest and hardest bloody ship to get in all of Starfield it's a ship you're never going to see you can go and look on YouTube right now now or Reddit and you will find mere glimpses or in YouTube's case absolutely nothing on this ship because it's bloody impossible to get well not exactly impossible it's just so freaking rare that you can spend weeks jumping around continuously you still won't come across this bad boy now if we jump over to Reddit there's only a mere Whisper of this ship of one guy that founded in the Hawking system at a low level of 19 for crying out loud here I am at a level 100 fingers dripping with with blood as I've been jumping around continuously trying to find this ship without any success but today I'm going to give you probably what could be your first glimpse into one of the rarest and best ships we're going to go through where this vessel sits in the overall hierarchy of value components and what makes it so awesome the downsides all in hope that when you come across it you grab it and just never tell me about it I don't want to hear about it in the comments about how many bloody people have got this ship no only kidding if you do find it definitely let me know in the comments particularly where you found it okay so let's start off with intr producing the stronghold now the stronghold is a complete dumpster fire compared to the ship we're going to look at but it's really important to understand straight of the bat that they look very similar but if you compare these two ships the stronghold is so far down the list in terms of value and its components they're in completely different categories so where does the stronghold fit in terms of value well it sits at the 37th Place when you look at just a value perspective and if you look at some of these components closely some of them aren't even rank one a rank one reactor we have we have a rank four grav Drive which is probably the only highlight to the to the stronghold we've got the Supernova 2,000 engine which is a rank one design we do have one of the best shields in the game though another high selling point to the stronghold but outside that we're looking at a very extremely average with rank one or no rank weapon systems and very bad Mobility this thing is a tank on Ice Gates the overall color scheme isn't that appealing to me but enough dunking on the stronghold now I don't know what your experience is but from everything that I've sort of gathered and read one of the hardest encounters to come across in Starfield coming across the trade Authority vessels while you're just traveling around at random these encounters seem to be extremely rare at least in my experience which leads me to introduce to you maybe for the first time the trader Highlander Mark III this has to be probably the best vessel that you can find under the trade Alliance this is the very ship I've been talking about it is a diamond ad dozen and extremely rare to generate this event in Starfield now some things that are interesting to note there's probably two to three different versions of the Highlander but from what I can see you can't purchase this from any of the vendors or I haven't been able to and I've spent hours trying to bloody get this thing but maybe other people have had more luck definitely let me know in the comments if you found the Highlander at any of their technicians because apparently you can get it but I just haven't come across it but even if you can buy the Highlander you'll never be able to buy Trader Highlander Mark III that is a complete random event that you'll find across the Starfield universe and one that is so extremely rare you probably won't see this ship ever I've been playing this game for hundreds of hours and I have never come across it my only fortunate encounter was the mark 2 which I cherish I may have made a little Shrine and I worship it daily in the hope that it will give me the Mark II what makes this thing so crazy well let's take a look at where it fits in and all the components now I've been wanting to make this video for a very long time so in order to do that the only way I could get it is by using some of the console so I know shame shame but I wanted to bring this information to you so just know that I didn't find the Mark II in the wild I cheated and use con Soul commands man but at least I hope you get something out of this if you do please consider like and subscribing now let's look at this Beast so the Highlander Mark 3 comes in at the third highest valued ship in all of Starfield 589 th000 credits which is pretty interesting cuz when you have a look at the hull it still ranks very nicely in the fifth position which means it's an extremely sturdy ship it's only two points off second best Hull which would put it just under the Narwhal now we're going to jump straight over to the weapons cuz the weapons on this are really what makes it such a potent Beast of a ship all the weapons are rank four Starship design and we'll start off with the obliterator 250 Mev Alpha turret this is an auto turret it's a particle weapon means it has superb range and very intense H damage and shield damage literator will require Starship design rank four it is also the second most expensive particle weapon you can attach to your ship with a level unlock of 60 we're looking at one of the best particle weapons you can attach to your ship the only downside is is that you can only put three of these On Your Vessel cuzz it does require a power of four so you only have 12 bars so if you wanted to put max power you can only put three of these bad boys on that's still very good cuz they are crazy crazy strong and they pack of- punch you can put this on very hard you'll still see that health bar go down quite quickly with these next up we have the Resa 10 P Herz pulse laser turret not two but three we have one facing starborn and the other facing port side and oddly enough there's one facing the stern which is facing backwards that's pretty cool I personally would flip this forward but it is a unique positioning of a weapon the Rea 10 requires Starship design rank four it's probably the second or the best ulse laser turret that you could get in Starfield do note it's an auto turret it's an install and forget it has a level unlock of 60 and it's the most expensive laser weapon you can get in the game at $35,000 a pop you can only attach four of these bad boys onto your ship which would give you a combined Hull damage of 135 and a combined Shield damage of 4 50 nearly the highest damage combined so it's not too shabby we're having one of the best laser turrets that you can get in the game and the last but definitely not the least we have the make 9A Auto gas gun which is the second most expensive ballistic weapon that you can get in all Starfield having the highest level unlock for all ballistic weapons at level 57 now it does require a power four so you can only attach three of these bad boys onto your vessel which when combined would give you a whopping 444 damage and 132 Shield damage and of course this is a Starship design rank four you can see that all three weapons absolutely destroy they're some of the best weapons you can get in the game only downside to the weapons is that there's no missile launcher missile launchers do Insane Hull and shield damage so if you did throw one of these on who watch out but all you'd have to do really is just add one or two of the same weapons that are on here already you'll have Max stats so with these legendary weapons out of the way let's have a look under the hull and see what's powering in and working behind this bad boy for the power source of the Highlander Mark iiii is the S40 sheared flow reactor this is one out of the two reactors that provide a power generation of 40 the second most expensive at 81,000 with a level unlock of 57 pretty much getting the second or third best reactor in the game straight off the bat if you can get this which means it can really power any modifications you want to make now for the grav Drive we've got the SGD 3300 grav Drive sitting at about $78,000 to purchase with a level unlock of 51 requiring Starship rank design of course which will give you pretty much the maximum jump you can get which is 30 L years now onto the engines this is where things are a little bit disappointing so we don't even get the Supernova 2200 engine we get the model down which is the 2100 this isn't anything to scream home about quite cheap it's 26,000 per engine with a level unlock of 40 or 46 and it's only a Starship design rank three so it's the only major component that is not Starship design rank four it does provide quite good thrust at 21,000 and not too bad maneuverability thrust at 7,000 now the good thing is you can attach four of these engines but honestly I would I would definitely upgrade get much better maneuverability cuz that is probably one of the weakest points about this ship is that it has absolute terrible maneuverability as you can see it has 36 Mobility which means turning this thing around and being agile is like an elephant stuck in space but that's probably the only downside now moving on to the shield now we have the Odin 350c Shield generator this is the third most expensive Shield generator with a level unlock of 57 is Starship design rank four again gives you quite a good Shield health of 1,300 with a 5% regeneration rate and it's 11 power Shield so a really nice Shield to keep you safe in space now the other thing worth noting is that you can have a cruel six very nice easy number you can increase that quite easily and all the little hubs and stuff are a mixture of the op Tech and damos components and obviously you have ton of fuel and you've got quite good storage so it's just overall a really neat package it's no surprise it's one of the most expensive ships in all the game fortunately it's just impossible to find but I won't leave you hanging okay so I can't provide you a method of how to get this ship out in the wild but what I can do is I can show you how to get this using console commands I know that's not ideal but I think it's a little unfair if I show this ship off and then give you no means to get it so if you don't mind doing console commands I'll show you one way to get this now you can get on top of your ship and we're going to jump up as high as we can and it's really important that we get as high as we can because in order to spawn the ship we need enough room enough clearance so we can still enter it I think it still can clip into objects that shouldn't be a problem but we just need to make sure that we can actually get into it and then the command we're going to use is player.pl at me 003 a2d F5 I'll put this in the description you can just copy and paste if we're high enough and hopefully we're high enough you hit enter once we get out of the console the ship will be spawned so we've got enough space uh it's probably clipped into the back there maybe but what we need to do is hi Sarah just spawns there once once we've used the console command to get it to make it appear we need to get into the ship so to do that we got to head over to The Landing entrance and it'll say inaccessible so to get around that we need to use the unlock command but first we need to click so we click on this door now we need to cycle through we need to cycle through these by clicking and then using the mouse wheel to scroll up or down we want to find door we want to use the command unlock once we've got all that in place we hit enter and then we can enter the ship so we've unlocked we can go into the ship and then we just need to make our way to the cockpit and then you will be able to just sit in it normally now I've reached the max ship on this account one sec okay so I've removed the ship now I can enter it and then you can make it your home ship you can register it you're looking at roughly 61,000 or let's say 70,000 to register the Highlander it confirm and then we can just take off from here and bing bada boom this is how you can get the Highlander 3 but I recommend just you know waiting until you come across it and taking it that way but I just did want to give you this option so you could get this ship just as I did even though I really just did this just so I could show you and provide some information on probably one of the best ships that you probably won't be able to get well if you got anything out of this or you enjoy this please consider like and subscribing really enjoy hearing from you in the comments let me know what you thought of this video let me know if you've come across it at all and whereabouts till next time peace out thanks welcome to where I find my ships and today we are going to be getting the autu barn 3 which is the second most EXP expensive ship in all of Starfield that you can find around the Galaxy and we're going to get it for free absolutely free excluding the registration cost for those that uh always bring that up yes you will have to pay the register ship if you want to modify it but you will get it absolutely free if you just want to fly it around which is pretty cool because it is the second most expensive ship in the game and what else is cool about the autoban 3 so the autoban 3 by value is the second most expensive and if you sought by damage it is also the second highest damaging ship in the game it ranks 12th on the shield it's got a 30-year jump which puts it up pretty much with every other ship the highest sort of jump range you can get the crew is is limited to four but that's an easy fix the reactor at 37 is very reasonable but definitely more of a mid-range for a C-Class when compared to the other class c ships that you can find in the universe Autobon has the ninth highest cargo and it's got the 12th highest Hull Health it's pretty remarkable it's got terrible fuel but fuel doesn't really matter too much you easily just upgrade that but overall it's a really neat ship to capture and to sell or to use yourself or to upgrade so it's another re very reasonable option just like the Voyager 3 but again the Voyager 3 is in its own category it's definitely the best to upgrade I've tested this quite a lot so I'm quite confident this should work for most people do note you're going to get an auto 1 2 or three depending on your level but you should be able to replicate this on this Moon using the low trick this should be a pretty good outcome for most people it's not a for sure thing it's not guaranteed but at least from my testing and from previous comments on other videos you should be able to get an auto 1 2 or three depending on your level on the level side of things Auto One or the OG autoban is available for everyone at the start so there's no level requirement so you should be able to get this pretty soon or pretty early on in the game autobond 2 does not appear at your vendors till level 46 you could be looking at a restriction of being a level 46 and above but I'm pretty sure you'll be able to get this at say level 30 plus an auto bar 2 at least but Auto bar 3 you may need to be at level say 50 plus Auto 3 doesn't appear at vendors until you're level 64 but I'm pretty sure you can still get it at level 30 40 50 being quite lucky and you should most definitely get this after level 64 those are possible restrictions still a bit here say I hear people getting the autobond 2 and 3es at lower levels so it seems like it can happen it just might be a lot rarer the drop seem to increase the markk 2 and three warning of ships will increase as your level increases they will become more common the higher level you are quickly what you're going to need now to make this simple definitely get your pilot rank four just so you can take over any class c ships you will get the you're not authorized to Pilot this ship if you don't have the appropriate piloting rank make sure you also have security rank one so you can hack into the advanced locks that's sometimes required get into ships that have landed since you're going to have to unlock the main hatch you're going to need a Digi pick so bring a couple with with you it's always good to have these on you okay so whereabouts are you going to find the autoban 1 2 or three well you're going to head to seenus same place where we were finding the Vista 2 or Vista 3 for some of you lucky guns and we're going to head back to Good Old Faithful seenus 5D and we're also going to be targeting the crater regions these are the areas that we want to focus on you can try the other mountains or Hills I don't know if it particularly matters but me I've just been sticking to creators so if you get this unexplored route displayed all you got to do is just travel to the orbit of that system or just travel to the system don't worry about actually selecting a planet and that will fix that I don't know why that happens the other thing to note is that you're going to be able to find the auto on pretty much any of the moons in the seenus system I have had no troubles finding this everywhere in this system so you have a good chance you can always jump from moon to Moon see if you get those spawns I got it straight away as I landed on another Moon just after I only just spawned another one so so it's super common the biggest caveat to all of this is if you have Guardians spawning you're going to have a lot of trouble being able to spawn any class sea ships or any good class sea ships for me as soon as I got up to the part of the main story Quest where Guardians were spawning completely marked up all my ship spawns Across the Universe so just note unfortunately if you are having issues and you're not getting ships to spawn it's because you're up to that part of the campaign where Guardians are only way I could fix it is by finishing the game and going to a new game plus which has completely fixed it for me and in New Game Plus I'm staying the hell away from going into the main campaign where the Guardians ships start to spawn okay so how to set this up so we'll go to game play I have been all the auto bonds I've been finding I've been on very hard but that shouldn't matter I've done some testing on very easy and the autobind still quite a frequent ship to see so the difficulty don't think it matters too much in this case but what's important here is that we want to have save on travel on just so when we land at Exit spaceship we will get that auto save and that's critical to do save and reload trick effectively so with the save set we want to land on sentus VD or any other moon in sentus we want to land on a crater so we'll note that as soon as we exit the ship we're going to get that auto save so that's really important to get that auto save so we'll have a look around did we get the noise we got the noise did we get the right ship no we got a space hyena Mark II not a bad ship you can definitely take that as well we'll go back to load the last autosave we'll load that up and then see if we have any better luck did we get any better luck no we didn't we got another ship that we're not interested in so once again we'll go back to the autosave we'll load it up and see if we've got the correct ship and on the third time we did we got the correct ship we got the autoban autobond is very distinct got the two engines on one side and sweet okay so that's perfect now that we've been able to spawn the autobond 3 there's going to be two scenarios to get this so the first scenario is the easiest and that's the one one you want because that just makes it very very simple and that is the scenario when the auto lands and there's say three NPCs walking around looking for parts or something around about that that's perfect cuz all you need to do in that scenario is walk up to the front hatch unlock it using your Advanced rank one security perk and that Digi pick as mentioned earlier you just stroll right in walk into the pilot seat take it there's no Bounty nothing no repercussions just take off being battle Bor it's yours so we won't focus too much on that we're going to focus on the second scenario and that's where this tutorial will help because that's the main one that I come across and it's probably the same for you before we get on to scenario 2 a really good tip is just to always save your game or before you get near the ship just so you can always come back to that point now scenario two for the Auto Barn 1 2 or 3 is when it lands there'll be no crew outside so if you see that there's no crew outside that means it's going to be a Smuggler ship usually a Freestar version in that scenario you can walk stra onto the auto bar you'll notice that there's crew members around and what we want to do is we do not want to K kill anyone or shoot anyone we want to go up to the cockpit and talk to the captain what we're going to do here is we're going to talk to the captain in a way that is going to make the NPCs attack us okay so how did we do that well there's two dialogue paths that you can pick you can initially go I think you've got me mistaken from someone else the first time you'll say get off my ship and then once you talk to her again is basically going to say you ready to take the package and then that's when you say you've got the wrong person and that will trigger her to attack you so the second dialogue part is you talk to the captain you choose one of the LIE options it doesn't matter either the light options are fine and then when you get the next chance you say actually you've got the wrong person and again that will cause her to say they're going to have to kill you and then all the NPCs will attack you which means no Bounty so by doing it this way and getting the MPS NPCs to attack you you won't get any Bounty and what I do to double make sure that I don't get any bounties is every now and then you might get the odd bounty when the NPCs are running away carrying is I always make sure that the NPCs attack me first and then I'll take them down that way I never get a bounty I also stay away from using guns with Annihilator rounds just in case and once you've done that so you've let the crew attack you you've killed the whole crew we'll go up to the pilot seat and we still won't be able to fly the bloody thing that's okay cuz what we're going to do is we're going to run outside we're going to Chuck down on outpost and then we're going to quickly travel to another planet or Moon within the same system and then we're going to travel back to our Outpost back on to the autoban and if it's worked we won't see any bodies on the autoban so the crew we just destroyed they won't be on the autoban anymore now technically you don't need to drop an outpost you can just land where you originally land if you're close by to the autoban ship but if you're in a tricky spot if you can't get back to your ship's Landing Zone easily just drop an outpost this will make it easier now one of the most common problems you're going to find is that you think you've killed all the crew but the crew members are not all dead so you're going to return and you're going to see that there's some bodies on the ground you know now that it has not worked and there's still a crew member around so somehow this guy evaded me completely but I was able to take him out but now I'm very sure that there's no crew members left on this ship at all so I'm going to fly to another planet or Moon within the same system and then I'm going to travel right back to this location where the ship is and then I'll have no problems piloting this ship the other thing that can happen is you've just dropped down your Outpost you've gone to another planet or moon in the same system you've come back and the bodies are still there that's fine all you need to do is just repeat that same process visit another moon or Planet within the same system you can even go to an outside system and then come right back and head back to the ship and the bodies will be gone and the last issue you'll encounter is if you come back to your Outpost and the ship looks like this like it hasn't rendered in properly you're going to have a bad time you probably won't be able to access this ship you can try reload by going to another planet or moon coming back the ship will be in its better fall form it will render correctly but then the ship becomes inaccessible you'll go up to the door and it'll say This ship's inaccessible so there are some scenarios where you won't be able to come back and actually access the ship and this is the one I found otherwise that covers it that's how you get the auto bar 3 2 or 1 absolutely free do you want to register it you're looking around anywhere between say 60 to say 70,000 credits but for me it was 66,000 credits to register this ship not too bad considering the value of this ship so thank you very much for watching you got anything out of this please like And subscribe I'm going to leave you just with a little outro with the different value of the freestyle Auto Mark III with the different Commerce perks just so you can see what the value difference is anyway I hope you got something out of this peace catch you the Voyager 3 is currently the most expensive ship in all of Starfield if you go to any ship database and you sort by value you will find voyger 3 locked in at a value of over $650,000 if you you have no comms perk what if I told you you could get the Voyager 3 for an absolute bargain at a fraction of the cost now in full fairness it has a different paint job but it is the identical ship so you can get the most expensive ship in all of Starfield at this very moment for roughly $150,000 let's see what you can get for $150,000 oh how about that you can get the triet for 150,000 triet is very average a class ship compared to the most expensive Class C ship with some of the best components you can get in the game now what would you prefer the Voyer 3 or the trebuchet so I don't know about you but I think we've got a sweet deal here in any case and what makes getting the Voyer 3 so epic and special is is that it's such a good platform to upgrade and build on yourself that you can then just go mental and reconfigure it and rebuild it how you want because overall it's going to save you a ton of cash cuz it's got such good starting components now the interesting and troubling thing it's going to have a lot of people conflicted about getting this ship is you're going to have to make a serious moral decision that could have bigger impacts depending on how you're trying to play Starfield but for most of us this is going to be a no-brainer easy spray and prey I'm taking your ship and there's nothing you can do about it now this video is a carryon and very similar to the last video I did at the time I didn't even realize that this ship that I was after was the Boyer 3 now I just wanted to remake it and highlighting that you can get the Voyer 3 at such a discount just so as many people as possible can find this information out going to be such an awesome advantageous thing to do in Starfield as soon as you can do it and we're going to get into where I found it what it's like board in it the Bounty cost the registration cost and we're going to look at some of the components and everything you need to know so you can try get this ship and just get one of the best overall ships in all of Starfield at a fraction of a cost compared to other ships so Buck aad ladies and gentlemen cuz we're going on a journey and first things first so we're not actually hunting the voyage 3 if you have found the Voyager 3 spawning please let us know in the comments however I have been able to find plenty of Voyager 2os seems like a pretty common ship to come across if you are interested a good place to find a variety of ships if you are interested you can find the Voyager 2 in in the Hawking system you could try Hawking 4 a the Voyager 2 obviously isn't as good as the Voyager 3 only place I've been able to find the Voyager 3 is hunting the Valentine but before we get into that what are the perks you need to be able to get this ship okay so the perks you're going to need you're going to need your piloting rank four so you can pilot class c ships final perk you'll need is you'll need your targeting control system you only need at least rank one cuz that way we can Target the grab drive and we can Target the engine disable the ship so we can dock with it and these are the only perks you'll need to be able to get this Shi and the other thing you're going to need is you're going to need at least let's say 75,000 credits just so you can pay off the Bounty which leads me to the final thing you're going to need you're going to need a location where you can clear your Bounty now I always suggest to build a Tracker Alliance Bounty clearance terminal at your home base and if you haven't done that then you want to try find any civilian Outpost outside regions that are going to pick you up for having a bounty now where to find the Valentine this ship is a random Spa across the whole galaxy and this is why it becomes tricky to get because it can spawn in so many different places and it also can spawn as a different ship the last Valentine I found was a Supreme class B ship and I found that somewhere else but the best and most likely place you're going to find this particular one is going to be in the Mada system so to get to Mada you're going to need a ship with at least a jump distance of greater than 20 say 23 light years as you can see here the closest planet is 22.8 light years away so once you can get to Mada where we going to find the Valentine so for me I found found this version of the Valentine on Masada 5c just in the orbit because we're taking this ship over by force by piracy we will be finding the ship only in orbits but here's the kicker because it's a random spawn technically you could find this version of the Valentine on any of these moons and even some planets and then technically you could find the Valentine on any other system I would say like above level 65 for example that's why this is a bit tricky and it might take some time cuz it's not for sure thing because I found Valentine on Masada 5c doesn't mean you will but it's just a good place to start and at least we know for certain that it does spawn in this system so it's a good place to start and you might just have to jump around from Masada 5c to Mada 6A and just jump around until you can find Valentine to spawn and how will you know it's the Valentine well the Valentine always has that classic guy singing that song I was a r and and as soon as you hear that I would definitely be saving the game just in case anything goes wrong you want to be able to jump back to this point so you can always ensure that you get this ship once you found it now how do you know if you found the right one well you're looking for a valentine that is at least level 72 I don't know if it goes any higher it very might well and then obviously just getting close to ship and having a look and making it sure it looks similar to this also keep in mind I'm level 75 I'm not sure if that has anything to do with it spawning but I'm pretty sure I've seen this when I was a much lower level so it should be fine and once you've saved it you can start to engage the ship now for me I wanted to get as close as possible I'd just been in a couple battles so my ship wasn't all set up perfectly for this but it worked out because my auto turrets were on a lower damage so I got really close and now I'm going to try Target the grab drive and the engines very quickly just so we can capture the ship as quick as possible without it getting away cuz I really wanted to get this ship without having to muck around too much so we're able to get the lock on so very quickly able to disable the engine and the grab drive and then we're just going to dock keep in mind to dock you just press R when you're close enough to the ship once you docked now it's time to raid the ship now unfortunately this is a civilians ship so we are just going to be stomping on some level one crew members I don't know if there's a diplomatic way to do this I don't think so but I think the only way you can do is just by piracy so yeah we're just going on a murder spree and obviously you rack up uh like 1,500 credits per crew member or something ridiculous like that so clearing the bounty on this is quite substantial but the rewards for getting this ship is just unreal so it's definitely worthwhile in the end and I'll go through the exact cost of registering and how much the bounties are shortly they're sort of all scattered they don't really come to you they'll kind of c and hide away so you'll have to go find them once we've all cleared the ship we can get into the captain's seat and we can finally look at the stats of the ship now keep in mind if you have too many ships you can delete your ships sure you've worked that out now but if you do need to delete a ship make sure you do and then you'll be able to sit in the pilot seat and here it is the Valentine bring your attention to the value the value at the bottom is over 500,000 which is incredible amount everything on this ship all the weapons engines reactor grab Drive are all rank four ship design required so it's all the top tier stuff that you can get it even has a better Shield than my current ship it has one of the best or the best reactor in the game I think it's got nearly Max grab drive it's got very reasonable weapons all only four bars from being completely maxed out the engine's the only place where it lacks a bit but with an upgrade that's sorted so you're looking at one of the best platforms to mod because it's already got such good stats it's an absolute weapon now let's go through the Bounty and the registration okay so to register this bad boy it's almost 70k just for the registration which sounds like a lot but when when you look under the hood it is absolutely worth it but we do also then have to consider what it's going to cost to pay off the Bounty and that's no joke either so to pay the Bounty cuz we've had to kill so many inocent people it's going to cost a lot so the United Colonies Bounty at about 65,000 then you got to clear your criminal record so you're at a total loss of about 72,000 which is a lot so you're roughly looking at like 140,000 to get this ship Ready To Fly around the Galaxy which sounds like a lot but again you're going to Save A Lot in the end because you save so much on the upgrades let's look at some of the components now now looking at This ship's components and modules we have these excellent weapons that require rank four Starship design and they're actually really really good no Auto turrets but these weapons are absolute monsters you can upgrade them and you can just leave them because they're that good obviously we got this amazing Shield it's what one of the best Shields you can get then the engines the engines are a bit average but You' be able to upgrade these with with a few changes then you've got this insane j52 gamma grab drive that's one of the best as well and then the most interesting component and I'd love to hear from the ship Builders is the sf40 sheared flow reactor cuz this has got to be almost one of the best reactors cuz it gives you 40 which is kind of nuts means pretty much all components like all the major components are all rank four Starship design which is pretty rare to find on a ship that you can just pick up it's just got all these extra little details it's just fantastic what an awesome ship I really like it I don't know what do you guys think think it's wicked and it's going to be so mad to mod this and it looks quite easy to mod obviously the only downside is you're going to need Starship design for but still it's awesome but yeah I hope you got something out of this please let me know what you think or how you went did you get it did you find it really like hearing from you all and really appreciate your support thanks so much and I'll talk to you next time peace oh and please consider likeing subscribing peace [Music] peace