PokéTuber Reacts to Beating Pokemon Platinum Without Taking Damage

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- Greetings, Pokéfans! Michael here, and a few weeks ago I posted a video where I reacted to a world record speed run of Pokémon Red. The first speed run I had ever actually watched. You guys seemed to really enjoy that video and wanted me to react to more Pokémon-related things, so that's what this is. I got quite a few suggestions, but one of the suggestions that stood out to me was Smallant1's playthrough challenge of Pokémon Platinum. "Can you beat Pokémon platinum without taking any damage?" And this stood out to me because I saw it and thought to myself, "I don't think so." This playthrough challenge stood out to me, because I don't really know how he's gonna do it. I mean most playthrough challenges I see, and I'm like, "Yeah, use just that Pokémon." "I understand." But with this one, is it coded so that no damage is taken and he can only win battles with OHKO moves? Or, is it possibly that if he takes any damage at all, then he just loses the challenge? Or does he just use a Shedinja the whole time? I don't know and I want to know, so that is why I am watching it. Before we get started, I need to give a huge thank you to Smallant1 for giving me permission to react to his video. Definitely make sure to check out his content. Link to description below, both his YouTube and his Twitch. Go subscribe. But I think that covers all the intro stuff. Don't forget to subscribe to my channel. And let's get started with my reaction to "Can you beat Pokémon Platinum without taking damage?" All right, here we are on Smallant1's video. I think I just need to hit play. Hopefully my recording isn't screwed up. And all right, let's get started. - [Smallant1] Pokémon Platinum came out in 2008, I played a ton of it as a kid. Gen IV is probably the one I put the most hours into. I wanted to replay it recently for nostalgia, you know. But it's Pokémon. If you played it once, there really isn't much reason to play it through again, so-- - Disagree, you can use different teams. You can play a game you haven't played in a while. That's another reason. Okay yeah, that's all I got. - [Smallant1] I made it a bit more interesting. I tried to beat Pokémon Platinum, without ever having my Pokémon take any damage. Here's how it went. I named myself Ant and the rival was The Man, of course, and walked over to get my first Pokémon from Rowan. I chose Piplup. It starts with Pound, instead of Tackle, which is great because it has a 100% accuracy, instead of the 95% accuracy that Tackle has in this generation. - Okay, that's fair. - Man wanted to fight. - Just keep using Withdraw, please. - And he immediately fails! (laughs) - All right. Yep, took damage. I had to reset. To not take damage fighting this Turtwig, it needs to Withdraw six times in a row. - What? - Then there's two Tackles. Barring a Crit. from Piplup, the chance of this happening are around 0.004%. - Yeah, so... - So I threw myself at the battle over and over, for half an hour until I quit. Well, with Piplup at least. I thought about it a bit harder-- - Okay - And it turns out Turtwig was the right choice. Fighting against Chimchar, it knows Leer, instead of Withdraw, as its non-attacking move. This means it won't make our attacks weaker each turn. All that needs to happen, is Chimchar Leering four times in a row, which is a one in 16 chance. Much better odds. And on the third attempt with Turtwig, I lucked out and it happened. - Third attempt? - No damage rival battle. - Okay, so this answers my question; if he just at any point takes damage, he fails the playthrough? That is madness (laughs). How many attempts is this gonna take? It's already taken several with Piplup. The fact that he got the third one on Turtwig. This man is a madman (laughs). Mad Ant, I guess. - Again? Leer again! Yes, we're through! We've done it. After 40 minutes of-- - 69! 69 experience points. Oh my God, it's a good omen. - We're really be able to make some progress; talk to Rowan, nickname Turtwig, get some Pokéballs, and then we're free to have some fun. I can go right up to the next route, battle the first trainer, who has a Starly with Quick Attack. (Michael groans) - Okay, it's time to start solving problems. What can you do to not get hit by a Starly, that has a move that will always hit before you? Well, Turtwig literally can't. He learns no priority moves. I had to catch my own Starly. Here's how that went. Let's do it! (action music) Ah crap! - He's getting a hit. - Rattled. - It's gonna attack. - Thank you! - Oh, okay. - One, two, three! (hands clap) Oh, yes! - First try! I got lucky and caught it first try. - First try. - Then I accidentally pressed the power button and had to redo it all. (laughing loudly) Anyway. - Oh no! Okay, I was not anticipating the random, "Yeah, I accidentally deleted the entire thing." (laughs) - Early in the party, I had to train it up until it could one-hit KO the opponent's Starly with its own Quick Attack. A Quick Attack KO is guaranteed once Starly evolves, and gets to Level 19. So I had to do some grinding. (Michael protests) - Grinding in this challenge isn't like normal Pokémon grinding at all. To guarantee you never take damage, you need to also one-hit KO every wild Pokemon. - Yeah. - Unfortunately, the only attacking moves that Turtwig and Starly know, are Tackle. If I use those, there's a 5% chance they miss each time. Getting to Level 19 with Starly, I'll be using enough Tackles that I am, essentially, guaranteed to miss at least once. So, I needed to find an alternative to training against wild Bidoofs and Starlys. - Is it gonna be something like, are there any wild Pokémon that learn no attacking moves? - The solution? Was found at night. Turns out, this route has a minor Kricketot infestation. - Okay. - At night, there's a 10% chance for a Kricketot to appear. And at this level, the little musical bugs only have Bide and Growl. Bide takes two turns to deal damage, so as long as my Pokémon can defeat the Kricketot in two turns, we're good to grind. But, of course, Starly can't do it in two turns, but Turtwig can. So, I had to train Turtwig up until it was able to launch out the Kricketots then I could switch-train Starly until it could fight them. During this grinding, the chat and I decided on the full rules for the challenge. We decided that, after each badge, I was able to save and if I happened to take damage, I could reset the game back up to the previous gym-- - That makes me feel a little bit better, because I'm sitting here thinking, "This sounds like possibly the most miserable playthrough challenge I've ever seen anyone ever attempt." I've just noticed down at the bottom, it says, "57 resets." So I'm glad to hear that there are checkpoints, because I would've lost my mind if this guy had to re-attempt it from the beginning every time, my God. - This stays true to the challenge because it's really about strategizing, about how to make progress, rather than wasting my life away doing mindless grinding for hours. - I agree with that. - Well, as you'll see, I still wasted a rather large amount of time. - Yeah. (Michael laughing) - And another thing, for mindless grinding, I sped up the game because, again, I'm not trying to waste my life fighting Kricketots for 30 hours. - After exterm-- - I think it's funny that he was just like, "Oh, by the way, I should let you guys know," "that I did speed up the game." And for me, it's like, when I record my playthrough challenges, I am speeding up the whole time. (laughs loudly) The only time I don't speed up the game is during official gym battles and stuff like that, because ya boy's got stuff to do, okay? There is no shame, Mr Smallant, in speeding up the game. No need to justify yourself. Speed up as you need, for the sake of getting content out on time. - The entire Kricketot population, my Starly evolved and grew to Level 19. I was ready for the first battle. - (laughs loudly) - I completely stopped the-- - After many, many hours, I finally had a Staravia, meaning I was ready for the first battle. That's just a funny sentence, concept, I love it. - Soon, with Quick Attack, it was able to progress. It took nine in-game hours to defeat the first trainer. (Michael groans) - This is gonna be a long one. In addition to Staravia, I had to train up Turtwig all the way to Level 25 in this for him to evolve and learn Mega Drain. It's the first somewhat okay Grass move with 100% accuracy. This took an additional nine in-game hours. From here, I was able to move up to Jubilife, I crushed The Man with Staravia, and ran over towards Orb-- (groans painfully) And I accidentally ran into this trainer. (action music) Yes! (Michael sighs) - Oh my God. (groans loudly) - Dear God. - That Quick Attack had a one-fifth chance to not KO, by the way. (exclaims loudly) - Okay, I thought he was gonna say, "one-fifth chance to KO." One-fifth, that's better, still terrifying. - Really could not afford to make any more mistakes like that. With that over, I carefully navigated the route in cave, to enter Oreburgh City and battle the first gym. I did the calculations and my Level 25 Grotle should just barely be able to take out Roark with Mega Drains. Go Runk, baby! (action music) - [Smallant1] OHKO. - One down. - Good. (action music) - Yes, let's go. - One-hit KO. This is the one, this is the tough one. (action music) Oh god-- - (hand claps) Viva Las Vegas, I'm so proud! - Just like that-- - Checkpoint! - The first gym was done. I made my first save point and was ready to move on to Floaroma Town. This was where I made the discovery that made this challenge a lot more difficult. - Oh no. - Team-up Battles. In these battles, - Oh no. - We're forced to team-up with someone else. And the people who you're teamed up with, kinda suck. - (laughs loudly) - The first required team battle is with Dawn against two Galactic Grunts. These Grunts have a Glameow and a Stunky. The Glameow knows Fake Out. The only option is-- - Oh, no! Fake Out? That's just not fair. - To out-speed the Glameow, as priority moves in this game all have the same level of priority, then hope the Stunky doesn't hit me. No matter-- - Oh, wait, seriously? I didn't know that. I didn't know Fake Out had the same priority as Quick Attack in Gen IV. I just assumed it was always the maximum, that's interesting. I guess that kind of saves him here (laughs). - It's essentially a 50/50 chance of getting hit. So I Quick Attack the Glameow, which I miscalculated and it didn't even take it out. But the Glameow and Stunky both attacked the Piplup-- - Oh, yes. - Enabling me to finish this battle first try. - Sacrificial chicken. - After that battle, it was clear my Pokémon needed to be stronger. So I trained up Grotle into Level 32, so it evolved and learned Earthquake. Then went to Floaroma. - Oh my God (laughs). He has a Torterra before he even gets to Floaroma, that's insane. - Valley Windworks was next and inside was Commander Mars. (Michael moans lightly) - Her ace is a Level 17 Purugly. It has Fake Out. To out-speed and one-hit KO the Purugly with Quick Attack, my Staravia needed to evolve and then get to Level 40. I only had the first badge. I grinded against Level 10, wild Pokémon until I took damage because I'm dumb. And that team-up battle that I did first try earlier? Took three tries to get past again. - Oh, God. - Then grinded another two and a half hours, until Staraptor was finally a Level 40 and I could defeat a Level 17 Purugly. - Man, I'm not even doing this challenge. I would never do a challenge that was this time-consuming and difficult, because I don't have the willpower. I'm just sitting here exhausted on this man's behalf (laughs) because this is just miserable. - After saving Valley Windworks, I was able to move up into Eterna Forest and oh, God, it's more team-up battles. In the forest, you are forced to team up with Cheryl. The first required battle in Eterna Forest, is against Jack and Brianna. Brianna has a Pachirisu with Quick Attack. So I went into it hoping for the best. (Michael groans) - And I got hit. So I went all the way back to the first gym, I did three hours of grinding. This time catching a Bidoof-- - He has to redo the grinding every time? No! (laughs) No, man, come on. No. No. (cries softly) - For HMs and finding a diseased weasel. - Oh my God! (Smallant1 laughs) - I put it out of is misery, of course. Then-- - What? Dude why didn't catch the Buizel? Come on, man. - Try the fight again. (action music) - Wurmple? Wurmple behave yourself. - OHKO. String Shot! - Yes. - Let's go! Yes! (hands clap) (exclaims excitedly) - All right, all-- - Suck it, Wurmple. - Finally, we're good now. And I succeeded. I beat the first required battle of the forest. (Michael laughs) - Keyword: first. - Oh, no. - Fortunately though, the other battles I was able to force into single battles. So, they weren't a problem-- Oh, cause you can talk to them, that makes sense. - I was able to cast aside the blight of Cheryl. - During my Platinum playthrough challenge, there's some Ace Trainer double battle later in the game, that I talked about in my playthrough challenge, like, "this was absolutely miserable." Almost lost it. And then people in the comments were telling me like, "You can just walk up to one and talk to them," "and make it single battles." And I was just like, "I am a dumb boy." Clearly Smallant1 is not a dumb boy. - Eterna City is the location of the Grass gym and because I had a Level 40 Staraptor, I completely blew it away with a Wing Attack. - All right, checkpoint, thank God. - The second badge was mine, after 33 and a half in-game hours, not including the time spent in the resets, by the way. After the gym, I went back and got a Buizel for later. 75% chance. Please! - Should have just caught the shiny one! - Go! 3... Big pause, let's go. Easily cleared out the Galactic Base, grabbed a bike and the Explorer Kit. I cautiously traveled through to Hearthome with a few (Michael gasps) uneventful battles along the way. The next big hurdle was badge three: - Oh, the hardest one. - Ghost gym leader. Fantina has a Duskull with Shadow Sneak, a priority move, then a Haunter with Sucker Punch, also a priority move. The Duskull was simple to deal with because Shadow Sneak couldn't hit my Staraptor. - Yeah, that's true. - But the Haunter was trouble. Sucker Punch was able to hit my Staraptor and Quick Attack couldn't hit the Haunter. So in order to beat the Haunter, I needed to train my-- - Aqua Jet. - Buizel to Level 45 so it evolved and had the stats to defeat the Haunter with a single Aqua Jet. The final Pokémon-- - I just want to mention his three attacking Pokémon, not his HM Bidoof, but his Floatzel, Staraptor and Torterra, are three of the six team members I used on my first ever Pokémon Diamond team. So I feel like there's a fun connection here we've got going on. - Mismagius, was a simple crutch. And the third badge was mine, after 46 in-game hours. - Jesus. - With the third badge in the bag, this was where the challenge changed; I grabbed a gift Eevee, but the man, who gave me some incredible advice: "Make sure all your attacks hit! Avoid every enemy attack!" That's the strat! That's all you gotta do. - Why haven't we been doing this before? - Into Solaceon Town, confident as ever. Solaceon Town has the Pokémon Day Care. The Day Care is what turned this challenge from a boring, grindy mess into a fun puzzle. (Michael hums) - If you deposit a Pokémon in the Day Care, every step you take, your Pokémon gains one experience point. So all I had to do to get Level 100 Pokémon, was to shove them in the Day Care and bike up and down, over and over, until I traveled around one million tiles, and that's-- - Okay, two things. One, this changed it from a boring, grinding mess into a fun puzzle. I would argue running back and forth one million tiles is kind of a boring, grinding mess too! (laughs) But secondly, how the hell is he gonna afford this? - That's what I did. I threw Staraptor and Floatzel into the Day Care and off-stream, biked up and down, for 30 in-game hours. Or, around eight hours with the speed-up. The next stream, I was ready to crush this game, or so I thought. I picked up my incredibly powerful Level 100 Pokémon-- - Okay, I guess he could just afford it. - Swept through Route 215, until I encountered a very unexpected problem; Ace Trainer Dennis. - Oh, these are the ones I was talking about! - Drifblim. Drifblim's have the ability, "Aftermath" where-- (Michael sighs) on the turn the Pokémon is defeated, if the opposing Pokémon made contact, it takes damage. This was a problem. My two Level 100s only had moves that made contact. We scoured the game-- - Oh, after? - And strategized the best we could. The best solution to the problem, barring extra hours and hours of grinding, was getting Rock Tomb and teaching it Floatzel. In Gen IV, Rock Tomb only has 80% accuracy. - Oh, no. - So there's a one in five chance that I would take damage, a one in five chance I would have to spend eight more hours of my life biking up and down. Here's the battle. (action music) - No! - No! - No! - No! - God... - Just one closer to 69, baby. (Smallant1 sighs) I should have probably just done some extra grinding on my Torterra instead. But I reset and since I'm stubborn, I just tried the Rock Tomb strategy again. - Why?! (hands clap) - Yes! - Man. - Oh, it doesn't happen twice! Let's go! (breathes heavily) So that was a fun way to waste eight hours. With that fight complete, I moved on to the fourth gym. - Rock Tomb? Just don't use it. Remember, kids, if it's not 100% accurate, it's 50% accurate. - Swept the whole thing easily and save the game, 73 hours in. Next up was doing a quick battle against some Galactic Grunts, with Dawn. The Grunts opened with two Zubats-- - Dawn, no! - So I can't Earthquake them with Torterra. I was a bit reckless here because I had just finished a gym. So I decided to test my luck, taking them on without any strategy. I had to reset a few times until... Nice. - Yes! (hands clap) - [Smallant1] This was the moment chat and I decided - Yes! - To never make a single mistake ever again. (laughs loudly) - You know what, I think I'm just going to never make any errors again. Honestly, I don't know why we don't all apply that philosophy to our lives as a whole. - I walked down to Pastoria City, went to the Move Reminder and taught Floatzel, "Swift" which hits both Pokémon in double battles. - Can't miss either. - With this excellent idea, I was able to defeat the Grunts, without having to rely on good luck. The fifth gym was up next and it was easy. Just Aerial Ace crash OH Gyarados, Quick Attack the Floatzel as it had Aqua Jet, and Aerial Ace the Quagsire. Five badges down, three to go. Before the sixth gym, I did have to run a few errands, like delivering the Old Charm to Cynthia's Grandma in Celestic Town. I traveled through the foggy area on Route 210 and accidentally got into a battle. (Michael groans) Of course, I had also forgot to use Defog, so I was going into the battle with a 40% chance to miss each attack. - Oh, no! - Fortunately, I had Aerial Ace for Scyther, but the Scyther (Michael exclaims) knew Quick Attack, so I had to use-- (Michael gasps) my own Quick Attack. It hit. - Thank God. - Next was a Luxio, which I was able to take out with an Aerial Ace. The final Pokémon was the worse case scenario: a Probopass. Both Swift and Aerial Ace would not take it out in one hit. Here's what happened. Don't miss! No! No! (action music) - Now he doesn't have speed. (groans loudly) (hands clap) (groans very loudly) - Man, hitting that through the fog and not getting paralyzed, the hacks Gods blessed this man this day. (groans loudly) - Oh, that was lucky. The rest of the route, I smartened up and used Defog so it was stress-free. I destroyed Cyrus in the ruins, snagged Surf, and made my way to Canalave City. The Man was waiting for me, so I Aqua Jet the Staraptor and Infernape, Aerial Aced his Roserade and Heracross and Quick Attacked the Floatzel. Easy! Before the gym, I made a visit to Iron Island-- - Another team-up. - To see Riley, to get the HM for Strength, you have to talk to Riley. The thing is, all of the Iron Island battles are dreaded team battles. - But they're optional, right? - Fortunately though, Riley just hands Strength to you right at the start-- - Yeah, that's right, yeah they're optional. - So I abandoned him and went right back to Canalave for the gym. - See ya, boy! (laughs) - I did need to pick up a Mystic Water in Pastoria though, to ensure an Aqua Jet KO on a Scizor that knew Quick Attack. - Interesting. - Other than that, though, it was a clean Surf sweep for the sixth badge. Team Galactic-- - Way to go, Floatzel - Some chaos, so I went to Lake Valor, cleaned things up there, then Lake Verity-- - I'm still so upset that he KO'd the shiny Buizel and ends up using a Floatzel on his team. I mean I think he had to do a reset after it anyways. Did he have to do that? I don't remember. I'm just so sad about the Buizel (laughs). - Because Dawn couldn't handle it herself and up towards Snowpoint, to Lake Acuity (groans loudly) where it's hailing. But that's okay, because I had a way to deal with it. Remember the Eevee I picked up? By walking just barely into the hail on Route 217-- - Glaceon. - By using Rare Candy onto Eevee, it evolved into Glaceon. (groans lightly) - [Smallant1] A Pokémon immune to the effects of hail. But it was still weak and it doesn't learn any good Ice-type moves. So I chucked it and Torterra into the Day Care to make them strong. - Interesting. - The only powerful Ice-type move with 100% accuracy in this Gen, is Ice Beam. To acquire Ice Beam-- - Dear God. - You have to spend 10,000 Game Corner coins. 10,000 Game Corner coins cost 200,000 Pokédollars. - Oh my God! - And I was completely broke after spending all of my money on the Day Care. So I came up with a Get-rich-quick scheme: make Staraptor hold a Luck Incense, walk up to some snobby rich kids and beat them up repeatedly with the VS Seeker until the entirety of their parents' wealth is securely in my pocket. Then I-- - Pretty smart. - Single TM. With that done, it was just a matter of running up and down for another eight hours. Once Glaceon and Torterra were Level 100, I was ready to take on the blizzard. I taught Glaceon Ice Beam and Shadow Ball and went to the Move Reminder to get Ice Shard. The battles through Route 217 were straightforwards; I shot the Pokémon-- - It took a second to kick-in, but can we just acknowledge that he was just like, "It was simply a matter of running up and down for eight hours." I could never! - With priority moves, Shadow Balled the Pokémon resistant to Ice, and Ice Beamed the rest. Snowpoint City gym-- - I don't think Kirlia resists Ice. I don't think it resists Ice, I just think it was mean to use Shadow Ball. Okay, sorry, I'm nitpicking. - Was not as easy. The first issue was the puzzle itself. A few of the trainers in the gym have Snovers then Sneasels. Snovers set up Hail with the Snow Warning ability and in Gen IV, weather effects last indefinitely. Then the Sneasels have Quick Attack, forcing my Glaceon to stay in and use a priority move. The thing with this is that Ice Shard or Quick Attack, both don't do enough to KO a Sneasel. So I needed to find path through the gym that avoided all (Michael exclaims) trainers to not risk getting into one of these-- - Is that even possible? - It took a while, but after looking at map of the gym for nearly fifteen minutes, chat and I were able to find a route skipping all of the trainers in the gym, while solving the puzzle. Of course, that wasn't the only difficulty-- - Really? I didn't know that was possible. - Candice opens with a Sneasel, which was simple since it wasn't hailing yet, we were able to out-speed its Quick Attack with Aqua Jet for the knock out, but Pokémon two is where things get more complicated; if Candice sends out Abomasnow next, it starts hailing with Snow Warning. Abomasnow itself can be taken out easily with Glaceon's Ice Beam, and the Piloswine that follows it. But the reason that hail is a problem is because of Froslass and its ability: Snow Cloak. Snow Cloak and Hail-- (groans loudly) - Evasion sucks. - KO. I need a move on Glaceon that never misses, and as you can clearly see, Glaceon doesn't have one of those, "no miss moves." Well, except it does. - The hail? - The hail here that causes the accuracy issue-- - Yeah, yeah! - As it turns out, Blizzard bypasses the accuracy check while hailing. So I was able to Blizzard with 100% confidence. - I actually only learned that recently, like within the last month. For a while I just thought, "Oh it just makes it 100% accurate." But, of course, then Evasion can still make it miss. I only learned recently that it makes it completely bypass the accuracy check just so it will always hit if it's hailing, which I think is fascinating. It's like the times accuracy doing that for all moves in Gen I. - Take out the Froslass, nabbing me the seventh badge. I dealt with the Lake Acuity stuff, then wiped out the Galactic Headquarters, getting the Master Ball from Cyrus along the way and headed up to Spear Pillar for the end of the world. Oh, you thought I was talking about the whole portal thing? No, it's another team battle. - Oh, God. - For real though, this one was surprisingly easy. (Michael laughs) None of the opposing Pokémon know priority moves, so Floatzel-- - Oh. - Was able to surf, instantly drowning everything on the field. I hopped into another dimension real quick-- - Pretty good. - Caught Giratina with the Master Ball. It wasn't quite as strong as I needed it to be, so I biked up and down for two hours, until it was-- - Ah, yeah, what's up Giratina? - Rich kids again for money, for some stat-boosting items and a few TMs I'll explain later. Then I was able to move through Route 222, only fighting a single trainer with a Wingull. My Kuro Level 100 should just absolutely crush with the Aerial Aces. Yes. No! - No! Which I forgot had Quick Attack. (Michael laughs) So, I reset and got everything all over again. I returned to the Wingull. I remembered it had Quick Attack this time. Now onto the final gym. The opposing Pokémon are-- - Oh, you dirty Wingull! - Levels where every battle needs to be meticulously planned out. Quick Attack the Jolteon with Staraptor to out-speed its own Quick Attack, Earth Power the Raichu with Giratina, Surf the Luxray with Floatzel and with a Silk Scarf on Staraptor, Quick Attack the Electivire to get the eighth badge. From here, it was a quick jog through Victory Road and a simple rival battle, before the Elite Four gauntlet. (moans quietly) I taught my team some important TMs, leveled up Giratina one last time to restore balance. (hands clap) And went in, no going back now. The start of the Aaron battle was simple: Aerial Ace his Yanmega, Earthquake the Drapion, Aerial Ace the Vespiquen, and Aerial Ace the Heracross. The Scizor, though, was trouble. Scizor knew Quick Attack and it had enough defense where my own Quick Attack or Aqua Jet couldn't take it out. (Michael groans) There were no priority moves that could defeat it in one shot. So, my solution was Giratina who wasn't affected by Quick Attack. - There we go. - But the problem with Giratina was that it was only Level 69, and the Level 69 Giratina couldn't normally defeat a Scizor in one hit. Well, not without Natural Gift. - Natural Gift? - It's a move that changes its typing and damage based on the Berry that your Pokémon is holding. (Michael laughs) Give Giratina an Occa Berry and Natural Gift becomes a 60 power, Fire-type move. So, I did just that-- - Oh, my God! - Incinerated the Scizor. - That is incredible. That's my favorite moment, I think, of this playthrough. Like he said, the fun puzzle-solving, that is an aspect. I need a Fire move to KO this Scizor, it can't learn any without leveling it up. Oh, but what's this? A move that no one would ever use under regular circumstances, because it's garbage? I love that. That's so fun. - Winning the first battle. Bertha was next, but with Torterra, the battle was simple; Giga Drain everything except Gliscor, where you use Ice Beam with Glaceon. - Okay, makes sense. - Flint was another simple one Surf the Houndoom, Aqua Jet the Infernape, Surf the Rapidash and Magmortar, and Aqua Jet the Flareon. Lucian was next, an easy Shadow Ball sweep, except for Espeon, where I had to Quick Attack with Staraptor. The final fight with-- - All right, here we go! - Meticulously planned fight of them all. Glaceon's Ice Beam couldn't take out the Spiritomb in one hit, so I had to give it an Icicle Plate to deal just enough damage. - Very nice. - Lucario had extreme speed, so I had to use Giratina-- - Okay. - Giratina was leveled exactly to 69 and given just enough stat-boosting items to out-speed. Giratina was also given Choice Specs, which I picked up in Celestic Town. So Earth Power just barely KO'd. - Oh, nice. - I made sure Glaceon had enough speed to out-speed the Garchomp, to KO it and Togekiss with Ice Beam. I taught Staraptor, "Close Combat" to one-hit KO the Milotic. Then it was an Ice Beam onto the Roserade to finish off the challenge and beat Pokemon Platinum without taking-- - That is fantastic. - Single hit point of damage. 138 hours, 37 minutes, not including the resets. (Michael laughs) - I just noticed, 69 plus one, that's funny. - That's how I did it. If you enjoyed this and wanna see more, make sure to subscribe. I play games wrong all the time. And stop by my Twitch for the live experience, if you're into that. - All right, Smallant? Incredible job. I'm very impressed by that. My closing thoughts on this are, "Dear God, I would never do this!" (laughs) But I was thoroughly entertained by that. Like I said, I loved the Natural Gift part. If that could be done in a shorter amount of time, I maybe would consider. But I could never devote that much time to this, holy crap. (laughs) One thing that just occurred to me, though, is I think it's interesting that he didn't utilize a ghost-type earlier. The first ghost-type he used was Giratina, which was clearly very effective for handling Quick Attacks and extreme speeds, things that were pretty prominent. So I think it's interesting that he didn't utilize one of the earlier available ghost-types, like Gengar is one that I'm thinking of. I think it's interesting that he didn't use that. But there's probably some reasoning that I haven't done the research enough to figure out, but I feel like that would have been helpful. Thank you again to Smallant1 for letting me make this video. I had a lot of fun with it. Don't forget to check out his channel. And thank you guys for watching, especially my patrons who are supporting me over on Patreon, which is extra appreciated because ad rates on YouTube are very, very bad right now. So thank you so much to them. If you wanna help support me in the same way, the link is in the description below. If you wanna check out some more of my fun Pokémon content, I recommend these videos here. All right, that's all I have for now! So until next time, Pokéfans, gotta catch them all!
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Views: 3,236,360
Rating: 4.8841848 out of 5
Keywords: Pokemon Sword and Shield, Pokemon Let's Go, New Pokemon games, New Pokemon, Top Pokemon, Pokemon Talk, MandJTV, MandJTV Pokevids, gaming, video games, nintendo switch, nintendo, pokemon, new games, family friendly, top 10, top 5, charizard, greninja, pikachu, best pokemon, all pokemon, original pokemon, retro games, retro pokemon games, nintendo pokemon, platinum, playthrough challenge, pokemon platinum, can you beat, smallant1
Id: sZMY6U_GK2M
Channel Id: undefined
Length: 30min 15sec (1815 seconds)
Published: Sat May 09 2020
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