- Greetings, Pokéfans! Michael here, and a few
weeks ago I posted a video where I reacted to a world
record speed run of Pokémon Red. The first speed run I had
ever actually watched. You guys seemed to
really enjoy that video and wanted me to react to
more Pokémon-related things, so that's what this is. I got quite a few suggestions, but one of the suggestions
that stood out to me was Smallant1's playthrough
challenge of Pokémon Platinum. "Can you beat Pokémon platinum
without taking any damage?" And this stood out to
me because I saw it and thought to myself,
"I don't think so." This playthrough
challenge stood out to me, because I don't really
know how he's gonna do it. I mean most playthrough
challenges I see, and I'm like, "Yeah,
use just that Pokémon." "I understand." But with this one, is it coded so that
no damage is taken and he can only win
battles with OHKO moves? Or, is it possibly that if
he takes any damage at all, then he just loses
the challenge? Or does he just use a
Shedinja the whole time? I don't know and I want to know, so that is why I am watching it. Before we get started, I
need to give a huge thank you to Smallant1 for
giving me permission to react to his video. Definitely make sure to
check out his content. Link to description below, both
his YouTube and his Twitch. Go subscribe. But I think that covers
all the intro stuff. Don't forget to
subscribe to my channel. And let's get started
with my reaction to "Can you beat Pokémon Platinum
without taking damage?" All right, here we are
on Smallant1's video. I think I just need to hit play. Hopefully my recording
isn't screwed up. And all right,
let's get started. - [Smallant1] Pokémon
Platinum came out in 2008, I played a ton of it as a kid. Gen IV is probably the one
I put the most hours into. I wanted to replay it recently
for nostalgia, you know. But it's Pokémon. If you played it once, there
really isn't much reason to play it through again, so-- - Disagree, you can
use different teams. You can play a game you
haven't played in a while. That's another reason. Okay yeah, that's all I got. - [Smallant1] I made it
a bit more interesting. I tried to beat
Pokémon Platinum, without ever having my
Pokémon take any damage. Here's how it went. I named myself Ant and the
rival was The Man, of course, and walked over to get my
first Pokémon from Rowan. I chose Piplup. It starts with Pound,
instead of Tackle, which is great because
it has a 100% accuracy, instead of the 95%
accuracy that Tackle has in this generation. - Okay, that's fair. - Man wanted to fight. - Just keep using
Withdraw, please. - And he immediately
fails! (laughs) - All right. Yep, took damage. I had to reset. To not take damage
fighting this Turtwig, it needs to Withdraw
six times in a row. - What? - Then there's two Tackles. Barring a Crit. from Piplup, the chance of this
happening are around 0.004%. - Yeah, so... - So I threw myself at
the battle over and over, for half an hour until I quit. Well, with Piplup at least. I thought about
it a bit harder-- - Okay - And it turns out Turtwig was the right choice. Fighting against
Chimchar, it knows Leer, instead of Withdraw, as
its non-attacking move. This means it won't make our
attacks weaker each turn. All that needs to happen, is Chimchar Leering
four times in a row, which is a one in 16 chance. Much better odds. And on the third
attempt with Turtwig, I lucked out and it happened. - Third attempt? - No damage rival battle. - Okay, so this
answers my question; if he just at any
point takes damage, he fails the playthrough? That is madness (laughs). How many attempts
is this gonna take? It's already taken
several with Piplup. The fact that he got the
third one on Turtwig. This man is a madman (laughs). Mad Ant, I guess. - Again? Leer again! Yes, we're through! We've done it. After 40 minutes of-- - 69! 69 experience points. Oh my God, it's a good omen. - We're really be able
to make some progress; talk to Rowan, nickname Turtwig, get some Pokéballs, and then we're free
to have some fun. I can go right up
to the next route, battle the first trainer, who has a Starly
with Quick Attack. (Michael groans) - Okay, it's time to
start solving problems. What can you do to not
get hit by a Starly, that has a move that will
always hit before you? Well, Turtwig literally can't. He learns no priority moves. I had to catch my own Starly. Here's how that went. Let's do it! (action music) Ah crap! - He's getting a hit.
- Rattled. - It's gonna attack. - Thank you! - Oh, okay. - One, two, three! (hands clap) Oh, yes! - First try! I got lucky and
caught it first try. - First try. - Then I accidentally
pressed the power button and had to redo it all.
(laughing loudly) Anyway. - Oh no! Okay, I was not anticipating the random, "Yeah, I
accidentally deleted
the entire thing." (laughs) - Early in the party,
I had to train it up until it could one-hit
KO the opponent's Starly with its own Quick Attack. A Quick Attack KO is
guaranteed once Starly evolves, and gets to Level 19. So I had to do some grinding. (Michael protests) - Grinding in this
challenge isn't like normal Pokémon grinding at all. To guarantee you never take
damage, you need to also one-hit KO every wild Pokemon. - Yeah. - Unfortunately, the only
attacking moves that Turtwig and Starly know, are Tackle. If I use those, there's a 5%
chance they miss each time. Getting to Level 19 with Starly, I'll be using enough Tackles
that I am, essentially, guaranteed to miss
at least once. So, I needed to find an
alternative to training against wild Bidoofs and Starlys. - Is it gonna be something like, are there any wild Pokémon
that learn no attacking moves? - The solution? Was found at night. Turns out, this route has a
minor Kricketot infestation. - Okay. - At night, there's a 10% chance
for a Kricketot to appear. And at this level, the
little musical bugs only have Bide and Growl. Bide takes two turns
to deal damage, so as long as my Pokémon
can defeat the Kricketot in two turns, we're
good to grind. But, of course, Starly
can't do it in two turns, but Turtwig can. So, I had to train Turtwig up until it was able to
launch out the Kricketots then I could switch-train Starly
until it could fight them. During this grinding,
the chat and I decided on the full rules
for the challenge. We decided that,
after each badge, I was able to save and if
I happened to take damage, I could reset the game back
up to the previous gym-- - That makes me feel
a little bit better, because I'm sitting
here thinking, "This sounds like possibly
the most miserable playthrough challenge I've
ever seen anyone ever attempt." I've just noticed
down at the bottom, it says, "57 resets." So I'm glad to hear that
there are checkpoints, because I would've lost my mind if
this guy had to re-attempt it from the beginning
every time, my God. - This stays true to
the challenge because it's really about strategizing, about how to make progress, rather than wasting my life away doing mindless
grinding for hours. - I agree with that. - Well, as you'll see, I
still wasted a rather large amount of time. - Yeah.
(Michael laughing) - And another thing,
for mindless grinding, I sped up the game
because, again, I'm not trying to waste my life fighting Kricketots
for 30 hours. - After exterm-- - I think it's funny
that he was just like, "Oh, by the way, I should
let you guys know," "that I did speed up the game." And for me, it's
like, when I record my playthrough challenges, I am
speeding up the whole time. (laughs loudly) The only time I don't
speed up the game is during official gym
battles and stuff like that, because ya boy's got
stuff to do, okay? There is no shame, Mr Smallant,
in speeding up the game. No need to justify yourself. Speed up as you need, for the sake of getting
content out on time. - The entire
Kricketot population, my Starly evolved
and grew to Level 19. I was ready for
the first battle. - (laughs loudly)
- I completely stopped the-- - After many, many hours,
I finally had a Staravia, meaning I was ready
for the first battle. That's just a funny
sentence, concept, I love it. - Soon, with Quick Attack,
it was able to progress. It took nine in-game hours
to defeat the first trainer. (Michael groans) - This is gonna be a long one. In addition to Staravia,
I had to train up Turtwig all the way to Level 25
in this for him to evolve and learn Mega Drain. It's the first somewhat okay
Grass move with 100% accuracy. This took an additional
nine in-game hours. From here, I was able
to move up to Jubilife, I crushed The Man with Staravia, and ran over towards Orb-- (groans painfully) And I accidentally
ran into this trainer. (action music) Yes! (Michael sighs) - Oh my God.
(groans loudly) - Dear God. - That Quick Attack
had a one-fifth chance to not KO, by the way. (exclaims loudly) - Okay, I thought
he was gonna say, "one-fifth chance to KO." One-fifth, that's
better, still terrifying. - Really could
not afford to make any more mistakes like that. With that over, I carefully
navigated the route in cave, to enter Oreburgh City
and battle the first gym. I did the calculations
and my Level 25 Grotle should just barely be
able to take out Roark with Mega Drains. Go Runk, baby! (action music) - [Smallant1] OHKO. - One down.
- Good. (action music) - Yes, let's go.
- One-hit KO. This is the one, this
is the tough one. (action music) Oh god-- - (hand claps)
Viva Las Vegas, I'm so proud! - Just like that--
- Checkpoint! - The first gym was done. I made my first save
point and was ready to move on to Floaroma Town. This was where I
made the discovery that made this challenge
a lot more difficult. - Oh no.
- Team-up Battles. In these battles,
- Oh no. - We're forced to team-up
with someone else. And the people who you're
teamed up with, kinda suck. - (laughs loudly) - The first required
team battle is with Dawn against two Galactic Grunts. These Grunts have a
Glameow and a Stunky. The Glameow knows Fake Out. The only option is--
- Oh, no! Fake Out? That's just not fair. - To out-speed the Glameow, as priority moves in this game all have the same
level of priority, then hope the Stunky
doesn't hit me. No matter-- - Oh, wait, seriously? I didn't know that. I didn't know Fake Out
had the same priority as Quick Attack in Gen IV. I just assumed it was
always the maximum, that's interesting. I guess that kind of
saves him here (laughs). - It's essentially a 50/50
chance of getting hit. So I Quick Attack the
Glameow, which I miscalculated and it didn't even take it out. But the Glameow and Stunky
both attacked the Piplup-- - Oh, yes. - Enabling me to finish
this battle first try. - Sacrificial chicken. - After that battle,
it was clear my Pokémon needed to be stronger. So I trained up
Grotle into Level 32, so it evolved and
learned Earthquake. Then went to Floaroma. - Oh my God (laughs). He has a Torterra before
he even gets to Floaroma, that's insane. - Valley Windworks was next and inside was Commander Mars. (Michael moans lightly)
- Her ace is a Level 17 Purugly. It has Fake Out. To out-speed and one-hit KO
the Purugly with Quick Attack, my Staravia needed to evolve
and then get to Level 40. I only had the first badge. I grinded against
Level 10, wild Pokémon until I took damage
because I'm dumb. And that team-up battle that
I did first try earlier? Took three tries
to get past again. - Oh, God. - Then grinded another
two and a half hours, until Staraptor was
finally a Level 40 and I could defeat
a Level 17 Purugly. - Man, I'm not even
doing this challenge. I would never do a challenge that was this time-consuming
and difficult, because I don't
have the willpower. I'm just sitting here
exhausted on this man's behalf (laughs) because this is just miserable. - After saving Valley
Windworks, I was able to move up into Eterna Forest and oh,
God, it's more team-up battles. In the forest, you are forced
to team up with Cheryl. The first required
battle in Eterna Forest, is against Jack and Brianna. Brianna has a Pachirisu
with Quick Attack. So I went into it
hoping for the best. (Michael groans) - And I got hit. So I went all the way
back to the first gym, I did three hours of grinding. This time catching a Bidoof-- - He has to redo the
grinding every time? No!
(laughs) No, man, come on. No. No. (cries softly) - For HMs and finding
a diseased weasel. - Oh my God! (Smallant1 laughs) - I put it out of is
misery, of course. Then-- - What? Dude why didn't
catch the Buizel? Come on, man. - Try the fight again. (action music) - Wurmple? Wurmple
behave yourself. - OHKO. String Shot!
- Yes. - Let's go! Yes! (hands clap) (exclaims excitedly) - All right, all-- - Suck it, Wurmple. - Finally, we're good now. And I succeeded. I beat the first required
battle of the forest. (Michael laughs) - Keyword: first. - Oh, no. - Fortunately though, the
other battles I was able to force into single battles. So, they weren't a problem--
Oh, cause you can talk to them, that makes sense. - I was able to cast aside
the blight of Cheryl. - During my Platinum
playthrough challenge, there's some Ace
Trainer double battle later in the game,
that I talked about in my playthrough challenge, like, "this was
absolutely miserable." Almost lost it. And then people in the
comments were telling me like, "You can just walk up to
one and talk to them," "and make it single battles." And I was just like, "I am a dumb boy." Clearly Smallant1
is not a dumb boy. - Eterna City is the
location of the Grass gym and because I had a
Level 40 Staraptor, I completely blew it
away with a Wing Attack. - All right,
checkpoint, thank God. - The second badge was mine, after 33 and a
half in-game hours, not including the time spent
in the resets, by the way. After the gym, I went back
and got a Buizel for later. 75% chance. Please! - Should have just
caught the shiny one! - Go! 3... Big pause, let's go. Easily cleared out
the Galactic Base, grabbed a bike and
the Explorer Kit. I cautiously traveled
through to Hearthome with a few
(Michael gasps) uneventful battles
along the way. The next big hurdle
was badge three: - Oh, the hardest one. - Ghost gym leader. Fantina has a Duskull with
Shadow Sneak, a priority move, then a Haunter
with Sucker Punch, also a priority move. The Duskull was
simple to deal with because Shadow Sneak
couldn't hit my Staraptor. - Yeah, that's true. - But the Haunter was trouble. Sucker Punch was able
to hit my Staraptor and Quick Attack
couldn't hit the Haunter. So in order to beat the Haunter, I needed to train my-- - Aqua Jet. - Buizel to Level
45 so it evolved and had the stats to
defeat the Haunter with a single Aqua Jet. The final Pokémon-- - I just want to mention his three attacking Pokémon, not his HM Bidoof, but his Floatzel,
Staraptor and Torterra, are three of the six
team members I used on my first ever
Pokémon Diamond team. So I feel like there's
a fun connection here we've got going on. - Mismagius, was
a simple crutch. And the third badge was
mine, after 46 in-game hours. - Jesus. - With the third
badge in the bag, this was where the
challenge changed; I grabbed a gift
Eevee, but the man, who gave me some
incredible advice: "Make sure all your attacks hit! Avoid every enemy attack!" That's the strat! That's all you gotta do. - Why haven't we been
doing this before? - Into Solaceon Town,
confident as ever. Solaceon Town has
the Pokémon Day Care. The Day Care is what
turned this challenge from a boring, grindy mess into a fun puzzle. (Michael hums) - If you deposit a
Pokémon in the Day Care, every step you take, your Pokémon gains
one experience point. So all I had to do to
get Level 100 Pokémon, was to shove them
in the Day Care and bike up and
down, over and over, until I traveled around one
million tiles, and that's-- - Okay, two things. One, this changed it from
a boring, grinding mess into a fun puzzle. I would argue running back
and forth one million tiles is kind of a boring,
grinding mess too! (laughs) But secondly, how the hell
is he gonna afford this? - That's what I did. I threw Staraptor and
Floatzel into the Day Care and off-stream,
biked up and down, for 30 in-game hours. Or, around eight hours
with the speed-up. The next stream, I was
ready to crush this game, or so I thought. I picked up my incredibly
powerful Level 100 Pokémon-- - Okay, I guess he
could just afford it. - Swept through Route
215, until I encountered a very unexpected problem;
Ace Trainer Dennis. - Oh, these are the ones
I was talking about! - Drifblim. Drifblim's have the
ability, "Aftermath" where-- (Michael sighs) on the turn the
Pokémon is defeated, if the opposing
Pokémon made contact, it takes damage. This was a problem. My two Level 100s only had
moves that made contact. We scoured the game--
- Oh, after? - And strategized
the best we could. The best solution
to the problem, barring extra hours
and hours of grinding, was getting Rock Tomb
and teaching it Floatzel. In Gen IV, Rock Tomb
only has 80% accuracy. - Oh, no. - So there's a one in five
chance that I would take damage, a one in five chance
I would have to spend eight more hours of my
life biking up and down. Here's the battle. (action music) - No!
- No! - No!
- No! - God... - Just one closer to 69, baby. (Smallant1 sighs) I should have probably just
done some extra grinding on my Torterra instead. But I reset and
since I'm stubborn, I just tried the Rock
Tomb strategy again. - Why?! (hands clap)
- Yes! - Man. - Oh, it doesn't happen twice! Let's go!
(breathes heavily) So that was a fun way
to waste eight hours. With that fight complete, I
moved on to the fourth gym. - Rock Tomb? Just don't use it. Remember, kids, if
it's not 100% accurate, it's 50% accurate. - Swept the whole thing
easily and save the game, 73 hours in. Next up was doing a
quick battle against some Galactic Grunts, with Dawn. The Grunts opened
with two Zubats-- - Dawn, no! - So I can't Earthquake
them with Torterra. I was a bit reckless
here because I had
just finished a gym. So I decided to test my luck, taking them on
without any strategy. I had to reset a
few times until... Nice. - Yes!
(hands clap) - [Smallant1] This was the
moment chat and I decided - Yes!
- To never make a single mistake ever again. (laughs loudly) - You know what, I
think I'm just going to never make any errors again. Honestly, I don't know
why we don't all apply that philosophy to
our lives as a whole. - I walked down
to Pastoria City, went to the Move Reminder and taught Floatzel, "Swift"
which hits both Pokémon in double battles. - Can't miss either. - With this excellent idea, I
was able to defeat the Grunts, without having to
rely on good luck. The fifth gym was up next and it was easy. Just Aerial Ace
crash OH Gyarados, Quick Attack the Floatzel
as it had Aqua Jet, and Aerial Ace the Quagsire. Five badges down, three to go. Before the sixth gym, I did
have to run a few errands, like delivering the Old
Charm to Cynthia's Grandma in Celestic Town. I traveled through the
foggy area on Route 210 and accidentally
got into a battle. (Michael groans) Of course, I had also
forgot to use Defog, so I was going into the
battle with a 40% chance to miss each attack. - Oh, no! - Fortunately, I had
Aerial Ace for Scyther, but the Scyther
(Michael exclaims) knew Quick Attack,
so I had to use-- (Michael gasps) my own Quick Attack. It hit. - Thank God. - Next was a Luxio, which
I was able to take out with an Aerial Ace. The final Pokémon was the worse
case scenario: a Probopass. Both Swift and Aerial
Ace would not take it out in one hit. Here's what happened. Don't miss! No! No! (action music) - Now he doesn't have speed. (groans loudly) (hands clap) (groans very loudly) - Man, hitting that
through the fog and not getting paralyzed, the hacks Gods blessed
this man this day. (groans loudly) - Oh, that was lucky. The rest of the route, I
smartened up and used Defog so it was stress-free. I destroyed Cyrus in the ruins, snagged Surf, and made my way
to Canalave City. The Man was waiting for me, so I Aqua Jet the
Staraptor and Infernape, Aerial Aced his
Roserade and Heracross and Quick Attacked the Floatzel. Easy! Before the gym, I made
a visit to Iron Island-- - Another team-up.
- To see Riley, to get the HM for Strength,
you have to talk to Riley. The thing is, all of
the Iron Island battles are dreaded team battles. - But they're optional, right? - Fortunately though, Riley
just hands Strength to you right at the start-- - Yeah, that's right,
yeah they're optional. - So I abandoned him and went right back to
Canalave for the gym. - See ya, boy! (laughs) - I did need to pick up a
Mystic Water in Pastoria though, to ensure an Aqua Jet KO on a
Scizor that knew Quick Attack. - Interesting. - Other than that, though,
it was a clean Surf sweep for the sixth badge. Team Galactic-- - Way to go, Floatzel
- Some chaos, so I went to Lake Valor, cleaned things up there,
then Lake Verity-- - I'm still so
upset that he KO'd the shiny Buizel and ends up using a
Floatzel on his team. I mean I think he had to do
a reset after it anyways. Did he have to do that? I don't remember. I'm just so sad about
the Buizel (laughs). - Because Dawn couldn't
handle it herself and up towards
Snowpoint, to Lake Acuity (groans loudly) where it's hailing. But that's okay, because I
had a way to deal with it. Remember the Eevee I picked up? By walking just barely into
the hail on Route 217-- - Glaceon. - By using Rare Candy onto
Eevee, it evolved into Glaceon. (groans lightly) - [Smallant1] A Pokémon
immune to the effects of hail. But it was still weak
and it doesn't learn any good Ice-type moves. So I chucked it and
Torterra into the Day Care to make them strong. - Interesting. - The only powerful Ice-type
move with 100% accuracy in this Gen, is Ice Beam. To acquire Ice Beam-- - Dear God. - You have to spend
10,000 Game Corner coins. 10,000 Game Corner coins
cost 200,000 Pokédollars. - Oh my God! - And I was completely
broke after spending all of my money on the Day Care. So I came up with a
Get-rich-quick scheme: make Staraptor hold
a Luck Incense, walk up to some snobby rich kids and beat them up repeatedly
with the VS Seeker until the entirety of
their parents' wealth is securely in my pocket. Then I-- - Pretty smart. - Single TM. With that done, it
was just a matter of running up and down for
another eight hours. Once Glaceon and
Torterra were Level 100, I was ready to take
on the blizzard. I taught Glaceon Ice
Beam and Shadow Ball and went to the Move
Reminder to get Ice Shard. The battles through Route
217 were straightforwards; I shot the Pokémon-- - It took a second to kick-in,
but can we just acknowledge that he was just like, "It was simply a matter
of running up and down for eight hours." I could never! - With priority moves,
Shadow Balled the Pokémon resistant to Ice, and
Ice Beamed the rest. Snowpoint City gym-- - I don't think
Kirlia resists Ice. I don't think it resists Ice, I just think it was
mean to use Shadow Ball. Okay, sorry, I'm nitpicking. - Was not as easy. The first issue was
the puzzle itself. A few of the trainers in the gym have Snovers then Sneasels. Snovers set up Hail with
the Snow Warning ability and in Gen IV, weather
effects last indefinitely. Then the Sneasels
have Quick Attack, forcing my Glaceon to stay
in and use a priority move. The thing with this is that
Ice Shard or Quick Attack, both don't do enough
to KO a Sneasel. So I needed to find path
through the gym that avoided all (Michael exclaims) trainers to not risk
getting into one of these-- - Is that even possible? - It took a while, but after
looking at map of the gym for nearly fifteen minutes,
chat and I were able to find a route skipping all of
the trainers in the gym, while solving the puzzle. Of course, that wasn't
the only difficulty-- - Really? I didn't
know that was possible. - Candice opens with a
Sneasel, which was simple since it wasn't hailing
yet, we were able to out-speed its Quick Attack with
Aqua Jet for the knock out, but Pokémon two is where
things get more complicated; if Candice sends
out Abomasnow next, it starts hailing
with Snow Warning. Abomasnow itself can
be taken out easily with Glaceon's Ice Beam, and
the Piloswine that follows it. But the reason that
hail is a problem is because of Froslass and
its ability: Snow Cloak. Snow Cloak and Hail-- (groans loudly) - Evasion sucks. - KO. I need a move on
Glaceon that never misses, and as you can clearly see, Glaceon doesn't have one
of those, "no miss moves." Well, except it does. - The hail? - The hail here that
causes the accuracy issue-- - Yeah, yeah! - As it turns out, Blizzard
bypasses the accuracy check while hailing. So I was able to Blizzard
with 100% confidence. - I actually only
learned that recently, like within the last month. For a while I just thought, "Oh it just makes
it 100% accurate." But, of course, then Evasion
can still make it miss. I only learned recently that it makes it completely
bypass the accuracy check just so it will always
hit if it's hailing, which I think is fascinating. It's like the times
accuracy doing that for all moves in Gen I. - Take out the Froslass,
nabbing me the seventh badge. I dealt with the
Lake Acuity stuff, then wiped out the
Galactic Headquarters, getting the Master Ball
from Cyrus along the way and headed up to Spear Pillar
for the end of the world. Oh, you thought I was talking
about the whole portal thing? No, it's another team battle. - Oh, God. - For real though, this
one was surprisingly easy. (Michael laughs) None of the opposing
Pokémon know priority moves, so Floatzel--
- Oh. - Was able to surf,
instantly drowning everything on the field. I hopped into another
dimension real quick-- - Pretty good.
- Caught Giratina with the Master Ball. It wasn't quite as strong
as I needed it to be, so I biked up and
down for two hours, until it was-- - Ah, yeah, what's up Giratina? - Rich kids again for money,
for some stat-boosting items and a few TMs I'll
explain later. Then I was able to
move through Route 222, only fighting a single
trainer with a Wingull. My Kuro Level 100 should
just absolutely crush with the Aerial Aces. Yes. No!
- No! Which I forgot had Quick Attack. (Michael laughs) So, I reset and got
everything all over again. I returned to the Wingull. I remembered it had
Quick Attack this time. Now onto the final gym. The opposing Pokémon are-- - Oh, you dirty Wingull! - Levels where every battle needs to be meticulously
planned out. Quick Attack the
Jolteon with Staraptor to out-speed its
own Quick Attack, Earth Power the
Raichu with Giratina, Surf the Luxray with Floatzel and with a Silk
Scarf on Staraptor, Quick Attack the Electivire
to get the eighth badge. From here, it was a quick
jog through Victory Road and a simple rival battle,
before the Elite Four gauntlet. (moans quietly) I taught my team
some important TMs, leveled up Giratina one last
time to restore balance. (hands clap) And went in, no going back now. The start of the Aaron
battle was simple: Aerial Ace his Yanmega,
Earthquake the Drapion, Aerial Ace the Vespiquen, and Aerial Ace the Heracross. The Scizor, though, was trouble. Scizor knew Quick Attack
and it had enough defense where my own Quick
Attack or Aqua Jet couldn't take it out. (Michael groans) There were no priority moves that could defeat
it in one shot. So, my solution was Giratina who wasn't affected
by Quick Attack. - There we go. - But the problem
with Giratina was that it was only Level 69,
and the Level 69 Giratina couldn't normally defeat
a Scizor in one hit. Well, not without Natural Gift. - Natural Gift? - It's a move that changes
its typing and damage based on the Berry that
your Pokémon is holding. (Michael laughs) Give Giratina an Occa
Berry and Natural Gift becomes a 60 power,
Fire-type move. So, I did just that--
- Oh, my God! - Incinerated the Scizor. - That is incredible. That's my favorite moment, I
think, of this playthrough. Like he said, the
fun puzzle-solving,
that is an aspect. I need a Fire move
to KO this Scizor, it can't learn any
without leveling it up. Oh, but what's this? A move that no
one would ever use under regular circumstances,
because it's garbage? I love that. That's so fun. - Winning the first battle. Bertha was next, but with
Torterra, the battle was simple; Giga Drain everything
except Gliscor, where you use Ice
Beam with Glaceon. - Okay, makes sense.
- Flint was another simple one Surf the Houndoom,
Aqua Jet the Infernape, Surf the Rapidash and Magmortar, and Aqua Jet the Flareon. Lucian was next, an
easy Shadow Ball sweep, except for Espeon, where I had to Quick
Attack with Staraptor. The final fight with-- - All right, here we go! - Meticulously planned
fight of them all. Glaceon's Ice Beam
couldn't take out the Spiritomb in one hit, so I had to give
it an Icicle Plate to deal just enough damage. - Very nice. - Lucario had extreme speed,
so I had to use Giratina-- - Okay. - Giratina was
leveled exactly to 69 and given just
enough stat-boosting
items to out-speed. Giratina was also
given Choice Specs, which I picked up
in Celestic Town. So Earth Power just barely KO'd. - Oh, nice. - I made sure Glaceon
had enough speed to out-speed the
Garchomp, to KO it and Togekiss with Ice Beam. I taught Staraptor,
"Close Combat" to one-hit KO the Milotic. Then it was an Ice
Beam onto the Roserade to finish off the challenge and beat Pokemon
Platinum without taking-- - That is fantastic. - Single hit point of damage. 138 hours, 37 minutes, not including the resets. (Michael laughs) - I just noticed, 69
plus one, that's funny. - That's how I did it. If you enjoyed this
and wanna see more, make sure to subscribe. I play games wrong all the time. And stop by my Twitch
for the live experience, if you're into that. - All right, Smallant? Incredible job. I'm very impressed by that. My closing thoughts on this are, "Dear God, I would
never do this!" (laughs) But I was thoroughly
entertained by that. Like I said, I loved
the Natural Gift part. If that could be done in
a shorter amount of time, I maybe would consider. But I could never devote that
much time to this, holy crap. (laughs) One thing that just
occurred to me, though, is I think it's interesting
that he didn't utilize a ghost-type earlier. The first ghost-type
he used was Giratina, which was clearly very effective
for handling Quick Attacks and extreme speeds, things
that were pretty prominent. So I think it's interesting
that he didn't utilize one of the earlier
available ghost-types, like Gengar is one
that I'm thinking of. I think it's interesting
that he didn't use that. But there's probably
some reasoning that I haven't done the
research enough to figure out, but I feel like that
would have been helpful. Thank you again to Smallant1
for letting me make this video. I had a lot of fun with it. Don't forget to check
out his channel. And thank you guys for
watching, especially my patrons who are supporting
me over on Patreon, which is extra appreciated
because ad rates on YouTube are very, very bad right now. So thank you so much to them. If you wanna help support
me in the same way, the link is in the
description below. If you wanna check out some
more of my fun Pokémon content, I recommend these videos here. All right, that's
all I have for now! So until next time, Pokéfans, gotta catch them all!